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Tasinei

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PostPosted: Wed Nov 27, 2013 11:32 am


User Image

^ Click Above for Full Illustration ^

Welcome to Xenosa's profile. No one is allowed to post here without permission from Tasinei.

~~~

STATISTICS:

STAGE: Adept
PATH: Battler
LVL: 39
EXP: 19/39

INT: 15
ATK: 56
DEF: 53
LUK: 16
LUK EXP: 0/3

~~~

INVENTORY:

User Image - Ysali Dragon Orb x 2

User Image - Ayrala Dragon Orb x 4

User Image - Kiandri Dragon Orb x 2

Tasinei rolled 2 4-sided dice: 3, 2 Total: 5 (2-8)
PostPosted: Wed Nov 27, 2013 11:34 am


Beginning
Rumors have reached your ears of a cave full of many dragons where an awesome fighter like yourself could go. There are even a few whispered rumors of some nice treasure within! So you decide to go, either alone or with some friends, and check this cave out!

Upon reaching the cave in Eowyn, you notice that the cave itself doesn't appear to be anything special as you approach. Perhaps the rumors are not true...

Do you:
A) Go inside? Roll 2 4-sided dice and go to "Room 1"
B) Leave? Go to "Exit"


It was a good day to go out for some training, she’d been to the cave of dragons before and she felt it was probably high time she took another visit there. Plenty of dragons to kill after all! Sp Xenosa headed in.

Tasinei

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Tasinei

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PostPosted: Wed Nov 27, 2013 11:35 am


Room 1
First die: If the number is 1-3, you encounter a Ysali dragon. If the number is 4, you encounter an Ayrala dragon.
Second die: If the number is 1, you are nervous and take a 10% penalty to your luck chance. [So if your normal luck range against the dragon is 61-100, it is now 71-100. If it was 91-100, you must now roll a 100 to succeed.] If the number is 2-4, nothing happens and you fight as normal.
The first room is fairly well lit with the light from the cave entrance illuminating the area. There, on the other side of the room, is a dragon!

From this point, treat as a normal dragon hunt and every participant rolls to see what the result is.

If you win, do you:
A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 2"
B) Leave? Go to "Exit"

If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt.


The first dragon she encountered, much like last time was a Ysali, and the Orderite was quick to dispatch of the beast. It was a plain fight, one large knife directed at the dragons head was all it took for her to move on.
Tasinei rolled 1 100-sided dice: 12 Total: 12 (1-100)
PostPosted: Wed Nov 27, 2013 11:38 am


Quote:
Character: Xenosa
Luck: 16 0/3
Dragon or Creature: Ysali

Success Rate: 6-100

SUCCESS
Lck: 1/3
Exp: 39(5/39) = 5x2 = 10
Items: Orb


Xenosa gathered the orb in her hand and put it in a pocket with within the folds of her cloak. Hopefully this cave wasn’t filled with just Ysali because it was going to get boring really fast!

Tasinei

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Tasinei rolled 2 4-sided dice: 4, 4 Total: 8 (2-8)

Tasinei

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PostPosted: Wed Nov 27, 2013 11:40 am


Room 2
First die: If the number is 1-2, you encounter a Ysali dragon. If the number is 3-4, you encounter an Ayrala dragon.
Second die: If the number is 1, nothing happens and you fight as normal. If the number is 2, you manage to feel very lucky and get a 10% bonus to your luck chance. [So if your normal luck range is normally 61-100, it is now 51-100. You cannot go below 6-100, though.] If the number is 3, nothing happens and you fight as normal. If the number is 4, you have encountered a Silx instead of a dragon. See "Creatures" below to see stats. You still fight just like in a dragon hunt, only against the creature instead of a dragon.
This room is not as well lit as the previous room, but you can still see well enough to see the whole room. There, across the room once again, is your opponent.

From this point, treat as a normal dragon hunt and every participant rolls to see what the result is.

If you win, do you:
A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 3"
B) Move closer to the entrance? Roll 2 4-sided dice and go to "Room 1"
C) Leave? Go to "Exit"

If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt.


Fully expecting another dragon, xenosa was surprised to come face to face with a Silx. No matter though, she’d already grabbed another knife and was aiming straight at the creatures head.
Tasinei rolled 1 100-sided dice: 48 Total: 48 (1-100)
PostPosted: Wed Nov 27, 2013 11:42 am


Quote:
Character: Xenosa
Luck: 16 1/3
Dragon or Creature: Silx

Success Rate: 6-100

SUCCESS
Lck: 2/3
Exp: 39(5/39) = 5x2 = 10
Items: -


The first knife she threw at it missed, but thankfully her skills were better now and she’d grabbed another knife and killed the beast before it could reach her. This was turning out to be good practice!

Tasinei

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Tasinei

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PostPosted: Wed Nov 27, 2013 11:46 am


Room 3
First die: If the number is 1, you encounter a Ysali dragon. If the number is 2-3, you encounter an Ayrala dragon. If the number is 4, you encounter a Kiandri dragon.
Second die: If the number is 1, the room is empty. Skip straight to "If you win" options. If the number is 2-3, nothing happens and you fight as normal. If the number is 4, spider webs coat the walls of this room and drift about everywhere. Your visibility is lowered, causing your luck chance to be reduced by 10%. [If your normal luck range is 61-100, it is now 71-100. If it is normally 91-100, you must now roll a 100 to succeed.]
The rooms slowly grow darker as you continue to progress into the cave system. You are unable to see into the darkest corners, but you can still see well enough to fight.

From this point, treat as a normal dragon hunt and every participant rolls to see what the result is.

If you win, do you:
A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 4"
B) Move closer to the entrance? Roll 2 4-sided dice and go to "Room 2"
C) Leave? Go to "Exit"

If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt.


The third room was full of cob webs, so much that Xenosa barely caught the Ysali within the room with her. Again her age and maturity proved to be her ally, because she was grabbing her knives before it got close.
Tasinei rolled 2 4-sided dice: 1, 4 Total: 5 (2-8)
PostPosted: Wed Nov 27, 2013 11:49 am


(( forgot to roll damn it ))

Tasinei

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Tasinei rolled 1 100-sided dice: 84 Total: 84 (1-100)

Tasinei

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PostPosted: Wed Nov 27, 2013 11:51 am


Quote:
Character: Xenosa
Luck: 16 2/3
Dragon or Creature: Yasli

Success Rate: 16-100

SUCCESS
Lck: 3/3
Exp: 40(5/40) = 5x2 = 10
Items: Orb


Her first knife missed, but as always, her second one did not. The Ysali went down easily and Xenosa made her way over to grab yet another orb. That’s when she decided to return to the second room.
Tasinei rolled 2 4-sided dice: 2, 3 Total: 5 (2-8)
PostPosted: Wed Nov 27, 2013 11:52 am


Room 2
First die: If the number is 1-2, you encounter a Ysali dragon. If the number is 3-4, you encounter an Ayrala dragon.
Second die: If the number is 1, nothing happens and you fight as normal. If the number is 2, you manage to feel very lucky and get a 10% bonus to your luck chance. [So if your normal luck range is normally 61-100, it is now 51-100. You cannot go below 6-100, though.] If the number is 3, nothing happens and you fight as normal. If the number is 4, you have encountered a Silx instead of a dragon. See "Creatures" below to see stats. You still fight just like in a dragon hunt, only against the creature instead of a dragon.
This room is not as well lit as the previous room, but you can still see well enough to see the whole room. There, across the room once again, is your opponent.

From this point, treat as a normal dragon hunt and every participant rolls to see what the result is.

If you win, do you:
A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 3"
B) Move closer to the entrance? Roll 2 4-sided dice and go to "Room 1"
C) Leave? Go to "Exit"

If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt.


Strangely, another Ysali had settled in the room. Xenosa was barely caught off guard but she still managed to go for her knives as instinct told her to. She would thank Dae later for those.

Tasinei

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Tasinei rolled 1 100-sided dice: 35 Total: 35 (1-100)

Tasinei

Sparkling Fatcat

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PostPosted: Wed Nov 27, 2013 11:54 am


Quote:
Character: Xenosa
Luck: 17 0/3
Dragon or Creature: Yasli

Success Rate: 6-100

SUCCESS
Lck: 1/3
Exp: 40(5/40) = 5x2 = 10
Items: Orb


These Ysali dragons were nothing for Xenosa, she was after all fighting dragons that were much stronger like the Kiandri. The Ysali once again crumbled and Xen found herself with yet another orb.
Tasinei rolled 2 4-sided dice: 1, 1 Total: 2 (2-8)
PostPosted: Wed Nov 27, 2013 11:55 am


Room 3
First die: If the number is 1, you encounter a Ysali dragon. If the number is 2-3, you encounter an Ayrala dragon. If the number is 4, you encounter a Kiandri dragon.
Second die: If the number is 1, the room is empty. Skip straight to "If you win" options. If the number is 2-3, nothing happens and you fight as normal. If the number is 4, spider webs coat the walls of this room and drift about everywhere. Your visibility is lowered, causing your luck chance to be reduced by 10%. [If your normal luck range is 61-100, it is now 71-100. If it is normally 91-100, you must now roll a 100 to succeed.]
The rooms slowly grow darker as you continue to progress into the cave system. You are unable to see into the darkest corners, but you can still see well enough to fight.

From this point, treat as a normal dragon hunt and every participant rolls to see what the result is.

If you win, do you:
A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 4"
B) Move closer to the entrance? Roll 2 4-sided dice and go to "Room 2"
C) Leave? Go to "Exit"

If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt.


Xenosa decided she might as well move forward, so she went back to the cob webs room and found it empty. Sighing loudly, she decided to head back to the second room again.

Tasinei

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Tasinei rolled 2 4-sided dice: 2, 4 Total: 6 (2-8)

Tasinei

Sparkling Fatcat

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PostPosted: Wed Nov 27, 2013 11:56 am


Room2
First die: If the number is 1-2, you encounter a Ysali dragon. If the number is 3-4, you encounter an Ayrala dragon.
Second die: If the number is 1, nothing happens and you fight as normal. If the number is 2, you manage to feel very lucky and get a 10% bonus to your luck chance. [So if your normal luck range is normally 61-100, it is now 51-100. You cannot go below 6-100, though.] If the number is 3, nothing happens and you fight as normal. If the number is 4, you have encountered a Silx instead of a dragon. See "Creatures" below to see stats. You still fight just like in a dragon hunt, only against the creature instead of a dragon.
This room is not as well lit as the previous room, but you can still see well enough to see the whole room. There, across the room once again, is your opponent.

From this point, treat as a normal dragon hunt and every participant rolls to see what the result is.

If you win, do you:
A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 3"
B) Move closer to the entrance? Roll 2 4-sided dice and go to "Room 1"
C) Leave? Go to "Exit"

If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt.


Coming back on her steps proved to be very useful, there wasn’t a dragon standing there it was another Silx. Xenosa preffered dragons to the creatures for their orbs, but at this point killing was just killing.
Tasinei rolled 1 100-sided dice: 39 Total: 39 (1-100)
PostPosted: Wed Nov 27, 2013 11:57 am


Quote:
Character: Xenosa
Luck: 17 1/3
Dragon or Creature: Silx

Success Rate: 6-100

SUCCESS
Lck: 2/3
Exp: 40(5/40) = 5x2 = 10
Items: -


That slix went down once more. This was somewhat getting on Xen’s nerves because nothing was strong enough for her now! Maybe she ought to have gone deeper; she was still getting kills, just weak ones.

Tasinei

Sparkling Fatcat

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  • Treasure Hunter 100
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Tasinei rolled 2 4-sided dice: 4, 3 Total: 7 (2-8)

Tasinei

Sparkling Fatcat

10,200 Points
  • Treasure Hunter 100
  • Citizen 200
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PostPosted: Wed Nov 27, 2013 11:59 am


Room 3
First die: If the number is 1, you encounter a Ysali dragon. If the number is 2-3, you encounter an Ayrala dragon. If the number is 4, you encounter a Kiandri dragon.
Second die: If the number is 1, the room is empty. Skip straight to "If you win" options. If the number is 2-3, nothing happens and you fight as normal. If the number is 4, spider webs coat the walls of this room and drift about everywhere. Your visibility is lowered, causing your luck chance to be reduced by 10%. [If your normal luck range is 61-100, it is now 71-100. If it is normally 91-100, you must now roll a 100 to succeed.]
The rooms slowly grow darker as you continue to progress into the cave system. You are unable to see into the darkest corners, but you can still see well enough to fight.

From this point, treat as a normal dragon hunt and every participant rolls to see what the result is.

If you win, do you:
A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 4"
B) Move closer to the entrance? Roll 2 4-sided dice and go to "Room 2"
C) Leave? Go to "Exit"

If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt.


As Xenosa moved into the third room she finally came face to face with a dragon that as worthy! The Kiandri stood there, probably wondering why so much traffic had been going on in the room.
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