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RWBY the 5th Kingdom ((U/C))

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A plot to overthrow A king, a grand sceam and war against the Grimm 

Tags: Rwby, kingdom, action, romance, adventure 

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Benton Academy Teachers

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Phoenix Phiar
Crew

PostPosted: Sun Oct 13, 2013 3:34 pm


Notice! All profiles must be submitted to a crew member for approval before posting!
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[b]Image:[/b] (If you're image is too large, please URL it; and try to include a picture that doesn't necessarily have someone with outrageous features, such as extremely large breasts or extreme muscle, it gets old...)

[b]Name:[/b]

[b]Age:[/b] (25+)

[b]Height:[/b]

[b]Weight:[/b]

[b]Gender:[/b]

[b]Race:[/b] (Human, Faunus, or HAWC)

[b]Aura Color:[/b]

[b]Notable characteristics:[/b] (optional)

[b]Date of Birth:[/b]

[b]Personality:[/b]

[b]Bio:[/b] (at least 25 sentences to create a baseline/background for your character)

[b]Class taught:[/b]

[b]Weapon:[/b] (Singular weapons may have up to 3 abilities. Duel weapons up to 2 abilities. A shield occupies the space of a duel-class weapon)

[b]Auras:[/b] (up to 3 maximum)
 
PostPosted: Mon Nov 11, 2013 11:07 am


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Name: Blu Howel

Age: 43

Height: 6'1"

Weight: 212lbs

Gender: Male

Race: Faunus

Aura Color: Cobalt

Notable characteristics: dark blue hair and eyes, scars across his neck and collar bone, and wolf ears atop his head

Date of Birth: December 1

Personality: relaxed, serious, lost in thought

Bio: In his youth, Blu witnessed the intolerance and abuse towards faunus, and was even part of a faunus crime gang for a time. However, after landing himself in a prison for four years, and no one coming to his defense, Blu decided to turn around his life. Instead of fighting Adien, he took jobs to fight monsters. After a few years, he started to make a name for himself, and started to become a popular request. This didn't sit well with his old gang. They came after him. This time, however, he wasn't alone. He was backed by other hunters of all races. It was a final end to that particular crime spree. Blu was decorated as a hero for his efforts to protect the realm, given titles, good retirement pay. But he felt void of something. It was like a part of him was missing. After being on the run or fighting for so long, he had trouble coping with retirement. He continued odd jobs and hunting, but when confronted with the opportunity of teaching at Benton: he jumped at it. Not because he was interested in teaching or training, but because it would keep him busy in a steady stream of thought. After ten years at the school, he was made into the headmaster. It seemed only fitting (to most). He'd fought hard for the city, protected its people, trained some of the finest hunters. He was clearly qualified. But what made the difference was that he was well liked. And so there he was: the first faunus head master. It's taken him a while to settle into a more comfortable position as the head master. His old wounds finally catching up with him have settled him faster. These days, he can't help but feel like things are too comfortable. Thus, he is rarely in his office and usually roaming his school.

Class taught: Headmaster

Weapon: Beo & Balto
Duel claws that double as pistol guns. Nothing super fancy about them.

Auras: Ethereal, Aura Sphere, Adrenaline

lakita_phoenix


Lord Hedo
Captain

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150
PostPosted: Sun Dec 22, 2013 3:27 pm


Image:
User Image

Name:
Lord Byron von Reisner

Age:
42

Height:
6'0

Weight:
162

Gender:
Male

Race:
Human

Aura Color:
Bleu de france

Notable characteristics:
Has a scar on his left eye but it's usually hidden by his bangs

Date of Birth:
December 23

Personality:
Stern
Noble
Elitist
Commanding
Honest
Gentlemanly
impatient
Watchful


Bio:
Know throughout the kingdom by his nickname as the "Iron Chancellor", Lord Byron is an ex-general for the kingdom's army. He led many high stakes missions in the Faunus Wars and has retired some years later as a decorated hero of war. Since then, he's begun a sturdy manufacturing company, Strong Arms Industries, that mass produces weaponry for the kingdom's army but will also sell other, less efficient models to the public. The company isn't very big but has the mining rights to a few of the best hills in the kingdom, which in turn help his company produce some of the toughest alloy steel to be used in their weaponry; not to mention that the alloy was used to make and sell their own custom ammo which fit their own custom guns they also sold. Shortly after, Lord Bryan was called for duty once more as the Grimm invasions began. He had to start his military career again but at a slightly lower rank for his time of absence, which gave him more time actually out on the battlefield; something he had missed and relish. After fighting on the front lines though he seen a real problem; non of these kids knew what the heck they were doing. Most of them went in just swinging away and hoping that they'd come back home. Sadly' many of them didn't. Lord Byron loss many good men and women out there and with a heavy heart he knew he had to change the way these kids fought; teach them a little of what it really was to be a knight of the kingdom. Lody Byron left the military once again but this time to contribute his time and effort on teaching the new generation to defend themselves and their loved ones; hopefully so that many others wouldn't suffer the same fate as his past soldiers.

Class taught:
Combat training

Weapon:
Épée & Buckler
At first glance it looks as though Byron's weapons are quite normal but that is all part of it's description. It's actually all made up of many interlockable pieces which Byron, with the help of his aura, can detach and reattach into a repeater crossbow or his signature cane; which doubles as a shotgun for mid range battle.


Auras:
Freeze
The Hunter emits an ice cloak that can deliver cold hits to their foe for a short while
(Cation is advised when using this ability, since aura is drained at a rapid pace)
[one cloak element per player]


Dash
The Hunter's speed is tripled for a time

Polarity
The simple ability to manipulate metals capable of becoming magnetized within a ten yard radius.
PostPosted: Tue Dec 31, 2013 1:23 pm


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Name: Sejuani Boarrider

Age: 26

Height: 6'4"

Weight: 190 lbs or so

Gender: Male

Race: Human

Aura Color: Forest Green

Notable characteristics: Snow white hair that almost appears blue; scar down his left eye.

Date of Birth: February 4

Personality: Quiet, serious, can be friendly if around the right people.

Bio: Sejuani was born in the Lands to the North, destined to be a warrior for his tribe, the same one his sister Anivia Iciclewing grew up in. He received his name when he hopped up on a Borbatusk and rode it around fearlessly when he was a small child. While he could never live up to his sister's fame of being a well-liked Faunus, having some notoriety was enough for him and he trained long and hard to become a warrior.
When he was 14, he was sent away to train in the Kingdom's Army, the first Northerner to receive the honor to do so. He left hesitantly, but thinking that he could defend his friends and family from things they could never imagined. Things were going well for him too, until word got to him when he was 24 and about to go out on the front lines for the first time that his village was attacked; he was told there were no survivors. Everything he grew up with was gone and dead. He ran away that night, knowing full well what the consequences would be (court martial) to see if what they had told him was true, if his family and all he grew up with was gone.
What no one told him was how gruesome it was, the blood in the water, the trees burned down. They told him it was a Grimm attack. He still doesn't necessarily believe that, but it provided him with some sort of scapegoat to blame.
The Grimm...the Grimm did this.
The Army let him off easy for his insubordination and instead of putting him back on the front lines, where he was certain to have a mental breakdown and lose everything that he had spent ten years working for, they sent him to school, where he became immersed in everything about the Grimm. He learned how to fight them, he learned how to defeat them, he learned their every weakness and graduated at the top of his class.
He applied to Benton Academy as a new teacher, ready to train the next set of Hunters and Huntresses how to properly fight off and defeat the Grimm that destroyed his home.


Class Taught: Grimm Studies

Weapon: Flail of the Northern Winds: Despite the name, his weapon is not a flail, but simply a katana...or so it appears at first. There is a slot at the bottom of his fourteen inch blade that accepts different types of Dust and can either stun the enemy (Permafrost), slow them down (Arctic Assault), or completely freeze where the sword goes in (Winter's Wrath). If Sejuani uses Flail of the Northern Winds too much, he feels side effects similar to his Auras. He always carries his Dust with him in a pouch on his hip, which is easy to access.

Auras: Ethereal, Burn, Healing

Kixna1016


Bowiethenifty

Interesting Dabbler

PostPosted: Wed Jan 08, 2014 4:28 pm


Image: User Image

Name: Isis Senbi


Age: 36


Height: 5'11"


Weight: 180 lbs


Gender: Female


Race: Human


Aura Color: Dark Orchid


Notable characteristics: Although it is not apparent, Isis has three cybernetic limbs. Her left arm and both of her legs are actually robotic. Though this is not noticeable due to the clothing she wears. She tends to cover it up with an assortment of long clothes, gloves, and boots. Her right arm is still all intact, minus her pinky which is once again replace by a robotic one.


Date of Birth: April 5


Personality: Isis is very stern, very cold, and stoic. She takes teaching very seriously and is one to show very little tolerance to jokers. Rather difficult to get on this woman's good side but she does have one, just not within the class room. A smile is a rarity with her.


Bio: Isis was a graduate from Benton Academy. During her time there she was an amazing student. One of the top of her class to be exact. She was the leader of her own team known as Indent or INDT. That team triumphed over many encounters with the grimm or even the evils of humanity at times. The whole team was talk of the time. Many predicted them to go far within the world and make their name in history. However this would not be the case. Fate had different plans for the four hunters. When Isis was about 29 years of age she and her team were given an assignment. INDT was to help track down and eradicate a criminal syndicate. Of course they weren't the only team on the job. Several others were meant to join them. The syndicate was a threat to the kingdom and was needed to be put down. They had been a danger to the royal family and the civilians for a long time. Accepting the job Isis lead her team on the mission. Eventually they found the hide out of the syndicate and started the operation to strike. They were instructed to take the leader captive and brought to the king for trial. Everything was going to planned. Though little did she know she was leading her comrades into a trap. They were expecting them, knew exactly what direction they were coming from and how to stop them. The enemy had the upper hand when they shouldn't have. One of the other teams she was working with went rouge. They betrayed the king and were working with the syndicate. Due to them the plan took a dramatic turn for the worse. That day nine hunters died, four went mia, and two were seriously injured. Isis got the worst of it, losing both of her legs, an arm, and her finger. Worst of all however she lost her entire team, her close friends, and her fiance. Tell this day she is recovering from the event. Though she has come a long way sense then. She put hunting aside for awhile to become a teacher for Benton. Teaching has eased the pain for her. Still she holds much bitterness and vengeance towards the team that betrayed her. It will be a long time before she is back to her old cheerful self again.

Class taught: Mathematics (Believe it or not hunters still need to learn this!)


Weapon: Daishingu-fū
Imagine two large pure black blades. They're just blades without handles or any sort of grip what so ever. In truth she does not even handle the blades by hand. Instead she uses her strong polarity aura to wield them. They float by her side or around her back. Using her aura she controls them at will to do her bidding. Another thing to take account of is that these blades can separate in even tinier ones. At max she can have eight blades max. From there they can be used to dice a target to bits with just a wave of her hand. She always has her weapons concealed up her sleeves.

Auras: Polarity, Candle Light, Detect
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