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Full Name: Hiroshi Sakai
Nickname: ''Pretty Boy''
True Age: 824
Age Appeared: Late-twenties - Early Thirties
Birthdate: June 24
Gender: Male
Ethnicity: Japanese-Spanish/American
Blood Type: A-
Sexuality: Heterosexual
Height: 6'0"
Weight: 175lbs
Eye Color: Grey
Hair Color: Black
Life View: ''When life gives you lemons, all you need is some tequila.''
Personality: Hiroshi quiet, and gentle individual, very discreet, cautious, careful and well prepared person. He also is a kind and caring person with a deep sense of loyalty, great charisma, and skill in negotiation. He also is calm, collected, and highly perceptive. He is a exceptionally calm, composed, pragmatic and stoic individual. he is also shown to be strong-spirited, and passionate. He values peace and balance and owing to his belief in the ability of laws and establishments to keep things in order. In battle, Hiroshi can be quite fearsome and merciless to those whom oppose him.
Likes:
Books
Sleeping
Reading
Silence
Respect
Honor
Rain
Music
Dislikes
Corruption
Working
Paperwork
Loud Places
Writing
Rudeness
Division: Eight
Rank: Captain
Side: Soul Society
Family: Sakai
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Hiroshi Sakai was born the third son of Jin and Mei Sakai, being born into one of the noble families of Soul society was proven to be a challenge from the beginning and was expected nothing but the utmost from and so they got it, he quickly and flawlessly passed through the academy at the top of his classes as a prodigy. He was placed under his father's division as a unseated member of Squad Eight which had been passed down through generations from the clan heads as captains of the division, as Hiroshi got older he had began to careless and eventually went into a full out rebellion which consisted disregarding his father and house elder's words which lead him to being skipped as heir to the house, instead the position was given to his older brother Shroud which was already a known Captain. As he grew more and more experienced he quickly escalated through the division's ranks achieving the Third seat which had been vacant since his arrival to the division. His skill had increased drastically and immensely, his power was unmatched within the division and his father's time was getting closer and closer to step down and pass down the tradition of the Sakai House, he knew that his younger son was to become the Captain of Division Eight which would have been given to his older brother or sister but they hadn't been seen in ages, their whereabouts were unknown even to Soul Society which had classified them as MIA ( Missing-In-Combat ). Hiroshi knew that they hadn't died and they were somewhere within the world of the living but he cared little to none.
The situation within SS was critical one night, the sun had gone down and the moon was shining at its brightest and the only sounds in the air was that of blades clashing against each other and with every death the moon became crimson, the red beam of light illuminating Soul society and its combatants. A small group of talented espadas had managed to get into SS and had managed to open up aside of the barrier and had let in waves and waves of espadas and all hell had broken loose, every squad had been summoned to fight back the intruders and Squad Eight was on the front lines.They fought brave and fiercely taking down many opponents but they also faced casualties and Hiroshi's father was among them as he had charged at four numbered espada's and had managed to kill two but was swiftly put to the blade, having had watched this from afar the young hiroshi grew mad and charged head on into the fray, he cut down enemies where they stood with no chance of defending themselves and as he approached the two remaining espada's he would unleash his bankai having achieved it many years before but had kept it a secret from everyone not knowing what his bankai could do. After the battle had taken place only corpse's lay on the ground, the intruders had retreated knowing that they had lost the battle and maybe even war, several captains had witnessed Hiroshi's Bankai and the cold murder of the espada's that had defiled his father remains. He had been elected the new Captain of Division Eight because of his abilities and prowess in battle. After his father funeral's Hiroshi knew that his father's legacy was the squad and that he would try valiantly to keep the legacy.
Hiroshi had taken the responsibility of protecting his squad with his life because he had learned to cherish the men that worked under him which lead to him to become loved by his squad as he considered them all family. Hiroshi had met Izuma Matsubara when they were kids in the academy and had competed against each other many times, the two had became friends and many years later shortly after becoming captain himself, Izuma as well had become a captain but no ordinary captain, the head captain. The new generation of captains had arrived.
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Reiatsu Color: Gray
Reiryoku Level: Immense
Known Foot Techniques:
• Air Walk: Expert
• Air Dash: Advance
• Shunpo: Master
Known Hand-to-Hand Styles:
• Hakuda: Expert
• Wing Chun: Expert
Known Swordsmanship Styles:
• Zanjutsu: Master
• Kendo: Master
Reiryoku Techniques:
• Kido Spells: Advance
• Reiryoku Gathering: Master
Other Techniques:
• Dashing: Expert
• Jumping: Expert
Strengths:
• Strategies / Intelligence
• Hand-to-Hand Combat
Weaknesses:
• Crowd control
• Disturbances
Fears:
• Betrayal
• Losing friends
• Not being able to protect his own.
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▬▬┤|Sealed Zanpakutpo
Zanpakuto Name: Oni no tatchi ( 鬼のタッチ; Demon's Touch )
Zanpakuto Location: Left Hip, Right handed
Zanpakuto Appearance:
Appearence One.
Appearence Two.
Zanpakuto Spirit Appear: Spirit.
Zanpakuto Sword Type: Average Katana.
Zanpakuto Type: Elemental / Melee
▬▬┤|Shikai Release
Shikai Name: Reikokuna oni-shiki tatchi ( 冷酷な鬼式タッチ; Ruthless Demons touch )
Shikai Incantation: ''Let them fear your touch for you are the one who will judge them, Reiko.''
Shikai Description: The katana doubles into a second one with the first one's shadow, the shadow of the first one basically creates another katana that is exactly the same.
Shikai Ability:
■ Sairento shibō ( サイレント死亡; Silent Death ) Hiroshi use's the shadows to his advantage by letting manipulating shadows to his advantage as he has ability to hide himself in shadows when using this technique. he can also control the shadows, using them to attack an opponent by attacking the shadow they are currently standing upon.
■ Fēdo ( フェード; Fade ) With this technique hiroshi makes and creates shadows at will with any appearance which may be anything, they attack the opponent with basic techniques of different Zanpakutō's from fallen enemies. The attacks can range from elemental to mentally attack the opponent depending on the area and situation.
■ Hanran ( 反乱; Revolt ) This technique causes the opponents shadow to separate from the opponent and aid hiroshi by attacking the maker of the shadow. By using this technique hiroshi free's his opponents shadow allowing the shadow to roam around and attack at hiroshi's will, being controlled by hiroshi.
■ Hanran no shūryō ( 反乱の終了; Ending the Revolt ) This technique is the stage two of Hanran as this technique can be combined with the original hanran for greater damage, Hiroshi decapitates or fatally wounds the shadow which would end in the death of the creator of the shadow or be heavily injured.
■ Kontorōru ( コントロール; Control ) Hiroshi's shadow can roam free by being controlled by hiroshi, The shadow would sneak up or manage to get near the opponents shadow's and would grab cease it / take it hostage not letting it escape which in return would disable the opponent, not letting it move what so ever ending with a quick death.
■ Kurētā ( クレーター; Crater ) This technique allows hiroshi to create a ball of dark energy that is basically a cero but a little more stronger but slower than an espada's cero. This technique would cause a lot of damage if one were to be hit by it which could end fatally if hit in a artery such as the heart or head.
■ Renraku ( 連絡; Contact ) Contact allows hiroshi to physically attack his opponent and if one attack is successful then the area where the hit has landed can be controlled by hiroshi for a certain amount of time depending on where the opponent has been hit. ( two posts )
■ Jōran ( 擾乱; Disturbance ) This move consists of the opponent being stabbed, if stabbed the katana sends dark energy through the body and messes up the opponents muscle memory causing his body to freak out with each muscle the opponent tries moving an opposite muscle would move causing him/her to be disabled until the effects wore off. ( three posts )
■ Fēdo ( フェード; Fade ) With this technique hiroshi makes and creates shadows at will with any appearance which may be anything, they attack the opponent with basic techniques of different Zanpakutō's from fallen enemies. The attacks can range from elemental to mentally attack the opponent depending on the area and situation.
■ Hanran ( 反乱; Revolt ) This technique causes the opponents shadow to separate from the opponent and aid hiroshi by attacking the maker of the shadow. By using this technique hiroshi free's his opponents shadow allowing the shadow to roam around and attack at hiroshi's will, being controlled by hiroshi.
■ Hanran no shūryō ( 反乱の終了; Ending the Revolt ) This technique is the stage two of Hanran as this technique can be combined with the original hanran for greater damage, Hiroshi decapitates or fatally wounds the shadow which would end in the death of the creator of the shadow or be heavily injured.
■ Kontorōru ( コントロール; Control ) Hiroshi's shadow can roam free by being controlled by hiroshi, The shadow would sneak up or manage to get near the opponents shadow's and would grab cease it / take it hostage not letting it escape which in return would disable the opponent, not letting it move what so ever ending with a quick death.
■ Kurētā ( クレーター; Crater ) This technique allows hiroshi to create a ball of dark energy that is basically a cero but a little more stronger but slower than an espada's cero. This technique would cause a lot of damage if one were to be hit by it which could end fatally if hit in a artery such as the heart or head.
■ Renraku ( 連絡; Contact ) Contact allows hiroshi to physically attack his opponent and if one attack is successful then the area where the hit has landed can be controlled by hiroshi for a certain amount of time depending on where the opponent has been hit. ( two posts )
■ Jōran ( 擾乱; Disturbance ) This move consists of the opponent being stabbed, if stabbed the katana sends dark energy through the body and messes up the opponents muscle memory causing his body to freak out with each muscle the opponent tries moving an opposite muscle would move causing him/her to be disabled until the effects wore off. ( three posts )
▬▬┤|Bankai Release
Bankai Name: Shitsubō no tatchi ( 失望のタッチ; Touch of disappointment )
Bankai Incantation: ''Release your wrath and show them their fate, Reiko''
Bankai Description: the Bankai aims to kill them but not before completely tiring them out so that they can easily be executed.
Bankai Ability:
■ Subete no tsumi o kuiaratame ( すべての罪を悔い改め; Repenting for all sins) Creates a three-sided pyramid in which the opponent is locked into, the pyramid had three stages, stage one being the strongest being able to withstand several bankai's attack's at the same time the second stage being the one that drains Reiryoku causing the opponents attacks to become weaker and the third stage being the final and weakest stage, the final stage would consist of thousands of spears tipped with poison being launched non-stop into the pyramid killing anyone inside over time.
■ Seikatsu o gisei ni ( 生活を犠牲に; Sacrifice the living ) Summons an Oni statue 25 feet tall that spills dark mist from his mouth and with that dark mist the mist begins to create 3 miniature oni's 10 feet tall directly across from it that start to open their mouths to reveal pure darkness with a never ending pit, the miniature oni's then start to suck in all the mist and anyone within the mist are slowly pulled into the oni's mouths which acts like quick sand, the more you struggle the more you get pulled into it.
■ Akuma no gyokuza ( 悪魔の玉座; Devil's throne room ) this technique encloses the surrounding area with a protective barrier that ranges 250 meters and is completely dark having no light inside, the ground begins to take form of hands rising from the ground that grabs the opponents and pins them down to the ground, when secured the ceiling starts to rain down spears tipped with poison upon the opponent or in this case victim.
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▬▬┤|Known Kidou Spells
▬▬┤|Hado Spells
• 1. Shō (Thrust)
2. Beniikazuchi (Crimson Thunder)
3. Kuukuu no Akuryoku (Grip of the Void)
4. Byakurai (White Lightning)
8. Kutsuunomaru (Circle of Pain)
11. Tsuzuri Raiden
12. Fushibi (Ambush Flare)
20. Burn
27. Breaking Palm
29. Chuujou
30. Assatsu
31. Shakkahō (Shot of Red Fire)
33. Sōkatsui (Blue Fire, Crash Down)
35. Tenken (Sword of Heaven)
37. Thousand Burst
38. Altar
42. Uchuu no Shinjitsu (Truth of the Universe)
47. Dead Air
48. Burst Stream
49. Ikijigoku (Hell on Earth)
52. Bakuhatsu no Chakudan (Detonating Impact)
53. Big Hammer
54. Haien (Abolishing Flames)
58. Tenran (Orchid Sky)
60. Chaining Blast
63. Raikōhō (Thunder Roar Cannon)
64. Sōren Sōkatsui (Twin Lotus Blue Fire, Crash Down)
65. Burning Spirit
67. Chain Reaction
72. Burst Geyser
73. Sōren Sōkatsui (Twin-Wake Blue Firefall)
88. Hiryūgekizokushintenraihō (Flying Dragon Marring Heaven-Shaking Thunder-Sear)
90. Kurohitsugi (Black Coffin)
▬▬┤|Bakudo Spells
• 1. Sai (Restrain)
2. Kabe (Wall)
4. Hainawa (Crawling Rope)
8. Seal of Patience
9. Geki (Strike)
13. Earthern Maw
16. Ryuusa (Quicksand)
25. Betobetokenwonuku (Sticky Draw)
26. Kyakko (Curving Light)
28. Anchor
30. Shitotsu Sansen (Beak-Stab Typle Beam)
37. Tsuriboshi (Suspending Star)
39. Enkosen (Circular Shield)
45. Beast Fang
50. Sokubaku (Shackles)
58. Kakushitsuijyaku (Grasp of the Chasing Sparrow)
61. Rikujōkōrō (Six Rods Prison of Light)
62. Hyapporankan (Hundred Stepped Rails)
63. Sajō Sabaku (Chainlike Desert)
73. Tozansho
75. Gochūtekkan (Quintet of 1 kan Iron Pillars)
77. Tenteikuura (Soaring Net of the Heavens)
78. 1000 Knives Torture
81. Danku (Splitting Void)
89. Kouchinomaru (Circle of Confinement)
▬▬┤|Other Spells
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