Character Sheet and Stats
Stats will be updated as they come!
Here is where you all may view the list of taken characters and their respective levels/stats, if a character is not listed, it is free and available for your choosing. If you are apping, please note you are allowed three characters with the possibility of five if you can prove to me you can handle it. *note that certain people may get more due to their awesome ability to multitask, don't be jealous or hatin, please and that I, SnK can play as many as I want/deem necessary to the storyline. If you happen to want that character, please PM me to discuss this.*
Also: I do accept characters from FF XIII-Agito/Type-0 and Versus XIII. Tactics, Tactics Advance 1 and 2 are also fair game. <3 I also accept Turks from Before Crisis. I also accept Kaze, Makenshi, Madoushi, and Ru from the FF: Unlimited anime. Ru because we need more shapeshifters and her awesome beam attack was cool.
I am also ALWAYS looking for helpers to RP as manikins and do damage checks and calcs for them! This will help me out immensely, so please let me know if you're interested in helping when apping! I will love you forever and may offer you some perks. <3
You'll need a Mule account for this to differentiate between your charas and the manikins if you do choose to app. Just let me know via PM your Mule account's name and I will add them to the group. <3
For a list of Classes, Weapons, Abilities, please do your homework at least a little before PMing me unless you're that extremely lazy, at whichcase you may begin the ultimate a**-kissage any time and I will do the work for you xD;;
Please use this set up:
Please leave Class, Level, HP, Stats, Abilities, Weapon, Stave and Items blank when you first apply, these will be filled in as I inform you of which classes your character may pick from. Afterwhich, you are allowed to choose your level-- Starting units have a level cap of 3, returning characters have a limit cap of 8, and Advanced classes have a level cap of 4. Be reasonable with your level starters, please, no having all your units start at the same levels. <3 I will assign your weapon/stave according to what you choose. We'll also discuss any items you may wish to possess, within reason.
Subsequently, I'm allowing you to choose your own beginning stats according to which level we come to an agreement on. Nothing over done please, if you want one super strength stat, that is fine, but you have to have a super poor stat in response. Say you want strong magic, then you have to compensate one stat in exchange. Advanced classes may do this to two of their stats. Hope as an example: I Severely lowered his HP and Def for a Mag and Res bonus so he can wield his magic LIKE A BOSS~ *shot*
Dancer/Bard classes are going to be treated as special units. Dancer/Bards inspire their units to attack again in the normal games and the same will be somewhat true in this game. When a dancer dances, or a bard plays, they grant the recipient an auto-double hit! They are invaluable. And with Rydia's ability "Special Dance", she also gives the unit a +2 to all stats! Nice, no? <3 Be sure to protect them for they are very fragile for a while while leveling! And good things will come to those who wait, ohoho, indeed~ What's that? Something about letting THREE units have double hits? *gasp* No wai! *shot again*
Certain characters, I.E. Gau, Red XIII/Nanaki, and Mog may turn into animal forms to attack. Red XIII and Mog are allowed human forms for this game and can transform for battle. Gau can be given a Beast or Dragonstone, as he will be the wildcard for the game since in FF6 could mimic any monster in the game. *nod*
Relm will be treated much like Xane in Shadow Dragon - They will mimic another character's stats and form completely for a few turns before it wears off.
------------
List of Taken Characters
(Rochelle and Chaos -- Update your characters by filling in your characters' stats and abilities)
So here I present to you, the characters! Please note Cosmos and Chaos' stats are for the beginning rp ONLY. Their final, unlocked forms will come later... Much later. <3
STARTING STAT:
Cosmos: Goddess of Harmony || Level: - || HP: 20 || Played By: Snk/Mandi
Atk: 0 || Mag: 0 || Def: 8 || Res: 8
STARTING STAT:
Chaos: God of Discord || Level: - || HP: 25 || Played By: SnK/Mandi
Atk: 0 || Mag: 0 || Def: 10 || Res: 10
Cecil Harvey || Class: Paladin || Level: || HP: || Alignment: || Played By: Chaos (No pun intended with her SN and this RP xD)
Atk: || Mag: || Def: || Res:
Abilities:
Weapons:
Items:
Kuja || Class: Dark Mage || Level: || HP: || Alignment: Chaos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities: Special Equip: Anima Magic
Weapons: Nosferatu
Items:
Tidus || Class: Myrmidon || Level: || HP: || Alignment: Chaos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities:
Weapons: Killer Sword
Items:
Balthier || Class: Sniper || Level: || HP: || Alignment: Cosmos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities: Special Equip: Gun, Locktouch, Doubleshot
Weapons:
Items:
Seifer Almasy || Class: Mercenary || Level: || HP: || Alignment: Cosmos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities: Special Equip: Gunblade
Weapons: Hyperion (Gunblade)
Items:
Locke Cole || Class: Thief (Treasure Hunter!! D<) || Level: Cosmos || HP: || Alignment: Cosmos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities:
Weapons:
Items:
Rufus Shinra || Class: Lord || Level: || HP: || Alignment: Chaos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities: Special Equip: Shotgun
Weapons: Rapier
Items:
Ramza Beoulve || Class: Tactician || Level: 3 || HP: 34 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 11 || Mag: 11 || Def: 7 || Res: 5
Abilities: Accrue EXP +20
Weapons: Steel Sword, Aerora
Items: Potion (3)
Vaan || Class: Thief || Level: 8 || HP: 47 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 13 || Mag: 6 || Def: 7 || Res: 2
Abilities: Locktouch
Weapon: Iron Sword
Items: Hi-Potion (3)
Firion || Class: Archer || Level: 6 || HP: 40 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 10 || Mag: 2 || Def: 9 || Res: 3
Abilities: Doubleshot
Weapon: Iron Bow
Items: Potion (3)
Irvine Kinneas || Class: Sniper || Level: 2 || HP: 57 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 14 || Mag: 8 || Def: 11 || Res: 6
Abilities: Limit Break: Ammo, Crit+10, Special Equip: shotgun
Weapon: Winchester Rng
Items: Hi-Potion (3)
Setzer || Class: Trickster || Level: 4 || HP: 63 || Alignment: Chaos || Played By: SnK/Mandi
Atk: 11 || Mag: 16 || Def: 11 || Res: 12
Abilities:Locktouch, Gamble, Acrobat, Pass
Weapon: Levin Sword Rng
Stave: Physic rng (5)
Items: Elixir (3)
Rydia || Class: Dancer || Level: 2 || HP: 23 || Alignment: Chaos || Played By: SnK/Mandi
Atk: 5 || Mag: 8 || Def: 8 || Res: 5
Ability: Special Dance, Accrue EXP, Avo+20
Weapon: Iron sword
Items: Potion (3)
Hope Esthiem || Class: Sage || Level: 3 || HP: 43 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 6 || Mag: 19 || Def: 9 || Res: 17
Ability: Tomefaire, Def+2, Special Equip: Light Magic
Weapons: Firaga Rng, Holy Rng
Staves: Shell Rng (5), Physic Rng (5)
Items: Potion (3)
Noctis Lucis Caelum || Class: Lord || Level: 3 || HP: 35 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 10 || Mag: 10 || Def: 8 || Res: 8
Ability: Counter, Absolute-Shield, Personality Shift
Weapons: Levin Sword Rng, Rapier
Items: Potion (3)
Prompto || Class: Sniper || Level: 1 || HP: 51 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 13 || Mag: 7 || Def: 9 || Res: 5
Ability: Special Equip: Shotgun, Astra, Crit+10
Weapon: Sawed-off shotgun Rng.
Items: Hi-Potion (3)
Genesis Rhapsodos || Class: Dread Fighter || Level: 4 || HP: 73 || Alignment: Chaos || Played By: SnK/Mandi
Atk: 16|| Mag: 16|| Def: 12|| Res: 10
Abilties: Res+10, Tomefaire, Swordfaire
Weapons: Silver Sword, Thoron Rng
Items: Elixir (3)
Shuyin || Class: Myrmidon || Level: 3 || HP: 31 || Alignment: Chaos || Played By: SnK/Mandi
Atk: 10 || Mag: 2 || Def: 10 || Res: 7
Abilities: Crit+20
Weapons: Killer Sword
Items: Potion (3)
Ingus || Class: Mage || Level 2 || HP: 26 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 3 || Mag: 10 || Def: 2 || Res: 8
Abilities: Mag+2
Weapons: Fire Rng
Items: Potion (3)
Baralai || Class: Wyvern Lord || Level: 2 || HP: 40 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 11 || Mag: 7 || Def: 10 || Res: 2
Abilities: Luna
Weapon: Steel Lance
Items: Potion (3)
Luneth (Onion Knight) || Class: Cavalier || Level: 3 || HP: || Alignment: Cosmos || Played By: FireRisette
Atk: || Mag: || Def: || Res:
Abilities:
Weapons: Steel Sword, Iron Lance
Items:
Cloud Strife || Class: Mercenary || Level: 7 || HP: || Alignment: Cosmos || Played By: FireRisette
Atk: || Mag: || Def: || Res:
Abilities: Aether
Weapons: Buster Sword
Items:
Rikku || Class: Trickster || Level: 4 || HP: 71 || Alignment: Cosmos || Played By: Impulsive_Rogue
Atk: 15 || Mag: 13 || Def: 10 || Res: 15
Abilities: Locktouch, Acrobat, Pass
Weapon: Steel Sword
Stave: Cura (5)
Items: Hi-Potion (3)
Stats will be updated as they come!
Here is where you all may view the list of taken characters and their respective levels/stats, if a character is not listed, it is free and available for your choosing. If you are apping, please note you are allowed three characters with the possibility of five if you can prove to me you can handle it. *note that certain people may get more due to their awesome ability to multitask, don't be jealous or hatin, please and that I, SnK can play as many as I want/deem necessary to the storyline. If you happen to want that character, please PM me to discuss this.*
Also: I do accept characters from FF XIII-Agito/Type-0 and Versus XIII. Tactics, Tactics Advance 1 and 2 are also fair game. <3 I also accept Turks from Before Crisis. I also accept Kaze, Makenshi, Madoushi, and Ru from the FF: Unlimited anime. Ru because we need more shapeshifters and her awesome beam attack was cool.
I am also ALWAYS looking for helpers to RP as manikins and do damage checks and calcs for them! This will help me out immensely, so please let me know if you're interested in helping when apping! I will love you forever and may offer you some perks. <3
You'll need a Mule account for this to differentiate between your charas and the manikins if you do choose to app. Just let me know via PM your Mule account's name and I will add them to the group. <3
For a list of Classes, Weapons, Abilities, please do your homework at least a little before PMing me unless you're that extremely lazy, at whichcase you may begin the ultimate a**-kissage any time and I will do the work for you xD;;
Please use this set up:
Character Name || Class: || Level: || HP: || Alignment: || Played By:
Atk: || Mag: || Def: || Res:
Abilities:
Weapons:
Staves(If applicable):
Items:
Atk: || Mag: || Def: || Res:
Abilities:
Weapons:
Staves(If applicable):
Items:
Please leave Class, Level, HP, Stats, Abilities, Weapon, Stave and Items blank when you first apply, these will be filled in as I inform you of which classes your character may pick from. Afterwhich, you are allowed to choose your level-- Starting units have a level cap of 3, returning characters have a limit cap of 8, and Advanced classes have a level cap of 4. Be reasonable with your level starters, please, no having all your units start at the same levels. <3 I will assign your weapon/stave according to what you choose. We'll also discuss any items you may wish to possess, within reason.
Subsequently, I'm allowing you to choose your own beginning stats according to which level we come to an agreement on. Nothing over done please, if you want one super strength stat, that is fine, but you have to have a super poor stat in response. Say you want strong magic, then you have to compensate one stat in exchange. Advanced classes may do this to two of their stats. Hope as an example: I Severely lowered his HP and Def for a Mag and Res bonus so he can wield his magic LIKE A BOSS~ *shot*
Dancer/Bard classes are going to be treated as special units. Dancer/Bards inspire their units to attack again in the normal games and the same will be somewhat true in this game. When a dancer dances, or a bard plays, they grant the recipient an auto-double hit! They are invaluable. And with Rydia's ability "Special Dance", she also gives the unit a +2 to all stats! Nice, no? <3 Be sure to protect them for they are very fragile for a while while leveling! And good things will come to those who wait, ohoho, indeed~ What's that? Something about letting THREE units have double hits? *gasp* No wai! *shot again*
Certain characters, I.E. Gau, Red XIII/Nanaki, and Mog may turn into animal forms to attack. Red XIII and Mog are allowed human forms for this game and can transform for battle. Gau can be given a Beast or Dragonstone, as he will be the wildcard for the game since in FF6 could mimic any monster in the game. *nod*
Relm will be treated much like Xane in Shadow Dragon - They will mimic another character's stats and form completely for a few turns before it wears off.
------------
List of Taken Characters
(Rochelle and Chaos -- Update your characters by filling in your characters' stats and abilities)
So here I present to you, the characters! Please note Cosmos and Chaos' stats are for the beginning rp ONLY. Their final, unlocked forms will come later... Much later. <3
STARTING STAT:
Cosmos: Goddess of Harmony || Level: - || HP: 20 || Played By: Snk/Mandi
Atk: 0 || Mag: 0 || Def: 8 || Res: 8
STARTING STAT:
Chaos: God of Discord || Level: - || HP: 25 || Played By: SnK/Mandi
Atk: 0 || Mag: 0 || Def: 10 || Res: 10
Cecil Harvey || Class: Paladin || Level: || HP: || Alignment: || Played By: Chaos (No pun intended with her SN and this RP xD)
Atk: || Mag: || Def: || Res:
Abilities:
Weapons:
Items:
Kuja || Class: Dark Mage || Level: || HP: || Alignment: Chaos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities: Special Equip: Anima Magic
Weapons: Nosferatu
Items:
Tidus || Class: Myrmidon || Level: || HP: || Alignment: Chaos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities:
Weapons: Killer Sword
Items:
Balthier || Class: Sniper || Level: || HP: || Alignment: Cosmos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities: Special Equip: Gun, Locktouch, Doubleshot
Weapons:
Items:
Seifer Almasy || Class: Mercenary || Level: || HP: || Alignment: Cosmos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities: Special Equip: Gunblade
Weapons: Hyperion (Gunblade)
Items:
Locke Cole || Class: Thief (Treasure Hunter!! D<) || Level: Cosmos || HP: || Alignment: Cosmos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities:
Weapons:
Items:
Rufus Shinra || Class: Lord || Level: || HP: || Alignment: Chaos || Played By: Chaos
Atk: || Mag: || Def: || Res:
Abilities: Special Equip: Shotgun
Weapons: Rapier
Items:
Ramza Beoulve || Class: Tactician || Level: 3 || HP: 34 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 11 || Mag: 11 || Def: 7 || Res: 5
Abilities: Accrue EXP +20
Weapons: Steel Sword, Aerora
Items: Potion (3)
Vaan || Class: Thief || Level: 8 || HP: 47 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 13 || Mag: 6 || Def: 7 || Res: 2
Abilities: Locktouch
Weapon: Iron Sword
Items: Hi-Potion (3)
Firion || Class: Archer || Level: 6 || HP: 40 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 10 || Mag: 2 || Def: 9 || Res: 3
Abilities: Doubleshot
Weapon: Iron Bow
Items: Potion (3)
Irvine Kinneas || Class: Sniper || Level: 2 || HP: 57 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 14 || Mag: 8 || Def: 11 || Res: 6
Abilities: Limit Break: Ammo, Crit+10, Special Equip: shotgun
Weapon: Winchester Rng
Items: Hi-Potion (3)
Setzer || Class: Trickster || Level: 4 || HP: 63 || Alignment: Chaos || Played By: SnK/Mandi
Atk: 11 || Mag: 16 || Def: 11 || Res: 12
Abilities:Locktouch, Gamble, Acrobat, Pass
Weapon: Levin Sword Rng
Stave: Physic rng (5)
Items: Elixir (3)
Rydia || Class: Dancer || Level: 2 || HP: 23 || Alignment: Chaos || Played By: SnK/Mandi
Atk: 5 || Mag: 8 || Def: 8 || Res: 5
Ability: Special Dance, Accrue EXP, Avo+20
Weapon: Iron sword
Items: Potion (3)
Hope Esthiem || Class: Sage || Level: 3 || HP: 43 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 6 || Mag: 19 || Def: 9 || Res: 17
Ability: Tomefaire, Def+2, Special Equip: Light Magic
Weapons: Firaga Rng, Holy Rng
Staves: Shell Rng (5), Physic Rng (5)
Items: Potion (3)
Noctis Lucis Caelum || Class: Lord || Level: 3 || HP: 35 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 10 || Mag: 10 || Def: 8 || Res: 8
Ability: Counter, Absolute-Shield, Personality Shift
Weapons: Levin Sword Rng, Rapier
Items: Potion (3)
Prompto || Class: Sniper || Level: 1 || HP: 51 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 13 || Mag: 7 || Def: 9 || Res: 5
Ability: Special Equip: Shotgun, Astra, Crit+10
Weapon: Sawed-off shotgun Rng.
Items: Hi-Potion (3)
Genesis Rhapsodos || Class: Dread Fighter || Level: 4 || HP: 73 || Alignment: Chaos || Played By: SnK/Mandi
Atk: 16|| Mag: 16|| Def: 12|| Res: 10
Abilties: Res+10, Tomefaire, Swordfaire
Weapons: Silver Sword, Thoron Rng
Items: Elixir (3)
Shuyin || Class: Myrmidon || Level: 3 || HP: 31 || Alignment: Chaos || Played By: SnK/Mandi
Atk: 10 || Mag: 2 || Def: 10 || Res: 7
Abilities: Crit+20
Weapons: Killer Sword
Items: Potion (3)
Ingus || Class: Mage || Level 2 || HP: 26 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 3 || Mag: 10 || Def: 2 || Res: 8
Abilities: Mag+2
Weapons: Fire Rng
Items: Potion (3)
Baralai || Class: Wyvern Lord || Level: 2 || HP: 40 || Alignment: Cosmos || Played By: SnK/Mandi
Atk: 11 || Mag: 7 || Def: 10 || Res: 2
Abilities: Luna
Weapon: Steel Lance
Items: Potion (3)
Luneth (Onion Knight) || Class: Cavalier || Level: 3 || HP: || Alignment: Cosmos || Played By: FireRisette
Atk: || Mag: || Def: || Res:
Abilities:
Weapons: Steel Sword, Iron Lance
Items:
Cloud Strife || Class: Mercenary || Level: 7 || HP: || Alignment: Cosmos || Played By: FireRisette
Atk: || Mag: || Def: || Res:
Abilities: Aether
Weapons: Buster Sword
Items:
Rikku || Class: Trickster || Level: 4 || HP: 71 || Alignment: Cosmos || Played By: Impulsive_Rogue
Atk: 15 || Mag: 13 || Def: 10 || Res: 15
Abilities: Locktouch, Acrobat, Pass
Weapon: Steel Sword
Stave: Cura (5)
Items: Hi-Potion (3)
