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Newbie play guide(or how not to act like an a** ingame) 1.21

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Xeon Sempai
Crew

PostPosted: Wed Feb 23, 2005 10:08 pm


Version History:
1.0. Initial release, covers levels >10
1.1. Added Main quest mini walkthrough.
1.2. Added Job change info.
1.21. Minor typographical errors fixed.

~R.O.S.E~



Okay, so you just downloaded this hot new, still in beta MMORPG(massively multiplayer online...RPG), right? You launch the app in joyus expectation, only to find...WTF? You need a username and pass, and nothing you put in is working! Never fear, all you need to do is register at http://www.roseon.com/ a pretty simple and straightforward procedure.
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1. Click the Regist button
2. Read the next page and click "Register"
3. Read(skim/skip) the agreements and click "Register request".
But what's this? The button doesn't work! Oh, right, I was using Firefox. stressed
Time to load the page in IE. crying
4. Fill out the standard form(be sure to "check ID", and "check email"). You don't have to lie, they shouldn't sell your information(I think...I mean, you didn't read the privacy statement, now did you?). Submit the form with the button at the bottom.
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Yay!

Now, login to the game and pick a channel, but what's this, character creation? I'm pretty sure I don't have to explain that. Once ingame, marvel at your cuteness, get used to panning(either mouse the edge of the screen, or right-click and hold, while moving the mouse) and general movement.
Hit tab and strut your level 1 stuff(tab toggles walk/run).
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Next examine the menu, specifically the items(inventory), character(character sheet, are you still with me?), and skills(skills) submenus.
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Here's what you see(without the shitty jpeg compression), more or less.
1. Hotbar. Very, very handy. Allows for access to skills, items, and...well, skills and items in a easy to use interface(double click, or tap the associated function key to execute a skill/use an item) with multiple pages(though I'm lazy and use only one). Drag anything to it for easy use. I personally reccomend putting sit and gather in there.
2. Zuly amount. How much money you have. For private trades, you click the Z symbol/button and type the amount you want to add.
3. Carry weight. I'm a Soldier, and am never overweight, but as a dealer/non str oriented class, you will probably have to watch this.
4. Skill points remaining. You use these to upgrade your skills, and make them more powerful. At this point, you only have a few basic skills, and cannot upgrade them.
5. IM window. Once you get riends on your list, you can talk to them via an IM like interface. Unfortunately, you cannot resize them. gonk
6. Open Market. Easy to use, pop in a snazzy title, drag and drop items to sell from your inventory and go! To buy, you click on the buy tab and drag a sample of the item into the window. Then you click on the item and hit the shopping basket buttin in the corner, alowing you to set price and amount. You have to have enough money on hand to cover the cost of what you wish to buy. The buy tab "remembers" items placed there, so you do not have to add them again. To remove items, drag them out. You can only modify(add items for sale, or tweak your buy tab) your shop when it's closed.

You'll notice the status bar in the upper-left. That shows pretty basic info HP(health/hitpoints), MP(magick points/mana), and exp(how close to your next level you are), as well as housing the menu and screenshot buttons and displaying the status of your current weapon, your level, and character name(you can click your name to target yourself for certain skills/healing later). After every level, go to your character sheet and distribute your stat points(and later, skill points) to your primary statistics(though until level 15, you can reset your stat points in Zant, so usually a new character should be close to 100% str, unless you plan to use a toy bow.)

Now that you know about the interface, and are boggled by the possabilities there, you can sit to regain the HP you lost in transit from the character creation screen(the character creation screen is in Junon Polis and the journey is tough for a level 1 visitor) by using your sit skill(found in the skills menu, or in the hotbar, if you were paying attention). Once you have your full HP, time to go kill stuff! Pick a random Jellybean/butterfly/mutant worm-thing(one that's not already under attack) and click on it to viciously assault it with your wooden sword.
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After a few whacks, it should succumb to your awesome assault.
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OMG, what's that, it dropped something! WTF was a jelly doing with leopard pants anyways? Click on monster drops to pick them up, or use the gather skill from your skill menu/hotbar. Since the leopard pants are better stats-wise than my noobgear, I equipped them:
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Oh, and you may notice flashing question marks periodically, you can click them for ingame info. Talk to the fairy a bunch, but don't leave until you've said everything there is to say, and gotten all her quests completed. The loot is excellent(for being level 1-5, getting 30 bananas is very good), and they're easy to accomplish. Once you're ready(level 5-10 is a good time to leave) tell the fairy something along the lines of wanting to go out to a bigger world and she'll teleport you to the adventure plain. Out on the pontoon village, there is an NPC named Ronk that will sell you basic equips, and allow you to sell your drops(mostly in the ect part of your menu) Save Iron thread and Bird feathers, they can be sold for over 1000 zuly a pop in Zant, as they are used to craft fairy wings. One thing to note about the adventure plain is that it houses the gave of goblin, which is a level 40+ dungeon, you may want to explore it, but expect to die. sweatdrop
Head north to the valley of luxem tower when things here are too easy for you anymore.
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Ready for some hardcore hunting.

Once you hit level 10, head north, past the valley of luxem, to the city of Zant, a metropolis in the world of ROSE. You can talk to an NPC there and get your job change quest, but I'll cover that in my next installment.

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Congratulations, you have hit level 10! Time to give up being a visitor and become either a muse(magic user), Soldier(a**-kicking tank), Hawker(bow or Katar user, oriented around high dodge and attack rate), or Dealer(moneymaker). My Dealer is going to be a launcher/melee type with zero crafting skills and high gather. A loot-getter, at her best, is the plan.
Sooo...head over to Warren, and tell him you'd like your first job, and he'll tell you to talk to another NPC(depending on which class, it's a different NPC), and they'll send you out on a quest to "prove yourself" or somesuch thing.
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Anyways, I have to go to Crow, as I plan to be a dealer. So I walk around and look for him in the general area I think he may be at, and eventually locate him by mousing over the NPC symbols on the minimap.
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He tells me to go get sheepskin and small metal plates, and to get the sheepskins from from Lampa in "Northern City of Zant", and the metal plates from Sayon, way back in the adventure plain. Seems easy enough, no? Since we're in Zant, we should go to Lampa first. After getting frustrated not being able to find him, I ended up asking someone and being directed -north- of the city to the livestock farm.
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Okay, so he gives you the sheepskin after you ask for roan, and then we head to adventure plain(you only thought you were done there)...
In transit, feel free to check out my Royal Crown, the only reason I got my cha to 30. Pretty nice for noobgear, actually.
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Tell Sayon you want to buy small metal plate, and that Crow sent you, and head your merry way north again.
Crow then informs you that you need to kill needle honeybees for their stings to check their prices...however that works out.
Anyways, time to head out to kill 15 of the suckers, and the best place to do that is probably to head for the valley of luxem tower and hunt them. They're more or less common, and you should be done in a few minutes.
Head back to Crow to complete the quest, thank him, and head back to Warren to become officially dealerized. Of course, the process varied a bit for other classes, but the premise is the same, do a quest, get a reccomendation, and then become your desired class. Once you have your class, sit down with your skill tree and plan it out, what you want. Bear in mind requirements, such as if you're planning to be a sword-weilding, death-dealing muse, you'll probably have to be a cleric, as almost all of the comabt skills require a magic tool, which a sword eminently is not.

I'm going to go with economic research(jacked to level 4), pack mastry(because it's a prerequisite for gathering), and buying trick(to be my main source of income at higher levels). I'll get gunshot/combat mastry after I hit 30, because then I'll use a launcher in conjunction with my sword.

Ack, I cannot afford buy trick!
All is not lost, of course, I have a couple of equiptment drops to sell, including a Hunter hat with stats(needing appraisal):
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To have it appraised, I'll take it to the jewel seller and ask them to appraise it for me, as simle as that. This results in me knowing what the stats are so I can price it accordingly.
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Wow, not bad, if I was a Hawker, I'd want a hat like that.
I'm not, so I'll put it in my shop and leave it alone for awhile...


*to be continued*
- - - - - - - - - - - - - -

Oh, and please, please, don't killsteal, or KS. A killsteal is when you walk up to something someone else is attacking and unasked, dispatch it for them. This is bad form because they took the damage for it, and you came along and took some exp from them, basically stealing it for their effort. Everyone gets exp, yes, and they only get fractionally less, but it's still quite rude. Most people consider it "okay" to KS bosses, as they give plenty of exp and loot(loot generally goes to whoever got the first whack at it) for all, but thoughts vary from person to person on that.

One more thing...
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Watch the road, and never drink and drive.


Questions/comments/suggestions?
PostPosted: Wed Feb 23, 2005 10:22 pm


Mini main quest starter guide.

Okay, so you're in the adventure plain, and want something to do besides wade through hordes of hostile Jellies, right?
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And those damn Mother Choropies are just too hard, I mean, why did they even put them in the game! gonk
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Okay, so we're going to go start a quest, the main quest, sometimes called the "old fisherman's quest" or the "world quest". First off, we should go to the Old fisherman himself! The map is purposefully left in to show where he's at.
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Who sends you to Sayon.
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...Who says to go investigate some "mushroom field". Well, where the 'ell is that?
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Oh, I think I found it! To "investigate" the mushrooms, one has but to walk around them for a bit, until this dialog comes up. Anyways, back to Maeed with the evidence. He then tells you to visit Karitte at Luxem tower... How am I supposed to find that, I don't see a tower here! So we head north(following the path and going through a gate) and...
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Eventually get there. Now, she'll chat for a while about how it's evil "decomposition magic" and you need to kill pumpkins to make the cure. Okay, we have the technology(though you may not be able to see it under the leopard pants)! Only regular pumpkins will do, apparently, so let's go hunting!
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Phew, hard work for a level 6 future dealer.
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Whoo, 3 seeds! Whilst we sit to regen HP, let's look at the stat part of your character sheet more closely.

Note my distribution. It may seem crazy to a veteran, but I don't plan to reset and this character is going to be a battle dealer(launcher/melee), the str is for launcher req and melee, the cha is for a Royal crown(which is a nice head equip that adds 10 CON, and has no min level req, but requires charm).
ingame tips, swiped from a guide on roseguru
[Tip] Strength is a source of power attecting Max HP, power of near attack weapon, defense power and item carrying ability.
[Tip] Dexterity influences on moving speed, distance attack weapon and dodge rate for physical attack.
[Tip] Intelligence attects Max MP, attack power of magick weapon and magick resistance.
[Tip] Concentration has an effect on accuracy, crafting success possibility and recovery speed of HP and MP as well as power of guns.
[Tip] Charm affects condition for quest, rewards for clearing quest and danger for hunting.
[Tip] Sensibility influences on sense for crafting item, battle, critical attack, quality of crafted item and skill damages.

Some say charm effects crafting and normal drops as well, but it has yet to be proven to my satisfaction.

Anyways, once you get all ten seeds, return to the tower and have the antidote made, and be ready to run it back to the Adventure plain. You're timed, and must get this done in under a half hour(OMG!11). Being as I am, I spent some(like, 5 minutes cropping, uploading images, and writing) of that writing this guide whilst the timer ticked down, of course. If you're above level 50 and have a cart, no doubt you could get everything in the timed section done within a couple minutes. I'm not, in this instance, and as such, have to walk back.
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I stopped to kill the jelly king for a cool 85 exp(would have been more, but a hawker came along and KSed me. Oh well), before making it to the mushrooms to fix them(18 minutes, 30 seconds to spare. Oh, wait, there's more... Back to Maeed with 16:40 to spare, but what's this, he's a lazy old man! Gave me grapes, though, so I may as well deliver the antidote to the poisoned people. Go to Ronk, he's the bear on the pier near where Sayon is, he's a bear! Oh well, even bears can die from poison. After he gets it, take the remaining antidote to Pony, he's the annoying jumping NPC who sells fruit right near where you first arrived(onshore south-southwest of Ronk.). He complains that the medicine is bitter. Tell him to stuff it and head back to Maeed, to see what else he wants of you, because the timer is still ticking. gonk
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Okay, so he thanks you, and tells you that you should deliver the recipe for the antidote to Lena in Zant. He also gives you some uber, level 7 equips(a full set), and since I just hit level 7, I'll try them on.
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I'll wear everything but the headgear, I think. I'm not fond of that look, and the peacock feather looks better anyways. ninja

Anyways, head up to Zant when you hit level 10...

Offtopic:
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I do mad damage to Jellies(that's max damage, I hear).

Xeon Sempai
Crew


drakengel
Crew

PostPosted: Thu Feb 24, 2005 10:02 am


Tips and Tricks(post hijack brought to you by a dedicated moderator near you).
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I chose you, Jellychu!

In your adventures, you may pick up monster capsule summons, which are very handy(especially to a summoning dealer/muse, who can raise their summon gague and get more, muses especially, can heal their own summons, and make them last longer), and will aid you in combat as long as their HP holds out(several seconds to several minutes, as it slowly drains in addition to any damage taken in combat).

ninja

original post

put up about the stats so they won't get confused! 3nodding
PostPosted: Thu Feb 24, 2005 10:34 am


Maybe some basics for the classes at least. *shrugs*

Eddily


Xeon Sempai
Crew

PostPosted: Thu Feb 24, 2005 10:46 am


It uh, only covers up to level 10 sweatdrop I plan to work on it more later today.
Thanks for the suggestions, both will be implemented...er "soon"(TM).
PostPosted: Thu Feb 24, 2005 4:40 pm


?! My post was hijacked?!

drakengel
Crew


Xeon Sempai
Crew

PostPosted: Thu Feb 24, 2005 5:05 pm


drakengel
?! My post was hijacked?!
If I say yes, will you hit me? sweatdrop
PostPosted: Thu Feb 24, 2005 5:12 pm


Xeon Sempai
drakengel
?! My post was hijacked?!
If I say yes, will you hit me? sweatdrop


*grabs the infamous pink feather* no, but I will tickle you ninja

drakengel
Crew


Xeon Sempai
Crew

PostPosted: Thu Feb 24, 2005 5:20 pm


Then erm, maybe, sweatdrop

Anyways, check out the shiny new screenshots and expanded guide! It's like, three times the size it was before, at only 4 times the work!
PostPosted: Thu Feb 24, 2005 5:27 pm


you still got more to fill out on the world quest! blaugh

drakengel
Crew


Quiet Intelligence

PostPosted: Thu Feb 24, 2005 5:53 pm


Well, i found a guide for the quest that takes it up to part 6 so far... here is the link if any one is interested...

http://roseguru.com/forums/index.php?act=portal&site=8&pick=72
PostPosted: Thu Feb 24, 2005 6:40 pm


It's been both adequately covered, and more importantly, this is a case study of me actually developing a new character from the ground up. A rather...interestingly built dealer, too... sweatdrop
She's only as far in the episode quest as I have covered in the guide, as she progresses(or not), I may or may not document it.

Xeon Sempai
Crew



i know everything

Crew

PostPosted: Fri Feb 25, 2005 12:19 pm


abuse of real mod power ninja
do you want me to lock this topic so only you can post in it? ninja

[edit]
really abusing your moddness aren't you razz making stickies D:!
*makes you a ROSE mod* THERE.... razz if you're going to act like one, be one
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