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[Q] Adam Orvell / Sailor Equulei, Senshi of Arith. [CRITS] Goto Page: 1 2 [>] [»|]

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Magician Arcana

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PostPosted: Sat Oct 19, 2013 1:13 pm


Name: Adam Orvell

Nickname: Addy, Bones

Age: 17

Birthday: March 21st

Sign: Pisces/Aries (he's on the cusp, leans more towards Aries).

Gemstone: Aquamarine

Blood Type: AB

Fav. Food: Fresh Salads!

Hated Food: Spaghetti. Yuuuck.

School: Meadow view Highschool

Hobbies:
Computer Activities: This is broad, but what Adam does with computers is likewise broad. It often involves coding programs, building or tearing apart machines, and messing around on the internet.

Making Electronic Music: he's got a big soft spot in his heart for electro music and really makes a lot of it. he's got his own soundcloud that is semi-popular. He does it for fun and free and never would consider an actual career out of it.

Drinking/Partying: Really not the best hobby to have, Adam is a regular at parties. He likes to crash them and join them. If there's a party, you can bet your bottom dollar he will attempt to get into it! He's a drinker, which is very bad, but refrains from drugs and smoking.

Virtues:
Reliable - All right, Adam might go out and get S***-faced drunk on a regular basis, but if you call him up and say you need help, he'll be there. if you tell him you have a big paper due and your computer has a virus, he'll be there in a flash to fix it up for you. This is just in his nature. He might be a massive flake when it comes to school, but for his friends he's a rock!

Outgoing -- Few people seem to talk as much as this kid. seriously, does he shut up? Not only that, but he's constantly on the go, making friends or just spouting opinons. In the party circles he's well known and liked (though some probably hate him). He will tell you the answer to just about any question, so be careful what you ask him!

Inventive -- This kid can really think outside the box. Give him a problem and he will try his best to figure a way around it or to fix it! This really shows up with his programming and computer construction. He's good with mechanical things in general, but not to the level of computers. He's also good at getting around real life issues since he has some street smarts.

Flaws:
Avoidant -- Adam avoids everything. Be it consequences, responsibility, the past, or the future. Any of these topics bring him anxiety or anger, so he chooses instead to ignore it. Why go to school? He has enough skills to get by. He rarely can connect with others because he refuses to share with them his past. Drinking is another major consequence that he avoids thinking about. His health and future? What does it matter? There is one future, right at the bottom of this bottle. There is nothing else.

Faithless -- There is no trust in anyone or anything. There is no higher being or anyone looking after the world. These are the truths that have buried themselves deep under Adam's skin and rooted. God? No. Society? No. Authority? No. Society is too far gone and possibly never good. What limited good has been in Adam's life was not enough to change this jaded view and as he heads into almost adult hood it is unlikely to change.

Indulgent -- Last five dollars for the week? Why not spend it all on chips and booze! Sounds like a great plan, if you ask Adam. Sure, he had you know... Important things to buy like pencils, but at the time it sounded like a good thing to spend money. So he spent it. Adam very often indulges himself, mostly in the way of liquor, and has bad habits with spending any money he gets. He's not very, erm, fiscally responsible.

PHYSICAL DESCRIPTION

Eyes: He has pretty normal sized eyes that are dark brown.

Hair: Light honey blonde that is short and rather messy. KER POW AN IMAGE

Face: His nose has been broken most noticeably.

Other: He has tattoos on his arms of white ink. They're of the skeleton below. He also has a lot of piercings (lip, nose stud, a couple earrings).
PostPosted: Sat Oct 19, 2013 8:27 pm


Senshi: Sailor Equulei, Senshi of Arithmetic.

Challenge: ALGEBRAIC!

Fuku Colour:
Main Color: Black
Secondary Color: Neon Green

Fuku:
Collar -- Simple collar! It might not be visible with his sash/hood though.
Sash -- It wraps around his head and one side of his body, like This
Bodice -- A tight fitting shirt that tucks down into his pants. It has triangles on the sides of the main color that are trimmed with the secondary. Here! (just reference for the bodice triangles please)
Sleeves -- Nope!
Brooch -- Shaped like a Möbius strip
Bottoms -- Jeans that are pretty torn up. Black again with a large belt of the secondary color.
Tiara -- Traditional
Choker -- Choker with 1s and 0s across it in the secondary color
Shoes -- Belted boots. Here! (just reference for the boots please)
Gloves -- He has gloves that go from his elbow to wrist. They look like computer circuitry in his main color. between the lines of of the circuits is a clear/almost clear material.
Accessories -- He has a single eyepiece eye scanner along with his lip piercing, eyebrow, and then his ear piercings from human form.

Attacks: Offensive

Sailor Scout Attack: Equulei's PEMDAS Challenge [Offensive]
Sliding his hand from right to left in front of an enemy creates a semi-transparent board. Using his pointer finger, Equulei quickly writes down a challenge question. At this stage in the game, it is mostly PEMDAS or ASMD based (PEMDAS being algebra; ASMD being addition, subtraction, multiplication, and division).

In order to stop a rper from simply googling the answer to the question, we would both roll 1d20. If Adam's 1d20 is higher than the person's in question, they 'mess up' the question and take damage. If their 1d20 is higher, then they successfully answered the question and the attack was thwarted.

IF the attack is successful, the numbers from the problem shoot out and hit the other party. Because multiple numbers are involved, the attack will be like two or three light punches. Nothing to leave major bruising, but a bit painful. IF the attack is unsuccessful, the board disappears.

Why would someone who, outside of battle, is good at math fail a simple math question? Under pressure everyone reacts differently. Sometimes things that seemed impossibly simple (What is 6 x 6?), might be too jarring or mentally complex for the other party to handle.

In the case of a tie - The Attack will be granted to Equulei
3 uses

Super Sailor Scout Attack: Equulei's Logic Challenge! [Offensive]
Equulei ups the challenge by creating a logic statement to be used. A logic statement is the base of almost all arithmetic problems. If 3 < x > 5, what is x? Here, the answer would be x = 4. He uses the same summoning magic as his basic attack.

A similar process happens here. Both parties roll 1D20. If Equulei's die is higher than his opponents, they take damage. If Equulei's die is lower than his opponents, the attack is failed.

IF the attack is successful, not only do the numbers shoot from the board at the opponent, the opponent may feel mental fatigue for 25 secs as a result of having to answer the complex question. Again the physical part of the attack hurts like 3 or 4 light punches. Nothing major, but it isn't something you would want to experience.

In the case of a tie - The attack will be granted to Equulei
2 uses

Eternal Sailor Attack: Equulei's Zero Challenge! [Supportive]
Zero, a number that is difficult to define but Arithmetically important. Equulei issues a challenge to all people in a 6ft radius from himself to, mathematically, and without using the number 0, explain zero. By swiping his hand in front of himself, he creates another semi-translucent board on which those who were challenge can write a response. This board becomes localized to each of those effected.

For this dice challenge, Equulei rolls 2d20 while his opponents roll 1d20. Anyone on his side will be immune from the effects.

IF an opponents dice beat Equulei's, they will not be affected. IF an opponents dice do not beat Equulei's, the numbers will fly at them, causing them damage and mental fatigue for 30 secs. This attack WILL leave some bruising.

Why two dice to their one? Because this attack is one use only, and due to the level of the attack in general. It is NOT impossible for an opponent to beat Equulei. He has a 2 - 40 dice range, opponents have a 1 - 20.

In the case of a tie - The attack will be granted to Equulei
1 use

Magician Arcana

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Noir Songbird
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PostPosted: Mon Nov 18, 2013 7:10 pm


Magician Arcana


Hi Magicians, and welcome to the shop! I'm here to get Adam all critted up and ready to go~

ON THE CIVILIAN SIDE:

I'd like to see him have one more flaw, so there's a balance between flaws and virtues! However, the ones you have look good.

Does he ever get overbearing with his outgoing nature? Is he kind of egotistical about being so good at computers/logic/etc? Just some possibilities!

ON THE POWERED SIDE:

Do you have a link to Equulei? Just so we can see what body it is!

As for his attacks, I'm not really seeing more than a sidelong connection to his sphere; also, Super attacks are meant to be an upgrade of your regular (adding more time/possibility of a second target/etc) and not so much totally different.

Additionally, you mention "Alcor" in the attacks; I think this is a typo, since I recall you had him as Sailor Alcor at one point?

Quote me with any questions or once you've made changes, and I'll be back!
PostPosted: Sun Feb 02, 2014 9:42 pm


Die Fluegel der Freiheit
Magician Arcana


Hi Magicians, and welcome to the shop! I'm here to get Adam all critted up and ready to go~

ON THE CIVILIAN SIDE:

I'd like to see him have one more flaw, so there's a balance between flaws and virtues! However, the ones you have look good.

Does he ever get overbearing with his outgoing nature? Is he kind of egotistical about being so good at computers/logic/etc? Just some possibilities!

ON THE POWERED SIDE:

Do you have a link to Equulei? Just so we can see what body it is!

As for his attacks, I'm not really seeing more than a sidelong connection to his sphere; also, Super attacks are meant to be an upgrade of your regular (adding more time/possibility of a second target/etc) and not so much totally different.

Additionally, you mention "Alcor" in the attacks; I think this is a typo, since I recall you had him as Sailor Alcor at one point?

Quote me with any questions or once you've made changes, and I'll be back!


Hi wow ; u; I finally got around to fixing Adam and I apologize for not saying something sooner. Thank you for the lovely tips!!

Magician Arcana

Eco-friendly Shapeshifter

21,915 Points
  • Hiss of Love 200
  • Cat Fancier 100
  • Waffles! 25

Noir Songbird
Crew

Dramatic Senshi

18,425 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50
PostPosted: Tue Feb 04, 2014 6:13 pm


Magician Arcana

Okay, the civilian side looks good!

However, my concerns remain the same on the powered side. I need to see a more direct connection between his attacks and his sphere, primarily his Basic and Eternal, and his Super should be an upgrade of his Basic and not an entirely different attack. Also, how many times can he use his attacks in one battle? How long do the effects last? What do Equulei's attacks look like when he casts them (what kind of motions are involved, what sort of visual effects are there, etc?)

Quote me and I'll be back again!
PostPosted: Wed Feb 05, 2014 6:45 pm


Die Fluegel der Freiheit
Magician Arcana

Okay, the civilian side looks good!

However, my concerns remain the same on the powered side. I need to see a more direct connection between his attacks and his sphere, primarily his Basic and Eternal, and his Super should be an upgrade of his Basic and not an entirely different attack. Also, how many times can he use his attacks in one battle? How long do the effects last? What do Equulei's attacks look like when he casts them (what kind of motions are involved, what sort of visual effects are there, etc?)

Quote me and I'll be back again!


Okay no changes made YET. I just need some help understanding what you are saying. Any suggestions on how to connect this more to his sphere? What is the common for times and attacks per level?

Magician Arcana

Eco-friendly Shapeshifter

21,915 Points
  • Hiss of Love 200
  • Cat Fancier 100
  • Waffles! 25

Noir Songbird
Crew

Dramatic Senshi

18,425 Points
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PostPosted: Thu Feb 06, 2014 12:23 pm


Magician Arcana

Basically, just make a clear and direct connection between the attacks and "math". Divide by Zero is obvious enough, but the doubles is related more to his celestial body than his sphere, and maybe I'm just uninformed but I'm not sure what a Möbius strip has to do, directly, with mathematics? I understand it has some weird mathematical properties but it seems a bit of a stretch, for me.

Common times and uses are 20-30 seconds and 2-3 uses for Regular/Super and 30-45 and generally only one use for Eternal.
PostPosted: Thu Feb 06, 2014 2:14 pm


Die Fluegel der Freiheit
Magician Arcana

Basically, just make a clear and direct connection between the attacks and "math". Divide by Zero is obvious enough, but the doubles is related more to his celestial body than his sphere, and maybe I'm just uninformed but I'm not sure what a Möbius strip has to do, directly, with mathematics? I understand it has some weird mathematical properties but it seems a bit of a stretch, for me.

Common times and uses are 20-30 seconds and 2-3 uses for Regular/Super and 30-45 and generally only one use for Eternal.


Okay! Awesome I added and changed around the information on him for the attacks. Thank you for the explanation!

Magician Arcana

Eco-friendly Shapeshifter

21,915 Points
  • Hiss of Love 200
  • Cat Fancier 100
  • Waffles! 25

Noir Songbird
Crew

Dramatic Senshi

18,425 Points
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  • Magical Girl 50
PostPosted: Thu Feb 06, 2014 2:20 pm


Magician Arcana

Okay; I'm still having the issue that your Super attack is completely different from your Basic. Super Sailor attacks should essentially be your Basic attack, but with 1-2 upgrades - longer time, stronger effects, possibly a bonus effect. Change Base and Divide by Zero are completely different.

Also, he sohuld have a solid time on his Eternal - so 45 seconds is fine!
PostPosted: Thu Feb 06, 2014 2:30 pm


Die Fluegel der Freiheit
Magician Arcana

Okay; I'm still having the issue that your Super attack is completely different from your Basic. Super Sailor attacks should essentially be your Basic attack, but with 1-2 upgrades - longer time, stronger effects, possibly a bonus effect. Change Base and Divide by Zero are completely different.

Also, he sohuld have a solid time on his Eternal - so 45 seconds is fine!


Okay! Eternal was fixed.
I changed the description of Divide by Zero to sound just like Change base, but it has a different summoning magic/name. Is that all right? Or does it need to be exactly the same, just more effective? Sorry for not getting this right away 6_9

Magician Arcana

Eco-friendly Shapeshifter

21,915 Points
  • Hiss of Love 200
  • Cat Fancier 100
  • Waffles! 25

Noir Songbird
Crew

Dramatic Senshi

18,425 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50
PostPosted: Sat Feb 15, 2014 1:22 pm


Magician Arcana


Okay, right now your connections between sphere and attacks are striking me as a very...difficult stretch. I'm just really not seeing the connection between mathematics and what the attacks do, even with your explanations. So I'd like to know if the sphere or the effects are more important to you? I can suggest some alternate spheres that could produce the effects you're going for with less of a stretch in reasoning.

But yes, the Super attack is just the basic but more effective; they should be otherwise identical though they can have slightly changed names. (i.e. my Sailor Persephone - her Basic attack is called "Pomegranate Kiss," but her Super is "Pomegranate Blessing.") I really recommend checking out accepted quests and official character profiles if you're confused about how attacks should be structured!
PostPosted: Sat Feb 15, 2014 2:37 pm


Die Fluegel der Freiheit
Magician Arcana


Okay, right now your connections between sphere and attacks are striking me as a very...difficult stretch. I'm just really not seeing the connection between mathematics and what the attacks do, even with your explanations. So I'd like to know if the sphere or the effects are more important to you? I can suggest some alternate spheres that could produce the effects you're going for with less of a stretch in reasoning.

But yes, the Super attack is just the basic but more effective; they should be otherwise identical though they can have slightly changed names. (i.e. my Sailor Persephone - her Basic attack is called "Pomegranate Kiss," but her Super is "Pomegranate Blessing.") I really recommend checking out accepted quests and official character profiles if you're confused about how attacks should be structured!


I'm at such a loss for what to do now. 6__9; The sphere is important. Everything has a mathematical basis (direct connection to the sphere, Base Change, Divide by Zero, Logic statements are all math concepts that've been around 4 eva) and a mathematical effect (through summoning). I'm so sorry Fluegel. I just do not get what is needed for this. ;;;

All right! I guess once the attacks itself are figured out I will worry about connecting the names better, haha.

Magician Arcana

Eco-friendly Shapeshifter

21,915 Points
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chiickadee

Princess Hoarder

PostPosted: Sat Feb 15, 2014 3:30 pm


he is so cuuutueeee
i love his attacks, i think they are neat * v *

y u hate spaghetti though :C /single tear

i look forward to rping with him if you ever get him <3
PostPosted: Sat Feb 15, 2014 4:44 pm


Hi Arcana!! You've got a super cute character and I can tell you've done a lot of work on him! I know you're having trouble with his attacks, and I do agree with Song in that the attacks are more... Time and Binding oriented than math!

Don't limit yourself! Right now, the basis of his attacks you have read more like "Arithmetic" or "Numbers" than "Mathematics"! Arithmetic is the whole adding and subtracting, etc, part of Mathematics... While mathematics is EVERYTHING in dealing with numbers, structure, space, change, etc. It's patterns and rhythm and aesthetics! So if you really wanted to have a senshi that encompasses "Mathematics" rather than just Arithmetic (which is different from algebra and geometry and analysis, etc), then don't limit yourself with just the numbers part!

I know that this probably isn't giving you a very concrete answer, or helping you come up with something to put down as his attacks, but I hope that this will give you some ideas on what you could research in order to find something that will fit, especially if you like the sphere!! <33


Guine

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[Mistress Morbid]

Trash

PostPosted: Sat Feb 15, 2014 4:58 pm


Heya Magician!


First off I wanna say that Adam sounds amaaaaaaaaazing and I wish I could make music. 8| I am jealous man, totally jealous! I am totally digging his color scheme and look!

The only thing I'm not understanding is his attacks? >>;; It may just be because I've been out of school for about 7 years but they don't make a whole lot of sense to me.. O: But math is a tricky sphere to work with so I feel the pain. (My Devotion Sphere attacks where a nightmare to come up with)

If I may... Might I suggest something like...Equulei's attacks cause some sort of paralysis effect, whether full body or just things like the attacker's feet become glued to the floor. And they can't regain control until they answer some sort of math problem? I thought an interesting twist to this could be that the problem 'scales' with the 'age' of the opponent? Like for instance, if Equulei were training a chibi for example. That chibi would only have to answer a ASMD question (Addition, Subtraction, Multiply, Divide.) Where as an older teen or adult could be subjected to the full scale PEMDAS/Algebraic problem.

<<;; Obviously I am not critter myself, and not entirely sure that Idea would work (though you are free to use it and find out), but I just figured I'd try and help.
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