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Ningishzida
Captain

Demonic Gatekeeper

PostPosted: Tue Jan 14, 2014 5:25 pm


Muzaka Kravei
User Image

"Listen… In this world, whenever there is light, there are also shadows. As long as the concept of winners exist, there must also be losers. The selfish desire of wanting to maintain peace causes wars and hatred is born to protect love."



Murder doesn’t necessarily mean evil, right?


    FULL NAME: Muzaka Kravei
    ALIAS : The Phantom Blade of the Knights. This title was given to Muzaka as a rite of passing from his father, a prominent exorcist back when he was alive. On his death-bed he named Muzaka The Phantom Blade, a title the boy took with pride, wearing it like many would wear their clothing or weapons. It was something given to him by his father, so it was naturally something he cherished dearly. Displaying it at Cross Academy naturally, as if it belonged on him, despite only being a page when it was given to him.
    NICKNAMES: Muzak
    DATE OF BIRTH: October Tenth
    CURRENT AGE: Seventeen
    GENDER: Male
    NATIONALITY: Korean
    ORIGIN OF BIRTH: Taebaek, South Korea
    OCCUPATION: Teen Idol || Student || Exorcist
    APPEARANCE: Will add later.
PostPosted: Tue Jan 14, 2014 5:44 pm


But those who do take it upon themselves to kill others, have to be prepared to have others try to kill them.


    HEIGHT: 185 CM's [ 6 Feet 1 Inch ]
    WEIGHT: 85 KG [ 189 LBS ]
    BLOOD TYPE: B Negative
    EYE COLOR: Lime Green
    HAIR COLOR: Coal Black
    PIERCINGS: Muzaka has a single ear piercing on the lower half of his left ear, pitch black in color.
    TATTOOS :
    DISTINGUISHING FEATURES:

    EQUIPMENT:
    One-Man Army Set
    Satanic Defense Set
    Combat Knife


    RUNES:
    Rune Name: Ath nGabla
    Ath nGabla is also known as a spell for death-matches, it’s a curse of one-on-one combat by those whom enter the targeted area. The caster becomes forbidden of retreating and the target cannot refuse combat. The area is closed off by a protective barrier that will reject all that tries to enter the combat zone. The only method to leave the area is to kill the caster or for the caster to kill their opponent. Once casted even the caster cannot retract this command. If the caster tries to recall the rune they will die as punishment for calling forth such a forbidden rune and not following the code of the Knights of the Red Branch.
    Activation Limit: Until the caster is killed or the targets of the caster is killed
    Usage Limit: 1 Per Battle


    EXPERTISE:
    Tactical/Strategic Expert:
    Muzaka can be quite the battlefield tactician when the duty calls for it as well as being a sufficient military general. He generally doesn't construct tactics on the battlefield as he fights, he plays his movements like a General. He analyzes what or who he is fighting before he confronts his enemy through research, Intel, and even memory. His sense of battle can be expected of a militaristic man such as him. He works and fights in an organized manner, his militaristic power is almost unmatched and can sometimes even be seen as a more dictating standpoint.


    Enhanced Durability:
    Due to his intense physical training, Muzaka's durability is something that is incredibly formidable. Muzaka's ability to push forward, even when he is injured, is quite amazing to say the least. The sheer will that is able to drive him to the point where he can seem like a personified force is something that definitely deserves respect. On many occasions, Muzaka can be seen taking the whole brunt of an attack. During these moments, attacks seem to bounce off of his hardened body as he would push forward with quite the ease. Even when he is injured, his pain tolerance is quite amazing as well. He once took a hit that charred a large portion of his chest, reaching from the top left of his torso, down to the bottom left before shrugging it off as if it never happened.


    Swordsmanship:
    Muzaka possesses great mastery in swordsmanship, and his skills in swordsmanship are of a high caliber. He has shown great skill in utilizing dual wielding, having learned it from his father at a young age. Likewise, he is able to wield a single sword with just as much proficiency as his Nitōryū. If given the chance, Muzaka is able to crush an opponent without having even taken up a fighting stance, simply by his high skill in wielding two blades without requiring a solid stance. After having received many years of training from his father; whom was an incredibly powerful Knight himself-, Muzaka has become completely ambidextrous to the point that it becomes hard others to discern which is preferred hand in combat as they both remained balanced in terms of strength agility.

Ningishzida
Captain

Demonic Gatekeeper


Ningishzida
Captain

Demonic Gatekeeper

PostPosted: Tue Jan 14, 2014 6:20 pm


And that’s what they call the law of Karma, my friends.


PERSONALITY:

  • Muzaka acts in an apathetic matter, he always seems serene and indifferent towards other people, even while actually disliking or even hating someone. He is also notably calm, even in battle. He generally acts indifferent to most situations that he is faced with as shown from how easily he is able to come up with plans of action during combat. He believes in a world where everyone can become free, free of the ties that bind them through names...appearance, actions. Having grown up in a home that forgave people for their wrong-doings, Muzaka always believed that even the most vile humans can one day repent their sins, though this isn't always a true thing; having seen it himself. He liked to simply...believe in them, hoping that one day they would do so, so they could enjoy the remainder of heir lives happily.

    Muzaka is a calculating, cunning, and incredibly intelligent young man. He is able to carefully look past his feelings towards a person or situation and see the real issues at hand. In battle, while his preference is to concoct strategies based on how his opponents move and act, his natural battle instincts are also highly tuned; a direct result of how he was raised by his father, constantly sparring and fighting with the man and his many friends. He is capable of slashing another person's head off in just an instant, relying only on the instincts gained from his life. However, his care for his friends and the love he holds towards his deceased family drive him to become even stronger; heading towards his goal to be the strongest Knight alive. In the face of adversity, Muzaka has the strange ability to shun all emotions and take on a blank mind, thinking seven or eight steps ahead of his enemy in order to allow him ample time to react accordingly. Coupled with his overwhelming intelligence and skill, his ability to remove all emotion from his mind and persona is one of his greatest assets, allowing him to calmly deal with any enemy or situation. Despite his physical appearance, Muzaka has very high durability, shown in his ability to shrug off harmful things like burns and cuts with ease.

    Muzaka won’t interrupt arguments or fights unless he feels the need to get personally involved in it; having been raised to always let a person deal with a situation on their own, using their own strength. One of the only things that will make him lose his composure is when a man refuses to use his own strength to settle a situation, relying on others who are weaker than them to deal with it. This always upsets the black-haired boy, who believed strength ruled everything, including others. Though he holds this opinion, he would never subjugate other human beings to serve him, feeling it would be of no use considering he is able to take care of himself just fine. Alongside this he believes that despite strength should decide things, he also believed that those who wish to take no part in combat or situations have to make that decision themselves.

    Muzaka uses a vast Intellectual approach to battle. something that coupled with his physical strength made him quite a foe on the battlefield. Muzaka has been molded into a master strategist, tactician, and analyst for his young age by his father, having believed that despite being physically strong, one should also be mentally strong during combat. He is frequently the first person to point out or find a weakness in his opponent's abilities or fighting style and exploit them to his advantage. The weakness of this is that in his attempt to understand and come up with a way to defeat his opponent, he tends to find his opponents below him, simply because they showed a lack of intelligence in comparison to himself.


LIKES:
The biggest thing Muzaka's always loved is his father, a man who he'd looked up to and felt like he could trust with his life at all times. Despite his father passing away, Muzaka still loved and trusted in his father, though this time trusting in the teachings the man passed down onto him during his life. Alongside this he loved to practice his swordsmanship, making sure he was in the best shape possible to deal with his enemies and to also spar properly with his friends and allies. Ever since he was a child Muzaka had liked cats, ranging from large cats to small cats; any type of the feline was enough to make him smile like a child, though he hid it well now that he was older.

DISLIKES:
The main thing Muzaka disliked...no, hated; was Demons, the beasts that took his family away from him when he was younger. Starting with his mother, then eventually ending with his father as he grew older. Alongside this intense hatred of Demons was a slightly less intense feeling of dislike for greedy, lazy humans who would rather have others do their work for them than actually get off their butts and do it themselves. Most of these people were those that ran business and companies that provided them with their everyday electronics and necessities.

HOBBIES:
Having grown up always looking rather appealing to the female populace, Muzaka got employed by a male Idol agency, one that took in boys and teens with good looks, a good voice, and potentially good acting skills. Having been doing this for so long he made it a hobby of his to do, alongside playing the drums and singing.
PostPosted: Tue Jan 14, 2014 6:42 pm


That’s why good or bad, the ones who are left standing are the ones with the strongest wills to survive.


TRUE CROSS ACADEMY YEAR: Third

TRUE CROSS CRAM SCHOOL YEAR: First

EXORCIST CLASS: Page

AFFILIATION: Exorcist

BASE OF OPERATIONS: True Cross Academy

MY HISTORY: Muzaka Kravei was the oldest in his family, having two younger siblings; one boy and ony girl. He was trained by his mother at a young age to become an Aria, a person who used charms and chants to bind and damage Demons. His mother was a powerful Aria when she was an Exorcist, being one of the highest ranked ones around. Knowing this made Muzaka excited to learn from her, knowing such a thing would be helpful in his future when he decided to attend True Cross Academy as a student himself. One day while training with his mom, a Demon managed to enter their home undetected, a feat to most people...a curse to Muzaka. Having decided to take a break to get some water and a snack, he left his mother and siblings in the back yard, having told them he'd return after his snack. While eating he heard a loud scream, followed by a dull thud; which caused him to sprint from the inside of their home to the backyard. Upon reaching the backyard Muzaka saw he bloody corpse of his mother, laying atop his two siblings...who were also covered in blood. Though he couldn't tell if it was their own or his mothers; not seeing the monster who killed them around anywhere Muzaka ran to his family, hoping that even one of them was alive.

When he felt nothing but skin that was cold to the touch, he nearly broke down then and there, tears dripping slowly from his eyes onto the ground below him. That day, Muzaka promised himself, and the remains of his mother and siblings that he would become the strongest Exorcist around, one that would kill any and all demons that he could find, to avenge them. To do this however he needed more training...more strength. He contacted his father who was on a mission, and told him what happened; alongside what he'd promised himself. After a few weeks his father returned to him, to make sure something like this never happened to him. While this happened Muzaka begged his dad to train him in the art of the sword, having already learned what he wanted from his mother before she passed away. When the man accepted the black-haired boy was ecstatic; he'd heard tales from his mom about how strong his father was, and it made him excited to even think about learning from him. After six years of training, his dad had deemed him powerful enough to enter True Cross Academy, something that made him extremely happy.

Alongside this he was signed with an Idol agency, knowing he would need some source of income, alongside a credible cover for his actions in the school. Two years after entering the academy, Muzaka was told his father was injured on a mission...and was going to die eventually. The first thing he did was visit him in the hospital, wanting to talk and enjoy what was potentially the last few minutes he'd have with the man. On his death-bad the man gave him his alias, The Phantom Blade of the Knights. Taking the title with a smile, Muzaka spent the last remaining time he had with his father talking about the good old days with their family. Tears slowly pouring down the boys face as they did so.


RELATIVES: Father || Cadis Kravei || Deceased: The man who raised him and taught him everything he knew...Muzaka loved this man with his very being, and vowed to one day avenge him alongside the rest of his family.

Mother || Raskreia Kravei || Deceased: Killed by the very demon that killed his siblings, Muzaka was taught the few Aria skills he knew from her, something he still practiced even after learning Swordsmanship from his father.

Sister || Seira Kravei || Deceased: Despite being so young when she died, Muzaka still loved her dearly; just because she was his sister whom he helped his mother raise and teach when he was younger.

Brother || Regis Kravei || Deceased: Like his sister, Regis was very young when he died, being only three years old at the time of the demons attack on their home. Just like his sister, Muzaka loved the boy immensely, being practically destroyed when they were killed.


MY GOALS: To one day avenge his family, by killing as many Demons as he possibly can.

Ningishzida
Captain

Demonic Gatekeeper


Ningishzida
Captain

Demonic Gatekeeper

PostPosted: Tue Jan 14, 2014 7:01 pm


The world being what it is, a lot of people out there deserve to die, don’t they?


MEISTER PRIMARY TYPE:Knight.
PRIMARY ABILITY: War God:
The ability War God is the special ability that only True Knights are given from birth. These Knights are those who have chosen to primarily fight as a Knight. The War God ability allows a Knight to turn an ordinary weapon into a Demon Weapon. The down side to this ability is that a Knight can only forge a single Demon Weapon their whole life time. If their weapon breaks they will need to find a Demon Weapon Smith to fix their weapon or they might be taken over by the Demonic Powers they sealed within their weapon. This ability is useful for every Knight mainly those who were unable to obtain a Demon Weapon through the approval process. Now to turn your weapon into a Demon Weapon your character will have to defeat a Demon in combat and take hold of their soul but cutting it in half. The soul will then be absorbed into the blade of the weapon granting the weapon the major ability of the Demon. Now remember you only get one chance to forge a Demon Weapon so rushing to forge a Demon Weapon against the first Demon you see is not very wise. But once you defeat a Demon and have absorbed their soul during the Rp you will send a message to the M.O.D in charge of Demon Weapons and you will tell them where you defeated the Demon and what demon it was. The mod will then give you further instructions on how to complete the process and make the transfer of power permanent.


WEAPON OF CHOICE: Dual Blades
WEAPON NAME:
TYPE OF WEAPON: Dual Gladius-Katar
WEAPON DESCRIPTION:
WEAPON APPEARANCE: Blades


MEISTER SECONDARY TYPE:Fighter
SECONDARY ABILITY: Mystic Eyes of Illusion:
An ability that was created from taking the eyes of a Dragoon and the talent of a fighter. The Illusion eyes is a very interesting ability it doesn't have an actual time limit like the Mystic Eye the Dragoon uses but it has a very interesting weakness. The power of the Illusion eyes comes from making eye contact with your opponent once, it can be directly or indirectly, as long as the fighter see the opponent they are able to create multiple clones of themselves. The number of clones they create is said to be unlimited, these clones have no physical substances meaning physical strikes of any kind flow through them and the only way to remove the illusion is to end the eye contact of the Fighter. Now with the clones have no physical body but the illusion of one means they have no shadows but they play on sound and scent which makes them appear to be real. They may be unable to injure the target but if the target can't find the real enemy they will face their death within in a matter of minutes. To those who have made zero eye contact with the Fighter they will not be able to see the clones and the target will look merely psychotic.


FIGHTING STYLE NAME: Muay Thai
DESCRIPTION: Muay Thai is a combat sport from the muay martial arts of Thailand that uses stand-up striking along with various clinching techniques. This physical and mental discipline which includes combat on foot is known as "the art of eight limbs" because it is characterized by the combined use of fists, elbows, knees, shins and feet, being associated with a good physical preparation that makes a full-contact fighter very efficient. Muay Thai became widespread internationally in the twentieth century, when practitioners defeated notable practitioners of other martial arts.
BASIC FORM NAME: Punching (Chok)
Elbow (Ti sok)
Kicking (Te)
Knee (Ti Khao)
Foot-thrust (Thip)
Clinch and neck wrestling (Chap kho)

DESCRIPTION:Formal muay Thai techniques are divided into two groups: mae mai or major techniques and luk mai or minor techniques. Muay Thai is often a fighting art of attrition, where opponents exchange blows with one another. This is certainly the case with traditional stylists in Thailand, but is a less popular form of fighting in the contemporary world fighting circuit where the Thai style of exchanging blow for blow is no longer favorable. Almost all techniques in muay Thai use the entire body movement, rotating the hip with each kick, punch, elbow and block.

The punch techniques in muay Thai were originally quite limited being crosses and a long (or lazy) circular strike made with a straight (but not locked) arm and landing with the heel of the palm. Cross-fertilization with Western boxing and western martial arts mean the full range of western boxing punches are now used: lead jab, straight/cross, hook, uppercut, shovel and corkscrew punches and overhands as well as hammer fists and back fists.

As a tactic, body punching is used less in muay Thai than most other striking combat sports to avoid exposing the attacker's head to counter strikes from knees or elbows. To utilize the range of targeting points, in keeping with the center line theory, the fighter can use either the Western or Thai stance which allows for either long range or short range attacks to be undertaken effectively without compromising guard.

The elbow can be used in several ways as a striking weapon: horizontal, diagonal-upwards, diagonal-downwards, uppercut, downward, backward-spinning and flying. From the side it can be used as either a finishing move or as a way to cut the opponent's eyebrow so that blood might block his vision. The diagonal elbows are faster than the other forms, but are less powerful.There is also a distinct difference between a single elbow and a follow-up elbow. The single elbow is an elbow move independent from any other move, whereas a follow-up elbow is the second strike from the same arm, being a hook or straight punch first with an elbow follow-up. Such elbows, and most other elbow strikes, are used when the distance between fighters becomes too small and there is too little space to throw a hook at the opponent's head. Elbows can also be utilized to great effect as blocks or defenses against, for example, spring knees, side body knees, body kicks or punches.

The two most common kicks in muay Thai are known as the thip (literally "foot jab") and the te chiang (kicking upwards in the shape of a triangle cutting under the arm and ribs) or roundhouse kick. The Thai roundhouse kick uses a rotational movement of the entire body and has been widely adopted by practitioners of other combat sports. it is done from a circular stance with the back leg just a little ways back (roughly shoulder width apart) in comparison to instinctive upper body fighting (boxing) where the legs must create a wider base. The roundhouse kick draws its power entirely from the rotational movement of the body; the hips. It is thought many fighters use a counter rotation of the arms to intensify the power of this kick, but in actuality the power is from the hips and the arms are put in said position to get them out of the way.

If a roundhouse kick is attempted by the opponent, the Thai boxer will normally check the kick, that is he will block the kick with his own shin. Thai boxers are trained to always connect with the shin. The foot contains many fine bones and is much weaker. A fighter may end up hurting himself if he tries to strike with his foot or instep.

  • Khao dot [kʰàw dòːt] (Jumping knee strike) – the boxer jumps up on one leg and strikes with that leg's knee.
  • Khao loi (Flying knee strike) – the boxer takes a step(s), jumps forward and off one leg and strikes with that leg's knee.
  • Khao thon [kʰàw tʰoːn] (Straight knee strike) – the boxer simply thrusts it forward but not upwards, unless he is holding an opponents head down in a clinch and intend to knee upwards into the face. According to one written source, this technique is somewhat more recent than khao dot or Khao loi.[citation needed] Supposedly, when the Thai boxers fought with rope-bound hands rather than the modern boxing gloves, this particular technique was subject to potentially vicious cutting, slicing and sawing by an alert opponent who would block it or deflect it with the sharp "rope-glove" edges which are sometimes dipped in water to make the rope much stronger. This explanation also holds true for some of the following knee strikes below as well.

The foot-thrust or literally "foot jab" is one of the techniques in muay Thai. It is mainly used as a defensive technique to control distance or block attacks. Foot-thrusts should be thrown quickly but yet with enough force to knock an opponent off balance.

In Western boxing the two fighters are separated when they clinch; in muay Thai, however, they are not. It is often in the clinch where knee and elbow techniques are used. To strike and bind the opponent for both offensive and defensive purposes, small amounts of stand-up grappling are used in the clinch. The front clinch should be performed with the palm of one hand on the back of the other. There are three reasons why the fingers must not be intertwined. 1) In the ring fighters are wearing boxing gloves and cannot intertwine their fingers. 2) The Thai front clinch involves pressing the head of the opponent downwards, which is easier if the hands are locked behind the back of the head instead of behind the neck. Furthermore the arms should be putting as much pressure on the neck as possible. 3) A fighter may incur an injury to one or more fingers if they are intertwined, and it becomes more difficult to release the grip in order to quickly elbow the opponent's head.

A correct clinch also involves the fighter's forearms pressing against the opponent's collar bone while the hands are around the opponent's head rather than the opponent's neck. The general way to get out of a clinch is to push the opponent's head backwards or elbow them, as the clinch requires both participants to be very close to one another. Additionally, the non-dominant clincher can try to "swim" their arm underneath and inside the opponent's clinch, establishing the previously non-dominant clincher as the dominant clincher.

Muay Thai has several other variants of the clinch or chap kho [tɕàp kʰɔː], including:

  • Arm clinch: One or both hands controls the inside of the defender's arm(s) and where the second hand if free is in the front clinch position. This clinch is used to briefly control the opponent before applying a knee strike or throw
  • Side clinch: One arm passes around the front of the defender with the attacker's shoulder pressed into the defender's arm pit and the other arm passing round the back which allows the attacker to apply knee strikes to the defender's back or to throw the defender readily.
  • Low clinch: Both controlling arms pass under the defender's arms, which is generally used by the shorter of two opponents.
  • Swan-neck: One hand around the rear of the neck is used to briefly clinch an opponent before a strike.
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