
Name : Bardhyl Idrizi
Nickname(s) : None, though he'll respond to pretty much anything people call him.
Age : 22
Gender : Male
Sexual Orientation : Pansexual
Stage : Witch (2nd?)
Faction : N/A, but interested in joining the Cerberus Knights
Race : Majin
Theme/Type : Forever Starlight
Abilities :
Incandescence: Bardhyl is able to create intense light and heat in the form of miniature stars. These can serve a number of functions, from blinding or searing enemies, to cooking food and creating light to travel by. Incandescence is the base of most of Bardhyl's magic, and he's learned to be pretty creative with it.
Eternity: The "forever" aspect of his magic, Bardhyl is able to prolong another being's life by forming a bond with them. This allows him to share his energy with them, which in turn means that he needs to feed more often and in larger servings. By doing this he runs a heavy risk of succumbing to the temptation to devour a Witch Heart, so he doesn't like to do it. Damage done to the person(s) he is bonded to reflects back on him, since injured people require more energy to sustain. Bardhyl cannot do anything with those who have already died, and this ability does not involve healing in any way, except perhaps to provide a body with time and energy to do what it does naturally. This ability is most likely to be done in short bursts, preserving a person's life long enough to get them proper medical attention, but he is very wary about using it because of the drawbacks.
Occupation : Traveler. Bardhyl picks up jobs in taverns to pay his way, and sometimes offers his services as a messenger/delivery person, which occasionally allows him access to places he wouldn't otherwise be able to go.
Battle Style/Magic/Alchemy: Bardhyl is not that fond of fighting, but prefers a ranged approach when he's forced into it, using his magic to try to maintain a distance between himself and his foe. His actual physical strength is pretty minimal.
Favored Weapon/Item: A tall, hooked staff with a small lantern hanging from the top, where his familiar will often travel in unfamiliar territory. He uses it more to guard and keep his distance from an enemy than in any offensive capacity.
Notable Skills:
Bartending: Bardhyl knows a lot about liquor and food, and is an exemplary host, so he makes for a pretty good bartender. This skill is what pays his bills while he's travelling, and he has a good relationship with a number of taverns that he can work a few days at once in a while.
Outdoorsman: With a whole lot of nothing between the towns he travels around, Bardhyl has gotten used to roughing it. Being alone in the woods at night doesn't faze him, and he can survive on what nature provides him if necessary, though he prefers a home-cooked meal and a decent bed.
Quote: "If searching for answers, look to the stars, for they are always watching."
இ Physical Description_____________
Eye Colour : Blue (l) and Gold (r)
Hair Colour : Blonde, with the bangs somewhat lighter/more faded than the rest of his hair
Hair Length and Style : About chin-length, worn in a style that somewhat resembles a flame
Skin Tone : Peaches & Cream
Body Build : Long and lanky
Fashion : Bardhyl favors flamboyant, eye-catching clothes with interesting cuts, patterns, or fabrics. He doesn't mind showing skin, but likes to keep his hands covered. Usually this is done with long, loose sleeves, but gloves can also do the trick when more form-fitting attire is called for.
Extra : A golden star marking directly over his left eye, a sign of the bond he has with his familiar.
Personality : Bardhyl is a people’s person. He loves to be social, and while he naturally prefers to be around people who enjoy his presence, he’d rather be among people who dislike him than be left alone. He always has a joke or a story to tell, and frequently touches the people he’s with- a handshake, a pat on the back, a light jab in the ribs. This is both to remind them that he’s there, and to reassure himself that he isn’t imagining them. He’s an excellent listener, and has a knack for knowing when to speak and when to remain silent, though he sometimes second-guesses himself and causes awkward pauses in conversation. Though his years in Moonfall and at the Academy have taught him a lot about the way the world works, he has little practical experience when compared with those who have had less isolated lives, and it shows in his interactions with others.
Beneath the surface, Bardhyl is still in many ways the child he was back in Clarus Arbor. When he’s alone- though these days he is never truly alone- he’s prone to sulking, and can easily become envious of people who seem to have what he desires: companionship, prestige, a place in the world. When he feels threatened, he tends to showboat, trying to garner as much attention as possible. Often, this leads to chastisement, as well as to personal questions that he isn’t willing to answer, as his true race is his most carefully guarded secret. He knows that were his identity as a Majin discovered, he would be shunned by the people he wants to be close to, so he scolds himself for jeopardizing his current situation, and calms down- at least, until someone else comes along and his feeling of lack is thrown back into the spotlight.
His willingness to befriend anyone, regardless of age, race, or class, is a double-edged sword; while his open-minded attitude is often appreciated, there are people who judge him by the company he keeps, and he loses out on possible relationships that way. Other people find his constant attention unnerving, while still others are suspicious of his evasiveness when asked personal questions. While Bardhyl has no shortage of people he calls friends, he has difficulty with the upkeep of lasting, meaningful relationships, seemingly more interested in quantity than quality.
Strengths : Sociable, good listener, totally accepting of others
Weaknesses : Fearful, competitive, deceptive
Talents/Hobbies : Stargazing, traveling, researching history, enjoying good food, good liquor, and good company.
References Images : Cert
