Combat Skills
This page will give you a list of Combat Skills within Sword Art Online.
҂ ҃ ҄ ҅ ҆ Battle Healing

Allows the player to regenerate health during combat equal to the skills level every other post.
Prerequisites:
You must be level 10.
Effects:
Passive.
Your character gains HP equal to the skills level every 2 posts.
Leveling:
In order to level this skill you must constantly take damage after entering the "Red Zone" (Under 20% Life).
҂ ҃ ҄ ҅ ҆ Block

Allows the player to block incoming damage with his/her shield.
Prerequisites:
None
Effects:
Allows the player a chance to block incoming damage completely based on their shields rating.
Leveling:
In order to level this skill you must constantly block incoming attacks.
҂ ҃ ҄ ҅ ҆ Emergency Healing
Grants the player a burst of health upon reaching dangerous levels of HP.
Prerequisites:
None.
Effects:
Gain 0% of your maximum life upon reaching 10% total life
For every 40 levels in the skill you gain an additional 1% of life. (Granting 0-25% of your maximum life depending on the skills level.)
Has a 24 hour cooldown.
Leveling:
For every use, gain one level.
҂ ҃ ҄ ҅ ҆ Fighting Spirit
Increases allies health regeneration while causing enemies to focus their attacks on you.
Prerequisites:
This skill is available after completing a quest on <
Effects:
Grants party members (Not the user) increased life regeneration equal to the skills level every 5 seconds.
The user will then gain aggression of all nearby monsters.
Leveling:
In order to level this skill you must simply use it. The more allies and monsters affected generally the better.
҂ ҃ ҄ ҅ ҆ Howl

Makes all nearby monsters focus their attacks on the user.
Prerequisites: None
Effects:
Taunts nearby monsters making them attack the user instead of others.
Leveling:
In order to level this skill you must constantly "Howl" at enemies.
҂ ҃ ҄ ҅ ҆ Meditation

Gives a burst to health along with removing debuffs (other than paralysis).
Prerequisites:
Completion of a quest on <
Effects:
Grants a small burst of life to the player.
You gain 0% of your total life to start. Every 100 levels in this skill will grant an additional 1% bonus, up to 10% maximum.
Removes certain status effects.
Removes all status effects on your character other than paralysis.
In order to use this safely you must switch with a party member or risk giving your opponents free attacks.
Can only be used once every 24 hours.
Leveling:
In order to level this skill you must constantly "Meditate" in combat.
҂ ҃ ҄ ҅ ҆ Parry

Allows the user to parry all incoming attacks in return for reduced damage.
Prerequisites: None.
Effects:
Allows the player to parry all incoming attacks for reduced damage.
The reduced damage starts at 45% and for every 20 levels in the skill you gain an additional 1% reduced damage (Up to 95% reduced damage)
At higher levels, counter attacking and disarming is available.
Leveling:
In order to level this skill you must constantly parry attacks in combat.
҂ ҃ ҄ ҅ ҆ Spirit Light

Prerequisites:
You must train "Fighting Spirit" in order for this skill to be unlocked.Spirit light
Effects:
Blinds all monsters and players that are around you for a short duration.
The blind will only last three seconds, regardless of level.
Causes a huge amount of Hate to any NPC's that are blinded.
Leveling:
In order to level this skill you must constantly blind foes while in combat.
The more foes that are effected, the more likely that you will gain a level.