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Posted: Sun Dec 22, 2013 7:01 pm
Am I crazy to believe googletube's new copyright flagging system is being used as the latest weapon against the infowars? whats the best way to protect your video's and channel from false and bogus copyright flaggings?
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Posted: Thu Dec 26, 2013 11:09 pm
The new flagging system isn't a system to remove information. If that was the case, video games have some hidden messages to be looked into. However, that isn't the case.
Actually, this is just a guess, Youtube is just being a huge pansy to avoid lawsuits against companies. Youtube has always gotten flack about copyright no matter how much DMCAs or Fair Use Policies are discussed. Back before Google bought out Youtube, there were people who went over the content to make sure nothing was being used that could be considered copyright. It was efficient considering how many videos exist on the website.
So, Jewtube made an automated system using bots and reference systems to visuals and audio with other coding to try and limit content. The ID system is OBVIOUSLY flawed. The largest Youtube partners being effected?
Any channel related to video games. Most people/channels that talk about games use footage or atleast photos when talking about videogames. I mean, obviously they would. It helps show exactly what the game is. Visuals is an important aspect when it comes to gaming. Many people are very pissed about this.
Game industries like Blizzard and Ubisoft heard about this and have informed the media and other sources that they had nothing to do with the copyright claims and urge people to question the copyright accusations. Gaming companies shouldn't be pissed about people talking about their games. Reason is because most of it abides copyright laws. Well, mostly. It's also considered free advertising and a lot of games get better buyers and views considering others get to see what the game is like. I've bought a few awesome games thanks to youtube being nice enough to have dedicating youtubers that show the game's aspects and thank them. So companies aren't the ones causing these copyright claims as they have said. What's the blame and why?
Simple, the ID system that has informed many youtube partners for months is flawed in sooo many ways. It was implanted to keep the website from being sued from other companies for copyright issues. The game companies don't really mind, but it isn't the game companies that youtube is worried about.
The biggest topic when it comes to copyright is usually music. Videogames and music doesn't always go hand and hand as they are separate companies. If a game company makes a contract with the music producers, the music is only meant for the game production. So, showing games on Youtube is a problem because videogame companies don't have a hold on the music. An example of this is when a Youtube user did a review on a game and the producers behind Imogen removed the person's video for using their music. Music producers and musicians want credit where credit is due and it is very difficult to give credit to music that is so subtle and can easily go unnoticed.
Simply put, music producers and musicians are pretty butthurt when they don't get credit for their work from youtubers and will go to Youtube holding they pained asses with lawyers on deck. Youtube doesn't want to deal with this because they don't have the balls to go to court on anything or try and defend their content. Whatever saves them money. Hurting their youtube partners, however, is surely going to hurt their pockets in the process.
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The biggest problem isn't really the people who make the content, Youtube, or even the companies that make these copyright claims. The huge problem is the laws behind it. If you go look at copyright law in full, it's very general and isn't detailed enough to handle stuff like this. If anything, copyright law needs huge revision and to be handled greatly into the consideration in use of this day and age. It works well for people to display other people's works and content as it shows others what work was produced. It is a wonderful form of advertising. Without a system to keep everyone happy, though, all lot of things will be screwed up. Hopefully in time, copyright law will be taken into consideration on being revised as I'm sure game companies wont stand for this much longer. The videogame market is already pretty Russian Roulette enough. Making a game is expensive. If a game fails, that is a huge backlash at the company. Infact, a lot of game companies are one failed videogame away from becoming bankrupt. A perfect example is Capcom. Currently, they are broke as hell. They can't produce anything great with what little funds they have. If they can't find a way to survive, they will either be bought by someone or just sink under.
Sorry for the rant. I just hope things smooth over and everyone can be happy in the end. This is a tricky situation for many people/companies. It's pretty big.
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Posted: Thu Dec 26, 2013 11:13 pm
As for the best way to PROTECT your content, be sure to look at what you are posting. Are you using any kind of music that isn't yours that might be owned by someone? If so, be sure to follow Fair Use or atleast give credit to the whoever made/owns the music. Also make sure to not have stolen content. A DMCA is no joke and will screw you up. Even False DMCAs aren't fun. For more information about DMCAs and False DMCAs along with what it can cause and what they are relative to, here is a small youtube video going into explanation and a personal example: http://www.youtube.com/watch?v=szlgB1AD5hI
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