xxA D V E N T ҉ C H R O N I C L E S __________________________________________________________ .. "Everything is one in the same only actions are different"
╔═══════ x ═══════╗ -- Ritai Oora -- ╚═══════ x ═══════╝
Posted: Wed Jan 15, 2014 12:01 pm
xxRitai Oora "True Strength is something you can’t gain while Real Power comes from a bond" ___________________________________________________________________ .. Basic Criteria
Name | Ritai Oora Alias| White Keeper, Watcher Gender | Male Race | Shinigami Affiliations | Gotei 14 Rank Held | Western Gatekeeper
.. _______________________ Numerical Files
Birth Date | June 30th Astronomical Sign | Cancer Age | 630 but looks 21
.. _______________________ Physical Attributes
Blood Type | O- Height| 6’5” Weight | 170lbs Ethnicity | Unknown Eye Color | Azura Physical Description | Ritai is a slim, well build, yet athletic male shinigami of over average height with a spirited yet innocent appearance. Long, silk white wavy hair with two ears like hair standing up, slightly thin white eyebrows, snow like skin tone, azure oval shaped eyes with a slight narrow to it, medium shaped pupil. When Ritai gets serious the outer layer of his eyes turns black while the eyes itself turn to a darker tint of azure as his oval shaped eyes becomes a more narrow shape, his pupils turn slit-shape as a dragon’s pupils. His facial expression barely changes to any melancholic expressions. Wardrobe | Unlike other shinigami wardrobes, Ritai’s wardrobe is different and unique from others. He wore an all white outfit; a trench coat with nearly half way down the selves it is slit, two straps around his upper left arm, wearing ninja wrist gloves, a sash collar around his neck. Having cloth around his waist being held by a belt to give it the effect of his trench coat having layers. A pair of pants with formal shoes to give him a professional look. Hanging from the sash around his neck is a small pendant that is precious to him; the pendant is a pendant of a white dragon. Captain Haori style » Haori Underside Color » Lieutenant Badge Location » Rashiram Pendant » This pendant is specialty forge from the power of Ritai himself. It holds back some of Ritai’s full power even when in bankai he is still not using all his power. While the pendant is on it allows Ritai to still use a fraction of his power while still in sealed form. *Rashiram Pendant’s Power | - Tengen (天眼, Aura's Eye) While sealed, a fraction of Essentia's power leaks out, as if the glimmer sparks of insight from the eyes. It grants the owner their most simple form ability; brightening the tint of their eyes allowing the welder to see the aura of the welder's choice, allowing the user to see and trace the chosen target(s) no matter what the situation is. Seeing how aura is basically just essence it can't be camouflage. - Shinentai (思念体, Thought Projection) With the use of the "Power of Aura," the welder is capable of creating a "Thought Projection" anyone or thing, even themselves with great skills. By the choice of the user the "Thought Projection" can have the same personality and powers of what it projected to be or it could have its own personality and powers of what it is projecting to be. The projection is able to don different attires like if it was real. .. _______________________ Personal Attributes
Quirks Ritai has a very unique personality from others that makes him a bit mysterious in other’s eyes. At first Ritai is a silent type that listens to what is being said making him a good listener but others would think that he is analyzing everything that is being said as well. He doesn’t stay silent for long when he talks it has a shy feel to it like he is hiding something even when he is not. Even with the mysterious presence overall Ritai is a respectful and kind others when deserved. Due to Ritai’s worldly wisdom and intelligence he always lends others a helping hand by guiding them in the right direction when it is needed.
When on the battlefield, Ritai is quite the terror. Don’t let his innocence fool anyone when he takes to the field he is the rain of terror. Ritai’s skills is unmatched by others that face him, his skills can be stated as “One of a Kind.” Ritai is quite the insightful and cunning man. Possessing great intuition, able to quickly become aware of any incoming danger and react to it in time. With his undeniable talent for thinking things well in advance as well, make decisive and accurate decisions quickly in battle, and able to perceive any situation at hand. He generally has shown himself to also be a crafty tactician from how easily he can deceive both allies and enemies. He has also shown to be a very perceptive and analytical man from how quickly he can analyze an opponent's power and attack patterns to ultimately make them useless against him. Favors | - Sleeping - Relaxing - Life - Art - Battling - Guiders - Learning - Dancing - Playing Instruments - Sweets Disdains | - Downers - Giving up too easily - Ignorance Preference of Food | - Not really picky, would eat nearly anything but home cook foods would be best. Disliked Foods | - Candy Yams Preference of Drink | - Sake - Any Tea - Water
.._______________________ Something Unknown Fears | - Others dying with regrets - Others not growing Aspirations | - Guide others so they can grow
xxA Tale of the Beginning {Coming Soon} ____________________________________________________________ .. "Birth of the Creator"
Chapter One Title It! Time Frame? [[ex: 1,000 years ago]] Place a small quote from this passage here!
TEXT TEXT TEXT TEXT.
Posted: Wed Jan 15, 2014 12:07 pm
xxEssentia (気) ___________________________________________________________ .. "I am not something that can be tamed but rather understood, so let live a graceful life and have fun"
Zanpakutō Name | Essentia English Translation | Essence Zanpakutō Element | Aura Zanpakutō Spirit | Essentia, as a spirit, manifest as a small girl able to ride upon her master's head without being a hindrance, she can only be seen by others that has natural rashi like her master. She naturally embodies essence itself; Essentia is immortal and as such a bit unique in terms of Zanpakutō Spirits. She is not only able to change her size as she please, her appearance can change as well. Her true appearance of her is a young girl in a simple white dress with bare shoulders and no shoes. She has white hair that curls slightly around her face, and extends behind her into a massive ball of fluff that stretches down past her waist. Once she opens her eyes, they have the same purple color.
Zanpakutō Inner World |
_________________________.. Spirit Files Zanpakutō Blade Type | Unknown Zanpakutō Accessories | N/A Zanpakutō Sealed Appearance | Essentia, in its sealed state, is a vivid prism color with a glimmer effect to give it the appearance of a prism. It is of average length and stride. Essentia is unique from other zanpakutōs just like her owner the rashi that emits from the blade is natural rashi rather than normal rashi meaning the rashi can't be sense in anyway unless by another that their rashi is natural rashi as well. When release, Essentia become a prism making it a prism blade, a blade that resemble the meaning of having the free will for self-choice, this goes for when in bankai as well. Blade Color » Vivid Prism with glimmer effect Sheath Color » Vivid Prism with glimmer effect Hilt Color » Vivid Prism with glimmer effect Tsuba Shape » [[image or details]] Length » 73 cm (28 1⁄2 in) _________________________.. Shikai Files
Zanpakutō Activation Statement | "Watch! With transparent eyes, your true-self glimmer in the world." Zanpakutō Blade Changes | Upon release, the blade change construct, fissures appeared on the blade until the blade shatters. Once shattered remains a prism blade when looked closely within it can see the prism like patterns. If the blade were to break during combat it would instantly reform back like it was never broken to begin with. A small prism shape embed itself to the forehead of the welder allowing the user to influence the power of aura through their body as an augment to enhance his fighting capabilities even further as well as use aura itself as a weapon. Aura is the essence of life and everything within life making that it can bypass through any defense with ease. Shikai Abilities Ability One Shinzui (神髄, Core) Essentai's most basic ability to use the power of aura to bring forth a new source of power, engulfing the welder's body, weapon, object that the welder touches, to more so to having a form of its own. Aura is everything and is the beginning stage of everything, which can take form at a rapid pace. This kind of power is the beginning of many outcomes that the welder so chose to conjure meaning in simple terms aura is the "source" itself. Being able to harness such a power by starting at the source stage the welder is able to forge unimaginable outcomes from something as small as conjuring fire to something as big as making duplication. This power is to prove that no matter whom or what anything is that one is no different from the other because everything comes from the same pool of source. Ability Two Tsunagari (繋がり, Connection) Through the means of this technique, with the influence of Essentai, the welder is able to bond with other zanpakutōs. With the use of Aura when the welder makes contact with another zanpakutō at that point of contact the rashi of the welder become that of the owner of the zanpakutō that is being touched making an instant bond. In simple terms once the connection is made between welder and the zanpakutō the welder is able to use the abilities of that zanpakutō as if it was their own just like the owner of the zanpakutō. The welder can only weld another ability one at a time meaning if the welder already has one person's zanpakutō in their hand even if the welder have another person's zanpakutō in their grasp other than their own, the welder can't use that person's zanpakutō ability until they release the previous one first. This power is to prove that bond and connection with between zanpakutō and welder as well the bond and connection between comrades can bring out unimaginable outcomes but also being power hungry can be the down fall of anyone, even the strongest of people. Ability Three Description Shikai Control Level | Mastered Shikai Duration | Unlimited _________________________.. Bankai Files
Zanpakutō Name | Kyoudai Essentia (強大気) English Translation | Mighty Essence Bankai Appearance | Upon release, Kyoudai Essentai doesn't take on any physical changes at all it keeps her appearance. Unlike the appearance, the power of the welder increase to an extraordinary level that could even shake the heavens itself. All Shikai abilities get more powerful. Any damage that dealt to anyone that the welder does can only get healed by natural means, meaning only through resting and time nothing else can heal the wounds. Bankai Limitations | When the Wasen ability is used only one person can be trapped at a time and the blade becomes the cage Bankai Strengths | When the Wasen ability is used the target is trapped inside until the target can't fight no more Bankai Abilities Ability One Wasen (和戦, Peace) As the name states, this immense ability brings peace to confrontation that occurs no matter how big or small. The way how this ability brings peace is through self-exhaustion. Once the welder has the target's aura insight, the power happens instantaneously without warning. Essentia shatters then reforms around the target imprisoning them within a prism catalyst, the prism can't be shattered until the ability ends. Once in the prism, Essentia create a realistic projection of the welder to battle the trapped target, the projection continues to fight until the target is tired out and can't fight any more by using up all their energy. This technique is more of a defensive ability that solves conflict without harming anyone in the process. This ability can only be used on one person at a time not multiple. Ability Two Description. Ability Three Description. Ability Four Description. Bankai Duration 6 posts/Until the Wasen ability is over
xxARCANE REAPER TALENTS _____________________________________________________.. "Skills can never be perfect, they can only be mastered"
Kido Background Knowledge | Throughout the years that Ritai been living he spent his time watching over the Gotei 14 and watching them grow. He has spent a lot of time studying and self teaching himself so that he could master and understand the full knowledge of the Arcane Arts of Kido. Time went on Ritai took his knowledge of the Arcane Arts of Kido to utilize them with his powers to further strength of the Kdio spell itself. Kido Expertise | _________________________.. Kido Known Bakudō Known |
Spell Name: Sai (塞, Restrain) Number: 01 Incantation:Unknown Description: The practitioner, pointing his/her index and middle fingers at the intended target(s), causes the target's arms to lock behind their back. The spell is usable on a single target or a significantly large group of people.
Spell Name: Hainawa (這縄, Crawling Rope) Number: 04 Incantation:Unknown Description: Binds enemies with a Reishi rope to stop their movement. The practitioner generates a crackling yellow energy rope within his/her hand(s) and throws it toward the opponent. The energy entangles itself around the opponent's arms and body, immobilizing them.
Spell Name: Seki (斥, Repulse) Number: 08 Incantation:Unknown Description: The practitioner generates an orb of light blue energy, which not only blocks attacks, but repels whatever strikes it.
Spell Name: Hōrin (崩輪, Disintegrating Circle) Number: 09 Incantation:"Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!" Description: The practitioner, using the index and middle fingers, generates an orange hued tendril with spiraling yellow patterns which, ensnaring the opponent as the tendril wraps around their body, immobilizes them. The end of it remains in the hands of the user, allowing them to control the path of the tendril before and after capture. The Kidō can connect with another one of itself, if both have captured a target, and bind them together.
Spell Name: Amekaze (雨風, Driving Rain) Number: 14 Incantation:Unknown Description: Creates a large rain cloud that the caster can move over a target, then disperse it to release a torrent of rain over a limited area for several minutes (3 posts). This makes seeing difficult, and is often useful for water and electric types while hindering fire and earth types.
Spell Name: Sekienton (赤煙遁, Red Smoke Escape) Number: 21 Incantation:Unknown Description: The practitioner creates a cloud of red smoke, swiftly engulfing the surrounding area and briefly obscuring the movements of whomever is within the smoke, allowing a quick getaway.
Spell Name: Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) Number: 30 Incantation:Unknown Description: Crackling yellow energy gathers in the user's hand, who draws in triangle mid-air. The symbol creates solidified energy on the shape of smaller triangles from its three points and fires them at the intended target, pinning them to a nearby surface, slamming into his/her body in three places in the shape of a perfect triangle and immobilizing them.
Spell Name: Tsuriboshi (吊星, Suspending Star) Number: 37 Incantation:Unknown Description: Tsuriboshi is primarily used to catch. The spell creates a ball of blue energy that fires out six "ropes" from its center. The "ropes" attach themselves to any sturdy nearby object and the energy in the center solidifies into a flat elastic-like cushion. The spell can stop falling objects similar to a safety net.
Spell Name: Enkōsen (円閘扇, Round Lock Fan) Number: 39 Incantation:Unknown Description: Enkōsen is primarily used for defense. The practitioner can use either both hands or his/her Zanpakutō in a blocking motion. The spell generates a dull yellow energy, which takes the form of a large spinning disk of condensed reiatsu, in front of the practitioner, blocking an opponent's attack.
Spell Name: Hakufuku (白伏, White Crawl) Number: 44 Incantation:Unknown Description: The target sees the illusion of purple cherry blossoms falling around them. As their vision begins to blur and become unfocused, their consciousness becomes muddled, disoriented, and confused. Shortly thereafter, the target blacks out altogether, losing consciousness, only to awaken with an unclear memory of what occurred.
Spell Name: Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) Number: 58 Incantation:"Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain." Description: Kakushitsuijaku heightens the user's senses and awareness to seize a target. The practitioner draws a circle, with the appropriate symbols set apart in four quadrants upon the ground, using a black powder. When they place their hands palms down just under the circle to activate the spell, the circle glows with a blue light as the symbols within the circle are animated, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Hadō Known |
Spell Name: Shō (衝, Thrust) Number: 01 Incantation:Unknown Description: The practitioner points at his/her target with his/her index finger, a small amount of energy is dispelled from the tip of the index fighter with enough force to thrust a considerable amount of kinetic force at a target causing the target to be pushed back a few feet from the caster.
Spell Name: Byakurai (白雷, Pale Lightning) Number: 04 Incantation:Unknown Description: The practitioner gathers high-density spiritual energy, which they discharge from both hands.Alternatively, the practitioner, pointing at the intended target with their index finger, can generate a concentrated bolt of lighting to use against the target.
Spell Name: Tsuzuri Raiden (綴雷電, Bound Lightning) Number: 11 Incantation:Unknown Description: The practitioner generates an electric current through any object they touch, which damages anything or anyone which is in contact with the object the current runs through.
Spell Name: Gō Ken (鋼拳, Hard Fist) Number: 15 Incantation:Unknown Description: A relatively simple Hadō that covers the caster's fist in Reiryoku, allowing for added force behind a punch. Relatively speaking, it can allow a Shinigami with human-level strength to dent iron and makes their fist feel like an iron mass. Like other Hadō, it does not last long, only hardening the fist to give enough time to punch.
Spell Name: Gurenbachi (紅蓮蜂, Crimson Bees) Number: 23 Incantation:"Gather, spirits of flame. Ride the westward wind, show them your fury." Description: The user flings their hand, summoning forth a surge of fire that splits into a dozen wasp-like projectiles that detonate, causing explosions large enough to engulf a person.
Spell Name: Ōkasen (黄火閃, Yellow Fire Flash) Number: 32 Incantation:Unknown Description: The practitioner, raising their Zanpakutō horizontally in front of them, generates a yellow orb which widens itself along the length of their sword. Once it is fully charged, it fires outward as a horizontal blast, in a wide arc of yellow energy, at the target. This technique can be launched from the hand instead of a Zanpakutō, albeit producing a shorter arc.
Spell Name: Sōkatsui (蒼火墜, Blue Fire, Crash Down) Number: 33 Incantation:"Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws." Description: The practitioner, aiming the palm of their hand at the target, generates a torrent of blue spiritual energy and fires it at their target. The energy moves like a direct blast or a large wave of energy, depending on the amount of power placed into it.
Kaidō Known |
None
Forbidden Spells Known |
None
Junshin Known |
None
_________________________.. Shinigami Abilities
Zanjutsu | Having skills unknown to everyone, only Chief of Divine Justice and Chief of War would know his fighting style. Ritai is quite versed in the styles of Zanjustu having possessed an average katana that complements his style of Kenjutsu, iaijutsu, and Hokushin Ittō-ryū. He is not only versed in Zanjutsu but also with other weapons as well that he has the adoptable to change fighting styles. Ritai has been seen taking a stance with one hand holding his saya and the other hand gripping his Zanpakutō. He has a unique trait that he could use weapons versed in both his hands, so he would at times switch both his saya and Zanpakutō of ownership between his hands in mid-fighting or even to continue to make a chain attack with swift speed. Hakuda | Having skills unknown to everyone, only Chief of Divine Justice and Chief of War would know his fighting style. Even though don’t always influence violence but just like his Zanjutsu skills, his Hakuda skills are equally on par with one another. His knowledge of hand-to-hand fighting style is vast but I Liq Chuan, Baguazhang, and Wing Chun fits his personality. Ritai is more than capable of switching his style of fighting to adopt to fit a situation. Hohō | Unknown to the Soul Society’s knowledge to the level of speed that Ritai is capable of producing, his proficiency in Hohō exceeds over average than a Captain. As he focuses a little bit more on agility making him in his own category. Ritai would rather utilize his agility with his fighting style any of the Hohō technique more times than not.
Air Walk: A skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level.This will act as a generic overview of Hohō and wont cost anything against the user, if they use this technique.
Dashing: A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the stance is directed and executed. Based on an individual's attributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.However, this will cost 1/2 of a single speed point. Meaning .5 of your Speed Points.
Shunpo (Flash-Step): A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range. This ability takes one speed point away.
Senka (Flash Blossom): Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Kimmimaru developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability. Meaning only Kimmimaru or the Captain Commander can teach this skill. This skill cost a total of 3 Speed Points.
Reinka {Power Blossom}: This is an ability connected with Kido. By focusing one's own inner power within their legs, they are able to power up or double their agility speed. Meaning all of the moves that they perform work twice as fast as they did before. This only last for a total of Six post. However, there is a catch. Not only does one sacrifice half of the speed points to perform this move, every agility tactic after this move has wore off will be twice as slow rather than at normal speed. It is a speed boost tactic that Kimmimaru made for the most dangerous of situations No speed points required
Speed Clones: The practitioner creates at least one other clone{s} of themselves at once using Shunpo. While they are indistinguishable from the user's true self and mimic their movements, the clones do not last long. They are also a sheer illusion, nor do they cause harm. Each clone takes one speed point away per post.This move is only for Captains
Utsusemi: This technique is one of the perfect speed ability of them all. Furthermore, this is also one of the two, that Kimmimaru developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed. This can ONLY be achieved with training with Kimmimaru and Only Captain Level Shinigami may posses such a technique. This technique cost five speed points to perform. 18 speed points
Durability | Being an agile gatekeeper, Ritai’s true durability is unknown due to the fact of being an agile gatekeeper. With his physical body, Ritai is shown to still battle after taking hits from the biggest attacks to fatal of blows. Reiryoku | Even though his rashi can’t be seen or even felt by any means due for it being natural rashi and can only be felt or seen from someone with natural rashi making it unknown. Just the pressure of his rashi can still be felt, for having the most immense pressure it could even crumble the most powerful of people. To the Divinities and others of the same level of power would be put into a state of shock, paralyzing them from how intense his pressure is.
T H E xxxxxxxxxxxxxx P R I S Mxxxxxxxxxxxxxx H E A R T ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▄▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ R I T A IxxxxxxO O R A △ Western Gatekeeperxxxxxxxxx Bender of Light xxxxxxxxx The Gentle One
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CompanyxxxxxxxxxxxxxxxxxxxxxxxMoodxxxxxxxxxxxxxxxxxxxxxxxRelease State
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T H E [color=white]xxxxxxxxxxxxxx [/color][color=#7fc6b2]P R I S M[/color] [color=white]xxxxxxxxxxxxxx [/color]H E A R T [color=grey]▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄[/color] ▄▄▄ [color=grey]▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄[/color] [size=13]R I T A I[/size][color=white]xxxxxx[/color][size=13]O O R A[/size] [size=24]△[/size] [size=9][color=#7fc6b2]Western Gatekeeper[/color] [color=white]xxxxxxxxx [/color]Bender of Light [color=white]xxxxxxxxx [/color][color=#7fc6b2]The Gentle One[/color][/size][/align] [list][list][list] [color=white]xxxx[/color][color=#7fc6b2]THIS[/color] [size=10]is how the first sentence will go. "[color=#7fc6b2]SPEAKING TEXT COLOR[/color]" Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. 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Just continue to type like this until your character speaks again. [/size] [color=white]xxxx[/color][color=#7fc6b2]THIS[/color] [size=10]is how the first sentence will go. "[color=#7fc6b2]SPEAKING TEXT COLOR[/color]" Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. [/size] [color=white]xxxx[/color][color=#7fc6b2]THIS[/color] [size=10]is how the first sentence will go. "[color=#7fc6b2]SPEAKING TEXT COLOR[/color]" Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. Just continue to type like this until your character speaks again. [/size][/list][/list][/list] [align=center][list][list][size=9][color=#7fc6b2]Company[/color][color=white]xxxxxxxxxxxxxxxxxxxxxxx[/color] [color=grey]Mood[/color][color=white]xxxxxxxxxxxxxxxxxxxxxxx[/color] [color=#7fc6b2]Release State[/color][/list][/list][/size][/align] [align=center][list][list][size=9][color=black]text text[/color][color=white]xxxxxxxxxxxxxxxxxxxxxxx[/color] [color=black]text[/color][color=white]xxxxxxxxxxxxxxxxxxxxxxx[/color] [color=black]text text text[/color][/list][/list][/size][/align] [align=center][list][list][size=9][color=black]text text[/color][color=white]xxxxxxxxxxxxxxxxxxxxxxx[/color] [color=black]text[/color][color=white]xxxxxxxxxxxxxxxxxxxxxxx[/color] [color=black]text text text[/color][/list][/list][/size][/align] [align=left][color=grey]▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄[/color] ▄▄▄ [color=grey]▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄[/color]
[size=18]私は厚い皮と弾性の心を持っている, [color=#7fc6b2]私の牙が鋭く、私をかまない[/color][/size] "But I've got thick skin and an elastic heart, [color=#7fc6b2]don't bite at me my fangs are sharp.[/color]" [/align]