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The Town Taunts Hadou

Hilarious Werewolf

4,550 Points
  • Brandisher 100
  • Dressed Up 200
  • Swap Meet 100
PostPosted: Sat Jul 20, 2013 3:53 pm


Moo  
PostPosted: Sat Jul 20, 2013 3:59 pm


[list][list][list][list][list][list][list][list][list][list][align=left][color=white]XXXXXXXXXXXXXXXXXXX[/color][img]http://i968.photobucket.com/albums/ae170/The_Lady_of_Nirvana/Requests/ARTPIECE1.jpg[/img]
[size=9][color=white]XXXXXXXXXX;lXXXXXXXXXXXXXXXXXXXX[/color][url=PictureURLhere]Extra Picture here[/url][color=white]XXXXXXXXXXXXXXXX[/color][url=PictureURLhere]Extra Picture here[/url][color=white]XXXXXXXXXXXXXXXX[/color][url=PictureURLhere]Extra Picture here[/url][/size][/align]
[list][list][size=24][color=white]XXXXXXX[/color][color=colorhere]▇▇▇▇▇[/color] [color=black]の[/color] [color=colorhere]▇▇▇▇▇[/color] [color=black]вαsιc ιиғoямαтιoи[/color] [color=colorhere]▇▇[/color][/size][/list] [/list]

[size=11][b]Name:[/b] TEXT TEXT TEXT
[b]Nickname:[/b] TEXT TEXT TEXT
[list]↬ (this is optional, but you can state how you got your nickname, whether it was a fight that made the world recognize your strength or your mom was too lazy to say your whole name hehe) [/list]
[b]Age:[/b] TEXT TEXT TEXT
[b]Ethnicity:[/b] TEXT TEXT TEXT
[b]Height:[/b] TEXT TEXT TEXT
[b]Weight:[/b] TEXT TEXT TEXT
[b]Personality:[/b] (THREE WORDS)

[b]Sexuality:[/b] TEXT TEXT TEXT
[b]Family:[/b] TEXT TEXT TEXT

[b]Theme Song:[/b] LINK HERE
[b]Nindo:[/b] TEXT TEXT TEXT
[b]Background Info:[/b] TEXT TEXT TEXT

[b]Other Info[/b] (regarding anything: Likes, Dislikes etc)[/size]

[list][list][size=24][color=white]XXXXXXX[/color][color=colorhere]▇▇▇▇▇[/color] [color=black]の[/color][color=colorhere] ▇▇▇▇▇[/color] [color=black]иιиʝα ιиғoямαтιoи[/color] [color=colorhere]▇▇[/color][/size] [/list][/list]

[size=11][b]Strength:[/b] TEXT TEXT TEXT
[b]Weakness:[/b] TEXT TEXT TEXT
[list]↬ Fears [/list]
[b]Village:[/b] TEXT TEXT TEXT
[b]Rank:[/b] TEXT TEXT TEXT
[b]Class:[/b] TEXT TEXT TEXT
[b]Bloodline:[/b] TEXT TEXT TEXT
[list]↬ Stage [/list]
[list]↬ Implants? (delete if no) [/list]
[b]Clan:[/b] TEXT TEXT TEXT
[b]Angel/Demon:[/b] TEXT TEXT TEXT

[b]Chakra Points:[/b]

[b]Missions Complete:[/b]
[list]S -
A -
B -
C -
D -
E - [/list]

[b]Opponents Defeated:[/b] TEXT TEXT TEXT
[b]Battle Theme:[/b] LINK HERE[/size]

[list][list][size=24][color=white]XXXXXXX[/color][color=colorhere]▇▇▇▇▇[/color] [color=black]の[/color] [color=colorhere]▇▇▇▇▇[/color] [color=black]тєcниιqυє ιиғoямαтιoи[/color] [color=colorhere]▇▇[/color][/size] [/list][/list]

[size=11]
[list][list][list][quote]SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO [/quote][/list][/list][/list][/size]

[size=11][b]Jutsu List:[/b]
[list]↬ Number learned
↬ Number to be learned [/list]
[u]Ninjutsu[/u]
[list]↬ [color=red]Element 1[/color] [/list]
a c a d e m y
[list]• TEXT HERE
• TEXT HERE
• TEXT HERE[/list]
g e n i n
[list]• TEXT HERE
• TEXT HERE
• TEXT HERE[/list]
c h u u n i n
[list]• TEXT HERE
• TEXT HERE
• TEXT HERE[/list]
j o u n i n
[list]• TEXT HERE
• TEXT HERE
• TEXT HERE[/list]
s a n n i n
[list]• TEXT HERE
• TEXT HERE
• TEXT HERE[/list]
[list]↬ [color=green]Element 2[/color] [/list]
a c a d e m y
g e n i n
c h u u n i n
j o u n i n
s a n n i n
[list][u]Taijutsu[/u] [/list]
a c a d e m y
g e n i n
c h u u n i n
j o u n i n
s a n n i n
[u]Genjutsu[/u]
[list]↬ [color=red]Element 1[/color] [/list]
a c a d e m y
g e n i n
c h u u n i n
j o u n i n
s a n n i n
[list]↬ [color=green]Element 2[/color] [/list]
a c a d e m y
g e n i n
c h u u n i n
j o u n i n
s a n n i n

[list][list][b]Other Info:[/b] (regarding important shinobi info)[/size]

[size=11][list][quote]WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING[/quote][/size]

[size=11][b]Style:[/b] (if you have a certain style of fighting, write it down here)
[list]↬ List [/list]
[list]↬ It [/list]
[list]↬ Here[/list][/size]
[/list] [/list][/list] [/list] [/list] [/list] [/list] [/list] [/list] [/list] [/list] [/list] [/list]

The Town Taunts Hadou

Hilarious Werewolf

4,550 Points
  • Brandisher 100
  • Dressed Up 200
  • Swap Meet 100

The Town Taunts Hadou

Hilarious Werewolf

4,550 Points
  • Brandisher 100
  • Dressed Up 200
  • Swap Meet 100
PostPosted: Sat Jul 20, 2013 4:00 pm



                      User Image
                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ Basisinformationen. ▇▇


                      Name: Ulrich Brandt
                      Nickname: "One" | "Only" | "Me"
                      He calls himself that.
                      Age: 19
                      Ethnicity: German | Caucasian | Greek
                      Height: 5' 11"
                      Weight: 139 lbs.
                      Personality: Insane | Twisted | Demented

                      Sexuality: Bisexual
                      Family: He has no previous memory of his family.

                      Theme Song: [X]
                      Nindo: "...wait what the hell is a nindo? Can you eat it?"
                      Background Info: So one day, Had0u was bored as hell from life because he graduated from high school and became a workin' man right afterwards, unable to get laid yet because College hadn't started where he was and he still needed to sign himself up for it. At his job, one night, during all of the busy work of training classes, Had0u made sweet and almost unheard of love with his desktop computer, simulating RP sex with the computer using Microsoft Word, which you would probably consider it to be Had0u's protection. But Microsoft Word crashed because Microsoft sucks huge wang and thus Ulrich was born. Had0u deleted Windows from his laptop and got Mac, which is why Ulrich can't remember who created him. By the way, Had0u is lying and all xDD

                      Other Info [Likes: Bald People, Short People, Midgets, Angels, Demons, stags, things] [Dislikes: Everyone and also cardboard boxes]


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ ninja Informationen. ▇▇


                      Strength:
                      [Insane]
                      [Good Support]
                      [*Popeye* Strong]
                      [Quick as a whip]
                      Weakness: [Clan is near useless at a lower rank]
                      [Medical specialty, weak in other aspects]
                      [Can't heal self with bloodline]
                      [Psycho, not a people person]
                        ↬ Fears
                      Cardboard Boxes (*wink*)
                      Village: Kumogakure
                      Rank: Chuunin
                      Class: Ronin
                      Bloodline:
                      Clan: N/A

                      Chakra Points: 70 (Insanity Level: 99)

                      Missions Complete:
                        S - 0
                        A - 0
                        B - 0
                        C - 0
                        D - 0
                        E - 0


                      Opponents Defeated: THE HOOD!
                      Battle Theme: [X]


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ Technik Informationen. ▇▇



                            Quote:


                      Jutsu List:
                        ↬ Some
                        ↬ Meh

                      Ninjutsu
                        Universal


                      Henge No Jutsu (Transformation Technique)
                      Description:
                      A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

                      Kawarimi No Jutsu (Body Switch Technique)
                      Description:
                      A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.

                      Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
                      Description:
                      By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.

                      Bunshin No Jutsu (Clone Technique)
                      Description:
                      A jutsu that creates an illusionary clone of the user, in numbers of one or more. The clone disappears after being struck with an attack, and can deal no damage. This jutsu is one of the basics, and required to pass the shinobi academy.

                        Medical

                      Shindan (Diagnosis)
                      Description: The first step in treatment is understanding the problem. With this skill a shinobi uses their hands to carefully probe a patient for problems. This technique is preformed by kneeling over a patient and slowly running both hands over their body, looking for signs of injury that may not be visible to the naked eye. It can detect things such as internal injury, improper heart rate, non-apparent bone fractures, poisoning, and disease. A ninja of higher rank has learned to use this technique to perform a rudimentary examination of a body to determine cause and time of death. A Genin using this skill takes several minutes of work to determine the nature of a problem, a Chuunin takes less than a minute and a Jounin requires only a few seconds.

                      Kiyomaru (Cleanse)
                      Description: It is not always possible for a medical-nin to practice basic hand washing and other procedures. This technique has the effect of instantly removing bacteria, dirt, blood, and other contaminants from the user’s hands, lower arms, and face. It also insures that any breath that comes from the user’s body will be free of any bacteria or infectious disease. This technique can also be used to clean the wounds of others in order to prevent infection from bacteria. It the event that the medical nin is using this technique to prevent infection of an injury that has been inflicted upon them, it is used as if the shinobi were using it on somebody else.

                      Shiatsu (Massage)
                      Description: For a variety of reasons, muscles, tendons, and ligaments can become overworked and painful. This may be because of some type of injury or it may simply be the result of too much work without enough rest. By applying the proper amount of pressure at the right points and using small amounts of chakra a medical-nin is able to relieve pain and help the patients body recover more quickly. A strain or sprain can seriously hinder the effectiveness of a shinobi and as such this technique really can make a difference.

                      Teikouryoku (Power of Resistance)
                      Description: A medical-nin must always be aware of becoming a victim of whatever their patient is suffering from. With this technique a medical-nin temporarily increases their resistance to diseases and poisons. It has no effect on diseases or poisons already affecting the medical-nin. This technique improves as the medical-nin grows in power and affords greater resistance to a wider range of diseases and poisons.

                      Tekishutsu (Extraction)
                      Description: When a patient’s body has a foreign object in it, such as the point of a shuriken, a senbon needle, or an arrow, it is important to remove the object without further harming the patient. Using this technique the medical-nin places their hands on either side of the injured area and uses chakra to very carefully manipulate the surrounding tissues in order to remove the object without causing any further damage. Depending on the severity of the wound and nature of the object, it can take anywhere from a few seconds to a few minutes to remove it.

                      Gantai no Jutsu (Bandage Skill)
                      Description: Bandages can mean the difference between life and death but unfortunately bandages can run out. Medical-nin have learned to make temporary bandages from their surroundings. Objects such as grass, sand, water and many others can be woven together over a wound to create a temporary bandage. The bandage lasts for about five minutes without a supply of chakra from the medical-nin.

                      Sansokyoukyuu (Oxygen Supply)
                      Description: While it is possible for anyone to do CPR without chakra, this technique is an improvement. By holding their hands over a patient’s chest a shinobi is able to use chakra to very carefully massage the heart and lungs in to functioning. This technique is not effective if for some reason the air passage is blocked, it does not provide oxygen or blood, only forces air in and out of the lungs and makes the heart continue to beat. A Chuunin is able to perform this technique on two patients at once if the need should arise. This technique requires that patients be unconscious and still before it will work and as such it will not work to disrupt the breathing and heart rate of anyone who is awake.

                      Keksuki Gyouko (Blood Coagulation)
                      Description: A simple healing technique. The user uses his chakra on a wound to make the blood there coagulate and stop bleeding. This is primarily used as a preliminary treatment option as it does not close wounds. The bleeding from superficial wounds can easily be stopped but deep wounds can require several minutes to stop.

                      Dokunuki (Poison Removal)
                      Description: This technique does not cure a poisoning; it simply extracts a portion of the poison and prevents immediate death. This technique allows a medical-nin enough time to prepare an antidote for the poison. This technique can also be used to slow down the effects of a poison used against the medical-nin so as to give them time to escape or prepare an antidote for themselves. A patient will still die from a lethal poison even if this technique is used if the poison is not treated. This technique is less effective against highly advanced poisons.

                      Chiyute No Jutsu: Karui (Healing Hands Technique: Minor)
                      Description: The user concentrates chakra into their hands creating a ball of healing chakra. This chakra when concentrated will repair physical damage to another person. This is the first stage of Chiyute taught to all medical-nin, it is not possible to advance past stage three without this technique. The effects of this technique are limited to superficial cuts and injuries though it can reduce the severity of more serious injuries.

                      Ondochousetsu (Temperature Control)
                      Description: Normal body temperature can be disrupted for one reason or another and this technique is used to restore it. It can be used to treat abnormally high or low body temperatures either by using chakra to infuse the patients body with heat or by using chakra to siphon off excess heat. It is not required for the medical-nin to continue to use this technique in order for it to be effective but unless the cause of the abnormal body temperature is solved then it will occur again over time.

                      Summon Medical Tools
                      Requirements: Scroll
                      Description: This technique allows a medical-nin to summon some of the tools of their trade. It is not practical to carry around mortar, pestle, and other tools but a scroll that can be used to summon these and other similar objects is both practical and convenient. A higher ranking ninja can use this technique to summon more specialized and advanced tools for poison creation and ninja medicine creation but at this level it is only good for medicine creation.

                      Kigusuri Souzou (Medicine Creation)
                      Requirements: Summon Medical Tools
                      Description: A medical-nin has learned to study the effects of various naturally occurring compounds on the human body and how they can be combined in order to create medicine. In spite of increased knowledge of medical techniques there are times when mixing a medicine is the only solution to a problem. Medicine creation has a variety of uses, such as creating poison antidotes, healing ointments, and disease fighting. Medicines can also be used to treat minor every day ailments such as an upset stomach or cold. A Genin using this skill has only rudimentary knowledge and often requires a small guide in order to find and create basic medicines. A Chuunin will know how to prepare a medicine for any normal injury, poison, or disease. Advanced and highly specialized medicines, such as those needed to counteract the negative effects of the Akimichi 3 color pills, require the knowledge of a Jounin who has learned more through experience than could be found in any book.

                      Chishio Tensou no Jutsu (Blood Transfusion Skill)
                      Description: Loss of blood is a serious condition, and not very uncommon one in the shinobi battlefield. When a person reaches such a dangerous state, a medical-nin can ease their symptoms by using this jutsu. First, the medical-nin places a surgically precise cut on the patient and then another cut on the donor. The donor and the recipient must have their respective cuts within six inches of each other; this is typically accomplished by cutting their opposing arms and having them lay beside each other. The medical-nin then forms a sphere of chakra between the two cuts drawing out blood from both patients and altering it so that the blood type of the donor matches that of the recipient. It is important to remember that taking more than 1 pint of blood from a donor is extremely dangerous, even with the loss of only 1 pint of blood the donor may suffer from dizziness and fatigue.

                      Chiyute no Jutsu (Healing Hands Technique)
                      Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. This is the more advanced level of Chiyute no Jutsu, used by Chuunin and is required to advance to level five. A Chuunin has learned to use Chiyute no Jutsu with greater control and efficiency and it is now possible to treat deep serious injuries that might otherwise result in death from bleeding.

                      Chakra no Mesu (Chakra Scalpel)
                      Description: A Ninjutsu technique used, primarily, for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on. This technique can also be used to repair the chakra system in a patient if for some reason it has been damaged. When used offensively, in combat, it is difficult to concentrate on the length and power of the scalpel, making it harder to successfully hit an enemy's arteries, ensuring a kill.

                      Zesshi Nensan (Fanged Tongue Acid)
                      Description: A very corrosive acid which is expelled from the mouth. It is capable of being projected far distances, with the strength to even dissolve rocks. However, being as acidic as it is, it must be spat very cautiously from the mouth, making it a very slow attack that will not succeed unless your opponent's speed is hindered.

                      Souzou Dokubutsu (Poison Creation)
                      Requirements: Summon Medical Tools
                      Description: Just as there are many naturally occurring substances that can be combined in order to heal, there are many naturally occurring substances that can be used to harm. Using their knowledge of plants and minerals a medical-nin is able to mix together a variety of drugs and poisons that can range from disabling to deadly. It is not always the case however that it is used to harm. This skill is required to create anesthetics and other drugs required to treat patients. Chuunin are able to create poisons that can be ingested or used to coat sharp objects but more advanced poisons such as skin contact poisons require a Jounin.

                      Chiyute No Jutsu: Ichidanto (Healing Hands Technique: Major)
                      Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. With this level of technique, a Jounin has reached the end of what can be accomplished without the aid of a hospital. All but the most critical injuries can be healed and in some cases even injuries that would otherwise lead to a swift death can be reduced just enough to transport the patient to a hospital.

                        Fire

                      Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)
                      Description: By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds.

                      Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)
                      Description: A relatively basic katon, this one uses chakra to coat a metal shuriken or a kunai with fire. It is done so that the user first throws the shuriken, then exhales from his or her mouth a small flame that ignites the chakra-coated projectile. If the attack succeeds, not only will your opponent be hurt by the shuriken or kunai, but he will also suffer from burns.
                      Note: Only one projectile at a time.

                      Katon: Fukumen no Jutsu (Fire Release: Veil Technique)
                      Description: A stall technique which really only helps genins in this stage of learning accustom themselves to the less subtle methods of Katons. Performing the necessary seals, the user claps their hand in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again.

                      Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)
                      Description: Basic to all Katon users is the ability to set thing things on fire, obviously. This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple cinder and no more, this jutsu is used mostly in pranks and the like.

                      Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)
                      Description: A more advanced version of the Katon: Tanebi no Jutsu, this jutsu allows the user to hold the make spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, the push the flame into their opponent, causing clothes to light, or minor burns on the body.

                      Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
                      Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.

                      Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique)
                      Description: A fairly simple jutsu, the user breaths in a fair amount of air while performing the necessary handseals and breaths it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique amongst shinobi who like to build into their attacks. The range of this flame, however, is about 3m and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other jutsus, but it does serve its purposes since only three handseals are needed to perform this technique.

                      Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)
                      Description: This is a passive jutsu that is the first in two steps to protect the user from damaging themselves with their very own Katons. Although not necessarily mandatory to learn the finer points of the tree, it does provide a buffer against self-inflicting injuries. For example the user is able to withstand increasing amounts of heat and can even withstand certain techniques aimed at them. Withstand, however, does not translate into invulnerability as there are general flaws to this jutsu as well.

                      Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
                      Description: A basic bunshin wherein the user will call forth through in corporeal form a clone of themselves, crafted from flame. At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous.
                      Note: The clone only has 1/10 the ability of the original user.

                      Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)
                      Description: This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword.

                      Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
                      Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma.
                      Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.

                      Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique)
                      Description: Quite different from the other various other Katons in Leaf’s arsenal, this one instead is a defensive jutsu. Quite easy to learn, it is also performed much differently from other jutsus. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and takes on a red, spherical shape. This shield is used as a defense against both ninjutsus and taijutsus. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels.
                      Note: The user must remain still while using this technique.

                      Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
                      Description: Recently developed, this technique is much akin to the Katon Ryuuka no Jutsu in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the shinobi as well is leave a lasting flame going.
                      Note: Genin gifted enough to perform this jutsu can only create explosions that range from 1m – 2m in radius. Chuunin can set a 4m – 5m radius ablaze. And Jounin are capable of kindling an area of approximately 5m – 10m.

                      Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique)
                      Description: Defensive or offensive, this just is simple enough to have many uses. Heaving a mighty breath, a shinobi will spew an oily substance in front or even around them. It will rush forth like liquid and ignite as soon as the user wills it. The effect is obvious enough, resulting in a carpet of flame in whatever manner the user provided. It could be in a cone laid out in front of them as an opponent is rushing forth, or it could be scattered across a weapon.

                      Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
                      Description: A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu.

                      Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
                      Description: Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature.

                        Insanity Level: [99]

                      Don't you feel the world would be better if we all knew how to cook? No Cost
                      This is a pretty spontaneous technique; it's the ability to create frying pans out of thin air, at will. They're steel-hard, and pack a punch. They're usually only created for a hit or two, disappearing shortly after, but some Unable have used them as primary weapons.
                      This technique is actually very diverse; if you don't think about what weapon you want, it will automatically be a frying pan, but you can also pull out maces, knives, swords, shuriken, whips and crossbows. This is possibly the most useful of their techniques.

                      2, 4, 6, 8; on the English language we menstruate No Cost
                      Strangely, the Unable are capable of using cellphones. Their phones have a keychain attached to them, with five petals to a flower. Each petal can be thrown as a windmill shuriken, although they're not replenish-able during combat. These phones can be given to other people too, and you can legitimately call them, although other features of the phone don't exist. You can make cellphones for whoever you want, wherever they are. Even opponents, who don't want them. However, you can't detonate these cellphones or do anything strange with them; just calling. Cellphones made for other people also don't have the keychain. You can only call people in the same sub-forum. You can automatically assume you have their... number.

                      The perfect gift 5 Insanity Points
                      This technique can either work as a combo, or as an individual move. For five points each, you can chain these two moves; the first ability is spontaneously pulling a sunflower from thin air. Shortly after, it sprays a shower of acid at whatever is directly in front of it, usually the target's face. The acid acts like oil to the perfume; a bottle of perfume which is actually a flamethrower. Similarly, the fire can be intensified by spraying acid on the area after it's already lit. The acid is corrosive, but it'd only really apply second degree burns. The fire and acid in unison can infer third degree burns.

                      You couldn't keep it in your pants, could you? 10 Insanity Points
                      Spontaneously, you pull out a cannon in front of you, and shoot an explosive and extremely heavy ball from it with three times the force of an explosive tag.

                      Mystery Mallet! 10 Insanity Points
                      This is a small gun-like hammer the size of a water bottle. The woody frame opens up to reveal its hidden contents at will, and who knows what could be inside?
                      Roll 1-12
                      1-3; A laser cannon with 3 shots
                      4-6; A set of missiles launching from your back and flying for the target
                      7-8; A crossbow with explosive bolts; 2 shots
                      9-11; Absolutely nothing but confetti
                      12; All of the above! (except for the absolutely nothing part)

                      Time for your shots! 10 Insanity Points
                      With a conveniently pulled syringe, as long as you can inject it into their body (whether through a vein or otherwise), the effects trigger. This ability makes the enemy almost twice as susceptible to the effects of your insanity field, and so someone with a lot of insanity energy already would give them the fright of their life. It also makes them feel nauseous, and dizzy for a little while after they're injected (2 posts).

                        Body Sacrifice Sensor

                      Pulse Radar D-Rank
                      This jutsu allows the user to send a Pulse threw the ground and Sense any placements on the ground.

                      Aerial Radar Pulse C-Rank
                      Sends a Pulse into the sky and Tracks anything around fro 1 square mile Dosent allways detect high Chakra level's.


                          Other Info:


                        Quote:


                      Style:



PostPosted: Sat Jul 20, 2013 4:01 pm


User Image

XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ ʙαsιc ιиғoямαтιoи ▇▇

XXXXXXXName: Lars Mishima Alexandersson Heiland
XXXXXXXNickname: The Herculean Thunder of the Heiland, Nocturne, Metal Caster, Venemous Thunder of the Heilands
XXXXXXXXXXXX
XXXXXXXAge: 32 [Immortal]
XXXXXXXEthnicity: Japanese
XXXXXXXHeight: 6''8
XXXXXXXWeight: 233 lbs.

XXXXXXXPersonality: Insane; Serious; Calm
XXXXXXXSexuality: Bisexual
XXXXXXXFamily: Kleine Heiland(Ex-Husband), Heihachi Mishima(Father), Jun Kazama(Mother), Jin Kazama(Older Brother), Kazuya Mishima(Younger Brother), Yamato Sennin Heiland(Son), Lucifer Heiland(Son), Solomon Heiland(Son), Adam Heiland(Son), Nakamuro Shirogane Heiland(Daughter), Akane Uchiha(Close Friend), Hisana(Akane's Daughter)

XXXXXXXNindo:"We both looked into the abyss and when it looked back...you blinked."
XXXXXXXTheme Song: [Conviction]

XXXXXXXBackground Info:
Lars Heiland
XXXXXXXA World That Gave Him Misery -- Lars was hated by his father as a young boy, he never lived up to his expectations and whenever he did, it was out of blind fury and rage...never controlled or tended to. Lars was born to a family of crime, a high renowned family know as the Mishimas, he had two younger brothers, a little sister, his mother, and his father. Oh! and also his grandfather but he died long ago.

XXXXXXXThe Deal of A Lifetime -- Heihachi, Lars' father, had enough of Lars and decided to end this once and for all, he also wanted to test what would Lars do in a life-or-death situation. Heihachi took Lars to the cliff that lied nearby the Hidden Mist and let him go over it, apparently he thought that cubs of lions would climb back up if they were the strongest. Too bad that Lars wasn't as strong as he thought, nor was a lion cub. Almost near death, the angel of steam, Susanoo, assisted Lars and saved him from death ...ensuring him power, the power to save and destroy.

XXXXXXXApart of Mist as a AS and then became Genin -- Joined the world of shinobi as a bounty hunter and then changed into the ways of taijutsu and such, feeling that upper body battle and some ninjutsu can assist when the time permits. He became Genin with the help of Rini Chikongou and Kleine Nasca Heiland

XXXXXXXMore than friends: A Triangle of Love -- He met Kleine Heiland upon becoming a shinobi and went to train with him along with another shinobi by the name of Ko'ori, he grew to love Kleine and wanted to be more than friends with him but Ko'ori was in the way.

XXXXXXXMarriage -- upon a grand battle that would surely take Lars' and Kleine's life, Lars proposed to Kleine and was given a "yes" to his offer of eternal matrimony. They were happy, forevermore

XXXXXXXAlone yet Not Alone -- Lars was ditched by Kleine after the victory within Grass, and he returned to Kirigakure, he then met Yun Sung, the Mizukage and learned much from him, but still hated him because his own husband hated him.

XXXXXXXSage of Lightning -- Lars left Kirigakure with Draco Viraga of the Hidden Rain, he was also that of the Water Sage attempting to bring back the elemental sages and Lars was chosen to be the new lightning sage of the world. He accepted

XXXXXXXHysteria and Nakamuro -- Upon the next couple of days, he met Kleine's summon, Hysteria and found her to be quite the b**** and as for Nakamuro, he would soon become apart of the Heiland family and live with them.

XXXXXXXChildren?! -- Lars and Kleine, apparently, had four children, Yamato Sennin Heiland, Lucifer Heiland, Adam Heiland, and Solomon Heiland. His heart nearly melted at the sight of all of them...so happy.

XXXXXXXThe Chuunin Exams -- Lars faced many opponents and received help from his team, Lancer(Armand Tikoshi Yamanaka), Rokusus, and Kido. Within the Chuunin Exams, Lars had to face Nakamuro, now a girl because of Nayely, and the match ended in a draw.

XXXXXXXChuukou the Metal Angel -- During a countless battle within Lars, Susanoo was killed and replaced by the Metal Angel, the new Sanha, Chuukou. Lars...for some reason...didn't question it or hate him oddly enough, he, in fact, accepted Chuukou because of his strength.

XXXXXXXThe World of Madness -- Lars returned home to find that everyone he ever knew and love had left him. Kleine went missing, Yamato, Adam, Lucifer, and Solomon left home and haven't returned yet and Nakamuro stayed with Lars. Everyone had abandoned him.

XXXXXXXDeath? Not Quite -- Lars was killed while fighting Katsu Naikiri of Takigakure, the same village as him. A jutsu that made Lars go unconcious and had Chuukou awaken, causing Chuukou to then kill Katsu and die himself soon after. But was he truly dead?

XXXXXXXThe World of Nightmares -- Lars awakened within the world of nightmares and Katsu stumbled into his realm, trying to kill him along with his own world caused Lars to snap and become insane, but an insanity that was somewhat controlled but at the same time, hard to comprehend by others. They both met a mutual understanding and exited the world of nightmares together, only to some odd jobs and realize that death was pointless at this moment...and so was the fear of it.

XXXXXXXOut of Control -- Within the new building of Takigakure, the bar/club, Lars' insanity took hold and snapped as he unleashed his true feelings, killing everyone within the area out of blind insanity and fury. Only a song could be remembered from that experience nothing more.

XXXXXXXWhen Door Closes, Another One Opens -- Lars spoke with Kleine at night and Kleine ended their relationship as husband and husband, but their love for each other still remained, he would still be there for him and defend him and when it all ended, they would be together again for sure. But within that same time period, Lars met Akane Uchiha and her daughter Hisana, gaining a friend in them both...possibly more.

XXXXXXXA Refreshed Life -- After the life of the old Madking had ended, Lars left knowing that Hysteria would keep things in check. Bestowed the Heart of Saemus, Lars returned back to the Hidden Waterfall in order to begin life anew as a better shinobi. During the five years while he was presumed dead, he trained with Yamato, Adam, and Lucifer in the world within. Taking Adam and Yamato and teaching them combat while promising Lucifer that he'd be trained to be the future Lightning Sage. Lars had become Jounin and still hopes that Akane and Hisana will return to him soon.

XXXXXXXRebirth -- During a mission with the genin, Alan, Lars exited the Chrysalis of what he once was, a foolish wreck of a man who had lost hope on everything, to a man whose resolve was completely clear and set. Nothing.

XXXXXXXWithin The Darkness, Lies the Truth -- As Kleine and Kiyoshi's marriage has come to an end, Lars has ascended and became Kleine's Sannin. Lars became that of the Three-Winged, the Sanha. He murdered Chuukou and then devoured him along with his chakra, he was given his divinity gem by Kleine.

XXXXXXXThe World Without and The Tengu -- Lars along with Sunso, Xantos, Shin, and Kleine, have been trapped within that of the World Without by an unknown yet known force(via OOC known). They've made it to the final Tengu...or at least, all of them did, now the final Tengu awaited them to die...would they all survive and go home?

XXXXXXXEnd of Legacy -- After a vicious argument with Kleine, which lowered Lars' morale greatly, he killed himself.

XXXXXXXTo be continued... -- Whats next?



XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇

XXXXXXXStrength:
● The use of Raiton and Taijutsu

● His speed -- hes faster than most shinobi of his rank and stronger too

● His vast knowledge of the human body and that of anatomy. -- he knows how to break a body and then fix it to some extent

● High Amount of Blood

● Immune ALL poisons

XXXXXXXWeakness:

● Long-range fighters to an extent -- couldn't truly handle those of long range fighting but CAN fend them off pretty well

● Anyone who has a counteracting element against him -- can't even take one on because of all of his stats and stuff

XXXXXXXXXXXX↬ Lars is afraid of fear itself and that of death, the imagination of fear and death brings his heart to stop
XXXXXXXVillage: Kumogakure [Ex-Akatsuki Member]
XXXXXXXRank: Genin Chuunin Jounin Sannin
XXXXXXXClass: Taijutsu
XXXXXXXBloodline: Yamikonton
XXXXXXXXXXXXImplant: Blood Red Eyes Stage Two
XXXXXXXClan: Raiken
XXXXXXXAngel/Demon: [Ex-Three Winged Angel]
XXXXXXXSummoning: Bats
XXXXXXX Chakra Points(Changes May Vary): 365 (+20 from Bloodline, +95 Ex-3-Winged Angel Status)
XXXXXXXSpeed/Strength: 8 Sp./ 10 St.


XXXXXXXMissions Complete:
XXXXXXXS 0
XXXXXXXA 0
XXXXXXXB 0
XXXXXXXC 0
XXXXXXXD 2
XXXXXXXE 0
XXXXXXXOpponents Defeated: 1 Draw // 3 Win // 0 Losses
XXXXXXXBattle Theme: [Creator of Worlds]

XXXXXXX▇▇▇▇▇ ▇▇▇▇▇тєcниιqυє ιиғoямαтιoи ▇▇
Summon Info


Bats of Hysteria's Garden


XXXXXXXJutsu List:
XXXXXXXXXXXX↬ A Lot
XXXXXXXXXXXX↬ ∞
XXXXXXXXXNinjutsu
XXXXXXXXXXXXUniversal

XXXXXXXXX ● Bunshin, Kawarimi, Henge, Water/Wall Walking, Rasengan, Chidori (and all variants), Arial Dodge, and Shukuchi

XXXXXXXXXXXXRaiton

XXXXXXXXX ● All + Customs

XXXXXXXXXXXXMagnetism

XXXXXXXXX ● All

XXXXXXXXXXXXRaiken

XXXXXXXXX ● All

XXXXXXXXXXXXYamikonton

XXXXXXXXX ● All Stages

XXXXXXXXXXXXTengu

XXXXXXXXX ● Oho-Yama
Oho-Yama is an ability that may only be used with Amaterasu and Kagutsuchi active. It involves plunging your hands into the ground, and almost instantly grabbing out a boulder the size of your average whale. You will then jump very high and throw this boulder and the desired location while still in mid-air, which will increase the range of the throw and the flexibility of the technique. The boulder will be infused with flame and will spread flames outward in a massive range after impact.


XXXXXXXXX ● Nai-no-Kami [SS]
This technique requires Amaterasu and Kagutsuchi to be active. First placing your hand against a surface, you will begin to crush down against the surface and will send out massive shockwaves that reduce the surface into stone rubble, regardless of whether it's organic or synthetic. Even flesh will be reduced to mere cobblestone, but this technique is very hard to pull off as it requires physical contact. The shockwave isn't strong enough, however, to destroy for an example, an entire village gate. It can, however, destroy the foundation of even a mountain and have it come tumbling down.


XXXXXXXXX ● Toyo-Uke-Bime
A defensive technique, Toyo-Uke-Bime will create a white barrier in front of you. You will first form the handseals, and then it will appear for a few seconds. This technique is a recoil technique that sends anything clashing against it a massive shockwave that can potentially crush bones. It will destroy almost any earth technique to hit it, send water crashing back, and repel wind, but fire and lightning aren't really quelled by it. Against people with great strength, this is a valuable asset that can reverse a dire situation into an opponent's death.


XXXXXXXXX ● Tenjin
Tenjin is a technique that instantly regenerates the user's arms. Not legs, arms. Not anything else but arms. It makes the use of fists less dangerous because you can bring them back.

XXXXXXXXXXXXTaijutsu Techniques

XXXXXXXXXHayabusa Otoshi (Peregrine Falcon Drop)
Description: While at an elevated position, the user will grab their opponent from behind. Firmly locking them self to their back, they will lock their ankles to their neck to get their body rigid. He will then plant them head first into the ground. Essentially a belly to back pile driver, the move can provide a great concussion to his opponent's head.

XXXXXXXXXKonoha Kage Buyou (Leaf Shadow Dance)
Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest.

XXXXXXXXXKonoha Reppuu (Leaf Violent Wind)
Description: Using their quickness and agility, the user moves low to the ground and spinning kicks to sweep the opponent off their feet.

XXXXXXXXXKonoha Senpuu (Leaf Whirlwind)
Description: Using their quickness and agility, the user charges at their target and spins their body to do a flying round house kick on those opponents within range of attack.

XXXXXXXXXSennen Goroshi (One Thousand Years of Death)
Description: Though it is called "Leaf's Ancient Supreme Technique", Sennen Goroshi serves more as an insulting shock technique rather than a skilled Taijutsu technique. The ninja forms their hands into the seal of the tiger, and then jabs their fingers into the nether regions of their target. The result is shocking violation of the targets sanctity and often their launching in the air to stop the awkward feeling.

XXXXXXXXXDynamic: Action (Dainamikku: Akushon)
Description: The user will launch them self at their opponent and then use a barrage of strikes and kicks.

XXXXXXXXXDynamic: Entry (Dainamikku: Entorii)
Description: The user will throw a kunai to distract their target and will then use their speed and agility to quickly approach and attack the opponent from their blind side.

XXXXXXXXXKonoha Dai Senpuu (Leaf Great Whirlwind)
Description: Like the normal Senpuu, the uses their quickness and agility to deliver a series powerful spinning kicks to their opponent.
Note: Must know Konoha Senpuu to perform.

XXXXXXXXXKonoha Shoufuu (Leaf Rising Wind)
Description: Using their quickness and agility, the user with do a swift upwards kick at their opponent or at a weapon the opponent is wielding.

XXXXXXXXXShishi Rendan (Lion Combo)
Description: The user first performs Konoha Kage Buyou to maneuver their opponent in a vulnerable aerial position. While shadowing, the user will attempt to strike them from a vulnerable angle. If they are unable to make a clean strike, they will strike anyway as a feint, to draw the target's attention and defense to one area. He can then strike the undefended area and begin knocking them downwards towards the ground. As the enemy falls back to the earth, the user will deftly rotate their body around to deliver a full force kick to the opponent's chest.

XXXXXXXXXGouwan (Strong Arm)
Description: The user will first build up a high amount of chakra to their fist and then release it in an instant creating powerful strikes.

XXXXXXXXXKonoha Dai Senkou (Leaf Great Light Rotation)
Description: After charging their opponent, the user will unleash a powerful kick which will spin the opponent away.

XXXXXXXXXTsuuten Kyaku (Bruising Sky Leg)
Description: Using monstrous strength, the user will raise their leg in a high arc and bring it thundering down causing massive damage to whatever it impacts. If one of the kicks or strikes were to connect, they would kill a normal ninja.

XXXXXXXXXAsakujaku (Morning Peacock)
Description: The user first opens the sixth Celestial Gate Keimon, which gives him access to an enormous amount of chakra. Using this tremendous burst of power and speed, they will approach their opponent in a distinctive stance. When near enough, the user will kick their opponent and launch them into the air. They will then strike them multiple times, causing the distinctive peacock fan to develop. The opponent will then fall back to the earth, covered in the strike's aura.


XXXXXXXXXAsakujaku (Morning Peacock)
Description: The user first opens the sixth Celestial Gate Keimon, which gives him access to an enormous amount of chakra. Using this tremendous burst of power and speed, they will approach their opponent in a distinctive stance. When near enough, the user will kick their opponent and launch them into the air. They will then strike them multiple times, causing the distinctive peacock fan to develop. The opponent will then fall back to the earth, covered in the strike's aura.

XXXXXXXXXHirudora (Daytime Tiger)
Description: Daytime Tiger is an incredibly fast punch. After opening the seventh of the Eight Gates, the user places a palm facing forward in front of their face with one hand and then taps it with his other hand, formed into a fist, which creates a massive amount of air pressure. Next, the user forms a unique hand seal resembling a tiger, which launches the air pressure at the opponent in the shape of a tiger, by leaving a gigantic tiger-shaped impression into the initially built-up air pressure with the hand seal. The air pressure will condense as it's moving and be focused into a single point. The technique then explodes on command, releasing the built up air pressure in an instant. A massive concussive explosion is created which can be felt a significant distance away.

XXXXXXXXX[8 Inner Gates: Mastered]


XXXXXXXOther Info:

Weapon Info

---



The Way I Fight, How I Always Fight

XXXXXXXXXXXX[Taijutsu:] [Shuurai Tekken Do: Mastered] [Mist Stance Style: Mastered]
XXXXXXXXXXXX[Ishi no Karada Taijutsu (Stone Body Taijutsu): Mastered] [Eternal Style of the Broken Sword [Hateshiganai-ryu XXXXXXXXXXXXno Kujikeruken]: Mastered] [Wing Chun]: Mastered]
XXXXXXXXXXXX[Kenjutsu:] [Elegance: Mastered] [Dust Eater: Complete]


The Town Taunts Hadou

Hilarious Werewolf

4,550 Points
  • Brandisher 100
  • Dressed Up 200
  • Swap Meet 100

The Town Taunts Hadou

Hilarious Werewolf

4,550 Points
  • Brandisher 100
  • Dressed Up 200
  • Swap Meet 100
PostPosted: Sat Jul 20, 2013 4:02 pm


            User Image



                  XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇

                  XXXXXXXName: Samson Chiru Uzumaki
                  XXXXXXXNickname: "Sakura Tatsumaki" "Blooming Whirlpool" "Currents of Life"
                  XXXXXXXXXXXX↬ Given by his family
                  XXXXXXXAge: 18
                  XXXXXXXEthnicity: 25% White; 75% Japanese
                  XXXXXXXHeight: 5' 11"
                  XXXXXXXWeight: 98 lbs.
                  XXXXXXXPersonality: [ "Conflicted." "Energetic." "A Dude." ]

                  XXXXXXXSexuality: Bisexual

                  XXXXXXXFamily:
                  XXXXXXX * Those of the Chiru
                  XXXXXXX * Those of the Uzumaki
                  XXXXXXX * Gale Chiru Uzumaki [Father/Alive]
                  XXXXXXX * Jenna Chiru Uzumaki[Mother/Deceased]

                  XXXXXXXTheme Song: [I Will Not Disappear - Samson Theme] [The Fallen Rose Petals - Death Theme] [Rise of the Hero - Uprising Theme] [Final Reckoning - Enraged Theme]

                  XXXXXXXNindo: "Dattekura," "The weak become the strong, the strong guide the weak down a better path."
                  XXXXXXXBackground Info: Samson was a boy who was rather lazy, never truly getting up and doing much of anything since he had things handed to him always. His mother always tried to lead him down the path of a great scholar while his father showed him the ways of the shinobi. Upon Samson's 15th birthday, his mother passed away from falling into a stampede of raging bulls in the east, being crushed and trampled. Samson didn't mourn or shed a tear for her yet was broken inside because of it, his father had seemed to give up on the world and tried multiple times to commit suicide, but, none of the attempts worked. He was then admitted to the Mental Asylum, the Medical Ward, and has been there for two years. Samson decided to continue on with the path of the shinobi but handle in the way that his mother would've wanted, to harm opponents and never kill, to begin his journey, he started off by going to that of the village of Takigakure, starting off his new life there.

                  XXXXXXXOther Info


                  XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇

                  XXXXXXXStrength:
                  - Body can become petals
                  - Sealing
                  - Wind
                  XXXXXXXWeakness:
                  - Fire
                  - Ice
                  XXXXXXXXXXXX
                  XXXXXXXVillage: Kusagakure
                  XXXXXXXRank: Genin Chuunin Jounin
                  XXXXXXXClass: Sealing Specialist
                  XXXXXXXBloodline: Uzumaki
                  XXXXXXXClan: Chiru
                  XXXXXXXAngel/Demon: -
                  XXXXXXXSummons: Toads {Sage}

                  XXXXXXXChakra Points: 260

                  XXXXXXXMissions Complete:
                  XXXXXXXS - 0
                  XXXXXXXA - 0
                  XXXXXXXB - 0
                  XXXXXXXC - 0
                  XXXXXXXD - 0
                  XXXXXXXE - 0

                  XXXXXXXOpponents Defeated Harmed:
                  XXXXXXXBattle Theme: [Eternal Petal Empire]


                  XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇

                  Quote:


                  XXXXXXXJutsu List:
                  XXXXXXXXXXXX↬ [A LOT]
                  XXXXXXXXXXXX↬ [TONS MORE]
                  XXXXXXXXXNinjutsu
                  XXXXXXXXXXXXUniversal
                  XXXXXXXXXXXXXXX Henge No Jutsu (Transformation Technique)
                  Description: A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

                  Kawarimi No Jutsu (Body Switch Technique)
                  Description: A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.

                  Shuriken Shadow Clone Jutsu
                  Description:
                  When multiple shuriken are thrown, the user can double the number of shuriken thrown by dispelling chakra as they throw the shuriken and then make the appropriate handseals to double them[only 3 handseals]. The shuriken double just like the shadow clone jutsu[Kage Bunshin no Jutsu], but they can only doubled by the limited number of shuriken:
                  Genin:5
                  Chuunin:10
                  Jounin/ANBU:15
                  Kage:20

                  Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
                  Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.

                  Suimen Hokou no Gyou (The Art of Water Walking)
                  Prerequisites: Kinobori no Jutsu
                  Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.

                  Kage Bunshin No Jutsu (Shadow Clone Technique)
                  Description: A forbidden jutsu that creates clones - which are not just plain illusions (like the normal Bunshin no Jutsu). Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear. Chakra is divided evenly between every clone and the original, so creating three clones would leave the user with one-fourth of his remaining chakra. These kage bunshin are also capable of using any jutsu the original shinobi knows (except Kuchiyose and bunshin jutsu), and each kage bunshin may use one jutsu. Once the clone has dispersed, the info that the clone has gathered will go to the original caster.

                  Tenkuu Hokou no Gyou (The Art of Walking on Air)
                  Description: The art of walking on water and trees has long been known to many shinobi. However, although many have aspired to walk on the last frontier, the air itself, all but a handful of ninja have failed at doing such a thing. The first recorded instance of Tenkuu Hokou no Gyou was recorded long ago, in the Country of Wind, ironically. There, a famous ninja had discovered that by focusing his chakra into his feet and propelling it outward with utmost control, he could perform a sort of double-jump while airborne. This enabled him to jump almost twice as high as he normally could and in addition, it gave him utmost control of his body while airborne, making him a superb fighter. The technique was passed down through that fighter's family for years. The secret was well-kept and guarded carefully. However, the family's devotion with which they protected this secret ultimately led to their downfall. They were captured by a rival country and tortured endlessly in order to attain the secret technique. Nobody spoke and they were killed; their assailants figured that if they couldn't have the secret technique, nobody could. For awhile, the art of Tenkuu Hokou no Gyou was lost. Just recently, a resurgence of this forgotten art has been seen. A few grandmaster shinobi, having remembered stories of the ancient art, have learned to perform the art on their own. In addition, two scrolls containing information on the art have been dug up and been in circulation on the black market for several months, although most who have read the scrolls have been unable to learn the art. As of now, there are very few who know anything about the art and even fewer who can use it effectively. While airborne, the user can focus his chakra into his feet in order to make a sort of invisible stepping stone to push off of again. This can be used as a sort of double-jump commonly seen from, say, Mario, or be used to push off and change directions in midair. This technique can only be used once per jump, and the strength of the second jump is no greater than the strength of a normal jump. For instance, if your character has a five foot vertical leap, using this technique he could conceivably jump ten feet into the air.

                  Rasengan (Spiraling Sphere)
                  Description: Developed by Yondaime Hokage and later adopted by Uzumaki Naruto as one of his signature techniques, Rasengan forms a spiral sphere of compact chakra in the palm of the user’s hand. It does not look like much, but it packs a tremendously uber punch, capable of blowing out holes in metal and blasting enemies through most surfaces, whether they be walls, ceilings, or rocks. In addition to the severe knockback power this possesses, the Rasengan is capable of dealing internal damage, making it a very valuable jutsu.


                  XXXXXXXXXXXXFuuton
                  XXXXXXXXXXXXXXX Up to Jounin + Customs

                  XXXXXXXXXXXXMagnetism
                  XXXXXXXXXXXXXXX Up to Chuunin

                  XXXXXXXXXXXXSealing + Barrier
                  XXXXXXXXXXXXXXX

                  Fuuka Houin (Fire Sealing Method)
                  Description: Fuuka Houin is a Fuuinjutsu technique that allows the ninja to seal away a nearby fire. After unrolling a scroll to hold the fire, the ninja writes the needed sealing incantation onto the scroll. Then by forming the needed handseals, a vapor will emanate from the scroll to encompass the fire and take it back to the scroll for sealing.

                  Infuuin: Kai (Secret Mark Seal: Release)
                  Description: Infuuin: Kai is a Fuuinjutsu technique developed by Tsunade that allows her to use the Souzou Saisei technique. Over a period of time, Tsunade will focus and build up chakra in the seal mark on her forehead. The release command will disperse the seal and allow the stored chakra to pump back into her body.

                  Name of Jutsu: Ura Shishou Fuuinjutsu [Reverse Four Symbols Sealing Technique]
                  Description:
                  This technique is a fuuinjutsu that the user places across their chest, and sets it to activate upon their death. The technique releases four symbols from the user's body that then form a large, black sphere around them. Anything caught inside the sphere's area is then drawn in and sealed within the user's corpse.

                  Tenzin's(Samson's) Cursed Seal
                  Description:
                  When the wearer of this Cursed Seal speaks about anything incriminating related to Tenzin or what he's spoken of dire importance to them about, their entire body will be paralysed, taking away their ability to speak or move. It is applied to the tongue and takes the shape of three solid lines and two broken lines from the back of the tongue to the tip.

                  The seal can also be applied during combat, and can secretly be placed on the opponent's body. When the user activates it, the curse seal's marks spread around the opponent's body, paralysing them. However, one can break free from the seal with a strong enough release of chakra(aka, shinobi of higher rank than the user, the seal only lasts for 2 whole posts).

                  Ban (番 To keep watch)
                  This seal lets the user place it wherever they so please and once making the correct handseals and focusing on their chakra see out the seal. In essence it becomes an extra set of eyes and is very useful in times of need.

                  Sai (塞, Restrain) —
                  Locks a target's arms in place behind their back. The seal must be be slapped onto the opponent in order for it to work.of course the user of the seal has to be the same rank or higher or their opponent in which they wish to restrain.

                  Hiku (引くto pull)
                  The seal is simple it literally pulls certain items to it. If one would put the fire symbol next to it, fire would be attracted towards it. Same with any other element or combination of elements.

                  sumiyakaji (速やか時 to speed time)
                  This is a very complicated seal, which was created by Susumu she has yet to teach anybody this technique as it is extremely powerful. The jutsu in it's essence speeds time up incredibly fast inside the barrier created. its takes 4 seals put into a square to make the barrier. Inside the barrier time moves much much faster than on the outside. as 1 day passes on the outside a year has gone by on the inside of this barrier.(1 post = 1 month)

                  kuramasu (暗ます hide, slip away)
                  This seal takes 2 slips of paper minimum, the more seals the more intriquet it becomes. the basic purpose of this jutsu is to act as a delay to opponents or enemies. connecting the chakra from seal to seal it creates a sort of web which will capture an enemy and restrict their chakra use. When a shape is made say a square, the whole shape is filled with an intriquet and complex web which is tough to get by. the only way to dispel this is by destroying the seals.

                  Owaru (終わる to come to an end)
                  This seal makes a barrier in the 4 seal formation, which can really trick people inside, on the outside of this barrier is usually easy to break but the inside incredibly tough. For the people inside have no idea where the formation ends or starts. When one on the inside touches a wall of the formation barrier they are turned around without knowing it, thus giving the effect that they are walking forever looking for the end of the wall. Even jutsus targetted at the wall will be intertwined with the barrier and appear to those inside that it just went on forever, when in reality it just added to the overall strength of the barrier.

                  Fuuinkaze (Wind Sealing)
                  Description: Yet another form of wind mastery. Sometimes seen as the jutsu within a jutsu, this one has properties that only the most talented of shinobi will ever master. Unleashing a scroll usually readied in advance, the user tosses it in front of them and then performs the necessary seals. At once the scroll absorbs almost any incoming Fuuton and stores it within the scroll for later use or even study.

                  Fuuin Teppeki - Sealed Iron Wall
                  Fuuin Teppeki is a Fuuinjutsu technique used to Fire Temple monk Chiriku. This seal has been placed on the statues flanking the door to form a barrier. The monk's Senzoku no Sai allows them to remove the barrier as needed. A powerful direct strike to the iron gates can also remove the barrier.
                  Rank: A

                  Fuukoku Houin - Dark Sealing Method
                  Fuukoku Houin is a Fuuinjutsu technique utilized by the Sound Four. This seal is used in conjunction with the Shikokumujin. After the Sound Four seal the individual in the container, they further add this seal as another layer of protection. To create the seal, the Sound member will write the incantation in blood on the sealing paper and then attach it to the container. Finally the Sound member will form the needed hand seal and activate it.
                  Rank: B


                  Otomasen (音ません Soundless)
                  Using the battle seal array a person can add the ability to make a barrier in which sound cannot travel through. Making yes, the room or outside of the barrier soundproof, thus private conversations can be kept private.
                  Rank: B

                  Explosion creation
                  Simply enough the user is able to make exploding tags with their blood so that only they can explode these seals. They come in handy in all occasions and are a highly personalized form of regular exploding tags which are what are commonly used.

                  atsui( 暑い Hot)
                  Pretty simple seal anything that this seal is placed on will heat up and keep heating up until the seal is removed which is sometimes harder than it sounds.
                  Rank: B

                  Samui (寒い Cold)
                  Pretty simple seal anything that this seal is placed on will get colder and keep getting colder until the seal is removed which is sometimes harder than it sounds.
                  Rank: B

                  Higashinishi Minamikita (東西 南北 East, west, south, north)
                  This sign when put on a seal will make the seals fly into the battle array square that is needed, These force the seals to go east west north and south. the only thing a user needs to write on the seal from here is the perimeter length of the square they want created.
                  Rank: A


                  Ban (番 To keep watch)
                  This seal lets the user place it wherever they so please and once making the correct handseals and focusing on their chakra see out the seal. In essence it becomes an extra set of eyes and is very useful in times of need.
                  Rank: B

                  Sai (塞, Restrain) —
                  Locks a target's arms in place behind their back. The seal must be be slapped onto the opponent in order for it to work.of course the user of the seal has to be the same rank or higher or their opponent in which they wish to restrain.
                  Rank: B

                  Seki (斥, Repulse) --
                  Creates a round shield that seems to temporarily paralyze and repel whatever strikes it. this is a basic seal which is actually quite small in size it can only cover certain items, such as weapons actual shields, and walls to make them very tough to break.
                  Rank:B

                  Kyakko (曲光, Curving Light) -
                  Hides the target from sight, presumably by bending light. Another protection seal, much like the false place genjutsu however it simply hides a user from the target by making the seal and slapping it to a surface or having 4 in a square formation which will make a whole area invisible because of the bending of light.
                  Rank: B

                  Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) — Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, or on a predetermined scroll, the scroll of course has to be rather big. it is cut into four parts with a specific character in each. The required handseals and percise chakra control animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude. once made the users can switch the circle from track to trap and cause the circle to envelop whatever mysterious spiritual force it finds. It even has the power to seal a demon away.
                  Rank:A-S

                  Tozansho (と残暑,Lingering summer heat)
                  - Creates a pyramid-shaped barrier around the caster. This pyramid takes a little time to set up (2 posts) and is quite stong, It is made up of the users pure chakra and takes a very strong jutsu to break through. (in the 1st post one writes up the seals and throws them into place, the 2nd they activate it where the last seal is placed which serves as the high point, center, of the pyramid.)
                  Rank: A

                  Kyōmon (鏡門, Mirror Door) —
                  Using this to seal creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside. Because of this flaw of easy breakability from the inside it is not recommended for use in trapping, but rather protecting.
                  Rank:B-S

                  hou (包, wrap or envelop)
                  The basic Kanji written on a paper seal, along with many distinct marking which look like a physical barrier that is created thereafter. This kanji is usually written along side another. mostly those of the elements to give the barrier an elemental affinity, others have known to put their last names on the paper slip so only their family can open the barrier. It is tough to break from both the inside and out. It takes a jutsu of the superiour elemental affinity and of either equal or stronger rank. Of course elements can be mixed to make other elements such as water+earth= wood. and so on. The user must have this elemental affinity in order to use the element.
                  Rank: A - S
                  examples:
                  包火-hou+hi= a fire barrier(plasma like)
                  包水-hou+sui=a water barrier(takes form of solid water)
                  包風-hou+kaze=a wind barrier(plasma like)
                  包土-hou+do=an earth barrier (takes form of solid earth)
                  包雷-hou+rai=a lightning barrier (plasma like)

                  Kekkai Houjin - Barrier Method Battle Array
                  Kekkai Houjin is a method in which 4 seals are used to seal a certain area, the most basic removes an opponents use of their chakra. Other add on's to this sealing method can be implemented but are much more complicated. The original barrier method is only A rank but if any their are any add on's it turns the rank to S.
                  Rank: A and S

                  Fuuinka Koui (Highest Ranking Fire Sealing)
                  Description: A technique which was once known to be unique solely to Jiraiya, it has been passed down to only the most celebrated of shinobi in Konoha. A marker of their might and cunning, this seal
                  retains almost all the effects of the lesser Fuuinka, but with all limitations removed. It is the strongest form of Fire Sealing, and no technique yet has been able to overcome it.
                  Rank: S


                  Fuuinka (Fire Sealing)
                  Description: Yet another form of fire mastery, this particular technique was originally developed and mastered by the Sannin Jiraiya. Sometimes seen as the jutsu within a jutsu, this one
                  has properties that only the most talented of shinobi will ever master. Unleashing a scroll usually readied in advance, the user tosses it in front of them and then performs the necessary
                  seals. At once the scroll absorbs almost any incoming Katon and stores it within the scroll for later use or even study. However, much unlike Jiraiya, no other ninja within the Leaf or
                  anywhere else was ever able to bring this technique to his level. Because of that, it has particular limitations that the Sannin himself was not obliged to adhere to.
                  Rank: A

                  XXXXXXXXXXXXUzumaki
                  XXXXXXXXXXXXXXX
                  Technique Name: Sealing Key Release
                  Rank: Depending (half the chakra of the seal)
                  Description: The Uzumaki may use this technique to remove THEIR OWN SEAL and theirs only. By placing their hand upon that seal, they burn it off (doesn't leave scars/burns) and seal a kanji symbol back into their scroll, occupying some of the scroll's body.

                  Technique Name: A Survivalist's Eye
                  Rank: C
                  Description: A low-ranked and simple technique, the Survivalist's Eye allows the user to implant vision into a single one of their scrolls that will send them brain messages (similar to the Mind Specter) if something is amiss or they see anything peculiar. The most useful part about this technique is how there is no actual "eye" appearing, and the seal looks completely like normal so unless you're Pope Benedict the Third you're not going to notice that it can see you. The eye has three levels of brain messages; level one is a low level awareness and it will say "Think", level two is an alert awareness and it will say "Feel", level three is a fearful awareness and it will say "Know". If the seal says "Know", the Uzumaki will most definitely come to protect the seal from falling into the enemy's hands.

                  Technique Name: Mind Specter Technique
                  Rank: C
                  Description: A technique that can only be used on one person at any given time and must be re-applied if it is to be used later, the Mind Specter technique is an ability where the Uzumaki may link their speech into someone's mind. It's a seal that takes the form of a kanji tattoo on the target's neck (kanji for "wind"), and this allows the two to inter-communicate through thought. The seal never runs out unless manually removed by the Uzumaki, and is generally placed onto an ally before battle.

                  Technique Name: Ghost Shadow Technique
                  Rank: B
                  Description: By sealing a portion of their energy (which can be rested back to normal) into their shadow and allowing for the shadow to gather general energies from the nature around it, the Uzumaki can stock up to 40 energy in this shadow which can be used later in battle at any time by performing a simple handseal. This technique can be used at night or indoors and it overlaps other shadows; becoming as dark as possible as if to stand out. This -- however -- can make the user's movements more predictable, and this technique takes 1 post for only 1 chakra point, meaning it takes 40 whole posts to stock up for later battle use.

                  Technique Name: The Prisoner's Key
                  Rank: Depending
                  Description: An esteemed Uzumaki technique to assert their dominance over other sealing specialists, the Uzumaki may destroy barriers made by opponents using the same amount of chakra they put into it. However, this does not work on all barriers -- Uzumaki barriers cannot be broken by this technique and neither can S+ barriers. It also requires one post of complete focus and thus is extremely dangerous to use in most combat unless aided by allies.

                  Technique Name: Advanced Arsenal Sealing
                  Rank: B-S+
                  Description: This technique is capable of doing more than just sealing objects like weapons; but sealing chakra-implanted objects and even techniques. This technique, at its best, is capable of sealing even bijuu into items (such as the pot Shukaku was sealed into) rather than hosts. Simple sealing like sealing jutsu or chakra weapons for later use is fine and easy. However, on the level of sealing even bijuu or large chakra masses will require [3] posts of prep time. Let it be noted that the object the bijuu would be sealed into would need to be treated extremely delicately -- thus it cannot be sealed into a weapon or something you could use like that. This can be used to transport bijuu to residential areas safely so that a jinchuuriki may be found in peace.

                  Technique Name: Hidden Object Shell
                  Rank: B
                  Description: An invisible technique, this creates an orb barrier around an object by forming a few simple handseals. The orb is completely invisible until hit, where it will reveal itself to be a glowing yellow ball before returning into its see-through state once more. Despite its low rank, the size of this barrier contrary to chakra consumption means it is actually quite powerful; and most physical or jutsu means cannot destroy this ball. However, it's too small for anyone but children to fit into, so it is clearly made to either protect young children/babies (such as potential jinchuuriki) or cargo and other small objects you could think of in your free time.

                  Technique Name: The Prisoner's Binds
                  Rank: B
                  Description: A technique used for a long time to restrain targets and even bijuu, these chains are incredibly powerful and specifically meant to lock around the demon's massive frame. The chains come from the user's body and can be used freely generally to wrap around targets at fair speeds, but to completely suppress an opponent's movement you must cease your own movement as well. This technique costs B ranked chakra per post to uphold and is nearly impossible to free yourself from once caught.

                  Technique Name: The Prisoner's Cage
                  Rank: A-S
                  Description: This is an extremely powerful barrier jutsu that is meant to keep hostiles or even allies out of its range. It's large and can be used simply by molding several complicated handsigns, and is nearly unbreakable except for against other sealing specialists/masters (after spending 3 posts of sealing the barrier into a scroll it will dissipate) thus making this ideal in keeping yourself or your allies safe in a troubled time. This technique was used by Kushina Uzumaki to keep the Konoha ninja from the dangerous field of the Kyuubi, and exponentially increases the potency of the Prisoner's Binds technique by creating it from the walls of this barrier. It's very exhausting on the user, however, and it can only be used once a week (real-time).

                  Technique Name: Time Destruction Escape
                  Rank: S
                  Description: The Time Destruction Escape is a technique where the Uzumaki will place a large seal upon any object (includes clones) and this seal will be prepared for later use. This seal can be used one time and one time only to immediately transfer his organic body into the object, creating a Kanji mark for "life". During this time, the user will only have a ghost-like, "go-through" body of chakra that takes his/her features, colors and shape -- much like facing some Ghostly form of the Uzumaki. Although one may think this technique is perfect to use for a dodge -- which it is -- it has much more dangerous uses at its disposal. The seal's transfer between the Uzumaki and itself is immediate; he/she can immediately re-materialize, even inside of the enemy's body. Often used to seemingly slip through an opponent's body only to crush and burst them from within, this technique is unpredictable and deadly indeed. It can only be used three times a battle, and for two posts each time, during which the opponent is in a very vulnerable state. However, if the seal is destroyed while the body is still contained within it and the Uzumaki does somehow not know and transfer it back in time, his/her body will be destroyed forever and he/she will be stuck in this ghostly state which will dissipate five posts later.

                  Technique Name: The Clown's Mask
                  Rank: S
                  Description: A time-space teleportation technique, the user will place a seal upon an object -- any object, including another person -- and after placing this seal, the Uzumaki has the ability to teleport to wherever that seal currently is. The user will disappear into a swirling black (much like a black hole) and then reappear regularly at that location -- however, this technique cannot be used on an object over four-hundred feet away and thus you cannot magically skip country to country using this. Also, the object must have been legitimately marked some time -- you can't just appear anywhere and say "he/she marked it during his travels". If mods ask for evidence of your marking in some post then you must give it to them. The seal is rather obvious as it is the Uzumaki clan symbol surrounded by four black lines like a cross, so it's hard to hide. This technique may be used in conjunction with the Time Destruction Escape.

                  Technique Name: The Clown's Death
                  Rank: S
                  Description: The Clown's Death is a variant of the Clown's Mask that transports other people instead of yourself. It is very close-ranged and requires a few seconds to completely suck any enemy in, but it involves a swirling black hole emerging from your left eye that will send the enemy into an alternate dimension. The attack is a deadly one-hit kill, as there is no way to escape this dimension unless the attacker returns to it and lets you go free. However, it is so close ranged that it can only work on enemies within five feet of you, and if they escape (very, very difficult under almost all circumstances) you've wasted a ton of chakra. Using it, however, takes a smaller amount of time to use than with the Clown's Mask, and if strategically performed, it can mean an almost complete chance of death. It's a very risky technique to perform, however, and since the Uzumaki are terrible at taijutsu, getting into close range is not ideal. It should be noted however that the technique can also be used to contain allies that need protecting, and as such this technique can, on the flip side, also eject objects from the realm.

                  The technique cannot be initiated immediately, it needs one post of focusing on said target before it can be released. However, once caught, an enemy will most likely never be able to escape unless their speed is insane.

                  Technique Name: The Freedom of the Beast
                  Rank: S
                  Description: An extremely powerful sealing technique, there are two ways to use this; one benevolent, one evil beyond compare. This technique is used to break the bindings of a demon and a vessel. This can either be used to break a demon free of someone's control (for example, an Uchiha/Senju) or it can be used to release a demon from its jinchuuriki. By placing their hand (must have their own blood on it as well as the opponent's blood if they're a jinchuuriki) on the opponent's chest and surging black tattoos onto their body, they break someone's binding with a demon and free it from its "hold". This can be used to free demons from jinchuuriki unless the seal was done by another Uzumaki. During childbirth, jinchuuriki are much more vulnerable to this technique, and it requires only half the chakra without needing to obtain their blood. However, most hosts won't die from this technique unless the demon was very powerful (7 tails and higher), and this puts the Uzumaki in danger of this technique as well since they can't control demons.

                  Technique Name: Eight Trigams Sealing Style
                  Rank: S
                  Description: The ultimate demon sealing technique capable of sealing even the Kyuubi into the host with an extremely powerful seal, this is the Uzumaki's most prized technique in the world. This is one of the secrets to their expansive demon control, and is a nearly unbreakable seal that not even other Uzumaki can break, regardless of chakra or rank. This technique -- however -- can be weathered down as time goes by, so the Uzumaki may need to re-strengthen the seal every now and then. When the "key" to this technique is used, the jinchuuriki's control over their demon will enhance, leading them into the eventual path of what seems like full control.

                  Technique Name: Space-Time Calling Technique
                  Rank: S
                  Description: A technique meant to be used on extremely powerful ninjutsu, this technique is capable of sealing away even a tailed beast ball and calling it to another location. Requiring only a few complex handsigns, this technique can be a lifesaver if you're willing to use the large amounts of chakra. This technique requires concentration for larger techniques so that you can choose their destination, and can seemingly appear out of nowhere.

                  Technique Name: Flying Thunder God
                  Rank: S
                  Description: This powerful technique involves placing a seal on any object (including humans). You will be able to transport to this object almost instantly from practically any distance. The issue of this is its unpredictability; you may end up teleporting into a very dire situation, and even if used on an enemy, they may have a back-up plan that could even instantly kill you if you warped at the wrong moment. However, it's a powerful and unexpected technique, an instant transportation that can leave the enemy dead or barely alive and even protect you from death. It costs a great amount of chakra, though, so it's unwise to use and abuse it.

                  Technique Name: Surprise!...Now stay!
                  Rank: A
                  Description: The user sets a seal upon the ground and then awaits for the opponent to stand on it, when the opponent stands upon the seal, a barrier will rise up and capture the opponent inside. Attacks from the outside are useless and attacks from the inside can ricochet and harm the opponent as well, sealing specialists and Uzumakis can disrupt this barrier but only if they give Jounin ranked chakra to destroy it.

                  XXXXXXXXXXXXChiru
                  XXXXXXXXXXXXXXX Up to Chuunin + Customs

                  XXXXXXXXXXXXForbidden
                  XXXXXXXXXXXXXXX - Fuuton: Rasen Shuriken (Spiral Shuriken)

                  XXXXXXXOther Info:


                  Quote:


                  User Image
                  Name of weapon: The First Murder - Cain
                  Weakness:
                  - Takes chakra to activate the weapon's effect, overuse will cause chakra to be completely depleted and the blade with break upon the user's death.
                  Description:
                  A sword carved from an evil body, said to have been the body of Cain, the one who committed the first murder in history, but, in truth, its really just a sword that was made by Samson. He just spreads that around as a rumor. The blade itself if made of a black tinted chromium, able to be broken but not by simple means. The blade, when chakra is implemented into the weapon, will turn into a bright red color and this will last for 10 posts(genin and chuunin is 5 posts). Depending on how much chakra is given and on which rank, the opponent shinobi, is used on, it will place a large black seal upon the opponent. As long as the seal remains on the opponent(user is knocked out, opponent dies or is knocked out, the seal is then removed), wounds inflicted upon that area cannot be healed by medics(or medical properties) of the opponent's rank and lower. Up to two seals can be placed upon the body of the opponent at a time.





                  User Image
                  Name of weapon: [Wheel of Mis Fortune]
                  Weakness:
                  • Obstructing the path of this weapon and stopping it dead in its tracks can cause it to be useless
                  • It takes chakra to activate the weapon and its effects.
                  Description:
                  • The wheel of misfortune is a shuriken that takes chakra to form the blades at each end, at the start, its simply a pentagonal badge that holds no purpose without chakra added to it. When chakra is added, the blades extend almost instantaneously and can be thrown, after that, towards the opponent with optimal accuracy and precision. Genin rank to extend the blades three to four feet, another Genin rank to double that. S-ranked in order to make them go out 40 feet.



                  XXXXXXXStyle:
                  XXXXXXXXXXXX↬ [ Elegance - Jounin - The Elegant]
                  XXXXXXXXXXXX↬ [ The Infinite One Sword Style (Mugen Ittōryū) - Stage Seven - Massacre ]
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