Renkon Root
I read over some of your posts on the first page. It might be a fun idea if the castle is actually alive and changes (creates new rooms, destroys old ones, makes stair ways to nowhere or doors that open out to a sheer drop) depending on who enters.
That's actually what I had in mind.
wink There's a small history for the castle that I'm developing. I think it'll be good. I think a lot of RPs fail because too much is involved in planning. I think this concept will help it continue and develop tinto something more long-lasting.