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Posted: Sun Nov 03, 2013 2:46 pm
 NAME OF CLASS: n/a PROFESSOR NAME ToT'er Name: Break
General Information: Break believes that both agility and endurance is the best asset for a to trick or treater to have, so with the interest of looking for potential among the students he invites you all to try his course.
The Course: Thunder Road A rocky, uneven road built to test the students and see how they handle themselves across rough terrain. Your student must run through the entire course, up hill, and keep running without stopping. If they slow their pace or come to a complete stop, they'll be struck by lightning and it will be the end of the line for them!
Course can be ran solo or in groups.
Win - You've survived five rounds of dice rolls and crossed the finish line! Lose - If your HP has reached zero, there is a narrow path on each side of the course. Hop off onto it and exit the room. If insta-killed, you dissipate and wake-up in Nurse Cricket's Office.
Mechanics: Roll a one 8-sided die to determine the results your student will get and make sure to adjust your HP accordingly Each time you survive a round, repeat the above until you complete the course.
1 Insta-kill! 2 Live 3 - 10 HP 4 - 20 HP 5 Live 6 Live 7 - 20 HP 8 - 10 HP
Bonus Mechanics: If you get a lousy roll, a Y2 or Y3 student may roll a one 6-sided die ( ONE TIME ONLY ) and attempt to evade the hit.
Y2 students must roll a 5 or 6 to evade the lightning. Y3 students must roll an even number to evade the lightning.YOU LOSE/FINISH THIS CLASS WHEN... - You are hit 0 HP That means you have to make ANOTHER rp to try again!
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kuropeco rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Sun Nov 03, 2013 2:48 pm
He was going to do this.
He was prepared.
Ren stood at the top of the course with his hands on his hips, staring down at the path in front of him. He had already determined that this was a good course of action, that this was the totally right path for him - but then again, looking down at this, well...
...it really didn't look all that safe, to be quite honest.
He tried it anyway.
HP: 50 / 50 ROUND: 1 / 5
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kuropeco rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Sun Nov 03, 2013 2:51 pm
Okay, so the first part hadn't been so bad. Ren took a moment to pause and catch his breath, wiping his hands on his knees and wishing it were possible to just fly over the course because that would totally be simultaneously easier and faster all at once.
And slightly unfair.
And probably cheating.
He took a breath, gritted his teeth, and kept going.
HP: 50 / 50 ROUND: 2 / 5
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kuropeco rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sun Nov 03, 2013 2:54 pm
He was almost halfway done with almost all of it.
Sort of. Ren was slightly out of breath now, but he kept going as much as he could, his wings feeling heavy on his back. Every once in a while he would give a little flap to push himself a bit further and reminded himself that LW would be waiting at the end for him and that Jove would maybe bring him a spookie.
Maybe if he was good. Yes. Spookie.
"Ow."
HP: 40 / 50 ROUND: 3 / 5
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kuropeco rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Sun Nov 03, 2013 2:57 pm
Why was this path so long.
Ren crawled a bit further, almost laid down on the path and went to sleep, and decided that yeah, he needed to keep going even though ow ow ow that hurt ow why ow no stop that hurt ow nope nope.
HP: 20 / 50 ROUND: 4 / 5
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kuropeco rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sun Nov 03, 2013 2:58 pm
So...close...
And then he was crossing the finish line and Ren gave a huge leap of happiness, practically crawling across the line before he decided to go and have a nice, long nap and some spookies and hopefully some cuddles from certain people as well.
HP: 20 / 50 ROUND: 5 / 5
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