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✓ Yoko Hikaru- Dead

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Ivory de Mors

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PostPosted: Fri Jul 05, 2013 12:14 pm


- Username: Ivory Armstrong
- Character Name: Yoko Hikaru no Sora
- Pronunciation of the Name: Yo-ko, Ji-ka-ru
- Character Squad: 5th division
- Character Rank: 5th seat
- Affiliation: Sereitei
- Sexuality hetero
- Character Personality Yoko is a fine young woman that just like her appearance, childish. She sees and acts like if everything is a pocket full of sunshine and there's no sadness around her. She is always smiling or giggling because its her way of reacting. Never saying anything negative to others no matter how rogue is the situation. Her optimistic personality sometimes annoys people, and still without a second thought she will keep it thinking that whoever feels like that just hasn't expirienced true happiness or is tormented by the lost of it. She is quite mature for her complexion but tends to hide it to use it in times of need. When angered she keeps her smile, but her voice is more cynical and the sudden grin hints that she is also what is known as a devil child. Her angered side won't rest until her opponent is vanquished and asking for mercy, because she is merciful and fully aware that if its not asked she will be capable of killing.
- Character Likes:
her childish manners
sweets
happiness
Samui (like a sister)
Mud
Soul society
Her captain (like a mother)
Takada (like a brother/ sister?)
Chocolate (not allowed to eat)
- Character Dislikes:
Grumpiness
Arrancars
Time rogues
Vegetables
Being scolded (allowed by Samui, Hiroshi Takada and her captain)
Adult manners
- Character Age:

[Human Age] 7

[Shinigami Age] 500

- Character Birthday: April 15
- Character Zodiac Sign: Taurus
- Character Blood Type: A+

- Bio: Yoko didn't ran the luck of many children to be born and raised by their families, or to have brothers sisters or just be an only child, but was happy anyways. She was one of the twins of the Hikaru no Sora family, but since they could only have a "worthy" child, they sent Yoko to a hidden shrine to be raised amoung other unworthy children. The shrine was hidden deep within the Akufumi forest in Japan, so the children raised there wouldn't find their way to their original homes. The way they raised the children was almost like an assylum, making them feel unworthy and unnatural. Most children tried to escape but died trying, others killed eachother because of insanity and some just took their misery to a farther level. From all the places a child could be raised, Yoko's destination was said temple. The baby girl was named and raised in said temple. She was named after the lover of the man in charge of the place, since the olive eyes of the child reminded him of a love that was never meant to be. Hoping very deep inside of him that the poor abandoned girl could survive such a place.

Yoko grew up to be a calm yet happy child. While other children were on misery and tried to escape, she remained happy and grateful. Something many people considered the early stages of insanity, although is relieved the man that named her. During the ages of 3-4 years old, the head master passed away due elderness and requested the next leader to take care of Yoko properly since he got too attatched to what was supposed to be another unworthy child. To the bad luck of the toddler, the head Mistress did the exact opposite. From all the children in the temple, she tortered Yoko the most. Hoping to get that smile of her face. To her surprise, her smile never faded and instead kept trying to survive with more energy. Her wishes to escape and meet her family where still there, but well hidden. She passed her time hidding from the woman in charge, usually in the library of the guards. While hours passed and the guards would patrol, she would see the books and learn what was in them until their lunch hour, to later do the same. It was probably the only way she could survive the torture and stay strong. But while she was physically stable, her emotions weren't.

During her time in that temple, she made a best friend. They both promised to escape together when they had the chance to have a better life. He would sneak to the library with her to pass the day and she would steal some grub to eat both. They were almost like skin and nail, always fighting together and learning to embrace the outside. One day while they were trying to eat, they heard some children yell that one of the guards left the entrance open. Making all the children run towards it. When they thought it couldn't get worse, the woman incharge of the temple commanded execution to all of them. Many of them died and only few managed to escape the building. What they didn't know, was the fact of where they were and how to get to civilization. Many died on their way, passing days and nights alone in the forest and most of them defenseless. Both Yoko and her friend learned a bit more than usual, being probably the only hope to reach civilization and warn people of what was going on. As days passed, Yoko's best friend grew ill, leaving Yoko in charge of everything else. She struggled to help him survive, but he didn't make it either. She was now alone, surrounded by who knows what in her mind and the only chance to ask for help. She managed to keep up a few more weeks, but the health was dropping harshly. The young girl managed to finally reach civilization, but fell in the entrance. A civilian found the young body in the village entrance and asked for assistance, but sadly the 9 year old girl was a goner. What intriguied people was the fact that she looked exactly like the daughter of the Hikaru no Sora family, not knowing she was also indeed their daughter. While dead the only thing Yoko could hear were soft melodic voices but only one she remembers. A pure soul like yours doesn't deserve such a death and past to remember. Ill give you the chance to start all over...

All that Yoko remembers is being under a tree while an old lady teased her and nutured her. This one having a butterfly at her fingertips as she said "They are expecting you Yoko." She ran off to the Academy and trained herself to the maximun. She was indeed shorter than others and looked way younger, but this only helped her fight more. Feeling her spirit rise over the challenge and help her out. During this time she passed her time reading and learning about soul reapers history, living it and wanting to be in history as well. She fought her best and graduated with honors and entered the 5th division for her exelency in kido. She trained day and night, hopping to beat her own limit. Eventually she got promoted to be the 5th seat, making her even prouder of herself. She believes this is her life, all that she has lived and gladly loved. But never showed hints of remembering her past.

After the rogue war broke out, Yoko managed to survive most of the war. Fighting her best to protect others and heal the injured. The more intense the war got the more Yoko forced herself to keep fighting. When it had gotten to the point of thousands of shinigami dying, Yoko forced herself into releasing her bankai without even practicing her Shikai well. When done, not only did this saved lots of lives during war but killed her in the process. After the war was over, her body was buried and her sword kept in hands of Samui just like she wanted.
PostPosted: Fri Jul 05, 2013 5:58 pm


User Image

- Character Skin Color/Ethnicity: a light tan but a bit rosey / 3/4 japanese 1/4 hidden latin
- Character Height: 4'6"
- Character Hair Color: its a soft and sliky goldenrod color
- Character Hair Length/ Style the hair is a bit below her shoulders, usually loose after an attempt to be tied by two pony or piggy tails. No matter how messy the situation it tends to be untangled. Only tied up in a fancy bun when wearing a kimono
- Character Eye Color: its a strong olive color, literally almost looking like olives.
- Character Description: Yoko is literally a toddler. She has no hips or breasts that shape her body. She is not that muscled marked either, just a plain littler girl that you wouldn't believe is a sould reaper.
- Character Attire: besides her yukata from soul society, she tends to wear big shirts, shirts that usually seem more of a dress to her. Sometimes wears a kimono but for special occasion.
- Character Tattoos/Markings/Scars: none yay!

Ivory de Mors

Anxious Hellraiser

9,200 Points
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  • Battle: Rogue 100
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Ivory de Mors

Anxious Hellraiser

9,200 Points
  • Demonic Associate 100
  • Battle: Rogue 100
  • Hellraiser 500
PostPosted: Fri Jul 05, 2013 7:11 pm


User Image

- Zanpakutō Name: Musa di' Batalla (Battle's Muse)
- Zanpakutō Spirit Behavior: Musa is quite the strong spirit. Just like her name, she has a passion for battle and is quite the hot headed personality. Unlike Yoko, she has always a scowl or frown on her face. She has quite the strong motherly relation with Yoko, always with a strong posture but soft words with her.
- Zanpakutō Sealed Form:Musa di' Batalla is sealed in a traditional katana with a golden colored shaft. Its lighter than the usual katana due the size of the shinigami herself. An outstanding detail around the handle since it literally has a gold design around it.

- Shikai Status: Mastered
- Zanpakutō Shikai Activation Statement: Sing the cry of battle...
- Zanpakutō Shikai Name: Musa di' Guerra (War's muse)
- Zanpakutō Shikai AppearanceMusa di' Guerra is turned into a golden dagger. This one with more detail on the blade and handle than its sealed form. also the handle unlike common weapons connects and creates a sort of glove on Yoko's hand, meaning the only way you could actually make her drop the dagger is by cutting her hand off.
- Battlefield Changes: her speed and strength are increased by 25&#xle;aving her defense a bit behind. Yet her attacks send a 10 radius wave of energy.
- Zanpakutō Shikai Abilities
Balacera: Yoko shumpoes close to her target, giving her the chance to give 120 "stabs" in 20 seconds at her opponent. Each stab gives a shock of electricity at the opponent that takes the attack. This shock's damage depends on the pressure its given to the dagger against the spot, from a small electrecution to a 2nd degree burn. Its a difficult move to dodge if speed is not at your advantage. Each "stab" or poke will leave a small bruise as a second effect, meaning that those bruises are charged with a small electric wave that is activated when being in touch with water. The water effect only last up to 2 posts and possibly more if the opponent can manipulate water. (up to 4 posts if thats the case)
Marca di' leona: Yoko runs towards the opponent but instead of hitting literally the opponent she makes a circle in the ground he/she is in. this circle activates when Yoko shumpoes 2 feet away from it, acting almost like a lion trap slashing the torso of the opponent. The trap will penetrate the body up to the first muscle layer like a lion bite and this said one lasts an entire post. During the post the opponent is stuck in the trap and the more he/she moves the more the small teeth penetrate. This move is usually made when attacked by more than one foe.
Guerrera: The shinigami places the tip of the dagger in the center of the torso. This one sends a shock of electricity through the entire nervous system, but can be dodged if the dagger is not placed in the center of the torso or being able to wield/manipulate electricity as well. It wont fully electrecute a person but it will cause severe nervous damage meaning the opponent either turns more sensitive to other attacks of wont be able to move at all depending on the pressure put on the dagger.
- Achieved? Yes~!

- Zanpakutō Bankai Name: Musa di' Guerra Infinita (Muse of Infinite War)
- Zanpakutō Bankai Appearance: Unlike any common bankai,Musa di' Guerra Infinita summons the zampakuto spirit. But instead of being the common woman that she is, she is a sphinx. this one moving like a beast and attacking on its own without Yoko needing to hold it. Plus is the size of an elephant.
- Bankai Battlefield Changes: Increase of strength and defense by 50% yet speed stays the same. Instead of 10 radious of energy its increased by the spirit to 40 radious.
- Zanpakutō Bankai Abilities
Garra electrica: The zampakuto stomps the ground, sending a surge of energy at the opponent. This one can be avoided by jumping.
Rugido di' Leon: Musa di' Guerra Infinita takes flight and darts to the ground, this one sending an earthquake around 30 squared meters. Yoko must be ridding Musa otherwise she will be hit by her own attack.
- Zanpakutō Bankai Time Able to Hold: 2 minutes
- Achieved? NO
PostPosted: Thu Jul 11, 2013 2:31 pm


Kido

- Bakudō: all of these learned

1. Restrain (塞, sai) -Locks a target's arms in place behind their back.

4. Crawling Rope (這縄, hainawa) -An energy rope entangles a target's arms.

8. Repulse (斥, seki) -Creates a round shield that seems to temporarily paralyse and repel whatever strikes it

9. Strike (撃, geki) -Engulfs a target in red light, completely paralysing them.
Incantation: Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!

9. Hōrin (Disintegrating Circle) -Causes an orange hued tendril with spiralling yellow patterns to erupt from the users hand and attempt to trap a target. The end of it remains in the hands of the user allowing them to control the path of the tendril before and after capture. The Kidō is able to connect with another one of itself if both have captured a target and bind them together.
Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!"

21. Red Smoke Escape (赤煙遁, sekienton) -Creates a blast upon activation and is used like a ninja's smoke bomb.

26. Curving Light (曲光, kyakko) -Hides the target from sight, presumably by bending light.

30. Beak-Stab Triple Beam (嘴突三閃, Shitotsu Sansen) - Shoots three beams of light that pin the target to one place on a surface, slamming into his/her body in three places in a shape of a perfect triangle.

37. Suspending Star (吊星, tsuriboshi) -Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.

- Hadō:

1. Thrust (衝, shō) -Pushes the target away from the caster.

4. White Lightning (白雷, byakurai) -Fires a concentrated bolt of white lightning from the caster's forefinger.

11. Bound Lightning (製本雷, tsuzuri raiden) -Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.

12. Fushibi: -A net formed from an attachment point on the caster, can be small or large depending on the reiatsu force behind it.

31. Shakkahō (赤火砲, , Red Flame Cannon) -Fires a ball of red fire at a target.

Incantation: Ye Lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, March on to the south!

32. Ōkasen (黄火閃, Yellow Fire Flash) - The practitioner, raising their Zanpakutō horizontally in front of them, generates a yellow orb which widens itself along the length of their sword. Once it is fully charged, it fires outward as a horizontal blast, in a wide arc of yellow energy, at the target. This technique can be launched from the hand instead of a Zanpakutō, albeit producing a shorter arc.


Other

- Hand-to-hand combat: (Hakuda) Medium

- Agility: (Hohō) Rookie

- Swordsmanship: (Zanjutsu) Expert

- Shunpo: Expert


Ivory de Mors

Anxious Hellraiser

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The Hopeless Optimist
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PostPosted: Thu Jul 11, 2013 4:44 pm




I have a few concerns with the profile.

My first is the kido section. She's ranked as a 5th seat, but knows kido like Ittō Kasō and Hiryū Gekizoku Shinten Raiho. I understand that she is a member of the kido corps, but it's a bit too much, especially for a 5th seat. I suggest keeping both bakudos and hado spells at #40 for their limit. Refer to the kido listing for a full understandng.

As for your character's zanpakuto, these are my concerns.
-A fifth seat shinigami shouldn't have a bankai.
-For her balacera ability, could you go into more detail on the full extent of the ability's damage?
-Same goes for the Marca de' lenoa and Guerrera ability.

PostPosted: Thu Jul 11, 2013 4:50 pm


The Hopeless Optimist


I have a few concerns with the profile.

My first is the kido section. She's ranked as a 5th seat, but knows kido like Ittō Kasō and Hiryū Gekizoku Shinten Raiho. I understand that she is a member of the kido corps, but it's a bit too much, especially for a 5th seat. I suggest keeping both bakudos and hado spells at #40 for their limit. Refer to the kido listing for a full understandng.

As for your character's zanpakuto, these are my concerns.
-A fifth seat shinigami shouldn't have a bankai.
-For her balacera ability, could you go into more detail on the full extent of the ability's damage?
-Same goes for the Marca de' lenoa and Guerrera ability.


yay thank you I shall fix that!! and she wont achieve it so ill just strike it !

Ivory de Mors

Anxious Hellraiser

9,200 Points
  • Demonic Associate 100
  • Battle: Rogue 100
  • Hellraiser 500

The Hopeless Optimist
Vice Captain

Enduring Citizen

PostPosted: Thu Jul 11, 2013 4:54 pm


Ivory Armstrong
The Hopeless Optimist


I have a few concerns with the profile.

My first is the kido section. She's ranked as a 5th seat, but knows kido like Ittō Kasō and Hiryū Gekizoku Shinten Raiho. I understand that she is a member of the kido corps, but it's a bit too much, especially for a 5th seat. I suggest keeping both bakudos and hado spells at #40 for their limit. Refer to the kido listing for a full understandng.

As for your character's zanpakuto, these are my concerns.
-A fifth seat shinigami shouldn't have a bankai.
-For her balacera ability, could you go into more detail on the full extent of the ability's damage?
-Same goes for the Marca de' lenoa and Guerrera ability.


yay thank you I shall fix that!! and she wont achieve it so ill just strike it !

Awesome! Let me know when you made the edits.
PostPosted: Fri Jul 12, 2013 1:43 pm


The Hopeless Optimist
Ivory Armstrong
The Hopeless Optimist


I have a few concerns with the profile.

My first is the kido section. She's ranked as a 5th seat, but knows kido like Ittō Kasō and Hiryū Gekizoku Shinten Raiho. I understand that she is a member of the kido corps, but it's a bit too much, especially for a 5th seat. I suggest keeping both bakudos and hado spells at #40 for their limit. Refer to the kido listing for a full understandng.

As for your character's zanpakuto, these are my concerns.
-A fifth seat shinigami shouldn't have a bankai.
-For her balacera ability, could you go into more detail on the full extent of the ability's damage?
-Same goes for the Marca de' lenoa and Guerrera ability.


yay thank you I shall fix that!! and she wont achieve it so ill just strike it !

Awesome! Let me know when you made the edits.

Ok here are my changes:
- All kido was put to the limit of #40, so she doesnt have much.

- I striked the bankai. Since I considered erasing but so much creativity wont come back so I left it there in case of you know any emergency. (having the change to make her a lieutenant or captain and such.)

- Gave more detail to her abilities. So now all three abilities have a duration and secondary effect depending on her moves. (since its logic you may miss an stuff XD)

ANY STUFF YOU STILL THINK THAT MAY NEED FIXING TELL ME!!! LET MY CREATION BE PERFECT

Ivory de Mors

Anxious Hellraiser

9,200 Points
  • Demonic Associate 100
  • Battle: Rogue 100
  • Hellraiser 500

The Hopeless Optimist
Vice Captain

Enduring Citizen

PostPosted: Fri Jul 12, 2013 5:29 pm


Ivory Armstrong




Looks good to me!
Approved!
PostPosted: Sat Jul 13, 2013 8:07 am


User Image
Y Ø K Ø
5th division

___________________________________________
You're not a judge but if you're gonna judge me....
___________________________________________

Yoko

___________________________________________
.... sentence me to another life.
___________________________________________
Mood: excited
Who am I with:

Quote:

Quote:

Quote:

Quote:

Ivory de Mors

Anxious Hellraiser

9,200 Points
  • Demonic Associate 100
  • Battle: Rogue 100
  • Hellraiser 500
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