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Posted: Mon Mar 25, 2013 12:09 pm
Alrighty! First things first. We need weapons!
[ Weapons ] = On this page is a list of all of the weapons and how much damage they cause. The smaller weapons cause 5% damage, medium weapons cause 10% damage & large weapons cause 15% damage.
I want you to choose any Large Weapon (they will cause 15% damage) you want just for practice. I will choose one as well. I'm going to take a Large Axe.
Once you choose tell me what item and I can show you how to begin to fight.
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Posted: Mon Mar 25, 2013 12:17 pm
I'll go with the Spiked Hammer.
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Posted: Mon Mar 25, 2013 12:27 pm
Ok excellent!
Now we have 100% Health Points at the beginning of this battle.
You must keep track of how much you lose during battle in order to see who wins and loses!
So currently we are both at...
100% Health
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Now for attacking. You must use the Random Number Generator to select a number from 1-12.
As you see below, each number has an action to it. If you generate a 3 then your attack hits and causes 15% damage to me! If you generate a 10 then your attack misses and no damage is done. If you generate a 1 then the attack was a critical hit and adds 5% more damage to your attack, so you would do 20% damage!
01 || Critical Hit 02 || Miss 03 || Hit 04 || Miss 05 || Hit 06 || Miss 07 || Hit 08 || Miss 09 || Critical Hit 10 || Miss 11 || Dual Hit (only if you have two weapons equipped) 12 || Miss
It's pretty easy to understand. Right?
Now do you have any questions?
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Posted: Mon Mar 25, 2013 12:39 pm
How do I use the Random Number Generator? Like where do I find it?
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Posted: Mon Mar 25, 2013 12:46 pm
When you are posting, you are going to look for the Post Action drop down bar and choose Random Number.

Ok, when you reply to me use the Random Number Generator to begin the fight. Put the number 1 for the lowest and 12 as the highest. Then submit your post, you won't see what number is chosen until you view your post. Then it will say what number was chosen at random. Then refer back to the attack list and you will see how much damage, or no damage, you done!
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Crystal_Midnight18 generated a random number between
1 and 12 ...
9!
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Posted: Mon Mar 25, 2013 12:54 pm
Crystal: 100% health Critical Hit! 20% damage is done.
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xTheEndx generated a random number between
1 and 12 ...
10!
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Posted: Mon Mar 25, 2013 12:58 pm
Nice! Right off the bat a critical hit!
Now it's the easy part. We just keep going until one of us reach 0%!
End: 80% Health
End attacks with a Large Axe and... Misses! XD
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Crystal_Midnight18 generated a random number between
1 and 12 ...
8!
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Posted: Mon Mar 25, 2013 12:59 pm
Crystal: 100% health Receives no damage. Attack Missed.
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xTheEndx generated a random number between
1 and 12 ...
2!
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Posted: Mon Mar 25, 2013 1:00 pm
End: 80% Health
End attacks with a Large Axe and... Misses again!
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Crystal_Midnight18 generated a random number between
1 and 12 ...
5!
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Posted: Mon Mar 25, 2013 1:06 pm
Crystal: 100% health Crystal attacks with Spiked Hammer and ... Hits! Deals out 15% damage.
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xTheEndx generated a random number between
1 and 12 ...
4!
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Posted: Mon Mar 25, 2013 1:08 pm
End: 65% Health
End attacks with a Large Axe and... Misses! Man this thing hates me today! XD
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Crystal_Midnight18 generated a random number between
1 and 12 ...
3!
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Posted: Mon Mar 25, 2013 1:12 pm
Crystal: 100% health Crystal attacks with Spiked Hammer and ... hits! Deals out 15% damage. Lol it has it days. Trust me I feel like that with electronics half the time.
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xTheEndx generated a random number between
1 and 12 ...
7!
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Posted: Mon Mar 25, 2013 1:14 pm
End: 50% Health
End attacks with a Large Axe and... it Hits! 15% Damage is done.
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Crystal_Midnight18 generated a random number between
1 and 12 ...
5!
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Posted: Mon Mar 25, 2013 1:21 pm
Crystal: 85% health Crystal attacks with Spiked Hammer and ... Hits! Deals out 15% damage.
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xTheEndx generated a random number between
1 and 12 ...
1!
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Posted: Mon Mar 25, 2013 1:24 pm
End: 35% Health
End attacks with a Large Axe and... it's a Critical hit! 20% Damage is done.
Uh oh! XD I'm not doing too well!
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