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Posted: Sat Nov 23, 2013 7:29 pm
wahmbulance DO NOT POST WITHOUT MY GREEN LIGHT FIRST. Thanks. ^_^ wahmbulance So here will be all the approved profile for the rp Forgotten Stones. [b]Player username:[/b] put your Gaia username
[b]Name:[/b] your character name (please do not use your gaia username) [b]Age:[/b] mandatory
[b]Race:[/b] see description above.
[b]Profession:[/b]
[b]Biography:[/b] very important (even if your character is suffering from memory loss or has a past unknown to others, you need to write down something!)
[b]Weapon:[/b] One. Can be changed for Healing. [u]Range:[/u] Depends on weapon
[b]Hand-to-hand ability:[/b] One.
[b]Other skills:[/b] Pick three.
[b]Physical description:[/b] Needs to be thorough (I will refuse a tektek or image if there isn't a word description with it)
[b]Mental description:[/b] mandatory
[b]Other information:[/b] anything else you would like to share
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Posted: Sat Nov 23, 2013 7:45 pm
Player username: Zulma-san
Name: Kieran Eosy Age: 33 year old
Race: Vendian
Profession: Border patrol scout
Biography: Kieran has grown up in the shadow of her older brother, Erik and his best friend, Brynjar. Young, she wanted nothing more than going with the boys and being strong like them. She would follow them, thinking she was discrete but they would always spot her and find a way to lose her. It became a challenge for the girl. Years passed and she became very good at it. She would always find them, analyzing their tracks, sniffing the air. Her training became an asset and she became a scout in the patrols controlling the borders of the forest. She joined after Erik and Brynjar became part of the bodyguard corps protecting the ruler of the Vendians.
Although they would not see each other often, Brynjar and Kieran became involved. Truth was, she had loved him since childhood and when he turned to her, she was unable to resist despite all her talk of being strong and independent. They loved each other very much and for the last year, had been talking about having a child and getting married. That happy, simple life ended when both Erik and Brynjar disappeared. She tracked them for months, but all she found was there bodies, savagely murdered with three other corpses. She feels responsible for their death as she assumes that it means someone from outside the forest passed despite her surveillance and made it into the Vendee's forest.
What Kieran does not know is that they were not guarding Ann Krom, the current leader, but they were protecting the White Diamond from the Void Triangle.
Weapon: Curved dagger. Design of the dagger A very unique and expensive blade, a present from Brynjar for her 15 birthday.
Range: melee attack
Hand-to-hand ability: Capoeira (Brazilian fighting dance) - which means that she is quite flexible and has some nice upper-body strength
Other skills: Fire making - Tracking (identifying animal & human tracks, noticing broken branches and such...)- edible/toxic plant knowledge
Physical description:  Kieran is 5 feet 3 tall for 100 pounds with a small built and not too many curves outside of a very thin waist. A small size which she compensates by a rather loud voice. Her raven hair is straight, cut into a bob/square very sharp and angular haircut that ends at her jaw. Her skin is almost white with a very soft pink hue. She hides most of it as it is very visible at night. Her eyes are almond shape (pitch black like any Vendians). Her markings are only in her back at the moment, forming a spiral like shape starting from the little of her back and spreading across.
She is dressed in brown clothe and leather which helps her blend in during her scouting mission.
She has two moles on her right cheek, just under her eye.
Mental description: Strong, stubborn, Kieran is not feminine. She was showing her gentle side only to Brynjar and since his death, she has clammed up and is even harsher than before. She expects the best from herself and hence from anybody else around her. She dislikes anyone who is not a Vendian and has sworn vengeance on those who killed her brother and her lover. She is certain that it is someone from one of the other tribes. Like most Vendians, she is mostly a nocturnal being and can see pretty well in the dark. Amongst her senses, her smell is her most developed one as she has trained it for years, second comes her hearing. Although she knows how to fight and she does not have the friendliest of personality, Kieran was not the type to search for confrontation. That has sadly changed since the death of Krynjar.
Other information: She hates her markings, which she considers like a curse. She hides them all the time. Some of them are now pointing slightly in her nape and now she wears a brown scarf around her neck to hide them.
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Posted: Thu Dec 05, 2013 1:30 pm
Player username: astra_senpai
Name: Phlo Age: 22
Race: Azuct
Profession: professional repurposer (thief)
Biography: Phlo is the daughter of two hard workers and sister to a young heart. She's always been the happy, bubbly one and it's earned her many free passes despite the trouble she has caused from time to time.
From a young age, Phlo has managed to get herself in the middle of messes by simply wandering around. Her first adventure in the water alone nearly ended with her dying in the jaws of a leviathanwyrm, if not for her father's quick action... well this story would be a very short one. It was at the age of four that Phlosyn, her father, began to show her how to use a knife and pick her battles. Phlo had a bad habit of getting into scrapes with other village children over stupid things like who has the shiniest rock. Phlo was always the victor and this caused problems. Pylea, her mother, showed her how to keep her hands busy with tying ropes and learning to sing for focus.
Phlo started her career as a repurposer around the age of six through moving gossip and the occasional heirloom from one hut to the next and watching the drama unfold. Angry adults always threw good gossip. Using her little sister, Phlo managed to pass gossip and rumors of elder meetings through their village without too much issue. Everything went well until one of the elders ottercats caught her under the hut and bit her! The first time she was caught was at eight, it would not be the last time.
To make a point to the village, much to the dismay of their parents, Phlo ( 8 ) and her sister ( 6 ) were whipped for causing civil unrest and discord. Unable to bear her sister's screams, Phlo twisted in her bindings to cover the smaller child and the lash crossed her face- leaving a dual scar across her right eye. The punishment was called to an end and the girls treated for their wounds. Phlo's vision is slightly blurred in this eye and the scars always seem fresh.
After this, Phlo continued her observations with more caution and without her sisters assistance. She began prodding at other villages, relocating items, filtering information in the taverns, and repurposing both word and item into a source of income for her mother who had taken ill. It was through these actions that Phlo discovered a raiding party planning to attack in the night and informed the Elders.
Taking her words as nothing more than a child mewling for attention, the Elders sent her away and faced the consequences when the village was nearly burnt to the ground. This was not the first, nor the last attack by neighboring villages. It was now, at the age of 11, that Phlo was pulled aside and told that while the Elders do not support her actions, they would not be observing Phlo's doing directly as long as reports came in on other villages.
It was a starting shot that earned Phlo recognition as a scout to the villagers, and an information broker to travelers. She took only what she and various villagers needed, keeping the dishonest, honest. She was by no means a martyr, her father spent many long hours lecturing against the evils of greed while her mother marveled at and divided up needs from wants. Between both, Phlo developed a strict sense of necessary and unnecessary- this was where Phlo got her gloves. Her mother put them on her hands predicting their usefulness. She was right, but the joy is short lived.
Unfortunately at the age of 14 everything changed.
Phlo had heard nothing of the war party that came through her village. Taking what they pleased, razing what they say fit, slaying those found unworthy of their time and maiming innocence at their discretion. Phlo and her sister among them. Ravaged and parentless, Phlo and her sister traveled from the smaller village to the largest. There was nothing left for them in this place of ashes.
In the larger village, Phlo began anew and quickly so. She sought no recognition, only to keep her sister alive and happy... as happy as they could be. She still has nightmares from time to time but ale helps with that. Her sister has taken to healing, safe within the confines of a great school and Phlo remains up to her usual antics.
Weapon: Hooked Knife Range: 0-5 feet (not designed for throwing)
Hand-to-hand ability: Street brawl (dirty fighting )
Other skills: Urban Ranger (Urban Survivor), Larceny (Theft), Sing
Physical description:
 Standing at 5'5", 128 pounds, she's of modest build. There's not too much remarkable about her physical form, excluding the blue skin, black lips and short blue shimmering, white hair. And the brilliant pink scars that riddle her appearance. Phlo prefers to wear form fitting clothing, it helps keep from getting caught on things in tight situations. Form fitting pants and a sleeveless tank made of a swimflesh material are her coverings of choice if she absolutely must wear clothing. She wears blue sandals for easy removal. The item to note is her gloves, they're made of what appear to be fish scales but protect her hands from heat, cold and acid.
Mental description:
Phlo is sassy and happy, enjoying fun and games over the seriousness of darker days and colder seas. She smiles easily and rarely speaks of anything more than her darling little sister, Phlo loves her little sister to bits. Phlo doesn't like to talk business beyond getting the skinny of the action, she's a doer... and not much of a thinker unless it's something she can take apart and use again later. Phlo enjoys a good challenge to the point of obsession. She adores puzzles and when focused has a very hard time hearing others.
She's good for gossip and rumors, better still at repurposing 'lost' items and betterer still at drinking challengers under the table. She doesn't care about what your bloodline is but how good the gossip on your tongue is. She fidgets often, not enjoying to be still. Busy body, bored mind. She's always looking for something to do, even if that something is handsome... or very pretty and has a heavy coin purse... or not. She still has nightmares from her past, but the booze usually helps.
Other information:
She can't see well out of her right eye, the vision is blurred but only slightly.
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