Welcome to Gaia! ::

Reply ₪₪₪House of Night || Characters
αffıиıтıeš | яeqυešтš | łıšтıиgš

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Hopeless Reality
Captain

Distinct Survivor

PostPosted: Mon Feb 11, 2013 4:58 pm


Everyone can have an affinity. I'm going to start of by saying that. There are just a few rules as far as how to get said affinity. Below this is a form that you can use to request your affinity. A guild mod will get back to you as soon as they can. But here are a few rules first.

♦ To get an affinity, you must have a minimum of 100 total posts in this guild This proves you're active enough to have a responsibility of an affinity. If you want to get another affinity, it needs to be 60 posts after your latest request.
♦ Each character is allowed a max of Three affinities, fledgling or vampire. However!, if your character has a pure element affinity, then they would only be allowed one more affinity, to be fair to others.
♦ It is very, very, rare to have a pure element affinity. Except on special occasions, only vampires will be allowed to have a pure element affinity. And it is preferred that it be a character that has been active for longer than a month and has some history from the role-play.
♦ If there are no spots open for a certain affinity, then it is recommended you choose another one, however, if you truly can't find another one or it has to do with a plot line, an exception can be made
♦ You must act out your character getting their affinity, they can't just suddenly know they have it. Also, your character cannot immediately have control of their affinity. They need to learn how to control it. If they are a vampire and already have the affinity before you start posting, then please mention it in their bio

Form for Affinity requests


[color=darkred][b]Character Name and Link:[/b] {Insert}
[b]Affinity you want:[/b] {Insert}
[b]Number of total posts you have:[/b] {Insert}
[b]You read the rules right???!!![/b][/color]


Form for Affinity suggestions
If you would like to see a certain affinity on the list that is not there, then tell us about it! (:


[color=darkblue][b]Affinity Name:[/b] {Insert}
[b]Description/Concept:[/b] {Insert}
[b]What would it go under?:[/b] {Earth, Fire, Water, etc.?}[/color]
PostPosted: Sat Feb 16, 2013 8:12 pm


• Spirit •
User Image
Pure Spirit
The ability to control the full Spirit affinity
Vampire - Rose Cor Effrego

Spirit Sight
The ability to see spirits but not speak with them
Vampire - Open
Fledgling - Open
Fledgling - Open

Spirit Communication
The ability to speak with spirits but cannot see them
Vampire - Open
Fledgling - Open
Fledgling - Open

Aura Sight
The ability to see the aura of those around the gifted user
Vampire - Open
Fledgling - Open
Fledgling - Open

Dreamwalking
The ability to walk in another person's dream, can be aimed by thinking about the intended dreamer
Vampire - Open
Fledgling - Open
Fledgling - Open

Prophet
The ability to predict the future, past, or present in another place. Though they may no know what they are doing at the time. They will either write their predictions, draw/paint them, or tell them as a story.
Vampire - Open
Fledgling - Open
Fledgling - Open

Healing
The ability heal someone by touch
Vampire - Open
Fledgling - Open
Fledgling - Open

• Psychic •
User Image
Empathy
The ability literally feel someone else's emotions or pain as if they were the gifted user's own
Vampire - Open
Fledgling - Open
Fledgling - Open

Telepathy
The ability to hear another person's thoughts as if they were spoken out-loud to the gifted user as well as project their own thoughts into another person's mind
Vampire - Open
Fledgling - Open
Fledgling - Open

Illusion
The ability to create a scene, picture, or apparition of the gifted user's choice
Vampire - Elijah Roman Dias
Fledgling - Open
Fledgling - Open

Telekinesis
The ability to move objects by the power of thought
Vampire - Open
Fledgling - Open
Fledgling - Open

Precognition
Similar to the Prophet affinity, gifted users of precognition get brief flashes of future events, either in dreams or waking hours. Generally at random but a full fledged sense of precognition can be controlled and at times brought forth by will
Vampire - Open
Fledgling - Open
Fledgling - Open

Dreamwalking
The ability to walk in another person's dream, can be aimed by thinking about the intended dreamer
Vampire - Open
Fledgling - Open
Fledgling - Open

Hopeless Reality
Captain

Distinct Survivor


Hopeless Reality
Captain

Distinct Survivor

PostPosted: Sat Feb 16, 2013 8:14 pm


• Physical •
User Image
Strength
Vampires and Fledglings are stronger than humans but the affinity of strength is the closest thing to super human strength as the mortal world will see
Vampire - Open
Fledgling - Open
Fledgling - Open

Speed
Vampires and Fledglings are faster than humans but the affinity of speed is the closest thing to super human speed as the mortal world will see
Vampire - Open
Fledgling - Open
Fledgling - Open

Marksmanship
The ability to hit anything that is aimed at, most helpful to gunmen and users of archery
Vampire - Open
Fledgling - Open
Fledgling - Open

Manipulation of Bones
The ability to change the form or structure of one's bones. This includes, but is not limited to, the process of bone healing and regeneration
Vampire - Open
Fledgling - Open
Fledgling - Open

Manipulation of Magnetism
The ability to control the magnetic force and field of anything, which also includes strengthening and weakening
Vampire - Open
Fledgling - Open
Fledgling - Open

• Animal •
User Image

Animal Communication
The ability to communicate by speech or thought to a certain sort of animal (Species must be requested specifically)
Vampire - Open
Fledgling - Open
Fledgling - Open

Shape-shifting
The ability to change form into a specific sort of animal (Species must be requested specifically)
Vampire - Open
Fledgling - Open
Fledgling - Open

Animal Influence
The ability, not to speak to, but to influence a certain sort of animal (Species must be requested specifically)
Vampire - Open
Fledgling - Open
Fledgling - Open
PostPosted: Sat Feb 16, 2013 8:17 pm


• Fire •
User Image
Pure Fire
The ability to control the full Fire affinity
Vampire - Open
Fledgling - Kira Conner

Red Fire
The ability to control the stage of fire where the flame is red, as well as conjure it from nothing
Vampire - Open
Fledgling - Open
Fledgling - Open

White Fire
The ability to control the second hottest stage of fire where the flame is all white, as well as conjure it from nothing
Vampire - Open
Fledgling - Open
Fledgling - Open

Black Fire
The ability to control the hottest stage of fire where the flame is black, as well as conjure it from nothing
Vampire - Open
Fledgling - Open
Fledgling - Open

Indigo Fire
The ability to control the first stage of cold fire where the flame is indigo and burns cold, as well as conjure it from nothing
Vampire - Open
Fledgling - Open
Fledgling - Open

Blue Fire
The ability to control the coldest stage of cold fire where the flame is blue and burns cold, as well as conjure it from nothing
Vampire - Open
Fledgling - Open
Fledgling - Open

Manipulation of Lightening
The ability to control, direct, and conjure lightening
Vampire - Open
Fledgling - Open
Fledgling - Open

• Water •
User Image
Pure Water
The ability to control the full Water affinity
Vampire - Open

Mist Control
The ability to control and create mist, must be near some source of water
Vampire - Open
Fledgling - Open
Fledgling - Open

Cloud Control
The ability to control and create clouds, must be near some source of water
Vampire - Open
Fledgling - Open
Fledgling - Open

Manipulation of Ice
The ability to control and create ice, must be near some source of water
Vampire - Open
Fledgling - Open
Fledgling - Open

Manipulation of Liquids
The ability to control any liquid form, be it soda, water, or chemicals
Vampire - Open
Fledgling - Open
Fledgling - Open

Hopeless Reality
Captain

Distinct Survivor


Hopeless Reality
Captain

Distinct Survivor

PostPosted: Sat Feb 16, 2013 8:18 pm


• Earth •
User Image
Pure Earth
The ability to control the full Earth affinity
Vampire - Open
Fledgling - Open

Manipulation of Plant life
The ability to control plants, either by making them move as though they were human or controlling their growth
Vampire - Open
Fledgling - Open
Fledgling - Open

Manipulation of Rocks
The ability to control and manipulate rocks in their various forms
Vampire - Open
Fledgling - Open
Fledgling - Open

Tracking
The ability to track someone or something through the either, whether it is by enhanced senses or sensing the energy through the earth itself
Vampire - Elijah Roman Dias
Fledgling - Open
Fledgling - Open

• Air •
User Image
Pure Air
The ability to control the full Air affinity
Vampire - Open

Manipulation of Wind
The ability to control and conjure wind, including its strength and direction
Vampire - Open
Fledgling - Open
Fledgling - Open

Flight
The ability to fly or float
Vampire - Open
Fledgling - Open
Fledgling - Open

Manipulation of Temperature
The ability to control the temperature in a certain area, whether it is make it hotter or colder
Vampire - Open
Fledgling - Open
Fledgling - Open

Manipulation of Oxygen
A very dangerous affinity. The ability to control the levels of oxygen in a certain area, whether it is lower the levels or heighten them
Vampire - Open
Fledgling - Open
Fledgling - Open
Reply
₪₪₪House of Night || Characters

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum