GUNS SWORDS MAGIC ROBOTS ALIENS MONSTERS HUMANS CYBORGS
MANA POINTS = MAGIC/ETC TOTAL
RACES | HUMAN-ALIEN-ROBOT-*CYBORG*-DEMON(PEND)/ANGEL(PEND) | specialized in specific abilities. Get their own techniques, can do things that others cant. Appear and function differently depending on what they can do.
CLASSES | GUN EXPERT-SWORD EXPERT-MECH EXPERT-WARLOCK-SUPPORT-JACK OF ALL TRADES-CONTROL-ILLUSIONIST | specialized in specific abilities. Get their own techniques, can do specific things that others cant.
ORGANIZATIONS | groups of combined races/classes meant to DO something positive/negative.
STATS && PROFILE
:: [b]CHARACTER NAME[/b] :: ####### MANA POINTS { [b]RACE | CLASS[/b] } (ORGANIZATION)
Alignment: [i]Neutral[/i] | [color=brown]Earth[/color] > [color=gray]Wind[/color] > [color=blue]Water[/color] > [color=red]Fire[/color] { Dark & Light }
[QUOTE="Information"] 20
STRENGTH = 5
DEXTERITY = 5
ENDURANCE = 5
WILLPOWER = 5
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ITEMS
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SPECIAL ITEMS
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SPECIAL ARMORS
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[_[u]Made Up[/u]_]
[_[u]Made Up[/u]_]
[_[u]Made Up[/u]_]
[_[u]Made Up[/u]_]
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SKILL LIST
[/quote]
MANA POINTS:: Determines total strength, assists in accumulation of stat points, and is used in fights to determine the energy level of the combatants.
STRENGTH:: Determines physical power, higher strength means better ability to handle heavier weapons, operate larger MECHS* and strike harder.
DEXTERITY:: Determines physical speed, reaction time and overall ability to move.
ENDURANCE:: Determines physical limits, defense and overall survive-ability.
WILLPOWER:: Determines mental strength and magical strength. Higher willpower means stronger spells, and better control over the mind for and against illusions and other mental strain.