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[Naruto: W.H.Y.] Watashitachi no Haaku ni Yume

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"Dreams within our Grasp". A naruto roleplay set up with different systems and a whole new style. Come and walk down your own ninja road! 

Tags: Naruto, Roleplay, Ninja, Shinobi, Jutsu 

Reply ╠ [Story Forum] Arcs
[Main Arc] Three Sages, Three Mysteries

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A faint smile

Dedicated Friend

PostPosted: Fri Dec 27, 2013 2:08 pm



Each village as been on edge as of late. There have been numerous attacks and raids from rogues on both Soragakure and Tsukigakure. Little traveling is done these days after so many deaths had occurred. Both of the villages do nto trust one another, and recent events had only deepened this suspicion.

Three prolific Shinobi have been sighted recently, all of whom were once loved and feared all the same. Kaisen Uchiha, the former Sorakage has been seen roaming, pillaging, and destroying settlements in and around Tsukigakure. He has become a pirate of sorts, making no waters safe. Kaiser Shiro-Kame, the previous Yukikage as been seen around the plains of Soragakure. Many small towns and villages have been ravaged and destroyed, only his trademark frozen trees left amongst the destruction. Those who have been sent out to scout the lands in between and have come back alive have reported sights of Jade Uchiha, the previous Tsukikage.

Each village has denied affiliation with the three ninja, a blow to the pride of all. These ones treasured and revered Shinobi are causing an uproar, and these actions may lead to yet another war. Everyone is on high alert and any information regarding reasons and motivation for the Three Sages is highly coveted. No one knows what may have driven them to such madness, the three who led the world out of darkness have turned into the very monsters they battled.
 
PostPosted: Sun Apr 20, 2014 10:54 am


[Mirror Mode]

Some mysterious being has a power unlike any other before him. He has the ability to create exact copies of a shinobi, down to their jutsu and specific abilities. He has crafted clones of every ninja who is participating in this arc and sent them to assault the villages while the leaders are away. They will be attempting to take down the threat that is the sages, and the man himself.

[Battle System]
You can chose to fight your own doppelganger or choose to fight the copy of another. Settle it with them so there aren't two of the same being fought. You can very easily lose in this arc, so be careful! We know few people enjoy these systems but its the best way to ensure that we do not hold others up with lack of activity. This way you can do it on your own time.

The Beloved Number Generating System of Love
• Roll as many 10 sided dice as you feel like so you don't have to keep rolling over and over.

• Each hit is equal to 1 point, except for the ones that say they are equal to 2. To defeat your opponent you must score 10 points. If you are hit for 15 points, you are DEAD! Not really, but you are out of the arc and don't collect the reward.

• Even numbers = You hit your target
• Odd numbers = Your target hits you

• 1 = You severely hurt your target (2 Points)
• 10 = Your target severely hurts you (2 Points)

[Rewards]
• 5 Fame
• 1,000 Ryo
• Upon defeating the clone you absorb their power, increasing your base chakra pool by 20%, this scales with rank. This means you take it from your BASE pool and then add it together.

A faint smile

Dedicated Friend


A faint smile

Dedicated Friend

PostPosted: Sun Apr 20, 2014 10:55 am


[Operations: Three Sages, Three Mysteries]

User Image

Fighting is generally what happens in times of arcs and what not and after so many arcs that gets boring. We've come up with a new idea, something fresh for people to handle when an arc comes around. These will be specific to each arc and situational depending on what is going in in the guild. You can fail these just as you can anything else, and they will be controlled by a combination of mods and number generations.

[Soragakure Operations]

• Siege Lines
Soragakure's enemies have created siege lines all around the country. No trade goods are able to leave or go, leaving Soragakure worse for wear. You need to find a way to break the siege in order to have supplies run freely to the village.
- Gather intelligence on the Siege Lines (Get caught/don't get caught)
- Find a weak point (find/don't find)
- Assault (succeed/failure)

• Technology Protection
- Create Blockade (succeed/failure)
- Hold the line (succeed/failure)
- Secure plans (succeed/failure)

• Casualties of War
- Fend off initial assault on civilians (dice rolls determine the number of dead)
- Herd civilians through village (dice roll determines number of dead)
- Secure civilian safety (dice roll determines the number of dead)

• Interrogation
- Capture officer alive (succeed/failure)
- Retrieve information (succeed/failure)
- Dispose of officer (succeed/failure)

[Tsukigakure Operations]

• Siege Lines
Tsukigakure's enemies have created siege lines all around the country. No trade goods are able to leave or go, leaving Tsuki worse for wear. You need to find a way to break the siege in order to have supplies run freely to the village.
- Gather intelligence on the Siege Lines (Get caught/don't get caught)
- Find a weak point (find/don't find)
- Assault (succeed/failure)

• Block off the Landbridges.
- Create Blockades/organize ninja at your disposal, left up to your discretion. (succeed/failure)
- Hold the line (succeed/failure)
- Secure Prisoners and move the wounded (succeed/failure)

• Casualties of War
- Fend off initial assault on civilians (dice rolls determine the number of dead)
- Herd civilians through village (dice roll determines number of dead)
- Secure civilian safety (dice roll determines the number of dead)

• Interrogation
- Capture officer alive (succeed/failure)
- Retrieve information (succeed/failure)
- Dispose of officer (succeed/failure)
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╠ [Story Forum] Arcs

 
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