xxxxκunai דossxxxx
Round 1
Round 1
Welcome to Day 1 of the Kumo Games. This one is rather simple compared to the others to come. However, for this particular game you will be using the Random Number system in your posts. That means when you go to post you will click on Post Action and select the Random Number generator before putting in from 0 to 10 as the values. Which brings up an important point. You will place that random number, but set up your post as if you just tossed the kunai at the target. Do NOT go back and edit your post to fit what you hit! But, this also means don't just do a '(insert character name here) throws his/her kunai at the target' kinda thing. Spice it up! You're at an arena in the mountains for crying out loud! Add some details to what's going on before your throw or possibly affecting your throw. Is someone distracting you or are the winds picking up? Also remember to keep it fun. Once the round is over mods will tally up your scores based on where your random number was before a winner is declared.
- You have 3 attempts to posts and yes this is turn based.
-- The only exception is if your opponent has been taking too long without any probably cause for their absences.
Scores
0 - You missed the target completely
1-2 - You hit one of white outer rings
3-4 - You hit one of the two black rings
5-6 - You hit one of the blue rings
7-8 - You hit one of the red rings
9-10 - You hit one of the yellow rings or in the case of 10 a direct bull's eye.
0 - You missed the target completely
1-2 - You hit one of white outer rings
3-4 - You hit one of the two black rings
5-6 - You hit one of the blue rings
7-8 - You hit one of the red rings
9-10 - You hit one of the yellow rings or in the case of 10 a direct bull's eye.
