Index of Races(Now only certain races can belong to certain clans, below this is a brief list of all the races and the clans that condone any of a certain race joining their ranks.
And of course below the following list is the main Index of Races, where information on the races included in this RP can be found.)
Clan Races~~~~~~~~~~~~~~~~
Clan Logos~no particular racial interests, although a majority seem to come from either the Celtarie, the Nazuren, the Anierians or the Magi. Clan of the Wolf MoonLycans,Humans,ElvesThe Clan of Darkness~no particular racial interests,The Clan of the Broken Sword~HumansThe Iliriya Clan~no particular racial interests,though this clan is mostly composed of, Anierian, Azereian, Celtarie, Valtera, and Nazuren.The Rokr Clan*Archived until further notice*Skotos, Selas, Drievo, Rangers, *Half-bloods*<--(specific to this clan)The Matanuska Clan~no particular racial interests.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Azerian
Description--- And Angelic race that holds powers over the elements.
Powers--- Dominion over the seven elements and some empathic abilities. Not to be mistaken for telepathy. Immortality, though these creatures can indeed be slain.
Weaknesses--- Their power wanes with the setting of the sun, and they have a genetic allergy to the venom of either a vampire or lycan that can prove to be fatal.

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The Celtarie
Description--- A demonic being that holds supreme power over the shadows.
Powers---Shadow manipulation and a firm grasp on the Arcane arts such as Necromancy and alchemy. Immortality, though these creatures can indeed be slain.
Weaknesses---Their Power wanes with the rising of the sun. They also carry a slight genetic allergy to silver much like their vampiric cousins.
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The Valtera
Description---A shape shifter than can metamorph into any creature that they have ever laid eyes upon.
Powers--- Shape shifting abilities, augmented strength many times that of a human.
Weaknesses---Damaged more easily by elemental based attacks more so than any other being. The Valtera also have a mortal lifespan, that mirrors that of a human.
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The Nazuren--- Elf like creatures that posses physic abilities, ,their telepathic abilities are rivaled by none.
Powers---Telepathy and Telekinesis. These creatures also posses Immortality, though indeed they can be slain.
Weaknesses--- Not very adapt in battle, making them vulnerable for physical attacks.
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The Anierians--- The Anierian's are commonly known as the Elementals, for they are born with unparalleled abilities over the elements.
Powers---Anierian's are born with dominion over a single element. They are naturally adapt in manipulating their element making them a force to be reckoned with.
Weaknesses---Though an Immortal race the Anierian's have been hunted to almost the brink of extinction. It is a rare thing to even see one during one's lifespan. 

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The Lycan~ (Werewolves)
Powers~ Can shape shift into wolves on command, though as the legends dictate, they are forced to change shape during the full of the moon. Strength that exceeds that of a human, and sharper sense of smell and sight. They are also immortal beings that if never killed will live forever.
Weaknesses~ Much like the vampires these creatures have genetic allergy for silver, that can prove fatal should silver make contact with any major organs or simply become integrated with their blood.

~The Vampire~ (Creatures that are normally dormant during the daylight hours. Though diverse in appearance as humans, most vampires have either blue or pale gold eyes.)
Powers~ Strength beyond that of a human, and regenerative abilities. Vampires also have certain empathic and telepathic abilities that allow them to bend the weak minded to their will. They also have the ability to view the infrared spectrum, either for hunting purposes or for simply better night sight. They are also immortal beings that if not killed ;will live forever.
Weaknesses~ Vulnerable in Sunlight, though the light of the sun can not fully destroy a vampire it weakens them greatly. Genetic allergies to silver; and can not regenerate any major organs such as the heart or lungs when wounded beyond repair.

Ignis Demons---(Demons that hold dominion over the element of Fire. They posses the ability to shift between their more human form and their true demonic form, as displayed below.)
Powers--- Complete dominion over the element of flame.
Weaknesses--- Incredibly at a loss when battling against beings that have power over the elements of water and ice.
1st form
2nd Form
Novus Demon--- (Elf like creatures that hold dominion over the elements of water and ice.)Powers--- The Novus have power over the elements of water and ice. Much like the Ignis, these creatures have two different forms.
Weaknesses---Vunerable to the power of the Ignis demons and those who have power over the element of lightening.
1st Form

2nd Form

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Magi come in many shapes and sizes, but are all irrefutably human. No half breeds.
Powers - Magi are adept at linking with the energies of the universe, typically affiliating with, but not limited to a particular source, such as life, death, fire, growth. Abilities range from lighting a candle with a tap of a wand, generating force fields, or even hurling flaming balls of death. No two magi's powers are identical, though each seem to follow a given element or ideal which they inherently relate to.
Weaknesses - Besides being human, all Magi are firmly rooted in what ever kind of magic they practice. Through channeling fire, Magi grow irate and ill-tempered, or through death, they may take on a chilling air and become revolting to other's. Their magic relies on their own emotions and thoughts, but feed back is inevitable. ~~~~~~~~~~
The Skotos, also known as the Shade Elves
Elf-like in appearance, these beings can maipulate the shadows. With it they can form shields and somesharp weapons, but it's mostly used as a strangulation or blunted weapon type power. On weaker minded subjects, it can cause insanity. Teleportation can be achieved by a strong individual, but half-bloods usually can't. The Skotos's power is strongest under a shining moon, but daylight doesn't affect them besides weakening their power. That's the primary reason they are required to train in fighting without their magic.
They have a normal life span equivilant to that of a humans, and two forms. Their humanoid, and their true form.
Their true form reflects whatever power they posses.
Their weakness is "starlight" and arcane magics having to do with a concentration of light. They posses no healing properties.
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The Selas, also known as the Star Elves
Elf-like in appearance, these beings hold control overan energy they have called "starlight". The can manipulate it, forming both shileds and weapons, though no rope like weaponry, from this "starlight".
The "starlight' gives the Selas healing properties that only the strongest can master. Minor healing power only involves the body of the elf possesing the power, whereas mastery of the power can be used on others.
Half-bloods don't usually have the healing factor, but if they do, they usually don't have the magic for attack.
Thier power is strongest beginning at dusk, when the stars first appear, and fading at dawn. Daylight is not harmful, but their magic is considerably weaker, which is the reason they are required learn other fighting styles.
Their weakness is the power of the shadow and dark arcane magic.
They have a normal human life-span, and two forms, like their cousins.
Some of the most powerful Selas can levitate, also a power the Half-bloods do not usually inherit.
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The Drievo, also known as the Woods Elves
Elf-like in appearance, they tend to reflect the seasons; excited and bouyant in the spring, powerful in the summer... etc.
Their power rests in the ability to speak and control the plants of the earth, and sometimes even the earth itself.
Their weakness lies in both fire and ice, shadows do not affect them, but the Selas actually tend to boost them.
Most Drievos have improved vision, and are unusually agile.
Like their cousins, they have dual forms.
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Rangers(humans)
Rangers are pretty much your regular human, especially trained in bows and knives. They have a vast store of knowledge of magic relating to the earth and animals. Also know many of the naural poisons and immunities.
Exceptional eyesigh, along with the rest of the senses. Not inhuman, just really well trained.
They are at a disadvantage with attack magic, but not much of one. They are very quick, and very agile.
They have a, extended life span, though it's only due to their environment, it can be as much as twenty, to twenty-five years.
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Half-bloods
Halfbloods are beings with parents from two separate races. In the Rokr clan, all but one of the Half-bloods have either a Ranger or Drievos as a parent. Even then, Half-bloods are rare, maybe one in twenty-five.
Half-blood common sense:
The Half-blood will, of course, have traits from both parents. But the strongest "power"trait, it will inherit from its mother.
So, if a Half-blood has a Skotos father, and Drievos mother, its most powerful attack will be earth based. Usually, a Half-blood will not be able to do some of the things a full-blood can.
For instance, a half-shade may not be able to teleport, or it may be able to teleport, but it cannot attack with the shadows.
Bad news about Half-bloods:
Sels and Skotos babes do not carry to term. Even if both parents are strong, the babe may still abort. If it doesn't, the mother won't live.
It has to do with the shade and star powers being in continual conflict. So, that particular facet has been prohibited because when there is a miscarriage, it is both emotionally and physically traumatic to the mother. This wasn't realized until a few months after Risq was born...blind.
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Elves~
---Elves are immortal beings that are said to be the fairest of all creatures. They are adapt in battle, and are said to posses greater strength and agility that humans.
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Humans~
~Well I think we all know at least something about this race...
rolleyes ~~~~~~~~~~~~~
Angellous Arcanus~
~It is unknown as to where this race originated, but they have proven themselves to be the mightiest of all races. They are an evolved form of the Mahara, the only race capable of wielding all seven of the elements of Light or Dark at once. They are broken up into two groups of fighters. The Meerada whom have conquered all elements of light, and the Kinoshita whom are masters of Arcana.~

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The Mahara~
~This race is the ancient rival of the Azerian race. While the Azerians have taken on the powers of the elements, the Mahara have taken the Dark elements of Arcana onto their being. While most of them are fluent in a single element, there are those who can wield the power of more than one of these forbidden magics.~


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The Yakayu~
~The Yakayu are a race of undead warriors who have evolved a bit. While most of the undead reinhabit their former bodies, the Yakayu have found a way to create new bodies for themselves by assimilating blood of slain creatures. They are normally immortal...that is unless something were to happen to the very soul that inhabited the body.


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Dailontra~
~These creature are said to roam the deepest regions of the Shadow Realms. They are a many in number through they lack the ability to speak with the other races of the worlds. They are a savage race that will devour all who they come into contact with. Those who survive their rampage, become infected with their parasites. With no ruler to control them, they act only on instinct. This pack of beasts is truly a force to be reckoned with.~
*Stages of Infection*Stage 1~

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Stage 2~

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Stage 3~

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Stage 4~

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Final Stage~