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[Citizen Request] Knick Etc etc - Synthesis Demon [uc]

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Obsessive Stargazer

PostPosted: Sat Mar 30, 2013 7:12 pm


HALLOWEEN TOWN CITIZEN FORM


User Image
Name: Knick
Knicknames: (see what I did there)
Gender: male
Age: appears about 18

Faction: Demon
Race: Synthesis Demon


Natural Ability: Knick's natural ability allows him to visualize any type of sound, which can then be physically moved and removed if he reaches out to take it. They do lose all color or shape when placed into any container (vials in his case), since they can't be heard then.


Personality: Finicky and moody and something close to the embodiment of a feral cat, it's hard to tell what you'll get from Knick sometimes. If he wants something from you, he is persuasive and amicable and patient, willing to do whatever it might take to get what he needs - especially if it's a particular sound. If you're bothering him and are of no use to him, however, you're far more likely to get a feisty, venom-spitting Knick who will do anything it takes to make you get away from him.


Job/Business: Acquisition and Distribution of Sound


Personal History: Knick doesn't differ much from the stereotypical Synthesis demon; his largest goal is to acquire all seven of the sounds necessary to combine for the one pure cacophony. Unlike other Synthesis demons, he doesn't only steal or maliciously acquire sounds that he might need. He thinks that the key to acquisition means using a mixture of methods, including fair trade. This is absolutely laughable to most Synthesis demons in existence right now, so Knick found Halloweentown to be his best option. He left shortly before their version of a coming of age ceremony, where he would have been permanently paired with another Synthesis demon who would inevitably not have shared his ideas on sound collection.

His 'shop' doesn't have a storefront. He has a room in his small house devoted to storing the vials, so he just accepts customers at his house for now.


FEAR Ability: Synthetic Silence, uses Headlights mechanic. Knick's FEAR involves dampening enemy attacks rather than actually temporarily silencing or removing them


Physical Description:

Eye Colour: Orange, black sclera
Hair Colour/Style: Black with hints of orange and green, long and tied back, tapering/thinner towards the ends.
Skin Colour: desaturated but not quite grey, darker at extremeties
Clothing Style/Colours: Always wears outerwear, whether it's a coat, jacket, etc. Stuff like x / x. Tends to carry a small, worn bag with him, and occasionally has small vials (like these) pinned to his coat.
Extra:
References: 'natural' form
PostPosted: Sun Mar 31, 2013 3:07 am


Species Info:


- What exactly is a Synthesis Demon?

- What does the coming of age ceremony entail?

All scareling demons are expected to go through training, which is essentially basic schooling that teaches the fables of the sounds, the importance of the sounds, how to collect the sounds, etc. Since few are expected to actually branch out and never return, they are also taught important life skills that would make them a valuable member of their community.

At its core, the coming of age ceremony is mostly just a graduation from this schooling. Obviously, sound is a very important aspect of life for Synthesis Demons, so there are a few traditional words to be recited.

There is, however, more to the ceremony than just closure of teachings. The ceremonies are held annually in First October, and each group passing through is separated into pairs. These pairs will then be bound together during the ceremony. Culturally, this is the closest thing to a romantic relationship that they subscribe to, though it isn't uncommon at all for bound pairs to have romantic involvement.

The binding is done pair by pair, so none of the sound involved can co-mingle unintentionally. Each pair is instructed to recite a phrase in unison, which is captured in a vessel to be retained by the elders of the community. From that point forward, the bound pairs are expected to work as a team.

If one of the pair disappears or perma-dies, the other won't be bound to anyone else. They are still regarded with respect, but unbound Synthesis Demons that purposely chose to be that way are snubbed.

- So if Knick left before the ceremony...

This does mean he's unbound. Sad times.

The reality of his situation is that he got cold feet. They are informed who they'll be bonding with, and he knew that there was no possible way they'd be able to work together without one of the two of them being miserable. Since he left before the binding, she was able to be reassigned, so her story has a happy ending, no worries!

- Can Synthesis Demons permanently steal sound (i.e. make a person or instrument mute)?

Yes, but Knick cannot. Some are born with the inclination to use their FEAR to do that sooner than others, but it takes a lot of discipline and experience and strength, in short.

- What are the seven sounds?

A serenade to a true love,
The final words that bring an ending,
The chime of glasses toasting a victory,
A sound of true contentment,
The admission of a deepest secret,
The first touch to an instrument's strings,
An ill-intentioned set of footsteps.

(subject to change since I'm making this up as I go)

Knick only has the second. They were his words.

- Can you just make all the sounds yourself?

If you fabricate the situations, no. They have to be genuine, because there are differences in genuine vs engineered sounds, albeit minor in most cases.

- What happens when the pure cacophony is created?

The creator gets one thing they desire most. Supposedly. Nobody has actually done this yet, as far as anyone knows, so it's far more likely that nothing happens and the reward has been highly exaggerated.

- Do sounds feel like anything to a Synthesis Demon?

Yes! A happy sigh might feel like a fluffy piece of cotton, an instrument might feel like a lightly charged wire, a few quick knocks to a wooden door might feel like strong, smooth stone, and so on. The way the sound feels is just as varied as the way sounds can, well, sound.

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Obsessive Stargazer

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