I'm adding Tai and Kenjutsu revamps to Workshop #2, rather than making another sub for them.
There's a few important points we need to consider on styles.
Format: There is currently no universal format for styles. People pretty much throw together whatever they like, call it a style, and post it up. We need a universal format.
Stances: Several new profession benefits rely on stances. Every style should have stances. Probably at least one stance for each stage, denoting the differences between stage techniques.
Stages: An argument that has come up time and again. Should stages be a universal number? And, how many should there be?
Passives: Some styles offer passive boosts of some kind, while others do not. Should these be kept and used? Possibly given to all of the styles? Or removed entirely? If kept, should they apply permanently to the character, or only while in a stance used by that style? I've seen a lot of abuse of passive style boosts in other guilds, where people use the boosts given by multiple styles at once, to boost a move not used by any of those styles. I believe the passives, if kept, should only apply while in stance.
Power: As has been discussed between some of us at times, but never officially brought up, power is a tricky thing in melee techniques, and should be mentioned in some official capacity. With ninjutsu, determining power is easy. A technique is only as powerful as it is designed to be, and sometimes boosted by various benefits. Taijutsu and kenjutsu are a bit trickier. It makes little sense for a punch from a S ranked character, even using an E ranked move, to strike with E ranked power. It is my personal belief that all taijutsu and kenjutsu moves should have equal physical power to the user. They can lower their own strength to have their move hit weaker, but they should still be able to use their full strength otherwise.
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I think that's all the points that need to be addressed in styles, though as always, I may have missed some and you guys should voice any you think are important to remember. Once we have these basics down, we can all split up and work on any of the styles as we like, but without them, well, it doesn't work so well and we'll run into the same problems all over again.
Ah, an extra point. Since we're moving to a single village, and thus no longer have the others, we should drop the "{Village} Styles" and "Personal Styles" threads, and just have a "Taijutsu Styles" and "Kenjutsu Styles" thread.
There's a few important points we need to consider on styles.
Format: There is currently no universal format for styles. People pretty much throw together whatever they like, call it a style, and post it up. We need a universal format.
Stances: Several new profession benefits rely on stances. Every style should have stances. Probably at least one stance for each stage, denoting the differences between stage techniques.
Stages: An argument that has come up time and again. Should stages be a universal number? And, how many should there be?
Passives: Some styles offer passive boosts of some kind, while others do not. Should these be kept and used? Possibly given to all of the styles? Or removed entirely? If kept, should they apply permanently to the character, or only while in a stance used by that style? I've seen a lot of abuse of passive style boosts in other guilds, where people use the boosts given by multiple styles at once, to boost a move not used by any of those styles. I believe the passives, if kept, should only apply while in stance.
Power: As has been discussed between some of us at times, but never officially brought up, power is a tricky thing in melee techniques, and should be mentioned in some official capacity. With ninjutsu, determining power is easy. A technique is only as powerful as it is designed to be, and sometimes boosted by various benefits. Taijutsu and kenjutsu are a bit trickier. It makes little sense for a punch from a S ranked character, even using an E ranked move, to strike with E ranked power. It is my personal belief that all taijutsu and kenjutsu moves should have equal physical power to the user. They can lower their own strength to have their move hit weaker, but they should still be able to use their full strength otherwise.
~
I think that's all the points that need to be addressed in styles, though as always, I may have missed some and you guys should voice any you think are important to remember. Once we have these basics down, we can all split up and work on any of the styles as we like, but without them, well, it doesn't work so well and we'll run into the same problems all over again.
Ah, an extra point. Since we're moving to a single village, and thus no longer have the others, we should drop the "{Village} Styles" and "Personal Styles" threads, and just have a "Taijutsu Styles" and "Kenjutsu Styles" thread.
Luo1304
HadoKennie
