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Bleach: Twilight Grace

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New enemies worry an ancient entity. How do the Shinigami face beings as old as faith? 

Tags: Bleach, Shinigami, Roleplay, Soul Reaper, Zanpakuto 

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Xaran Ashura, 11th Division Captain

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Prometheus Blaze
Vice Captain

Magnetic Shapeshifter

PostPosted: Thu Nov 14, 2013 4:10 pm


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    Full Name: Xaranus Sōzōsuke Himoshi Ashura (Za-rahn-us/So-zo-sue-kay/He-mo-she/A-sh-ur-rah)

    Alias/Title: The Immaculate Warrior, The King of Blades

    Nickname: None yet.

    Gender: Male

    Date of Birth: August 22nd

    Actual Age: 8401

    Appearance Age: 32


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    Height: 6'4

    Weight: 183 lbs

    Eye Color: Royal Purple

    Hair Color: Obsidian

    Distinct Marking(s): A slash scar over his right eye. Numerous scars created through battle envelop his body. The roman numerals for "thirteen" are carved into the skin of his left wrist. Has a tattoo of 後悔 (Regret) on his right forearm.

    Nationality: Japanese

    Reiatsu Color: Deep Purple, with a hint of Black


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    Occupation: 11th Division Captain

    Affiliation: Soul Society

    Former Occupation: Ronin

    Former Affiliation: None


    Hobbies: Honing his skills, training, visiting the Seireitei during times of peace. He also finds pleasure in engaging in conversation with his comrades. Rarely, during times where he is alone, he will unleash his Bankai and battle against it just to keep his own skills sharp.

    Likes: The color Red, women that remind him of the fond times he had with his lover, the concept of zanpakuto and art of using them in battle.

    Dislikes: Betrayal, insubordination, refusal to accept one's mistakes, his own inability to get over his lost lover.


    Personality: Xaran is generally friendly to all he interacts with, even those of opposing alignments. Inside battle, however, he is completely serious, almost stoic and doesn't show any emotions other than the rare face of surprise. Despite his lack of expression during a fight, he relishes battle and will often be the first of his comrades to jump into action. He believes the art of the sword to be the most important part of a battle, and holds disdain for those who neglect their sword for other combative means. He is mostly silent and and always observant against his enemy, and refuses to engage in small talk in order to maintain focus, especially when he unleashes his zanpakuto's abilities. During times of peace, he is nice, caring, and supportive to his allies, and somewhat talkative as well. Despite his nice personality, he hates incompetence and loathes betrayal.

    Sexual Preference: Heterosexual


    Family: None


    Background: U/C
PostPosted: Sun Nov 17, 2013 12:49 am


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    Zanpakutō Name: Ishindenshin (以心伝心; Telepathy, communion of mind with mind)

    Zanpakutō Type: Melee; physical projection

    Sealed Zanpakutō: Ishindenshin is a regular katana, six feet long in total. Its sheath is black and a purple ribbon is tied around the beginning of the sheath. There is a slight cut into one side of the sheath's mouth to indicate where Xaran has pulled his blade out for his Iaijutsu techniques. Xaran prefers to wear his zanpakuto at his left waist, but isn't adverse to carrying it in his left hand. He regularly coats his zanpakuto with a special type of oil that helps it leave the sheath as smoothly as possible, and as such his unsheathing movements make no sound unless he deliberately makes one.

    Zanpakutō Spirit: Ishindenshin takes the form of a shirtless warrior, six feet and two inches tall, adorned with scars and always surrounded by levitating swords. Ishin is hotblooded, and always looking to battle opponents. Only in times of crisis will Xaran's zanpakuto drop its desire to battle to focus on the greater issues at hand.


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    Shikai Incantation: "Sever, Ishindenshin."

    Release Appearance: His katana becomes a serrated blade, capable of slicing right through unprotected skin. The sheath remains the same, and can still house the released zanpakuto despite its slightly different shape.


    Description: After stating the Shikai incantation, the sword glows purple briefly, before the light settles down and its base appearance changes. An purple outline of the released zanpakuto, called Zanzo (残像; afterimage) appears behind him, constantly floating around his person. Despite its ethereal appearence, Zanzo is as solid as his actual zanpakuto, and can be held and gripped like a regular sword, therefore being able to cut like one. Ishindenshin's main ability lies in Xaran's mental control over the outline, being able to move Zanzo as if it were one of his limbs. Zanzo can only be controlled within a 10 foot range around Xaran, any further and the outline must return to him. Xaran requires a bit of concentration to effectively use his Shikai, and as such cannot attack with Zanzo while dodging attacks or using Kido. Moreover, the mental blade can only move as fast as a natural swordsman can react, and this means that it isn't always availiable to block an attack. Xaran uses his Shikai's base ability to create interesting attack patterns between his zanpakuto and his mental blade. His dual wielding of the apparition and his own zanpakuto is more effective than normal as he doesn't need to actually hold the mental blade to wield it. Xaran can use the Shikai's base ability even when the actual zanpakuto is sheathed, as long as he unsheathes and says the incantation first.


    Abilities:

    Kantsū (貫通; Penetration): The Zanzo points itself at a specific location, and proceeds to fly forward in a burst of sudden speed, comparable in concept to a bullet being shot from a gun. The attack is linear; involving the blade flying straight for fifteen feet beyond its normal range until it hits something (whether that it an opponent or it is deflected) or exceeds its optimal range, which then will lead to the afterimage returning to Xaran’s operating area. Though basic in idea, this technique is very useful as his only true projectile attack. The attack can be powered by low level Kido such as Sho or Tsuzuri Raiden in order to increase its effectiveness. By chanting Unten (運転; drive) before sending the afterimage out, the Zanzo spins as it flies out, effectively creating a drill that can penetrate Hierro with slight ease. By using the secondary ability of Kantsu, the cool down period before he can launch the afterimage again is increased. Kantsu has a regular cool down of one post, while using Unten causes it to have a cool down of two posts.

    Enshū (円周; Circumference): After whispering the name of the technique, Ishin’s afterimage blade revolves around Xaran rapidly, moving so fast that it appears as an entire disc around him. This defensive move lasts an entire minute (or one post) and is used to deflect weaker Kido and or ward off attackers from performing physical combat against him while he uses the technique. The technique can end prematurely after defending against one attack. As a drawback, he cannot attack while the blade revolves around his body, and cannot control its speed either. The afterimage spins on an x-axis, and therefore he is left vulnerable to attacks from above during the duration of the technique. He can walk while using Enshu, however. He often likes to corner his foes by using Enshu and forcing them against a wall. After using this ability, he cannot use it again for two posts.

    Hayauchi (早撃ち; Quick Draw): A basic concept made powerful through his Laido skills, Xaran takes a stance with the mental blade to evocate it leaving the sheath for an attack, charging up reiatsu while doing so. With the most precise timing possible, Xaran ‘unsheathes’ his mental blade from its resting position using a burst of reiatsu to propel it outwards, unleashing a powerful slash designed to vertically bifurcate his opponents. The buildup of energy does not ever leave the mental blade, which causes the Zanzo to gain increased weight and knock back while storing Xaran’s reiatsu. The attack only has the same range as Xaran does with his actual katana, which is six feet exactly. Though the buildup is slow and visually telegraphed, the actual attack is near instantaneous and happens with ferocious speed. Xaran’s actual zanpakuto must be sheathed in order to use this technique. Hayauchi cannot be used rapidly, as it requires precise timing and even more precise reiatsu control. He must rest three posts before he can use the technique again.

    Kumiawase (組み合わせ; Combination): A passive ability and the simplest of the four, Kumiawase refers to Xaran’s ability to incorporate different formations with his actual zanpakuto and his mental apparition. His most favored combination is to have the Zanzo ‘attach’ its pommel to that of his actual katana, effectively creating a double edged weapon, which he can use with ease. He possesses many more combinations with his Zanzo, and likes to be as unpredictable with them as possible. He isn't adverse to coming up with something on the spot while in battle, and this passive ability relies on his creativity and not much more. His cooldown after using a combination is proportional to the time the combination existed, and the longer he uses a particular combination the longer he has to rest before being able to combine the katana and ethereal blade again. (A default one post cool down, where the cool down will climb by one for every post he continues to use the technique) He also cannot use this ability and another at the same time.


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    Bankai Name: Tenrai Keihatsu

    Bankai Incantation: "Touch down and become whole, Tenrai Keihatsu!"

    Release Appearance: His own zanpakuto remains in its Shikai form. Tenrai Keihatsu (天来啓発; Divine Enlightenment) is distinguished as his Bankai because the mental blade afterimage (Zanzo) has become an entire image of his zanpakuto spirit, outlined in purple. (Ma Zanzō;真残像, True Afterimage) Tenrai Keihatsu carries the Shikai blade in his hand or lets it levitate around him. Aside from that, a soft, purple glow surrounds Xaran to indicate that his Bankai is in use.


    Description: Xaran’s Bankai allows him to control his zanpakuto spirit’s outline image as if it were his own body. It is completely controlled through his will and mental processes, and can perform each of his zanjutsu skills as if it were he himself. Tenrai Keihatsu is as solid as his physical blade is, just like the Shikai, and can even perform hakuda techniques against the enemy if they were close enough. The apparition floats constantly, always levitating and never actually touching the ground. Keihatsu’s main focus is to cover angles that Xaran himself can’t. The operative field around Xaran increases to twenty feet, allowing his manifested spirit to venture further than the Shikai’s blade. Xaran’s Bankai is unique in that the Ma Zanzo can take damage just like Xaran himself can. Though the damage is not reflected on his own being, the Bankai can only take so much damage before forcibly dissipating and prematurely ending the Bankai. Because of this, Xaran prefers to take damage that he can heal later as opposed to his Bankai ending before he is ready for it to end. Xaran cannot use any Kido or Shunpo while his Bankai is in use, except during only one of his new techniques.


    Abilities:

    Jōzan (乗算; Multiplication) Refers to the Ma Zanso’s ability to generate up to three spare sword outlines to use in tandem with the one it has by default. These swords can be used in a variety of ways, such as launching them at an opponent similar to the Shikai technique, raining them on an opponent one by one for an aerial attack, sending his spirit’s outline to attack confusingly using all four levitating blades, and more. (Think of Vergil’s Summoned Swords from Devil May Cry 3) Jozan can also be used to form sword outlines to block with instead of attacking, which makes it useful for protecting both Xaran and Tenrai Keihatsu itself. This ability is better used in tandem with Jichi, as being able to keep track of four swords along with his zanpakuto’s spirit itself is mentally taxing and not widely used outside of said technique. A favored technique of Tenrai Keihatsu is to situate each blade near one of his limbs and proceed to use them in combination with Hakuda for more lethal blows and better blocking prowess. Xaran must wait two posts before being able to use this ability again, while the extra blades last two posts (one when the ability is used, deactivates at the end of the following post)

    Mohō (模倣; Mimicking) The Ma Zanso either takes its place at Xaran’s side, or directly behind him with his back towards his master. What follows is effectively Xaran being constantly mirrored for an amount of time. (Two posts) This technique is useful for overwhelming the opponent, or protecting against multiple opponents when outnumbered. Because the outline follows Xaran’s exact movements, even stepping lightly or adjusting directions, it makes it so that his flank is always covered by the Ma Zanso. Despite the practicality of this technique, it does have its flaws. For one, despite ‘seeing’, the mirroring does not give Xaran the ability of 360 vision, as during this point the outline is still controlled through his mind and isn't an independent entity. Secondly, Xaran possesses blind spots directly above and below him and his spirit’s outline, and being attacked within the blind spot parameters cuts the concentration needed to maintain this technique. Xaran must wait two posts before being able to use Moho again.

    Jichi (自治; Autonomy): In what could be considered Tenrai Keihatsu’s strongest ability, Xaran simply shouts Sonzai Suru (存在する; exist) as a surge of purple reiatsu surrounds the outline, obscuring it from view. When the energy clears, the outline has become the spitting image of his zanpakuto spirit, flesh and all, completely corporeal looking and almost as real as Xaran himself. Similarly, the previous mental blade outlines wielded by the Ma Zanso have become solid and completely equal in appearance to his Shikai. In short, Tenrai Keihatsu has lost its ethereal qualities, and looks to be completely real. At this point, Xaran has given up his mental control over his Bankai’s projected spirit, and it has become completely autonomous and free to move on its own. It is at this point that Xaran can use his Kido and Shunpo again, as his mind is completely freed from maintaining control over his Bankai. Now that his zanpakuto has effective become a separate entity, Xaran decides that he no longer has a reason to attack as his freelance Bankai will do the job for him. Tenrai Keihatsu has only a couple of minutes (Three posts) before it disappears and the Bankai deactivates. That result can similarly be reached by damaging Tenrai himself enough, which will be easier as the apparition takes twice as much damage as its outline did in the base Bankai. Jichi cannot use anything other than Zanjutsu and Hakuda, though it possesses each and every one of Xaran’s sword techniques, and can perform them as well as Xaran can. Tenrai Keihatsu is capable of talking and holding conversations with his adversaries and is quite the talkative sort.

Prometheus Blaze
Vice Captain

Magnetic Shapeshifter


Prometheus Blaze
Vice Captain

Magnetic Shapeshifter

PostPosted: Sun Nov 17, 2013 12:50 am


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    Fighting Style: Every sword style developed, though particularly Laido, Kendo (Including Kirikaeshi), and Fencing.

    Shinigami Skills: Xaran is an expert on zanjutsu, having been one of the first to develop actual sword styles and techniques with the blade instead of the raw, unfocused swings that were the barbaric precursors of the sword's refined usage. He is aware of and has trained in every swordsmanship technique known, and is only unaware of self-created styles created by other excellent swordsmen. He prefers Kendo and Laido, the former being his default style and the latter being his most powerful style of swordsmanship. He has trained in Iaijutsu enough so that he can instinctively react to attacks by unsheathing the blade from its resting position. He regularly tests his own speed by having others fire powerful Kido at him, so that he may slice them in half to sharpen his Iaijutsu skills. Due to his zanpakuto's abilities, he has become ambidextrous since first achieving his Shikai. He wields his zanpakuto with ease in either hand. His spiritual pressure is monstrous to those weak enough, but for those around his level, it may seem almost invisible when in reality it isn't. This is because his reiatsu is very easily controlled and precise, he likes to keep it regulated and adjusted to the reiatsu of those around him. Xaran has mastery over Hoho, though he isn't the fastest around. He mainly allows his sword to move faster than he does, though he isn't above disorienting an opponent with shunpo in accordance with his zanjustu. He is able to keep up with his fellow Captains in terms of speed, but focuses more on distance with each individual step than the speed of the steps altogether. Hakuda seems to be his weakest area. He is aware of how to power his blows with his own reiryoku, but possesses no specific style for hand to hand combat, and will only resort to it when absolutely necessary.


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    Hadō:
    1. Shō (衝, Clash)
    4. Byakurai (白雷, Pale Lightning)
    11. Tsuzuri Raiden (綴雷電, Bound Lightning)
    12. Fushibi (伏火, Lain Fire)
    31. Shakkahō (赤火砲, Red Fire Cannon)
    32. Ōkasen (黄火閃, Yellow Fire Flash)
    33. Sōkatsui (蒼火墜, Blue Firefall)
    54. Haien (廃炎, Nullific Flames)
    58. Tenran (闐嵐, Swelling Storm)
    63. Raikōhō (雷吼炮, Thunder Roar Sear)
    73. Sōren Sōkatsui (双漣蒼火墜, Twin-Wake Blue Firefall)

    Bakudō:
    1. Sai (塞, Block)
    4. Hainawa (這縄, Crawling Rope)
    8. Seki (斥, Repulsion)
    9. Geki (撃, Strike)
    9. Hōrin (崩輪, Disintegrating Circle)
    21. Sekienton (赤煙遁, Red Smoke Flight)
    26. Kyokkō (曲光, Bent Light)
    30. Shitotsu Sansen (嘴突三閃, Beak-Thrust Tri-Flash)
    37. Tsuriboshi (吊星, Hanging Star)
    39. Enkōsen (円閘扇, Round Lock Fan)
    58. Kakushitsuijaku (摑趾追雀, Trace-Catching Pursuit Sparrows)
    61. Rikujōkōrō (六杖光牢, Six-Staff Light Prison)
    62. Hyapporankan (百歩欄干, Hundred-Step Rail Parch)
    63. Sajō Sabaku (鎖条鎖縛, Chainlink Chain Bond(s))
    73. Tozanshō (倒山晶, Inverse Mountain Crystal)
    75. Gochūtekkan (五柱鉄貫, Five-Post Iron Weights)
    77. Tenteikūra (天挺空羅, Heavenly Void Net)
    79. Kuyō Shibari (九曜縛, Nine-Daylight Bonds)
    81. Dankū (断空, Severing Void)
PostPosted: Sun Nov 17, 2013 12:52 am


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Xaran Ashura
Captain of the 11th Division


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Mood:
Location:
Thoughts:
Zanpakutō: Sealed



献身刃 Immaculate Warrior ずっと後悔


Your blade is the light that guides you through the darkness of battle. To forgo your blade is to throw yourself into the arms of death.

[imgleft]http://i926.photobucket.com/albums/ad101/BlazeIkari/3252e751-41c6-41a6-9d99-bdb5a1a8d212_zps32cf333d.jpg[/imgleft][align=center][b][size=18][color=#B93B8F]X[/color][/size][/b][size=16][color=#B93B8F][b]aran[/b][/color][/size] [b][size=18][color=#B93B8F]A[/color][/size][/b][size=16][color=#B93B8F][b]shura[/b][/color][/size]
[color=black][b]Captain of the 11th Division[/b][/color]
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[align=right][color=purple][size=9][b]Mood:[/b]
[b]Location:[/b]
[b]Thoughts:[/b]
[b]Zanpakutō:[/b] Sealed
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[align=center]献身刃 [size=18][color=#D462FF][b]I[/b][/color][/size][b][size=16][color=#D462FF]mmaculate[/color][/size][/b] [size=18][color=#D462FF][b]W[/b][/color][/size][b][size=16][color=#D462FF]arrior[/color][/size][/b] ずっと後悔 [/align]

[color=black][b]⋘[/b][/color][size=11][color=#B93B8F][b]Your blade is the light that guides you through the darkness of battle. To forgo your blade is to throw yourself into the arms of death.[/b][/color][/size][color=black][b]⋙[/b][/color]

Prometheus Blaze
Vice Captain

Magnetic Shapeshifter


iChan-Chan
Captain

Tricky Informer

PostPosted: Sun Nov 17, 2013 4:25 am


Blaze Ikari

Jozan and Moho in your Bankai are both lacking cool downs. Something light to moderate should be fine enough honestly. Jozan also lacks a duration that the extra blades stay active. Again, toss something moderately light in there and I think it will be fine.

That being said, Hayauchi seems just a tad too strong for one post cool down. Just up that by a post or two and it'll be good to go.
PostPosted: Sun Nov 17, 2013 5:52 am


iChan-Chan


I have made the changes as requested.

Prometheus Blaze
Vice Captain

Magnetic Shapeshifter


iChan-Chan
Captain

Tricky Informer

PostPosted: Sun Nov 17, 2013 6:31 am


Blaze Ikari

Everything seems fine now. You're good to go. Approved.
Reply
Approved Proғιleѕ「Sнιnιgaмι」

 
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