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[Q]-Quila Fisher/Syrma-Chibi senshi of wolves-open to crit

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Ryuthulhu

Golden Knight

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PostPosted: Thu Aug 08, 2013 12:39 pm


Name: Jonquil Rose Fisher

Nickname: Quila

Age: 13

Birthday: April 17th

Sign: Aries

Gemstone: Diamond

Blood Type: A

Fav. Food: Everything except seafood but especially french fries. French fries are THE BEST. Bad french fries are the devil

Hated Food: Seafood. Ew.

School: Knightside Elementary

Hobbies:

Sewing: Quila learned to sew from her grandmother, as well as how to crochet, and can make a fair range of things, including clothing, but really she loves to make TOYS. Not just any toys either, her sewing table is a furry, fleecy and satiny Frankenstein's Laboratory, churning out complicated and strange monsters and stitching experiments. She's learning to add beads, and readily abuses the stitch types on her sewing machine to get different effects. She wants to learn to quilt, but the piecing so far, taxes her patience. She's trying though. Friends and family can almost count on being 'gifted' with a twisted, fluffy monster.

BOOMBOOMBOOM: ACTION MOVIES! YIPPIE KAI YAI YAY MOTHER.... Trucker...
Explosions, mechs, fighting, car chases, Quila loves action movies of all kinds, and although she has no actual martial arts training, this hasn't stopped her from wild flailing, yelling and kicking, or pretending that she can actually learn that technique from Kill Bill. Or any technique from a movie. She's not technically SUPPOSED to be watching said movies, but her older brother smuggles them in and lets her watch when her mother is out of the house. They don't own a microwave either, so she's good at doing popcorn on the stove and making savory spice combos for it.
Anyone up for movie night?

Ballet: Her mothers idea at first, and Quilla was seriously reluctant... at least until she realized how much WORK it took. Dancers look frilly and delicate, which Quilla is kind of not sure she wants to be at all, but Ballerina or Ballerino, it takes intense power and training, and that is in fact pretty stinkin' cool. She's still pretty new, and to be honest, has more enthusiasm than built in talent, but it hasn't stopped her from trying to do pointe or jette or any of the other terms she probably for going trying to do giant leaps down the hall.

Thrift Store Diving: Mostly an window shopping adventure, Quilla likes digging through thrift stores for the unique and... unusual. Especially when it comes to hilariously weird bits of costume Jewelry. Her favorite find, and one of the ones she actually bought (for two dollars, she'll boast) is an silver hippopotamus (probably plate) necklace with pink faceted 'gem' eyes.

Virtues:


Competitive: She adores contests, prizes, goals, and loves to be part of a team, even though she's not technically that fond of actual sports. She loves the feel of people coming together, that moment where a really good team just -clicks- and starts to really work better than average, when they start feeling more like a raw, unpolished family. Even if she lacks a team though, she'll still try to win, and tried to set a new record in a reading club by herself when she didn't think anyone else was taking the potential pizza party seriously enough.
She never did get the drool stains out of that book she fell asleep on though...

Curiosity- Given her occasional struggles to stay focused around other children, as well as her own burning curiosity about the world and love of discovery, those who take a little time to know Quila will not be surprised to know she's hungry to learn, and a good self-teacher. School, a high pressure social environment, frustrates her, especially right now, and she acts out, but it doesn't dampen her desire to know and she sucks up reading material of all forms, even at levels that are technically above her grade level, and tucks them away for later. This occasionally appears as her ability to pop up with random trivia from things she's read and tucked away, but also comes up in outside learning environments. Take away the pressure to socially perform, and Quilla is an fabulous student, throwing herself into learning, just because she wants to learn. Unless it's a Miss Manners course, at which she will absolutely balk at the moment.

She's very good at self directed learning, making her an easy to handle student if you CAN remove her from the more difficult social aspects of a school setting, and this translates into other parts of her life as well. Give her a problem to figure out and step away, and she'll have at it until she, and whatever resources she has available to learn from, can sort it out.

Her dogged, starving-to-learn approach to her self directed study also mean she can be quite collected about her mistakes, providing no one needles her for them. If not called out on the subject, she'll just quietly move forward and try again. It's outside niggling or scolding that will cause her to loose focus and fly into a rage.


Clown Around: Again largely appealing to the younger set, One of Quila's attempts to figure out where she belongs in the world has led her to trying to make people laugh. She figures people will laugh at her anyway, so why not make them laugh on purpose? Her attempts to this end usually involve her Mock-Cussing, as well as occasional pun slinging, or outrageous behavior... like that time she tried to hand-walk across one of the cafeteria tables. The problem with this is that if things don't... quite... go as planned... feelings can get hurt... and when her feelings get hurt... Quila tends to get a bit... aggressive. ((See flaws)).

Sincerity:: With few exceptions, count on Quila to mean what she says, even if she only means it RIGHT THAT SECOND and is apologetic and guilty ten minutes later. She's a poor liar, and will shuffle around and try and find something to compliment rather than outright tell someone that the shirt they're wearing, say, looks like a donation drop box threw up on them in violent fashion. Given the rest of her personality it can be a bit of a surprise that she has it in her to demonstrate ANY kind of tact, but she does try, Ask her for her word, and if she can give it, she will give it, but she'll never tell you she will when she won't, and once given, she's reluctant to break it without a very clearly defined reason.

Flaws:


Aggressive: Even Quila herself couldn't tell you why she does it, but she's a firecracker looking for a face to blow up in. If words and volume don't seem to be getting anywhere, she's quick to snap, and when she snaps, it usually means fists fly... or worse. She has biting on her permanent record, Fewer in recent years, but the trail of tooth marks have her listed as a biting problem, and as much as she wants to help people, to have people be close to her, this tendency to be aggressive and mean can really drive them away... which makes her angry... which makes her aggressive. It's a vicious cycle, and she's not sure she can overcome it easily.

Sensitive: Every time Quila insists she doesn't care what people think, she's lying. She cares. She cares deeply, and the wounds scar. She wants to feel like she's loved and wanted, but also wants to be herself, and she feels at home being loud and proud, and thinks that's what she wants to be, but loud and proud isn't for everyone, especially her mother, and it leaves her painfully conflicted between rebelling loudly and frequently, and trying to be what her mother thought she'd get in a daughter. It doesn't help either when her 'loud and proud' opinions earn her the scorn of her peer group, leaving her feeling undermined in her sense of identity, unsure what to do.

Conflicted identity: Quila struggles between being herself, a loud, slightly crude young woman with a forceful personality, and trying to be a sweet, refined meek lady, like her mother dreamed of. She has enough trouble rationalizing being a rage filled angry tomboy who loves pink, (since there's a lot of cultural bias that pink is for frilly, girly girls), let alone trying to sort out in the haze of early teendom if she can be herself and still have a mom who loves her. ((The answer is yes, but she doesn't fully get this yet.)) This feeds into her aggression and makes her particularly mercurial, a difficult friend to weather, and not for the faint of heart, especially when her attempts to make people laugh make her the target of the wrong kind of laughter.

The Encyclopedia Kid: It makes Quila feel smart, and like she has an inside track on the BEST inside jokes, but her big vocabulary, especially in conjunction with her other mercurial traits, makes Quila "That Weird, Smarty Pants Kid". The show off. The teachers pet hen her grade is a little higher. The nerd. Children are frequently cruel to those outside their perception of normal, and quick to cut down an outsider to secure their own place in what's practically a pack structure. Her unusual vocabulary list definitely fits this criteria, and others can be as quick to laugh at her use of words as to laugh at her for using them.


PHYSICAL DESCRIPTION

Eyes: Gray-blue, round and highly expressive.

Hair: Silvery gray with highlights, cut very short, something vaguely like this. Her hair used to be long, and curled, but in a fit of rebellion she cut it herself, and her current style is a Salon's attempt to salvage the DIY trainwreck. (She likes her current hair but feels kind of guilty over the tantrum that led up to it.)

Face: A mostly oval face with a delicate pointed chin, and a slightly long, narrow bridged nose, and a pale lipped mouth. She has double pierced ears, but no other piercings right now, and a light scattering of subtle freckles.

Clothes: Only if you're applying for an adult/DCU student. The artist reserves the right to not draw complicated outfits, and this will generally be your work clothes if you are older. You will most likely be getting a simply drawn outfit/uniform
PostPosted: Thu Aug 08, 2013 12:43 pm


Senshi: Syrma Chibi senshi of Wolves

Challenge: "Good night for a hunt!"


Fuku Colour:
Main Color: gray-White
Secondary Color: Ash gray

Fuku: ((heavily CC, ende did a lovely reference, see third post.))

Collar -- largely hidden by gray fluffy overlay.
Bow -- A multi wrapped slightly tattered bow with an overlayed string with teeth and beads on it. The bow should ideally look like it's taken some abuse running around being a bit of a wild child.
Bodice -- A close cut top, very simple and practical, No exposed midriff or flashy neckline, slightly v-necked to go with the collar.
Sleeves -- 3/4s length sleeves with an embroidered edge right before they meet up with thick furred hand/wrist warmers wrapped in more strings like her waist/bow. Fashion designs by Princess Mononoke as it were.
Brooch -- Oval, maybe with a paw print design in it like in Ende's design.
Bottoms -- Tattered capri's with an equally tattered overskirt, again, Syrma's a wild child and would be a bit of hell on any delicate fabric.
Tiara -- Like in the sketch by ende, a thin cord with pieces of turquoise hanging from it.
Choker --Wolf fangs on a cord, because that's how she rolls.
Shoes -- Moccasins or maybe fluffy wolf paw like boots?
Gloves -- Fluffy gauntlets as mentioned in the sleeve section, possibly paw gloves as in my sketch
Accessories -- Add feathers, fur, bones, and semi precious stones at your whim. She will enjoy them. Also Ende's wolf ears are the cutest damn thing...

Your MAIN COLOUR should dominate. Your SECOND COLOUR should be used for trimming.

Attacks: These are your senshi's abilities, which will be used in battle. These abilities correspond to your senshi's element. Think of it as a "summary" of what your senshi can do in one word.

Sailor Scout Attack: Moon Eater: Hati of Norse legend devours the moon at Ragnarok, and Syrma uses magic to metaphorically do the same, causing one victim to perceive all light to be gone, as though the moon had been eaten. The attack lasts for 15 seconds. It can be cast 3 times a day, but only once on any given victim. Activated by calling the attack and snapping her jaws together.

Super Sailor Scout Attack:: Sun Eater: Sköll of Norse Legend devours the sun at Ragnarok, and Syrma uses this upgraded attack to 'devour the light' of up to three victims, for 20 seconds, three a day, but not on the same set of victims. It's activated by calling the attack and snapping her jaws together.

Eternal Sailor Attack: Ragnarok!: Syrma holds her arms out, and snaps her hands together like the jaws of a giant wolf clapping together, selecting one target to strike with the attack.
*The victim (and only the victim) sees the brief illusion of an gargantuan wolfs jaws lunging toward them, (so large in their mind that only the jaws are visible) and then everything goes briefly black (As in her first two attacks).
The attack also triggers the panic of having been swallowed alive during its 10 second max duration. It may be cast only once during a 24 hour period before Syrma can regain the energy to cast it again.
No physical damage is done by the attack itself, though it's possible that an individual may injure themselves in an attempt to escape the jaws, but this is purely up to the player afflicted by the attack.

Ryuthulhu

Golden Knight

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Ryuthulhu

Golden Knight

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PostPosted: Fri Aug 09, 2013 11:18 am


User Image Syrma by Endejester ((ohmygodsomuchcute))

User Image ((Syrma by me))
PostPosted: Tue Aug 13, 2013 9:49 am


hi ryu! i tried to give you a couple ideas here.

maybe her eternal attack can be a group buff? due to a strength of bond, they share a collective agility up, or even instead of that, maybe they can mitigate damage by distributing it amongst themselves during this bond period? ie - someone should've gotten a broken leg, but instead 5 people sustain leg bruises.

alternatively if you didn't want to go with the motive sense, it can just be a more cohesive bond among senshi and they are able to ascertain the weakest link in the enemy?


Strickenized


Garbage Cat


Ryuthulhu

Golden Knight

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PostPosted: Tue Aug 13, 2013 11:57 am


Updated her attacks! I seriously considered your option Strick but I thought the current ones would be more flexible and less toe steppy on some others.
PostPosted: Fri Aug 16, 2013 9:41 am


Hey Ryu! I was glancing over Syrma again and I was wondering something.

Besides Sewing and Action Movies, is there anything else she'd do? Maybe with a group?

As is both of the hobbies you have for her seem like something she does on her own mostly; or does she have times where she does these things as a group? =o

LP

Kawaii Bear

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Ryuthulhu

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PostPosted: Fri Aug 16, 2013 10:03 am


@LP:
-Well the movie thing can be a group activity, if other people are up for doing a movie night sort of arrangement. I mean who doesn't enjoy going to the movies with friends? Otherwise hm, good question. ((debates this))
PostPosted: Fri Sep 13, 2013 11:12 am


Hey Ryu! I think this is a really neat concept! She has cute hobbies and I think most of her virtues look good! I have a question about SupercalifragilisticVocabularyisious, though! I'm not totally sure if this counts as a virtue because it seems to be more of a skill set then a personality trait. If this was something that could be applicable to a wide variety of situations (like educated or intelligent or witty) I think it would work better, but I'm not sure the trait will work if it's just that she has a good vocabulary. But if you can pick a more inclusive trait you could definitely mention how her vocabulary plays a part of her expressing the trait! Like, if she was witty you could talk about how she has an expansive vocabulary and how her cleverness comes into play!

I think her attacks look pretty neat and are a really unique take on wolf lore! Her eternal attack looks good to me but I had a question for her super and sailor scout attack. For her basic attacks he can use her magic three times a day but her super attack she can use only twice (or once if she is still a chibi) but I think because of the affects and the fact that she is growing in strength she shouldn't have to have less magic at this stage. If you want her to be able to use her attacks once or twice or even three times at super stage I think any of them would work!

Please quote me with your changes, and I'll get back to you asap!


Orangeish Sherbert


Lonely


Ryuthulhu

Golden Knight

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PostPosted: Fri Sep 13, 2013 5:25 pm


Orangeish Sherbert


Thanks Orange! <3 I got a little help brainstorming and I -think- I've fixed her virtues so it works on a better and slightly more complex level, and I tweaked her attacks too per your suggestion. I took out the "If-Chibi" restriction, but can put it back if it fits!

I appreciate your help!
PostPosted: Sat Sep 14, 2013 11:22 pm


Hi again Ryu! The revision on your attacks looks good to me, but I am still having some difficulty with the new virtue you used. The fact that Quila is an avid reader just doesn’t read as a virtue to me!

Her reading reads much more as a hobby than a virtue, and I can’t really find any way to pass it off as a virtue and not a hobby. If you want her wit and knowledge from reading to be a virtue, why not make it into her having a witty trait or something of the like? It would read much more as a virtue and still be what you were going for, I think!

Please quote me again with any changes!
Ryuthulhu


Orangeish Sherbert


Lonely


Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
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  • Mystical Adversary 25
PostPosted: Sat Sep 21, 2013 5:35 pm


Orangeish Sherbert


Third time maybe the charm? I got some help from Carneli, so I hope I'm getting more to the core of the thing.
PostPosted: Thu Sep 26, 2013 8:40 am


Okay, so after a lot of thinking on this, the description for the virtue seems okay, but the virtue itself, what your calling it is the only issue that I"m still having, since I can't justify being self taught as a character virtue!

Her thirst for learning though, perhaps you can make it into the curious trait? You wouldn't have to change much and she would still have that zeal to know things.

I am sorry to be so pushy with this! Again, please quote me with your changes!

Ryuthulhu


Orangeish Sherbert


Lonely


Ryuthulhu

Golden Knight

15,750 Points
  • Spirit of the Smackdown! 100
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PostPosted: Wed Oct 02, 2013 8:58 am


OK I did a little tweaking ((I'm debating if some variant of her chance to loose focus under social pressure should be a flaw or if it counts under the ones she already has)) And I'm not sure what else to tweak in the Curiosity department, so... back on the saddle I guess!

Orangeish Sherbert
PostPosted: Fri Oct 04, 2013 10:06 am


That looks much better to me! Thank you very much! 8D
Take this trial stamp, and I'll send a GM over ASAP for the full stamp! 8D

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Orangeish Sherbert


Lonely



Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Fri Oct 04, 2013 4:53 pm


Ryuthulhu


Looks good to me! I think her design is adorable!

Good luck getting her!


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