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Soul_Nightshade

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PostPosted: Tue Dec 10, 2013 12:35 pm


I have an original character with a mechanical arm and wing but I am not very experienced in the mechanics department so any suggestions or tips on how to draw them would be helpful thank you.
PostPosted: Tue Dec 10, 2013 11:55 pm


Soul_Shadeheart


I, myself, haven't actually drawn a mechanical limb. o .o
So, I probably don't have very much advice to offer....

For me, when I draw an arm in it's entirety (Meaning hand and fingers too)
I tend to start off with all off with a base that reveals joints and individual parts.

User Image


And then add the details to make it look more human like. But, I'd assume
for a mechanical/robotic limb you'd simply keep the base but thicken it a little.
(Unless the arm is supposed to be slender) And then add in the details.
IE: Bolts, wires, armor, ect.

User Image


Again, I've never actually drawn a mechanical limb (except just now
for the examples) so I'm probably not the best person to listen to....

sweatdrop I hope I helped.

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PostPosted: Wed Dec 11, 2013 12:04 am


Brommiel
Soul_Shadeheart


I, myself, haven't actually drawn a mechanical limb. o .o
So, I probably don't have very much advice to offer....

For me, when I draw an arm in it's entirety (Meaning hand and fingers too)
I tend to start off with all off with a base that reveals joints and individual parts.

User Image


And then add the details to make it look more human like. But, I'd assume
for a mechanical/robotic limb you'd simply keep the base but thicken it a little.
(Unless the arm is supposed to be slender) And then add in the details.
IE: Bolts, wires, armor, ect.

User Image


Again, I've never actually drawn a mechanical limb (except just now
for the examples) so I'm probably not the best person to listen to....

sweatdrop I hope I helped.


Very innovative, Brommie. smile
PostPosted: Wed Dec 11, 2013 9:59 am


Brommiel
Soul_Shadeheart


I, myself, haven't actually drawn a mechanical limb. o .o
So, I probably don't have very much advice to offer....

For me, when I draw an arm in it's entirety (Meaning hand and fingers too)
I tend to start off with all off with a base that reveals joints and individual parts.

User Image


And then add the details to make it look more human like. But, I'd assume
for a mechanical/robotic limb you'd simply keep the base but thicken it a little.
(Unless the arm is supposed to be slender) And then add in the details.
IE: Bolts, wires, armor, ect.

User Image


Again, I've never actually drawn a mechanical limb (except just now
for the examples) so I'm probably not the best person to listen to....

sweatdrop I hope I helped.

I do appreciate the effort though and I will keep what you told me in mind ^_^

Soul_Nightshade

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PostPosted: Wed Dec 11, 2013 1:36 pm


I drew a mech arm before and am trained in game art conception.
Some helpful tips would be looking at anatomy books and real world mechanics, not necessarily just mech arms, anything with pistons hydraulics and hinges would be helpful. And starting from the bones outward in the design. But first you should ask some critical questions about what you are designing.
What kind of look you are going for will make a difference, Are you going for an FMA type of auto mail feel? A more modern hard-plastic like you see in the real world or something really stripped down and bad-a**? Also, what other functions can this arm do? Is it just for daily life or some kind of weapons system?
Also think about how they would connect (magnets, rubber, wires) and next came the muscles and drawing their basic geometric shapes like tear drops cylinders and the like
Do some silhouettes first and pick the 5 you like best and re- draw them with some details, at least another five for each one and pick the best four and draw them again in more detail and then pick out your favorite.(In the real industry you would have to draw at least fifty rough drafts before you even get close to anything final)

Here's one I did and this one wasn't even an approved concept it was still a rough.Here
PostPosted: Mon Dec 16, 2013 4:09 pm


i drew this android a while ago,some of the arms are cut off, but i hope it helps User Image

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