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Posted: Fri Aug 09, 2013 12:07 am
Cero - is an attack used by Menos, Arrancar, and Visored. As a standard energy blast, it consists of firing a powerful blast of concentrated spiritual energy at the target. While in most cases it is fired from the mouth, some Arrancar and Visored can fire Cero from their hands, fingers, and other parts of their bodies. The power, force, speed, and blast area of the Cero is dependent on the strength, spiritual power, and sometimes skill of the user (i.e., the stronger the user, the stronger the attack), and there are some Arrancar who have come up with their own variation of Cero. The charging and firing time for Cero varies greatly, from charging relatively fast to firing it to instantaneously firing one without much charging.
Below you will find three different categories in terms of stat level which also explains the level in which the character is at in terms of skill in Cero. The levels are as follow: Novice, Expert, and Master. Under each level before you read the spells there are rules for using the Cero for your level.
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Posted: Fri Aug 09, 2013 12:25 am
The Following Require your character to have your Cero Skill Stat at: 50 (Novice Rank) [ Red / Pink in Color ] These Cero Cost 5 Reiatsu Per Use Cero Name: Cero (Japanese for "hollow flash," Spanish for "zero", "Doom Blast" in the Viz translation) Cero Charge Period: 4 Post Cero Description: Cero is a form of attack used by Menos, Arrancar and Visored It consists of firing a blast of concentrated spirit energy at the target. While in most cases it is fired from the mouth, some Arrancar and Visored are capable of firing Cero from their hands, fingers and other parts of their bodies. This is the most basic of all Cero techniques a Hollow can use.
Cero Name: Cero Morder (Cero Bite) Cero Charge Period: 4 Post Cero Description: Cero Morder is an extremely weak form of Cero used by Demi Hollow. It is simply an extremely weak Cero charged in the teeth of the user. The user will then bite down on a target doing a relatively small amount of damage.
Cero Name: Cero Bestia (Animal Zero; Beast Doom Blast) Cero Charge Period: 4 Post Cero Description: Cero Bestia is a Cero that takes a physical shape. By bendng the Cero emitted from the user's hand, they can create animal shaped Cero beings. Each Cero Animal has Aztec shaped markings along their body and lack eyes. They do not make noise, speak or growl as they are just condensed energy. They are extremely destructive to the point they explode on contact like a normal Cero.
Cero Name: Luna Paso Cero (Moon Step Zero) Cero Charge Period: 4 Post Cero Description: Luna Paso Cero is a Cero expelled from the user's feet to propel them through the air. By controlling the power of the blast, the technique can vary. A powerful blast can cause the user to rocket upwards, but damages the ground they were standing on. By doing this repeatedly, the user can zigzag through the air. A weaker blast will merely cause the user to "hop", but if done repeatedly, the user can literally bounce on thin air, allowing them to cross gaps by bunny-hopping across them. And if the user is sent flying, they can merely hop down to the ground safely in the same way one would walk down stairs.
Cero Name: Cero Brinco (Skip Zero) Cero Charge Period: 4 Post Cero Description: Cero Brinco is a Cero blast that skips along the ground or other objects before for hitting the opponent (target). To be able to bounce, the energy used to perform Cero Brinco is not very condensed, making a somewhat weak explosion when it hits the target, anything other than the target will obtain slight damage but nothing more than a crack.
Cero Name: Cero Parejo (Twin Zero) Cero Charge Period: 4 Post Cero Description: Cero Parejo is two Cero blasts fired from both hands at once. Each shot has the same strength of a regular Cero.
Cero Name: Cero Orbe (Orb Zero) Cero Charge Period: 6 Post Cero Description: Cero Orbe is an average cero, based around condensing a normal Cero into a ball. It is usually emitted from the palm, or the mouth. It can be fired at medium range to strike the target at high speeds. Close to a Bala in speed but not in terms of strength.
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Posted: Fri Aug 09, 2013 12:26 am
The Following Require your character to have your Cero Skill Stat at: 100 (Practitioner Rank) [ Blue in Color ] These Cero Cost 15 Reiatsu Per Use Cero Name: Cero Arpía (Harpy Zero) Cero Charge Period: 6 Post Cero Description: Cero Arpia is a somewhat powerful cero that is released from the mouth. The user will release the Cero in a wave like blast that reaches as far as the ears can hear. It has the ability to cause bleeding in the ear. It was created to destroy the internal organs of its targets and cause explosions from the inside-out.
Cero Name: Cero Baile Cero Charge Period: 6 Post Cero Description: Cero Baile is a Cero that is formed and launched from the center of the user's fore-head.t's range is medium-long range. Baile Cero's width is small. When Baile Cero hit's an object, or target, dealing a small fraction of it's damage, it then reflects off, launching itself in a different direction, based on angle, hitting whatever is in it's reflected blast with the remainder of it's power left. This can be used in strategical situation, or when an engaged enemy is fleeing or hiding behind an object, especially useful in tight quarters or where the Cero Baile can easily be reflected off of.
Cero Name: Cero Taladradora (Drill Zero) Cero Charge Period: 6 Post Cero Description: Cero Taladradora is a Cero that is performed by spinning whatever bodypart the Cero is produced from. This turns the Cero blast into a drill that can drill right through the target. Due to being a drill instead of exploding, it is made of heavily condensed energy, and thus is unstable and difficult to create.
Cero Name: Cero Estridente (Screaming Cero) Cero Charge Period: 8 Post Cero Description: Cero Estridente is a Cero that is formed and launched by the user's mouth. The color of Cero Estridente is a dark blue, the outside of this Cero is outlined by a black or gray color. After being formed, the user then focuses on the produced Cero, making it more compact and tighter, concentrating it, so it can become a more devastating effect after launching. Cero Estridente's strength depends on the amount of fear that either the user, surrounding foes, or targeted enemy are feeling at the time. The range of this Cero is short-long distance. The more fear that is produced, the wider the blast range. Cero Estridente is used as a 2-10 second blast, varying on the level of fear fueling it.
Cero Name: Cero buscadoe de blancos (Homing Cero) Cero Charge Period: 6 Post Cero Description: Cero buscadoe de blancos is a cero that can persue its target until making contact with it or when running out of energy after being fired. Speed and power varies among users.
Cero Name: Cero Sierra (Saw Zero) Cero Charge Period: 6 Post Cero Description: Cero Sierra is a Cero that Arrancar can summon above their open palm and throw. It takes the shape of a disk, and can grind and cut through things like a buzz saw. Cero normally explodes, so to be able to grind and cut, the energy in Cero Sierra is very condensed and compact, making it unstable and very difficult to create and maintain.
Cero Name: Garra del Dragón Cero (Dragon's Claw Cero): Cero Charge Period: 8 Post Cero Description: Garra del Dragón Cero is a cero that can be used on one to ten opponents with one firing, more if they are in a group. Starting off like a normal cero (in appearance only) in the palm of the user's hand(s), but larger, it splits into five (ten if using two hands) individual ceros connected by the original beam. The main purpose of this attack is to attack an opponent from different angles, or multiple opponents at once. If enough reiryoku is put into the cero, the cero tendrils will follow the opponent(s) if they try to flee/evade.
Cero Name: Espada Cero (Zero Sword) Cero Charge Period: 6 Post Cero Description: Espada Cero is a Cero used exclusively in close-quarters combat. The user channels the energy that would be normally used for a projectile-based Cero and maintains it into his/her sword, giving it a flame-like aura. Physical strikes made onto the opponent will be drastically enhanced, capable of cutting through extremely durable Hierro and even stopping other enhanced cutting blades. Its power varies depending on the user.
Cero Name: Gran Rey Cero (Spanish for "Grand King Zero", Japanese for "Royal Hollow Flash") Cero Charge Period: 8 Post Cero Description: A Cero which only Espada can use. It is performed by mixing an Espada's own blood with the Cero. It is many times more powerful than a normal Cero, capable of disturbing the fabric of space. Upon release, it seems to spin like a razor as it compresses and decompresses due to the sheer speed and raw power.
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Posted: Fri Aug 09, 2013 12:27 am
The Following Require your character to have your Cero Skill Stat at: 200 (Expert Rank) [ Gold in Color ] These Cero Cost 15 Reiatsu Per Use
Cero Name: Cero Doble (Spanish for "Double Zero", Japanese for "Heavy Performance Hollow Flash") Cero Charge Period: 6 Post Cero Description: The user absorbs an incoming Cero and fires one of their own while returning the previous one, thus creating a potent Cero Doble.
Cero Name: Cero Córnea (Spanish for "Zero Cornea", Japanese for "Glancing Hollow Flash") Cero Charge Period: 6 Post Cero Description: The user is capable of firing a small Cero from the pupil of his/her eyes. The blast is powerful enough to destroy mountains with a single glance.
Cero Name: Cero El Fuego Salvaje (Wildfire Zero) Cero Charge Period: 8 Post Cero Description: The user plunges his/her sword into the ground. A multitude of massive Cero pillars erupt from the ground and shoot to the sky. Their numbers and with are enough to consume a forth of a city. After a certain period of time, these pillars collapse and convert into the form of flames that fall down to earth. These flames are capable of incinerating everything and anything within their path.
Cero Name: Cero Beso (Kiss Zero) Cero Charge Period: 6 Post Cero Description: Cero Beso is a powerful variation of Cero. It involves kissing one's hand and blowing it toward a target. In the process the user will gather Cero in their mouth and fire it in the shape of a kiss. It is powerful enough to pierce a mid level Hierro.
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Posted: Fri Aug 09, 2013 12:27 am
The Following Require your character to have your Cero Skill Stat at: 400 (Master Rank) [ Green in Color ] These Cero Cost 25 Reiatsu Per Use Cero Name: Cero Oscuras (Spanish for "Dark Zero," Japanese for "Black Hollow Flash") Cero Charge Period: 15 Post Cero Description: The Cero is the penultimate expression of spiritual emission of a Hollow, simple yet brutal, it is a high-powered condensed beam of raw spiritual power. With every evolution a Hollow undergoes the strength and potency of this attack is increased in magnitudes. Once these hollows achieve their final evolution---Vasto Lorde, does this spiritual attack ascend to an even higher plane of power. The Cero Oscuras is simply put; the complete Cero capable by only the strongest of all Hollows. When unleashed it devours any and all ambient light as it consumes any and all traces of ambient spiritual energy as a wave of utter darkness propels forward promising only total annihilation. It is dangerously powerful technique, so much so that when it detonates it illuminates in a blazing explosion that could destroy all of Las Noches in single strike.
Cero Name: Gran Impacto Cero (Great Impact Zero) Cero Charge Period: 10 Post Cero Description: A powerful variation of Gran Rey Cero, Gran Impacto Cero will launch a beam of Cero towards the sky, creating a large ring in the sky. The energy emitting from the ring, will create a large spherical ball in the dead center and will drop it at an extreme speed. The ball will explode when impact is made creating a devastating and destructive blast.
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