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Posted: Sun Jun 30, 2013 6:04 pm
 届きそうな月を 見上げ幾年も .ғor coυnтleѕѕ yearѕ ι’ve looĸed υp aт тнe мoon, jυѕт oυт oғ reacн
終わらない 闇に生きるカラダに 紅い涙 .ιт won’т end; noт мy вody lιvιng ιn darĸneѕѕ, noт мy crιмѕon тearѕ
果てのない記憶は 色褪せる事無い .тнeѕe endleѕѕ мeмorιeѕ wιll noт ғade
冷たい雨に溺れ 流れて消えればいい .drownιng ιn тнιѕ cold raιn, ι woυld raтнer вe ѕwepт away
 BASICxxPROFILE▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ▔ ▔ ▔「"Between the idea and the reality, between the motion and the act, falls the shadow."」
Full Name:
Alias/Title:
"Carmine Cariad" "Karma Demon" "Mistress of the Blade" Nickname:
Gender:
Date of Birth:
Actual Age:
Appearance Age:
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Weight:
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Nationality:
Appearance Description:
Nocella is a woman of average build. She has flawless, unmarred porcelain skin. Though she has had her fair share of scars in the past, her body seems to heals her wounds in a way that leaves her skin perfectly unblemished. Her hair is a fine and silky natural shade of light pink, with her bangs covering the right portion of her face. Accenting this, are soft olive green eyes. Perhaps her most striking feature are her lips, which are always painted a light gray. On her sternum is a tattoo of the karma kanji "縁", signifying her title as the "Karma Demon". Her standard attire is a black zip-up corset. It hugs the user's chest and lower back, only zipping halfway down the torso, and exposing the midriff. The top of the corset trails up the neck, ending in a collar and the top of the zipper. Two coattail extensions hang off the side of the corset, trailing down to the front of the wearer's thighs. The rest of her outfit consists of black shorts, black thigh-high stockings, and tight knee-high boots. When wearing her Gigai, she usually wears her uniform under a layer of more modern clothes. [ Uniform]
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Posted: Sun Jun 30, 2013 6:05 pm
 祈り奏でる 星屑の中 .ι raιѕe мy prayerѕ ιn ѕong, ιn ѕтardυѕт
今宵踊ろう 許された瞬間 .тonιgнт ι’ll allow мyѕelғ a dance, jυѕт тнιѕ мoмenт
繋ぐ旋律 途切れない息 .ιn тнιѕ weavιng мelody, вreaтн ғlowιng υnιnтerrυpтed
揺れる香りに 酔いしれたい .ι wanт тo loѕe мyѕelғ ιn тнιѕ wanderιng ғragrance
 PSYCHExxFILE▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ▔ ▔ ▔「"Fairy tales don't tell us happy endings exist. They tell us that we fight, we struggle, for something that can never be achieved."」
Occupation:
Eleventh Division Captain Commander of the Karma Contingent Affiliation:
Soul Society Eleventh Division Karma Contingent Former Occupation:
Sellsword Eighth Division - Unseated Eleventh Division - Unseated Eleventh Division Third Seat Eleventh Division Lieutenant Former Affiliation:
Hobbies:
Playing string instruments Watching sunrises/sunsets Birdwatching Drawing Fighting Hunting Outdoors Likes:
Combat Gore Spicy Food Sunrise/Sunsets Felines Wilderness Music Poetry Freedom Flowers Reds, Oranges, Yellows, Golds Dislikes:
Swimming Aquatic Creatures Milk Men Being Touched Crowded Places The word "Princess" Motto/Quotes:
"Fairy tales don't tell us happy endings exist. They tell us that we fight, we struggle, for something that can never be achieved." "...Karma just caught up with you." Personality:
Nocella makes herself out to be the shy and meek type. However, don't be fooled by her appearance. When interacting with others, she tends to be haughty, stubborn, impulsive, extremely cynical, and hates being wrong. In heated arguments, she will argue to the last straw, and refuses to admit that she is wrong if she believes she is right. Nocella is never without a sardonic or sarcastic jab, and sometimes she has a hard time taking things seriously. Never one to back down from a challenge, she can prove to be difficult and hardheaded. She has no sense of subtlety, lambasting others with raw reality and harsh words. Nevertheless, at any given moment, she has no problem swinging from mood to mood, and personality to personality. Whatever allows her to accomplish her goals, this coy woman can go from bitchy to seductive in a second. On her good days, which are rare, she can actually be a really nice person. Due to many betrayals in her history, Nocella trusts absolutely no one, much less men. However, though she would rather work alone, she has no qualms about working with comrades, as long as they stay out of her way. Her loyalty is undoubtedly towards the Soul Society and her Division, but she will not hesitate to disobey an order if she feels that it is morally wrong. She has a notorious habit of respecting rank, but not the person, and usually expects the same treatment in return. Some things that Nocella will absolutely not tolerate, are being underestimated, rudeness, lying, insubordination, and being questioned. She won't take s**t from anyone, and she'll make you sorely regret it if you do. If her charm hasn't fooled you yet, there is a whole other side to this woman when she is engaged in combat. When prompted to, Nocella can become quite sadistic. During battle, she takes an acute sense of pleasure from brutalizing and tearing apart her opponent. Sometimes tactical, sometimes brash, she is prone to periods of calm mixed with sporadic outbursts. She lives for the heat of the moment; being showered in blood, mutilating limbs, cutting, slicing, tasting blood...practically anything you can imagine. Her sadistic tendencies border on a fine line of psychopathy and sanity. Despite this second personality, she has had years to control her murderous urges, and despite what people think, she has more control over her actions than meets the eye. Sexual Preference:
Relatives:
Spouse:
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Background:
Nocella was born to a single-parent father, with her mother dying during her birth. Her father was the emperor of Japan, and her mother was a Korean that was betrothed to him. A few weeks after her birth, her mother passed away from measles, which was quite the epidemic at the time. Even though she was very young, Nocella actually blamed the doctor's "medical treatment" as the cause of her death. Due to her mother's death, various maids and servants were hired to attend to her needs. She was brought up as a pampered princess and later became oppressed and rebellious. She had a strong dislike of her father, due to the fact that she hardly saw him and they created no familial bonds. Without a father, mother, or any siblings at her side, she began to feel alone and isolated from the world. At the time, she was only ten, and did not realize the duties that her father was bound to, making him unable to raise her on his own. However, her own childish mindset would not accept this, slowly planting the beginnings of a seed of hate that would later grow into full bloom as time passed.
Life in the imperial palace was all as it should be. Nocella learned how to act ladylike, meet certain expectations, hold her manners in court, and was expected to woo the attention of the high class males. Many of the males tried to court the beautiful red-headed princess, but all of them were flirtatiously rejected. Meanwhile, she read poetry, danced, went to court, played various instruments, and attended events on a daily basis. Her one and only companion was a childhood friend by the name of Hayato. They were the same age, and they met each other in court when Nocella was five. As her only friend, they would often get into childish antics together. Whether it be playing pranks on the maids, or stealing food, they did it all. The two would often sneak out to the palace gardens and hide from the adults there. Over the years, both of them became inseparable. No romantic feelings ever occurred between them, but they were the best of friends.
However, her love life was soon about to be decided for her. When she was sixteen, her father declared that it was time his daughter got married. Without even a discussion with Nocella, he offered her hand in a competition between samurai warriors. All protests turned down, Nocella saw herself as being shipped off as some kind of prize. Hayato, in an attempt to save his best friend, joined the competition to win Nocella her freedom. Needless to say, Hayato lost his first round, being one of the youngest and most inexperienced fighter in the competition. Grievously injured, flaring anger stirred inside Nocella. This began her unforgivable hatred for her father, and her slow descent into insanity. Bidding her time, she watched the competition with gruesome satisfaction as the warriors slayed each other in brutal duels. These were her first visions of death in her life, that she had ever seen firsthand.
When the winner came out victorious, Nocella didn't lift a finger to stop the marriage. However, this would eventually backfire on her, through negligence. Two weeks before the wedding, Nocella was raped by her soon-to-be husband. Ashamed and humiliated, she told her father of what happened. Her father simply dismissed the act, claiming that Nocella was just making up an excuse to get out of the marriage. Absolutely furious, she vowed to exact her own revenge, if her father didn't. She went to Hayato, who had joined the imperial guard at the palace. Begging him to teach her swordplay, he was reluctant, but gave in when he heard of the rape. At the time, female warriors were extremely unladylike of women, and completely unheard of. However, Nocella had a special gift for learning. Under the tutelage of Hayato, she was quickly trained in the way of the blade. By simply watching the samurai in the palace, she could learn and copy their moves with a little practice. Plenty of weapons abounded around the palace, and she had no problems getting her hands on swords and daggers to train in secret. All the while, she maintained the careful facade that she kept around her father, and became quite good at lying and sneaking around.
A few years later, Nocella made her first kill. Though it was accidental, it was what caused the snapping point in her life. A rebellion had actually broken outside the castle, where various ninja and samurai swarmed the palace to overthrown the shogun's rule. When an invader came into her room, she reflexively stabbed him in self defense. Having the advantage over him because of the unexpected situation, she made a quick and efficient kill. Nevertheless, it sent a thrill coursing through her blood, and she loved the feeling of the adrenaline it brought her. Eventually, the raid was suppressed, but many people died in the palace that night. It was during that day that Nocella found her "calling", so to speak. Walking down the hallways lined with blood and gore, it sent an elation running down her spine. Hayato would later find her huddled in the blood soaked hallways, shaking of, what he presumed to be, fear. In essence, it was a release for Nocella. Soon after this event, she would begin her killing spree.
The day after this "traumatic" incident, Nocella was forced by her father to be locked in her room for "recovery" purposes. Not liking it, but seeing it as a perfect opportunity to have privacy for training, she grudgingly consented. However, her husband took this as an opportunity to rape her again. When he walked into her room and made a grab for her, she instinctively threw him off guard by ramming him against the wall. With a quick flick of her wrist, she slit his throat with her dagger and watched him bleed out before disposing of the body down the stairs. Without the technology we have in the present day, back then, it was difficult to tell the cause of death. Besides, even if it had been a murder, a female suspect was much less likely to be accused. In the end, the palace swarmed with the news that an assassin had infiltrated the palace. The rumor actually worked in her favor, as the next to die was her father. Two days after the death of her husband, her father ordered a raid on the public, to "teach them a lesson" for rebelling against the imperial palace. This gave Nocella the perfect opportunity to spread around more "bad luck deaths" and get her revenge on her father at the same time. Without remorse, she poisoned her father's drink, and stabbed him to death that night.
Soon after her second and third kill of her husband and father, Nocella targeted the men in the palace. Like her previous kills, she only targeted men that had committed crimes. When news hit the cities and towns, an urban legend was born. Nocella became known as the Aonyōbō, the ghost of an imperial court lady that haunted the palace in search of young men. The people in the palace would claim to get a glimpse of this woman at night. How right they were, but Nocella's identity was never accurately pinpointed. She was always nothing but a shadow in the night. Despite this, the public hailed the Aonyōbō as a savior, since the deaths of so many imperials only helped the rebellion's cause against fighting the royal oppression. Still, peace managed to be withheld by the new Emperor Suizei, even with Nocella plaguing the halls of the palace. Though not a particularly tyrannical emperor, Nocella saw no reason to spot him as a target. Only the killing of the people around him continued, and the Emperor was left untouched.
Her first real slip-up happened when she targeted the prime minister in the dead of night. On more than one occasion, the prime minister had harshly put citizens under the royal palace's oppressive rules and protocol. This particular mission was her most difficult one yet. The prime minister was well protected, with guards running shifts and patrols of the palace throughout the night. She was crafty, however, and everything seemed to be going fine until she made it to the hallway of the minister's room. About to rush into the room for the kill, she was caught by one of the imperial guards. Ambushed from behind, Nocella fought valiantly and managed to turn the tides against him. Shoving him over and ready to deliver the killing blow, she was greeting with a shocking sight. In the waning light, she found that it was actually Hayato at the tip of her dagger. Her brief moment of hesitation gave him the upper hand as he rammed her against the ground. Without remorse, he called the rest of the guards and had her captured. When Nocella asked him why, his only response was that he had long suspected her of being the killer. For the past few months, he had only been acting as her friend and companion until he caught her in the act of killing. Disgusted by her actions and blaming himself for teaching her swordplay for "self-defense", he ordered the guards to take her away. She was thrown into prison where she was tortured both physically, emotionally, and sexually. After a week of torture, she managed to escape the palace on the day she was transported out of her cell for her execution.
On the day of her escape, she was twenty two when she left the imperial palace as a fugitive. By now, her hate for men had grown, and she started killing again. Moving south, she posed as a male and became a mercenary. During that time, she learned many different branches of Japanese swordplay that would flesh out her sword abilities. Hired for battles and wars, Nocella became an infamous sellsword that was known to do any job for a certain price. No longer did she only hunt men that had committed crimes. Now men, women, innocents, and even children, were her targets. Later on, the mercenary business soon bored her, and this was around the time that her killings became much more brutal and intimate. She began freelance killing sadistically on whomever would give her a good fight, as well as developing a thing for blood and vampirism. Degrading into the next level, she started her infamous signature of cutting out her victim's hearts and enjoying the taste of their blood. People began calling her the "Carmine Cariad", or the Scarlet Heart. Walking a thin line between sanity and psychopathy, she became one of the most prominent underground sellswords in her time.
A year passed, and her potential just grew and grew. She traveled the world, taking on any and all odd jobs, fighting and killing many prominent people in history without leaving a single trace. Similarly, she honed her sword skills and took it upon herself to learn the styles she could from the warriors who were willing to teach her. The road was long and rough, with her being a woman and all. What she wanted from people, however she took without mercy. Eventually, all that darkness that welled up inside her became a hollow beacon. Though an excellent killer, nothing could match the power of a supernatural frenzied hollow that had come to feed on her. With a single swipe of the hollow's claw, her entire midsection was obliterated. Upon her conversion into a soul, her soul chain began deteriorating by the seconds, instead of the slow process that would turn any ordinary soul into a hollow. By a small stroke of luck, she was saved by a Shinigami in the nick of time, who purified her and sent her to the Soul Society.
Waking up disoriented, she had lost the majority of her memories of her human life, as happened with most souls during the transition. Some semblance of her memories as a killer were still there, and her feelings had definitely not changed. Even with her purification and memory loss, she retained the bitterness that still lingered in her soul. Thinking it ironic that she was living in the afterlife, she wandered the Rukon District for some time. Not exactly pure of heart, she still found honest work and made a living for herself. Much of her insanity had ebbed away with her prior life, and she even stopped killing for a good while. Still, she had no qualms with nearly murdering some bullies that tried to take advantage of her. Lucky for them, they were saved by a Shinigami on patrol. Coincidentally, the same one who had sent her to the Soul Society. He called himself Hawk, the Lieutenant of the Eleventh Division. Seeing her possible potential, he had her drafted into Shinō Academy. Evidently a wrong move, since Nocella was expelled a week later for behavioral issues. Despite this, the Shinigami that had drafted her managed to pull some strings to get her into a squad, without having to go through Shinō Academy. Her skill with weapons was already profound, and she found little difficulty in getting into the Eighth Division. The same behavioral management problem never managed to score her a seat, and she was later relocated to the Eleventh Division as an unseated member.
During this period of her life, her ruthlessness was actually welcomed in the Eleventh Division. Having a lot of potential, she was quickly promoted into Third Seat, right under Hawk's rank. After spending many years working side-by-side, Nocella would eventually fall in love with him. Unsure of how to convey this to him because of the lingering ghosts of her past, she kept this to herself. In her mind, distance was the best protection, as she wasn't sure what this strange emotion was. Hawk noticed how withdrawn she was, and would eventually take her on an unofficial date in the Rukongai's Twelfth District. Together, they both watched the sunset and sunrise that day, where her love for nature first bloomed. She would later come back to the Twelfth District several times with Hawk, where it was the first time she released her Zanpakutō, and also the last time she would ever see him again.
Hawk received a promotion to Captain of the Eleventh Division after the previous one retired. Through many years of hard work and learning, Nocella would finally release her Bankai and inherit the rank of Lieutenant. On the day this happened, Hawk was called away for a month-long mission to Hueco Mundo. The high rise in Arrancar was cause for alarm, as the Gotei feared the actions of Aizen would bring the entire Soul Society to war. With Central 46 out of commission and the Onmitsukidō that take direct orders from them, both the Captains and the Head Captain thought it was a wise choice to send the force in for reconnaissance. Due to the severity of the situation, both Nocella and Hawk knew that the reconnaissance team might not make it out alive. With Hawk leaving, it was now her duty to take the reins as Lieutenant of the Eleventh. The two shared their farewell in the 12th District, where they both had a farewell sparring match for Hawk to gauge Nocella's progress. Both were well matched, but in the end, Hawk managed to pin her to the ground. In the dying sunset, the two made a promise that he would come back safe, and they would definitely see each other again. Sealing it with a tentative kiss, they parted ways with a final goodbye.
A month passed. Due to the alternate dimensions of Hueco Mundo and Soul Society, little contact could be made with the reconnaissance team until they returned. Another month flew by, and hollow activity only continued to escalate in the World of the Living. The Soul Society was beginning to prepare for war. Just when it seemed all hope was lost, an alert for the opening of the Senkaimon had the Onmitsukidō and the Kidō Corps running for the gate. When the door was opened, what greeted the hopeful Shinigami was not a scene of reunion, but of chaos. It was indeed, the reconnaissance team that exited the gates. But they were all different. Visored and hollow-like. Hawk stepped from the crowd, to address the Shinigami present. He announced that they had now voluntarily joined sides with the hollows, and they had achieved hollow powers through unknown means. With unrelenting fury, the team sent out a full scale attack. As the Kidō Corps and Gotei 13 mobilized, Nocella found herself neck to neck with Hawk. She asked him why, just as she had the same time with her childhood friend in her human life, when he had betrayed her and imprisoned her. Hawk only laughed, telling her that he really was in his own state of mind, and had fully consented to becoming a half hollow. The rush of memories that coursed through her came back in a vivid display. The old feeling of sadistic killing and the taste of blood began to overpower her. In an absolutely brutal battle, Nocella killed Hawk with a burning vengeance, suffering mortally fatal wounds herself. She lived by a small miracle, though this event would forever rekindle her unrelenting animosity for men.
As soon as Nocella was released from her hospitalization, she was forced to stand trial for the "Senkaimon Incident" in front of Central 46. The matter was quickly settled and covered up in the matter of hours. Such an outbreak of the news of these traitors and their gain of hollow powers would only serve to be detrimental to the Seireitei. Nocella was acquitted of all charges of murder against Hawk. However, Central 46 put her on a probationary period, as she was a key suspect who revolved around the Senkaimon Incident. During this time, she was forbidden to take on the title of Captain of the Eleventh Division. It was obvious that they didn't trust her to take on the rank, after killing the previous Captain. Even in spite of the fact that all the witnesses present found her actions justifiable. Fed up with being betrayed yet again, Nocella left the Gotei and began living in the Rukongai. Sojourning around as a wanderer, she happened to stumble upon the Twelfth Rukon District one day. She simply stood there for a good ten minutes, remembering the tree that she had sat under with Hawk, the field where they had sparred, the location of their first kiss. She also remembered the entire past of her human life. All the betrayals, all the hatred and bitterness. Tears streaming down her eyes, Nocella drew her blade and began slaughtering the Twelfth Rukon District citizens for no apparent reason. After the massacre was done, she set fire to the entire district, burning everything down into ashes. When the Gotei arrived on the scene, Nocella stood amidst the flames, showered in blood, and was supposedly reported to be crying crimson tears. To this date, those were the last tangible raw emotions that Nocella has ever shown.
Once again, brought before Central 46, she was to stand trial for her crimes. Upon asking her for her plea, her only reply was "kill me". In fact, when posed with a question, she merely repeated "kill me". Her eyes said anything but. They looked upon Central 46 with, not hate, not anger, but as if challenging them to even try passing judgement on her. As the jury was about to deliver their verdict, a single person in the crowd spoke up for her. It was none other than the Head Captain of the Gotei Thirteen. In Nocella's stead, she put forward a plea to take on Nocella as a valuable asset in the defense of the Soul Society. After much argument back and forth, Central 46 finally acquiesced, setting Nocella free. The position of the Eleventh Division Captain was granted to her, but her notorious reputation never ceased to exist. At first, she was wary on taking on the position, but finally acquiesced, as it was either take the position or be sent to the gallows by Central 46. Regardless of her criminal status, they recognized skill where they saw it. Her skill with the blade was widely unparalleled among the Shinigami.
With the support of her fellow squadmates and long reprieve of time, she managed to reel in her personal demons and made quite an achievement with her sadistic tendencies. Under careful supervision by Central 46, they eventually came to terms with the psychotic break she had suffered in the Twelfth District. Though her mental issues still remain there on the fringes of her personality, she was able to control these impulses and became a natural born leader. However, she was looked down by her equals and superiors as being a barbaric warrior, and a criminal of all things. Never really acknowledged as a true Captain, only many years of service and hard work would give her the recognition needed to hold such a rank of high regard. Without remorse, she even created an elite fighting force in the Eleventh Division called the Karma Contingent, comprised of the best squad members, to prevent stories like her's, from happening again. This ruthless division would carry out various brutal blitz attacks and provide an elite countermeasure for invasions like the Senkaimon Incident. Lead by Nocella herself, she came to be known as the "Karma Demon" to her comrades, as she would say to her kills that the personification of karma had caught up to them to pay them back for their sins. To this day, the Karma Contingent have never been known to be defeated in battle.
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Posted: Sun Jun 30, 2013 6:06 pm
 この手に残った 赤く染まる花 .leғт ιn мy нand ιѕ a ғlower, dyed red
咲き乱れ舞う命よ 代わってはくれないか? .вloѕѕoм ιn proғυѕιon тнen dance, o lιғe! wιll yoυ noт replace мe?
同じ未来 歩き始めたい 苦しみのない .ι wanт тo walĸ along тнe ѕaмe ғυтυre, тo lead мy lιғe
世界へ導く 僅かな痛みで 寄り添っていて .ιn a world wιтн no ѕυғғerιng, only jυѕт a lιттle paιn
 COMBATxxBASICS▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ▔ ▔ ▔「"Between the desire and the spasm, between the potency and the existence, between the essence and the descent, falls the shadow."」
Strength:
A brutalizer at heart, Nocella draws most of her physical strength from a combination of Reiryoku and adrenaline. When in hand-to-hand combat, her attacks can potentially deal a massive amount of damage. Added with the fact that she usually aims her attacks at pressure points and vital organs, Nocella fights with the intention to dish out a shitload of hurt and destruction. Depending on how much reiatsu she channels through her limbs, she has the ability to easily level large buildings or send people flying back a good distance. When combined with Hakuda techniques, she can deliver some severe attacks to her opponent. With a blade adding to her strength, she is lethal with killing strokes and sword techniques. Despite her small size, she has been known to overpower opponents that are twice as large as her. Though this is taxing and draining over a prolonged period of time, Nocella can amp up her power by expelling large amounts of reiatsu. The sheer amount of her reiatsu's fully unleashed pressure can completely paralyze, or even kill, lesser beings. Speed:
Though not especially fast, she is merely a cadet at Hohō techniques. Many equally classed opponents would probably find no difficultly in outrunning her, but hey, the turtle won the race right? Despite this, Nocella can jump, flip, twist, and bend as well as any contortionist. Her flexibility with her body adds an entire slew of gymnastic moves into her arsenal. She has excellent reflexes and instincts, being able to act before thinking. With an insane amount of reflex and reaction, keeping up with high speed combat is second nature to her. She can follow high speed movements with her eyes and deal equally terrifying quick blows. While she doesn't nearly have enough speed to keep up with a Shunpo, her reaction time allows her to track movements even before they are launched, allowing her to block before an attack is even swung. By studying nuances in body language, Nocella has used this to her advantage to create a sort of faux precognition. Combined with fancy footwork and impeccable timing, she moves with the fluid grace of a dancer and the fatality of a snake. Nocella's swordplay is nearly unmatched in the world, being nothing but a blinding vortex of blurred slashes in the middle of the battlefield. On the other hand, her Shunpo is decent enough to get her out of a sticky situation when necessary. When using them in rapid succession, this causes a small tax on her body and reiatsu, as she travels shorter distances with her Shunpo, requiring her to use more of them to keep up with other people of her caliber. Intelligence:
Quick witted and a flawless executioner, she has excellent reflexes and has lightning fast thought processes. Almost as a subconscious, her body instinctively makes moves before her mind even sends the command to her body. A genius tactician, she has shown profound ability to come up with different types of scenarios and strategies for every occasion. She has an innate ability to think of several outcomes of action and choose the one best suited; all in the span of the time it takes thought to move her limbs. With her enhanced perception, she has an innate ability to learn the moves and behavior of her opponent, as well as being able to visually learn techniques by seeing them only a few times. As for her intelligence factor in her personality, the one flaw in her leadership skills is undoubtedly her stubbornness. However, Nocella's adaptability is magnificently impressive. No matter the situation, she is able to switch personalities like a con artist. Whether it's seducing someone, staying calm in a desperate situation, bending wills, or counter tactics, this is your woman. In non-combat situations, Nocella has been shown to have a rather impressive memory, able to recall quotes and poetry from her memory alone. As a female con, she is extremely perceptive and notices things more than others, as well as being well versed in linguistics. Though she pretends to show apathy, she is extremely empathetic towards other people's situations. Intuition and studiousness allows her to read between the lines, as well as give others the impression that she can "read minds". Her own mindset, however, is rather bleak. A cynic at heart, she is a firm believer that people are always looking to use other people for their own purposes. Due to the many betrayals in her life, she is nearly paranoid about the intentions of others, always wondering what's in it for them. She is a strong believer in karma, and believes that all things come back to bite you in the a**. Stamina:
By holding an impressive reservoir of Reiryoku in her body, her stamina is always in excellent condition. This is further boosted by her sadistic state, where she feels little pain from injuries and is hyped up on a mass of adrenaline coursing through her body. Due to the long hours and demands of her work, she can last without true sleep for about one month, only taking power naps when necessary. Nocella can also go on fighting an opponent for an extended period of time, using a continuous amount of reiatsu without even batting an eye. Fatigue is hardly a problem for her, and only happens when she is pushed past her limits. While Shunpo does take a toll on her, ground speed is an entirely different matter. During combat, she uses the least amount of muscle movement and energy output possible. This allows her to dodge attacks at literally the last second, and to launch attacks without much effort at all. She takes full advantage of the laws of physics and momentum to minimize her efforts. Several factors of her vast spiritual pressure abilities also give her an advantage in stamina over other people. Like all Shinigami, the age of her body is slowed significantly, giving her the energy of youth while nearly being 6,000 years old. Durability:
In battle, Nocella holds up extremely well in stressful situations. Her body can take up a tremendous amount of strain and punishment from physical force, due to her adaptability from strenuous situations. She can endure multiple onslaughts of attacks, and still kick back for a counterattack. Her Reiryoku also acts on her body in an ability similar to Hierro. She can block and withstand certain attacks on her skin with little to no damage. Over the years, her nerves have dulled the sensation of pain from her body, but it ironically gives her a sharper awareness of injuries that she sustains. Things like broken bones or ripped muscles hardly bother her, and she will go out of her way to continue using the limb, even if she knows it will make the wound worse and bring more excruciating pain. Nocella borders on complete apathy when it comes to her welfare, as she will dismiss a major, or even life threatening, wound as trivial. Due to this apathy, she is more than likely to refuse treatment from any medical personnel, added to the fact that her mother died from a doctor's medical attention when she was just a child. Spiritual Pressure:
Nocella has Vast Spiritual Energy, and is unable to have a pristine control over her Reiryoku. Since her Reiryoku is constantly leaking from her, she is an easily trackable target when she does not give an honest effort to hide her reiatsu. At any given time, she can tap into her stores of Reiryoku and use it at her free will for various different moves. She is most notoriously known for channeling her reiatsu into her limbs to pack an extra Hakuda punch to her blows. Additionally, she also has the ability to channel reiatsu into her sword and fling it from the blade, allowing her long range cuts with nothing but immense air pressure alone. Her Kidō skills are very menial. She has difficulty casting something as simple as Shō, even with the incantation. Due to the vast nature of her overflowing Reiryoku, she can expunge and thicken emotions in the area, giving a sharp sense of fear, anger, calmness, etc, to whoever is in contact. The magnitude of this ability can paralyze lesser targets with fear, or even put a lesser being to sleep with calm. Her reiatsu, on the other hand, can crush and kill lower beings when left untamed. With some effort, Nocella can also tune into, pinpoint, and track the reiatsu of other people over moderate distances. Swordsmanship:
Her one pride and virtue, Nocella has been deemed the "Mistress of the Blade" because of her stunning performance in Zanjutsu. The first into the fray of battle, Nocella, coupled with her Zanpakutō, is a lethal beauty who dominates the battlefield with a deceptive flurry of attacks, absolutely decimating opponents with timed precision and elegant grace. Relying on overwhelming force, she strikes at the heart of the battle to boost morale and lead her comrades to victory. Having had extensive training in thousands of branches of swordplay, she has developed and perfected her style of the Reversal Artist. Though she is excellent in any standard swordplay, her preferred style makes her all the more deadly. Nocella is known to be able to execute swift killing strokes with pinpoint precision, as well as aiming for certain parts of the body, such as organs, pressure points, etc. Coupled with the fact that she is also left handed, though ambidexterous, makes her all the more formidable. Few people, if any, have practice countering and attacking a left handed opponent, as the nature of the swordplay entirely inverses the placing of attacks and guards. In her human life, while working as a mercenary, she learned many different sword styles from the masters of their art, which she later developed into her own style. Among these sword techniques, Nocella learned the branches of Kenjutsu, Kendo, Iaijutsu, Battōjutsu, and Nitōjutsu. Her Reversal Artist technique is a hybrid of all five, making it an extremely versatile and flexible swordplay. Its flexibility comes from the constant grip shifting of blades. With a flick of the user's wrist, Nocella's blades can go from reverse grip to normal grip in an instant, and vice versa. This allows for a much wider attacking range, as well as an entire slew of creative sword movements that are added to her arsenal. For example, a thrust of the blade can only be performed in a normal grip, while a thrust of the hilt can only be performed in a reverse grip. Combining these attacks results in a normal gripped thrust of the blade, with an immediate grip change of the blade to deliver a following thrust of the hilt. Her skill in the Reversal Artist style is profound enough to have the grip shift happen nearly instantaneously, allowing her to chain together attacks that would normally be impossible to do. Nocella succeeds in using her mastery of her Reversal Artist to overwhelm the opponent with combo attacks and unpredictable strikes. Combined with her strength, she becomes a veritable menace on the battlefield. Special Training:
Nocella was trained in the art of swordplay from an early age, with hand to hand combat coming later. A young prodigy, she has mastered many aspects of battle, including Zanjutsu, Hakuda, and the branches of Kenjutsu. She also has extensive knowledge of pressure points and vital organs in humans and animals alike. As a visual learner with an impressive memory, she can learn and execute movements after seeing someone do it a few times. Nocella has also created her own style of Reversal Artist swordplay, which she has trained to perfection. Personal Abilities:
Nocella is well versed in Japanese, Korean, and English. She is also a left handed swordswoman, which is a rarity and a gift in itself. One of her greatest achievements is the making of her Reversal Artist Style. A combination of Kenjutsu, Kendo, Iaijutsu, Battōjutsu, and Nitōjutsu, it employs and exploits the greatest swordplay potential of the user. Not only is the style difficult to master, but it requires an advanced proficiency to even wield effectively. As such, Nocella is ambidextrous, and has a great ability to wield multiple weapons with amazing fluidity. Users must be able to shift grips on their weapons effortlessly, as well as master each of the five branches of swordplay. Something as little as fumbling a grip shift could potentially throw the entire style out of whack and cost the user their life in battle. Kenjutsu and Kendo are the foundations of the style, giving it its basic swordplay and standard sword moves. Iaijutsu and Battōjutsu involve the drawing and attacking of the blade. These two branches become essential when using multiple weapons. Following up with that comes Nitōjutsu, which is the actual wielding of multiple weapons. The Reversal Artist Style has several stances and attacks specific to the user. Each have different uses, allowing for a wider range and flexibility of unhindered swordplay. Kidō:
With her vast amount of Reiryoku, Nocella cannot cast most Kidō spells. Never having really practiced with it, her lower end Kidō cannot be cast without incantation, or they will be severely weakened in power, or not work at all. Hadō:
1. Sho (衝 lit. Thrust) 4. Byakurai (白雷 lit. Pale Lightning) 11. Tsuzuri Raiden (綴雷電 lit. Bound Lightning) 12. Fushibi (伏火 lit. Ambush Flare) Bakudō:
1. Sai (塞 lit. Restrain) 4. Hainawa (這縄 lit. Crawling Rope) 6. Shibireyubi (しびれ指 lit. Numbing Finger) 8. Seki (斥 lit. Repulse) 8. Geki (撃 lit. Strike) 9. Hōrin (崩輪 lit. Disintegrating Circle) 10. Noren Mekuri (暖簾捲り lit. Curtain Stripping) 12. Hakufuku (白伏 lit. White Crawl) Other:
Master Zanjutsu Combatant Expert Hakuda Combatant Hohō Practitioner Kidō Practitioner REVERSAL_ARTIST_STYLE____Fleuret Style「No Reversal」- The user stands in a sideways position, with the user's corresponding foot (to the user's sword arm) behind the other foot. Both feet are approximately five inches apart. The user's sword hands are both lowered to their sides, with their dominant sword tip slightly raised from the ground, and their passive sword hidden behind their leg. [Sneak Attacks, Quick Jabs, Thrusts, Parries]
Jan Ken Pon「じゃんけんぽん: Rock, Paper, Scissors」- Mainly used as a counterattack to a block, the name of this move comes from the Japanese version of Rock, Paper, Scissors. When clashing blades with the opponent, the user will immediately reverse their grip on the blocking blade, literally rolling the edge of their blade around the opponent's own weapon, aiming to smash the pommel of the blade into the target's collarbone or chest area. If successful, the "rock" attack will cause the opponent to stumble out of arm's reach, while keeping them in blade's reach. The next attack, "paper", drops the user into a crouch, launching a horizontal slash at the user's forelegs with the tip of their secondary blade. At the same time, "paper" is being launched, the user's switches their grip on their primary blade once more, changing it back to its original position. Once the secondary attack is launched, both blades swing to the hip, corresponding to the direction of the secondary attack. For example, if the secondary slash went from left to right, both blades could come to the right hip. The final attack, "scissors", swings the user's blades horizontally upwards at the opponent, in the opposite direction of the hip. If the blades were mounted at the right hip, both blades would slash diagonally upwards to the left. A crouched dual spin attack from the floor, the user springs up and away from the opponent, slashing once with each blade while simultaneously spinning out of range. The final attack leaves the user positioned a few feet away from the target, putting distance between the two and disallowing the target to counterattack at close range. This move can happen in such rapid succession, it takes less than two seconds, and the untrained target may not even be able to see what happened at all. Estoc Style「Single Reversal」- The user stands at an angle with their feet slightly apart. The dominant foot is pointed straight, while their other foot it behind the first at a diagonal. The user's sword hand is pointed straight towards the target, while their arm is bent at a ninety degree angle, parallel to the user's shoulder. The opposite arm is drawn across the user's chest, with the flat of the dominant sword resting on the user's fist. [Thrusting, Power Strikes, Defense Breaks, Speed]
Haretsu「破裂: Rupture」- More a concept than an actual attack, this move focuses on delivering a powerful attack towards the opponent, then going in for a secondary strike. The first attack is powerful in nature, forcing the opponent to put their full strength in their defense, and drawing their focus to the first attack. While the first attack occupies the opponent, the secondary attack breaks through their guard, launching a decisive blow in the holes of their defenses caused by the primary attack. With weaker opponents, the first attack may cause the target to stumble or falter their footing, leaving room for an unprecedented attack to shatter through their guard. Femme Fatale Style「Single Reversal」- The user stands in a crouching position, with one foot slightly behind the other, and with slightly bent knees. Both sword hands come down to their opposite hips, with both sword tips pointing behind the user. This leaves the user in a perfect position for area of effect attacks, as well as being one of the most versatile stances in allowing the user to grip shift blades. In rarer cases, the user may actually switch weapon hands, allowing them to launch unprecedented attacks from directions and angles that would normally be considered impossible.
Zashō「挫傷: Contusion」- Infusing reiatsu down both swords, the user slashes out both blades to either side of them. The infused reiatsu swings out of the tip of each blade as pressurized air. Though lacking any solid substance, the reiatsu condenses the air so much, that it will actually strike with a blunt force and push back the target on contact. This particular move creates two whiplashes of air to either side of the opponent. On contact with skin, it will cause a severe friction burn, just like a real whip. If used correctly, a direct hit can take off multiple layers of skin, drawing blood from blunt force alone. Mainly used when the user is surrounded, or to shove opponents away when at a moderate range. Depending on how much Reiryoku is infused into the move, the whiplash can extend a maximum of ten feet from the tip of either blade.
Kessatsu「亀裂: Fissure」- The user's blades swing to their right hip, with both arms held at ninety degree angles. Upon attacking, the user will either spin or twist their body to the left, extending both arms out to either side of them. It has the ability to completely horizontally bisect an opponent in two. In long range situations, the user can channel reiatsu into their blades and fling pressurized arcs of air at the opponent. While these air cutters lack any solid substance, they are strong enough to cut an opponent when used correctly. The power of this move comes from the momentum itself, allowing the user to launch two slashes, with the secondary weapon blocking any attack that is launched while the user is spinning. Once completed, the user returns to their original position, allowing the chance for a follow up attack, or a block. Kurenai Style「Single Reversal」- The user stands in a crouching position, with one foot slightly behind the other, and with slightly bent knees. Both sword hands swing to the user's sword arm hip, with one sword pointing forward and one sword pointing back. [Power Strikes, Position Shifting, Defense Breaks, Grip Shift, Countering, Parries] Flyssa Style「Double Reversal」- The user stands in a sideways position with both feet together. Both reverse grip blades are pressed lightly against the user's forearms. The user's arms are held up in a boxer's stance, both fists coming up to the user's chest and forearms held at an angle. [Slashing, AoE, Defense, Short Range, Physical Combat]
Chōten「頂点: Pinnacle」- By jabbing a reiatsu infused pommel at the opponent, it sends a shockwave of reishi in a movement that is linear to the angle of the blade. The shockwave is small, barely noticable, only extending five inches from the pommel of the blade. However, by making direct contact with the opponent's skin, this shockwave will run through their body and possibly rupture organs, snap bone, and bruise tendons. A dangerous ability, but one that is very difficult to accomplish at all. The first condition for this ability is that the attack must happen directly in the center of the organ, for it to rupture anything at all. As the shockwave is small, hitting it to the sides of the target would only serve to bruise it. The same rule applies for tendons. The user must strike directly in between the muscle and bone to effectively tear the tendon apart. As the user relies entirely on their knowledge of human anatomy to generally pinpoint the place to strike, the actual effects are hard to execute, given that the slightest movement or misplaced strike will render the effect moot. Bones are a different matter, as one can snap, or even shatter, the unprotected user without much pinpointing. Additionally, this move is less effective on people that are built, whether with muscle or fat. As a general rule of thumb, anyone over 250 lbs will only serve to receive minor internal bruising, as the shockwave only pierces five inches deep. The actual move itself is the shockwave, that causes only internal injury. Any bruise contracted on the skin is from the force of slamming the pommel itself, not the actual technique.
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Posted: Sun Jun 30, 2013 6:07 pm
 祈りうた歌う 幼き月に .ι raιѕe мy prayerѕ ιn ѕong тo тнe yoυng мoon
願う言霊 響く事はない .вυт мy wordѕ and wιѕнeѕ do noт reacн
懺悔の後に 映った景色 .aғтer мy conғeѕѕιon, ѕнιnιng υpon тнe ѕcene
嘲笑うように 月が昇る .тнe мoon rιѕeѕ, aѕ ιғ тo ѕcorn мe
 ZANPAKUTO▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ ▔ ▔ ▔「"...Karma just caught up with you."」
Zanpakutō Name:
Taikō Aijin (対抗愛人: Reversal Mistress) Zanpakutō Type:
Sealed Zanpakutō:
SHIKAI____Shikai:
Taikō Aijin (対抗愛人: Reversal Mistress) Incantation:
Appearance:
Release Appearance:
Description:
Unlike most Zanpakutō, Taikō Aijin is a melee support type, offering no physical attacks or techniques of the like. This leaves offensive capabilities entirely up to the user's raw potential. By further boosting this raw potential of the user, this Zanpakutō makes the user an extremely versatile swordsman with a wider variable of self techniques. Her activation stance has the user's blade in a sheathed position. By simply cutting the koiguchi of the blade and speaking the incantation, the user's Shikai activates. The basis of these abilities always center around a master stance of the right blade in a reverse grip, and the left blade in a normal grip. Naturally, one may shift grips like lightning to achieve the desired effects in battle. Each Zanpakutō ability grants the user a transformation in armor and weapon that is accessible in mid-battle, allowing the user to change forms with a split second of lag time. The user may only change forms once per three posts, and must have both weapons in their hands. [click on the ability names for an appearance picture]
Abilities: Nighthawk 」
"Turbulence in the battlefield today..."
The armor is comprised of tight, form-fitting black latex. Belts bind the clothing to the user's body from the midriff to the thighs, allowing for pure unrestricted movement. In this form, her collarbones, shoulders, head, and legs are covered with a lightweight armor. A mantle of feathers adorns the user's neck and belt. Formatted for full dexterity, the armor isn't without special properties. Accentuating this are the user's weapons, which turn into thin broadswords, 3' 4" in length, to emphasize the highest amount of reaction time and precision strikes. Additionally, the user's hair is tied up and turned black.
Crafted to utilize a maximum amount of speed, the Nighthawk form is a demon in dexterity. Minimal clothing, and the lack of any true heavy armor, allow for unrestrained flexibility in acrobatic stunts and gymnastic movements. It does not increase the skill or quickness of the user's Hohō, increasing, rather, the user's ground speed, reaction times, and limb movements. Furthermore, the latex of the armor is special in concept. It grants hypersensitivity to the user's skin, allowing any and all wind movements to be effectively calculated by the user. For example, a blade swung at the user's back. The air disruption caused by the swing would be felt by the user, allowing the user to effectively predict where the attack is aimed, the speed of the attack, the strength, the angle, etc. This form is ideal for crowd control, allowing the user to dispatch enemies by zipping through the front lines, taking care of enemies quickly and efficiently. A whirling squall of blades can also take out groups of enemies with ease.
「 Wolfsbane 」
"I'll make sure to regurgitate what's left of you..."
Minimal in armor from the waist up, but heavily clad from the waist down. A long sleeved cape attachment hangs down her shoulder and arms, complete with shoulderpads. Connected to her right shoulderpad is a shuriken-like attachment, which seems to hold no significance other than design. Small spikes protrude in a circular pattern down both sleeves. A cross between a short corset and a bra hugs her cleavage, leaving her torso bare. Additionally, the user wears silver short shorts and heavily armored boots that go up to the thighs. They are as heavy as they look, and they pack quite a kick in exchange for reduced mobility. The user's blades are slightly lightning bolt shaped, about 3' 1" in length, with spikes protruding on the handle of the blade to pack an extra punch. In this form, the user's hair turns white.
Most wolves hunt in packs, but this one hunts alone. The best armor for the first in the fray, the Wolfsbane form takes on the attributes of immense physical prowess. Without mercy, this form is dedicated to overwhelming force and complete destruction of the target. Packing the greatest punch in offensive power, the user decimates foes and creates a path for her "pack" to attack at the heart of the enemy. When facing enemies alone, overkill is the biggest understatement. The form that best channels reiatsu into a veritable offensive form, the user expels a mass amount of reiatsu into an aura around the armor and blades, pulverizing opponents with nothing but force alone. Needless to say, this form cannot be held very long without draining an excessive tax on the user, but it regulates the user's reiatsu in a way where it can be utilized best. For example, instead of constantly leaking a large mass of reiatsu, the amount will deflate when the user is standing still, or it will inflate when launching an attack. As such, the user's reiatsu levels are constantly fluctuating when needed.
「 Tesla 」
"You ain't seen nothing yet..."
This form grants the user a black hood with a similar facial covering. The user's neck is entirely covered in black material, and extends towards the left arm in plate armor. On the right arm, the top portion is partially covered with a small armored attachment. Yellow ribbon criss-crosses down the user's arm, ending in a black fingerless glove. As for clothing attire, the user wears a bottom cut bra, with a yellow vest that covers the sides of their torso. Like many of other forms, the trend of black short shorts and armored boots finish off the outfit. As for the user's weapons, both blades turn yellow and black, with extremely wide blades. The length of the blades are 4' 7", while the width of the blades are 5". The hilt and pommel take on the likeness of a baseball bat, while the tips of the blades end in a smooth cutoff curve. Shockingly enough (no pun intended), the user's hair elongates, and takes on a bright yellow color.
Tesla is the most stationary of the user's forms. Made to be a monster tank, this form allows for the most punishment from attacks by mitigating damage. Unsuitable for offensive tactics, the user utilizes a retaliation tactic that backfires attacks on the opponent. Making use of physics, the armor exerts an equal force against the attack that was launched against it. By mitigating damage and channeling the equal amount of force in the polar direction, it essentially turns the force of the attack back against the attacker in the form of an electromagnetic shockwave of reishi, either charged in the armor or the user's blades. When used in succession, the attacker would get a sharp recoil every time they attacked. Regardless of the retaliation effect, the user still takes the force of the blow, basically turning it into an eye-for-an-eye situation. However, there are two flaws of this form. The first of which, is that the retaliation effect can be negated if the attacker exerts a larger force than the one retaliated against them. In consequence, the user would take even greater damage than before. For example, say you swung a sword at the user. The user takes the force of the blow, and the same force is then turned against you. By increasing the amount of pressure, or force, on the blade, you no longer take the damage of the force turned against you, and the user takes the damage and the additional damage you did by increasing the amount of force. However, as the retaliation effect happens very quickly, this takes precise timing to accomplish. The second flaw is that the armor is virtually useless against projectile attacks. Damage will still mitigate, but the retaliation effect is useless if the attacking object is not connected to the attacker.
「 Noxious 」
"This might sting a bit..."
There are very few disparities in appearance between other forms. The user is adorned with a black hood and facial covering, with a purple half corset bra and black short shorts. The armored black boots have purple plating and the knee, with three spines extruding from the exterior of each boot. Purple shoulderpads extend into a sleeve down each arm, and a short cape down the user's back. Large purple gloves cover the user's hands, and the right shoulderpad has a shuriken-like attachment that seems to hold no significance other than outfit design. The user's swords take on the form of two blunt purple and green blades, with a smooth curve as the edge. The length of the blades are 4' 7", while the width of the blades are 5". The user's hair elongates, and turns into a shade of green.
Though not Nocella's favorite form, it is extremely useful in small battles, while having few virtues in fighting hordes of hollows or facing an invasion. The second to most stationary form next to Tesla, Noxious is like a snake lying in wait, watching their prey with tantalizing eyes before striking out with quick precision. The reason Nocella doesn't like this form is the fact that it draws out the battle with the maximum amount of stamina and patience the user can have. At the same time, Noxious is one of the worst and the best offensive forms. It relies on enhanced perception of the user's eyes, allowing them to follow opponents' moves and learn their behaviors. By studying the opponents with these enhanced snake-like eyes, she picks up little nuances in their fighting techniques. At the same time, the user begins with minimal offensive moves to test their opponent. Going no further than simply dealing various nicks to their opponent with the tips of their blades, the user launches a single unprecedented outburst of an attack to completely surprise and overwhelm the foe. Regardless of its amazing tactical abilities, Nocella opinionated this as her weakest form. Despite packing no real offensive punch until the deceptive blow, the user's blades have a slight corrosion property to them. When cut with a blade, the victim will feel a severe stinging sensation prickling around the wound. While it does absolutely nothing but attack the nerves, a fatal stab with a blade can cause an explosion of pain, possibly making the victim go into shock, or lose consciousness.
「 Flamethorn 」
"It's a bird, it's a plane, it's a...okay, ******** this s**t."
A human version armor of a dragon. Taking on a lovely tint of red, the user gains a tight corset lined with a dragon wing design. The waist of the corset extends into an overskirt that falls to the user's calves. Lining the user's arms are a red cloth, with silver armor at the elbows, black shoulderpads at the shoulder, and armored gloves at the hands. Covering the upper portion of the user's head is a dragon horned helmet. Even though there are no visible eyeholes, the user can still see regularly, as if the helmet was nonexistent. As for the boots, they are made of a lightweight, yet sturdy, armored material. The spines extrude from the exterior side of each boot, and they are slightly heeled at an inch. Accompanied with the armor are the user's blades, which have the longest length out of all the forms, at 5' 3". The user's hair also changes into a long mane of black hair.
Unfortunately, this armor doesn't allow the user to spit flames. It does, however, give the user an incredible jumping ability. A master in aerial combat, the lightweight armor and reinforced boots allow the user to leap great distances. An excellent dodger in attacks and quick escapes, Nocella much prefers to use this form over her inadequate Shunpo. Though not especially notable in the speed section like the Galewalker form, this does improve movement distance, instead of focusing on movement speed. Multi-distance jumps can be executed in midair by rebounding off condensed platforms of reishi that are created at the user's feet. This form gives the greatest attack range in a minimal amount of time, allowing for multi-strike attacks before enemies even know what hit them. Of course, this form would be nothing without some type of offensive power to back it up. The user's blades take an orange sheen, with four deadly spines to each blade. A slash from these blades don't cut - they rip and tear apart opponents without remorse. BANKAI____Bankai:
Taikō Aijin no Ken (対抗愛人の剣: Reversal Mistress of the Blade) Incantation:
"Lethal beauty, tear them apart! Taikō Aijin no Ken!" Appearance:
Release Appearance:
Description:
Unlike Taikō Aijin, Taikō Aijin no Ken grants a physical technique that is specific to a form. Also unlike Shikai, forms cannot be switched. The user is stuck with the selected form until the said technique is executed, in which the current form is immediately terminated and the user exits their Bankai and reverts back into Shikai or an unreleased state. The release is activated by the user crossing both blades in front of them, then stating the incantation. Once exiting Bankai, the user must wait thirty user posts before being able to enter Bankai again.
Abilities: Obsidian 」
"Ever seen blood drip down obsidian?"
Funny enough, the user gets a small white sailor's hat on their head. The user's breastplate is made of obsidian, with metal plating along the user's back and arms, ending with black gloves. The breastplate extends into a vest at the torso, with, surprise, white short shorts. White boots armor the legs up to the thigh, with three spines extruding off each. On the other hand, the blades are made out of pure obsidian, 3' 8" in length, and have a sharper edge than any metal blade. Upon striking an opponent, they make an extremely smooth and clean cut, minimizing the amount of pain the target feels. On the flip side, all the easier to slide it through your insides. The edge is enhanced to the point where it can easily cut through loosely condensed Reiryoku fortified constructs, such as medium level Kidō, but not Zanpakutō. This form focuses on a hybrid of offense and speed, while dropping defense to deal a maximum amount of area of effect damage over time. The user's hair turns brown in this form.
Vitreous - Best used on multiple enemies for crowd control, this move ricochets the user off multiple opponents to deliver a dervish of slashes. By flashing to different targets in a move similar to Shunpo, the user can dispatch or severely injure a multitude of enemies within the timeframe of 3.7 seconds. The amount of targets this move can effect ranges from two to thirty opponents. Slashes are always evenly distributed among the amount of targets. For example, a Vitreous with a hundred slashes would be distributed among two people at fifty slashes each, while a Vitreous with a hundred slashes would be distributed among four people at twenty five slashes each. Therefore, the fewer amount of targets, the more damage each target receives, and vice versa. The move leaves behind an illusory aftereffect of shattering glass in the range of the ability. Once this technique is executed, regardless of whether it hits or not, the user immediately exits Bankai and reverts back to a Shikai state.
「 Valkyrie 」
"Halle ******** lujah."
The angel on the battlefield, this form is essentially a stronger form of Tesla without the retaliation effect. With the usual white short shorts, the user also dons a loose sarashi with a white vest attachment over the torso. The head and feet are the only body parts armored, with thigh high stockings under the user's shoes. Wing shaped constructs hang at the back of the user's belt. The entire outfit gives off a bright ethereal aura of reiatsu, that covers the user's body like a Hierro. Even the user's blades glow, and are 3' 3" in length, shaped like the ridges in a wing. Both shine with a bright luminescence. To complete the look, the user's hair also turns a shade of pure white. By dropping most offensive abilities and speed, the user gains a large amount of defensive capabilities, stamina, and durability.
La Pucelle - Similar to Tesla, this form is made for defense. However, this ability allows the user to defend against any kind of attack in a single post. In the event of multiple projectiles, the user magnetizes the attacks in a twenty meter radius towards themselves. Upon hitting the user, the user takes half the damage of the intended attack, while reflecting the other half of the attack in whichever direction the user chooses. The reflected attack either takes the form of an aura around the user's blade, or is launched as several neon white cross-slashes towards the target(s). The halved force of the attack is augmented by the user's own reiatsu, turning it into a stronger force than it once was. Upon contact with a solid object, it will unleash a flash of light that blinds anyone caught within the twenty meter radius. Once this technique is executed, regardless of whether it hits or not, the user immediately exits Bankai and reverts back to a Shikai state.
「 Black Swallowtail 」
"Karma personified..."
The strongest form of the user's Bankai, the Black Swallowtail gives the user a large augmentation in offensive ability, while downgrading other physical traits for pure fighting ability. While similar in nature to the user's Obsidian form, this specializes in a singular enemy for maximum pulverization, as opposed to many. The outfit is characterized by a black butterfly headpiece attached to the back of their head. Both the arms, legs, and upper cleavage is armored with black material. A black vest covers the sides of the user's torso, and under the vest are short shorts. Hanging off the back of the shorts is a long belt strand tail. Three spines exude from the exterior of each boot, and the user's blades are a soft gold in color, 3' 4" in length. When in this form, the user's hair turns white.
Fragarach - This move is an omnidirectional attack that delivers a hundred and eleven lacerations in the course of a millisecond. By maximizing reiatsu output and dropping all defenses, the user enters a state of an ultimate offensive form. Impossible to perfect, it is a final gambit move that leaves the user susceptible to any and all attacks, in exchange for a serious deciding move of their own. Should the first attack miss, the following hundred and ten slashes will also miss, leaving the user completely vulnerable to any attack. Respectively, if the first attack hits, the following hundred and ten slashes will also hit. Even if the slashes all hit, the user is still susceptible to attacks, assuming that the opponent still has it in him to launch an attack. The technique happens so fast that, through the untrained eye, it may seem like the user never budged from their spot. The speed of this technique also exerts a lag time of perception after it is executed. For example, you may feel one of the slashes going through your arm, but your arm doesn't fall off or gush blood until a second or two after the move is completed. After this technique is used, regardless of whether it hits or not, the user immediately exits Bankai and reverts back to their unreleased state with 1% of their reiatsu remaining. Accordingly, the user must wait thirty user posts before entering Bankai again.
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Posted: Sun Jun 30, 2013 6:08 pm
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