Kiths
Changelings who share very specific similarities beyond those of their Seeming. While their supernatural changes might be similar, however, Changelings of the same Seeming, or even the same Kith, may have radically different Miens.
BeastsBroadback - beasts of burden. Blessing: Stoic Forbearance.
Chimera - culture-themed kith with parts from many creatures. Blessing: Goblin's Tongue.
Cleareyes - Beasts who retain an animal's heightened senses. Blessing: Primal Senses.
Coldscales - kin to reptiles of all kinds. Blessing: Reptilian Blood.
Coyote - culture-themed kith of coyote-headed tricksters. Blessing: The Trickster's Truth.
Hunterheart - predators and hunters. Blessing: Tooth and Claw.
Nix - culture-themed kith of river mermaids. Blessing: Consumptive Voice.
Riddleseeker - Beasts of wisdom, cunning and curiosity. Blessing: Inquisitive Instinct.
Roteater - scavengers and eaters of the dead. Blessing: Scavenger's Nature.
Runnerswift - beasts of great speed. Blessing: Runs Like the Wind.
Skitterskulk - creepy-crawlies, spiders and insects. Blessing: Impossible Counterpoise.
Steepscrambler - climbers and tree-dwellers. Blessing: Gifted Climber.
Swimmerskin - aquatic beasts of all kinds. Blessing: Natural Swimmer.
Truefriend - faithful and loyal pets. Blessing: Companion's Boon.
Venombite - poisonous creatures, from snakes to scorpions. Blessing: Poisonous Bite.
Windwing - flying beasts. Blessing: Gift of the Sky.
DarklingsAntiquarian - keepers of ancient lore and artefacts. Blessing: Keys to Knowledge.
Gravewight - creatures who feel more at home among the dead than the living. Blessing: Charnel Sight.
Illes - culture-themed kith of troll-like under-folk. Blessing: Shadow Beauty.
Leechfinger - faeries who steal the life from mortal folk. Blessing: Sap the Vital Spark.
Lurker - Victorian-era kith of master thieves and pickpockets. Blessing: Larcenous Fingers.
Lurkglider - winged creatures of the night. Blessing: Gargoyle's Grace.
Mirrorskin - masters of disguise whose real forms are malleable as clay. Blessing: The Mercurial Visage.
Moonborn - deranged madmen touched by the moon. Blessing: Lunatic's Kiss.
Nightsinger - dark musicians who conjure up hypnotic tunes. Blessing: Haunting Nocturne.
Palewraith - near-transparent beings that lurk in the shadows. Blessing: Light's Aversion.
Pishacha - culture-themed kith of demonic haunters. Blessing: Taste of Madness.
Razorhand - shadowy stalkers and slashers with blades for hands. Blessing: Ripper's Gift.
Skogsra - culture-themed kith of woodland trolls: Blessing: Keepers of the Feral Heart.
Tunnelgrub - dwellers in the tight spaces and darkness underneath. Blessing: Slither and Squirm.
Whisperwisp - secretive whisperers that gather information. Blessing: Turncoat's Tongue.
ElementalsAirtouched - the Elementals of wind, cloud, smoke, and sky, who can be as healthy as a fresh breeze or as pestilent as the miasma that surrounds the dead.
Apsaras - culture-themed kith of cloud and fog elementals. Blessing: Enthralling Mist.
Ask-wee-da-eed - culture-themed kith of meteoric elementals. Blessing: Taste of Ill Luck.
Blightbent - Elementals of pollution.
Di-cang - culture-themed kith of jewel elementals. Blessing: Peace of Suffering.
Earthbones - Changelings who have the mark of earth and stone: lumpen Paracelsian Gnomes, sand spirits, dour men of peat and dwarfs made of mountain granite.
Fireheart - Elementals marked with fire, heat or electricity.
Levenquick - Elementals of lightning and electricity.
Manikin - Changelings who have the character of man-made objects, such as caryatids, mannequins, and other, stranger things, such as enchanted beings powered by clockwork or steam or living bodies made of mercury or glass.
Metalflesh - Metal elementals.
Sandharrowed - Changelings of sand.
Snowskin - The Children of the cold, who can be as powerful as the Arctic ice or as delicate as a snowflake.
Waterborn - Changelings who are imbued with the nature of the waters, soft and brutal, gentle and mighty: undines and nymphs, man-eating river demons, water babies, ladies of the lake.
Woodblood - The children of the plants: Green Men, flower faeries, spirits of mandrake, rose, thorns and all manner of medicinal herbs fair and foul.
FairestBright One - the shining Changelings who embody the beauty of light in all its forms. Blessing: Goblin Illumination.
Dancer - creatures possessed of unearthly grace, always moving. Blessing: Fae Grace.
Draconic - inheritors of the blood of Faerie's "great beasts", from dragons to demons. Blessing: Dragon's Talon.
Flamesiren - living incarnations of the allure of flame. Blessing: Burning Hypnotism.
Flowering - the epitome of nature's beauty. Blessing: Seductive Fragrance.
Gandharva - culture-themed kith of androgynous messengers. Blessing: Heavenly Articulation.
Larcenist - graceful and elegant thieves. Blessing: Thievery's Grace.
Minstrel - entertainers and serenaders, with or without an instrument. Blessing: Perfect Pitch.
Muse - beauties who inspire great art by their presence alone. Blessing: The Tyranny of Ideas.
Playmate - friend and companion. Blessing: The Circle of Friends.
Polychromatic - ever-shifting kaleidoscopes of color. Blessing: Prismatic Heart.
Romancer - visions of the ideal nature, for anyone's eyes. Blessing: Narcissus' Blessing.
Shadowsoul - enthralling, terrifying creatures, shaped by darkness and the night. Blessing: Unnatural Chill.
Succubus / Incubus - culture-themed kith of demonic seduction. Blessing: Vice to Vice.
Telluric - those imbued with the nature and essence of the celestial bodies. Blessing: Music of the Spheres.
Treasured - ornaments and adornments of the True Fae. Blessing: Alabaster Fortitude.
Weisse Frau - culture-themed kith of weeping protectors. Blessing: Kiss of Life.
OgresBloodbrutes - brawlers and gladiators. Blessing: Improvised Mayhem.
Corpsegrinders - fed on carrion. Blessing: Sepulchral Hunger.
Cyclopeans - monstrous hunters and guardians. Blessing: Smell the Blood.
Daitya - giants of Hindu myths. Blessing: Cutting Might.
Farwalkers - hairy and stealthy wild men. Blessing: The Elusive Gift.
Gargantuans - can grow to a gigantic size. Blessing: Spurious Stature.
Gristlegrinders - possessed of voracious appetites. Blessing: Terrible Teeth.
Oni - red-skinned ogres that feed on blood. Blessing: A Mouthful of Sin.
Renders - used to break down objects. Blessing: Sundering Talons.
Stonebones - rock-like troll folk. Blessing: Obdurate Skin.
Trolls - manipulative grotesqueries. Blessing: Unyielding Voice.
Water-Dwellers - appear as water demons of folklore. Blessing: Lie Under the Waves.
Witchtooth - hags and twisted witches. Blessing: Black Hex.
WizenedArtist - master craftsmen, artisans or artists; gnomes, elves and goblin-smiths. Blessing: Impeccable Craftsmanship.
Author - writers, poets and archivists of superb skill. Blessing: Polyglot’s Riddle.
Brewer - possessors of secret fairie recipes. Blessing: The Inebriating Elixir.
Chatelaine - the perfect butlers, manservants without peer; in formal circumstances their social skills are second to none. Blessing: Perfect Protocol.
Chirurgeon - Changelings able to work magic with blade and scalpel. Blessing: The Analeptic Charm.
Drudge - fast menial workers who take after boggans and house-elves. Blessing: Unseen Labor.
Fatemaker - shapers of fate's patterns. Blessing: Turn of the Tale.
Gameplayer - riddle-makers and gamblers who love puzzles and games. Blessing: Grandmaster’s Stratagem.
Gremlin - culture-themed kith of malevolent tinkerers. Blessing: Gremlinizing Touch.
Inventor - Victorian-era kith adept with gadgets and devices. Blessing: Inventive Genius.
Miner - Kobolds and other tunneling sorts. Blessing: Tappingspeak.
Oracle - Changelings with the ability to tell fortunes. Blessing: Panomancy.
Pamarindo - culture-themed kith of pot-bellied butchers. Blessing: Gourmand's Grotesquerie.
Smith - forgers of Faerie weapons and superb equipment. Blessing: Steel Mastery.
Soldier - drafted into Faerie armies, these Wizened find battle is second nature to them. Blessing: Blade Lore.
Thusser - culture-themed kith of compelling musicians. Blessing: Fiddler's Delight.
Woodwalker - nature's allies and protectors. Blessing: Wildcraft.