Suzuki Byakko
~The Ringmaster’s Puppeteer~
~The Ringmaster’s Puppeteer~

[ P e r s o n a l - D a t a ]
Full Name: Suzuki Byakko
Famous Shinobi Name: The Ringmaster’s Puppeteer
Gender: Male
Age: Unknown
Birth Date: Unknown
Loyalty: Konohagakure
Goal: “I want to see the splendor of people’s souls. I wish to learn if it is something truly worth admiring.”
Nindo: “Why don't you read paper books? E-Books lack character. Books are not just something that you just read words in. They're also a tool to adjust your senses. When I'm not feeling well, there may be times when I am unable to take in the words, paragraphs, and pages that I read. When that happens, I try to think about what might be hindering my reading. There are books that, curiously, I can take in smoothly even when I'm not feeling well. I try to think why. It might be something like a mental tuning. What's important when you tune is the feeling of the paper that you're touching with your fingers and the momentary stimulation your brain receives when you turn pages.”
Homeland: Unknown; Assumed to be Sunagakure
Current Residence: Konohagakure
Title: Jounin
Clan: Unknown
Kekkei Genkai: The Magnetism Release
Personality/Mannerism: Suzuki has two very different and noticeable persona. The first- his usual- is one of is a rather regal manner, alongside a mysterious half of it. His other shows himself as still holding his regal and mysterious manner, however, he also portrays a more unstable half. Between both of these persona, Suzuki possesses a very high intelligence level, and is also very creative and eccentric.
Facial Features: Suzuki’s facial features are extremely defined. His face is also always a sheer and pure white. His true skin tone is unknown.
Physique: Suzuki appears to be rather lanky and thin, though this can only be identified judging by his facial features and the general appearance of his clothing. This is assumed to be due to a constant use of the Meisaigakure no Jutsu, though it is unknown as to why it would only affect his body.
Height: Unknown; Approximately six feet
Weight: Unknown
Personal Skill: Suzuki is rather skilled in the arts [including theatrics, musics, drawings/paintings, writings, and speakings].
Favorite Food/Drink: Unknown; no one has ever witnessed Suzuki eat or drink.
Least Favorite Food: Unknown; no one has ever witnessed Suzuki eat or drink.
Likes: Suzuki appears to find intrigue in every aspect of life.
Dislikes: Suzuki does not appear to dislike anything.
[ C o m b a t - D a t a ]
Special Tactic/Skills: Suzuki's skill in combat is completely reliant of his high intellectual prowess.
Battle Strength: Suzuki's battle strength lies in his vast intelligence.
Battle Weakness: Suzuki's battle weakness lies in his tendency to over-analyze situations.
[ T e c h n i q u e - D a t a ]
Chakra Color: Indigo
Elemental Alignments:
• Jiton
• Raiton
• Doton
Jutsu Knowledge: Hyper Offensive Mastery Setup
Primary Type: Kekkei Genkai, Kugutsu
Secondary Type: Ninjutsu, Genjutsu
Tertiary Type: N/A
Total Jutsu Points:
Each Rank Has a Number Value. Add them all up (or a mod can).
E: 1 Point
D: 2 Points
C: 3 Points
B: 4 Points
A: 5 Points
S: 8 Points
SS: 12 Points
Total: 95/150
Kekkei Genkai Jutsu: [27 - 0 = 27]
• Sakin [Gold Dust] ~ C Rank
Due to the magnetic properties of gold, small particles of it could be manipulated in a similar manner to that of the sand utilized by Shukaku's jinchūriki, through the Magnetism Release Kekkei Genkai. This was used by the Fourth Kazekage to neutralize the Shukaku.
• Satetsu [Iron Sand] ~ C Rank
Due to the magnetic properties of iron, small particles of it could be manipulated in a similar manner to that of the sand utilized by Shukaku's jinchūriki, through the Magnetism Release Kekkei Genkai. This was used by the Third Kazekage to neutralize the use of Kugutsu.
• Goorudo Dasuto Mohou- Sabaku Kyū [Gold Dust Imitation- Sand Binding Coffin] ~ C Rank [Custom]
Goorudo Dasuto Mohou: Sabaku Kyū is an imitation of the Sabaku Kyū technique. In this technique, the user encases their opponent in a large amount of chakra-infused Gold Dust, immobilizing them. This technique can also suffocate a target due to the mass amount of Gold Dust and lack of oxygen.
• Jiki Ririisu Mohō- Jishaku Ninpō: Denji Genmu [Magnetic Release Imitation- Magnet Ninjutsu: Electromagnetic Vision] ~ B Rank [Custom]
Jiki Ririisu Mohō- Jishaku Ninpō: Denji Genmu is an imitation of the Jishaku Ninpō: Denji Genmu technique. This technique unleashes a wave of Iron Sand, that stops the brainwaves of anyone who is caught in its vicinity. By disrupting the electrical waves in the brain, the opponent is rendered them unable to think or move.
• Goorudo Dasuto Mohō- Sabaku Sōsō [Gold Dust Imitation- Sand Waterfall Funeral] ~ B Rank [Custom]
Goorudo Dasuto Mohō- Sabaku Sōsō is an imitation of the Sabaku Sōsō technique. In this technique, after having encased their opponent in Gold Dust, the user causes the sand to implode and crush whatever happened to be within it. The user may also control the amount of pressure used in the attack.
• Satetsu Shigure [Iron Sand Drizzle] ~ A Rank
Satetsu Shigure is a gunshot-like attack which uses Iron Sand hardened into minuscule grains to attack simultaneously across a vast range. The bullets are so fast that they are difficult to see. The moment the user has finished preparing the attack, evading it becomes extremely difficult. Using the repellent force of magnetism, the speed of the bullets is rapidly increased after they are shot. Furthermore, the user can also use an attack pattern where the Iron Sand bullets are shaped into sharp needles, increasing their ability to wound or kill the opponent. Since the Iron Sand has a magnetic force and is also drenched in poison, defending against this technique is almost impossible. This technique is especially threatening to puppet users, since the puppets can be rendered immobile if the Iron Sand gets lodged into their joints.
• Satetsu Kesshū [Iron Sand Gathering Assault] ~ A Rank
This technique gathers a great volume of Iron Sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defenses with one hit. Because the weapon is made out of Iron Sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. Since the Iron Sand generates a strong magnetic field, the opponent cannot use any metal weapons or tools.
• Jiki Ririisu Mohō- Jishaku Ninpō [Magnetism Release Imitation- Magnet Ninja Art] ~ S Rank [Custom]
Jiki Ririisu Mohō- Jishaku Ninpō is an imitation and alteration of the Jishaku Ninpō technique. This technique enables the user to magnetize anything they might touch, thus fully manipulating objects at their discretion and allowing themselves a variety of attacks. Due to utilizing the Kekkei Genkai, Magnetism Release, opposed to a bodily defect, the risks that would affect the user are nullified and become voided.
Ninjutsu: [10 - 0 = 10]
• Kawarimi no Jutsu - Change of Body Stance Technique ~ E Rank
Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
• Henge no Jutsu - Transformation Technique ~ E Rank
Henge no Jutsu is a Ninjutsu which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
• Nawanuke no Jutsu - Escaping Skill ~ E Rank
Nawanuke no Jutsu is a very basic Ninjutsu that allows a ninja to escape from rope binds.
• Kinobori no Waza - Act of Tree Climbing ~ E Rank
Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.
• Suimen Hokou no Waza - Act of Water Surface Walking ~ E Rank
A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.
• Meisaigakure no Jutsu [Hiding with Camouflage Technique] ~ A Rank
This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert manoeuvres but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. The usefulness of this ability can be entirely negated by those with special vision or sensory skills, except for particularly adept users, who can completely erase even their chakra signature with it.
Genjutsu: [5 - 0 = 0]
• Magen: Narakumi no Jutsu [Demonic Illusion: Hell Viewing Technique] ~ D Rank
This is a Genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This Genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.
• Magen: Kokoni Arazu no Jutsu [Demonic Illusion: False Surroundings Technique] ~ C Rank
A Genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell. That said, it might not work so well on people who are well-versed or otherwise skilled in Genjutsu.
Taijutsu:
Suzuki has no access to any known Taijutsu.
Doujutsu:
Suzuki has no access to any known Doujutsu.
Kenjutsu:
Suzuki has no access to any known Kenjutsu.
Kugutsu: [24 - 13 = 11]
• Kugutsu no Jutsu [Puppet Technique] ~ C Rank
The Puppet Technique is a unique ninjutsu fighting style; this technique uses chakra threads to control puppets like marionettes.
• Sōen: Hitomi Gokū [Puppet Performance: Skillful Achievement with a Human Body] ~ A Rank
A puppet performance technique where chakra threads are attached to various spots on a person's body; the head, torso, both arms, and both legs. The person being manipulated gains the ability to not only use their own techniques, but the skills of the puppeteer as well.
• Hitokugutsu [Human Puppet] ~ S Rank
By removing the internal organs of a foe and preserving the body to prevent decomposition, as well as adding enhancements, the user can make powerful human puppets. These puppets are different from normal ones, as they retain their use of chakra and any Kekkei Genkai that the human host once had.
• Jiko Henkan [Self Conversion] ~ S Rank
Jiko Henkan is a cousin jutsu to Hitokugutsu. Opposed to turning the body of another into a puppet, this techniques turns the user into a form of puppet, in the terms of modifying their body. By altering their own body structure, they may increase their own personal ease of wielding puppets [such as Sasori]. This process may also include the implementation of parts of puppets to one's own body. This does not turn the user into a human puppet, however they are merely a human with parts of a puppet attached to their being. This allows the wielder to equip themselves with mechanisms that one might see on a puppet [such as the puppet arm of Crow, which would allow the user to launch smoke bombs from the compartment in their new found limb], however it also allows them to implement Kekkei Genkai into themselves if the puppet being used is a human puppet created through Hitokugutsu. The Kekkei Genkai must be taken directly from a human puppet, due to the mere fact that this technique is incompatible with any living entities of which are not in a state of puppetry. The limit of Kekkei Genkai for a user to implement into themselves is two, as, the user's chakra flow can only withstand a given amount through this method. This also goes alongside the fact that they may only take in elemental Kekkei Genkai, for the sheer reason of compatibility.
Fuuinjutsu:
Suzuki has no access to any known Fuuinjutsu.
Iryo Ninjutsu
Suzuki has no access to any known Iryo Ninjutsu.
Summoning Jutsu:
Suzuki has no access to any known Summoning Jutsu.
[ E q u i p m e n t - D a t a ]
Headband Location: Around his hat.
Headband Style: White Forehead Protector
Clothing: Use ID picture as a reference.
Cherished Items: Deck of personalized playing cards.
Special Weapons: [14 - 0 = 14]
Item Name: Gooruden Besuto [Golden Vest] ~ D Rank
Owner: Suzuki Byakko
Special Properties: The Gooruden Besuto appears to be an over-accessorized vest, however it is completely made out of Gold Dust. This allows the user to individually or uniformly utilize the Gold Dust particles.
Item Background: The concept of this originated from Suzuki Byakko. He had thought of this idea during his time as a Genin, in a period in which he was unable to utilize Gold Dust due to a major lack of it. Suzuki had determined that if the Gold Dust were a part of his attire, he would never be without it.
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Item Name: Tetsūmekoma Re Ta Jixyaketto [Iron Embedded Jacket] ~ D Rank
Owner: Suzuki Byakko
Special Properties: Although the Tetsūmekoma Re Ta Jixyaketto appears to be a standard jacket, it is externally made out of cotton and satin, and, internally, has a layer of Iron Sand. This allows the user to individually or uniformly utilize the Iron Sand particles.
Item Background: The concept of this originated from Suzuki Byakko. He had thought of this idea during his time as a Genin while in the midst of a battle with a Taijutsuist. He had noted that he was unable to properly defend himself from close-quarter Taijutsu attacks given the correct scenario due to his major fighting style. Suzuki had determined that if his clothing were embedded with Iron Sand, he would be able to nearly completely neutralize close-quarter Taijutsu attacks.
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Item Name: Danchixyou [The Ringmaster] ~ B Rank
Owner: Suzuki Byakko
Special Properties: Danchixyou has the ability to release largely concentrated blasts of sound, ranging from higher pitches as well as lower pitches. This puppet also is also able to control other puppets through clutches located in the palms of its hands. Oddly, the puppet resembles Suzuki Byakko nearly completely identical, save for the fact that its "skin" is visible. The puppet wears the precise same clothing as Suzuki.
Item Background: It is unknown where Suzuki had come up with this idea. The name "Danchixyou" is also odd, due to the fact that it completely resembles Suzuki, in every aspect, despite the fact that he was not the ringmaster in the nomadic circus in which he had traveled with. Much mystery lies behind the origin of this puppet.
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Item Name: Hi Yasumi [Fire Breather] ~ C Rank
Owner: Suzuki Byakko
Special Properties: The Hi Yasumi puppet can release large waves of fire from its mouth, the joints on its hind legs, as well as the orb-shaped palms of its forelegs. Due to its fire breathing capabilities, Hi Yasumi is extremely difficult to be affected by Katon jutsu. Each of its joints and internal lining are made of reinforced iron, which allows the puppet to withstand the extreme degrees of heat in which it exerts. This also allows a Kekkei Genkai user to control it through both Chakra Thread as well as the advanced nature, Magnetism Release.
Item Background: Whilst traveling with a nomadic circus, Suzuki had conjured the idea of creating a puppet to synchronize with each member of cirque. His first creation, Hi Yasumi, was created due to his immense interest in the firebreather's capabilities. After having seen multitudes of performances, he knew well what he had intended to branch off of, and he had further enhanced these capabilities into the form of a puppet.
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Item Name: Buranko [Trapeze Artist] ~ C Rank
Owner: Suzuki Byakko
Special Properties: The Buranko puppet can release large amounts of webbing from its mouth, much like a spider. This webbing is an imitation of the Ninja Art: Spider Sticky Gold. This golden webbing is stored in its abdomen. Buranko contains two types of such. One of which does not instantly harden, and one that does. These are stored in two different compartments inside of the puppet, and can be easily alternated between. On the ends of each of its eight legs are triple barbed spikes, which are mainly used so it has more ease climbing, however they may also be used to impale a target. The stinger on the rear of the puppet is coated in a toxin. Due to its many joints, it can move rather quickly. Buranko's joints are also made of small, spherical iron balls, so that a user with the Magnetic Release may have alternate ways of controlling the puppet.
Item Background: Buranko was the second puppet creation of Suzuki based off of his fellow circus performers. This thought had occurred to him as an interesting tag-team pair for his first puppet. His web concept originated from the tale of a ninja who could sweat and salivate a liquified golden metal and further use it as a weapon. This intrigued Suzuki- mainly due to his Kekkei Genkai. Buranko was created to not only be imitate this interesting style, however the puppet was also given the ability to utilize it in a different manner.
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Shinobi Weapons:
Kusari x2
Equipment:
Senbon x10
Metal Wire
Poison
[ H i s t o r i c a l - D a t a ]
Family Member(s): "My family has long since passed."
Friends: "Be my guest."
Enemies: "Really, I'm not one for fighting."
Romantic relationships: "Perhaps. In time."
Religious philosophy: "If there were truly a god, we would not posses such things as suffering and pain."
Political/social philosophy: "I believe in natural selection."
Background:
During his younger years, Suzuki traveled with a nomadic people in a "circus" of sorts. Each member of this circus was a shinobi, and each had their own skill set. Suzuki had been the puppeteer, having been the one member of the circus who had mastered Kugutsu. In time, he grew to become very close to the ringmaster, and was later renounced with the title of "The Ringmaster's Puppeteer", as the two had become very close. The group had traveled very widely across the shinobi nations, allowing themselves to perform, as well as learn the cultures of other regions.
Somewhere along the lines, Suzuki was separated from the circus due to means unknown. He had found himself in an unknown region. There were others with him, who told that they were "interested" in his abilities and intellect, and wished to further study them. The events of which happened after this found themselves missing from Suzuki's memory.
In time, he found himself lost. He began traveling, once again, however, this time he was alone, and without his nomadic people. After some time, he found himself at Konohagakure, where he was brought in, and soon began to make the place his home.
Theme Song: None as of current.