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Posted: Mon Feb 11, 2013 4:58 pm
Everyone can have an affinity. I'm going to start of by saying that. There are just a few rules as far as how to get said affinity. Below this is a form that you can use to request your affinity. A guild mod will get back to you as soon as they can. But here are a few rules first.♦ To get an affinity, you must have a minimum of 100 total posts in this guild This proves you're active enough to have a responsibility of an affinity. If you want to get another affinity, it needs to be 60 posts after your latest request. ♦ Each character is allowed a max of Three affinities, fledgling or vampire. However!, if your character has a pure element affinity, then they would only be allowed one more affinity, to be fair to others. ♦ It is very, very, rare to have a pure element affinity. Except on special occasions, only vampires will be allowed to have a pure element affinity. And it is preferred that it be a character that has been active for longer than a month and has some history from the role-play. ♦ If there are no spots open for a certain affinity, then it is recommended you choose another one, however, if you truly can't find another one or it has to do with a plot line, an exception can be made ♦ You must act out your character getting their affinity, they can't just suddenly know they have it. Also, your character cannot immediately have control of their affinity. They need to learn how to control it. If they are a vampire and already have the affinity before you start posting, then please mention it in their bio
Form for Affinity requests[color=darkred][b]Character Name and Link:[/b] {Insert} [b]Affinity you want:[/b] {Insert} [b]Number of total posts you have:[/b] {Insert} [b]You read the rules right???!!![/b][/color] Form for Affinity suggestions If you would like to see a certain affinity on the list that is not there, then tell us about it! (: [color=darkblue][b]Affinity Name:[/b] {Insert} [b]Description/Concept:[/b] {Insert} [b]What would it go under?:[/b] {Earth, Fire, Water, etc.?}[/color]
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Posted: Sat Feb 16, 2013 8:12 pm
• Spirit • ⇝ Pure SpiritThe ability to control the full Spirit affinityVampire - Rose Cor Effrego⇝ Spirit SightThe ability to see spirits but not speak with themVampire - OpenFledgling - OpenFledgling - Open⇝ Spirit CommunicationThe ability to speak with spirits but cannot see themVampire - OpenFledgling - OpenFledgling - Open⇝ Aura SightThe ability to see the aura of those around the gifted userVampire - OpenFledgling - OpenFledgling - Open⇝ DreamwalkingThe ability to walk in another person's dream, can be aimed by thinking about the intended dreamerVampire - OpenFledgling - OpenFledgling - Open⇝ ProphetThe ability to predict the future, past, or present in another place. Though they may no know what they are doing at the time. They will either write their predictions, draw/paint them, or tell them as a story. Vampire - OpenFledgling - OpenFledgling - Open⇝ HealingThe ability heal someone by touchVampire - OpenFledgling - OpenFledgling - Open• Psychic • ⇝ EmpathyThe ability literally feel someone else's emotions or pain as if they were the gifted user's ownVampire - OpenFledgling - OpenFledgling - Open⇝ TelepathyThe ability to hear another person's thoughts as if they were spoken out-loud to the gifted user as well as project their own thoughts into another person's mindVampire - OpenFledgling - OpenFledgling - Open⇝ IllusionThe ability to create a scene, picture, or apparition of the gifted user's choiceVampire - Elijah Roman DiasFledgling - OpenFledgling - Open⇝ TelekinesisThe ability to move objects by the power of thoughtVampire - OpenFledgling - OpenFledgling - Open⇝ PrecognitionSimilar to the Prophet affinity, gifted users of precognition get brief flashes of future events, either in dreams or waking hours. Generally at random but a full fledged sense of precognition can be controlled and at times brought forth by willVampire - OpenFledgling - OpenFledgling - Open⇝ DreamwalkingThe ability to walk in another person's dream, can be aimed by thinking about the intended dreamerVampire - OpenFledgling - OpenFledgling - Open
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Posted: Sat Feb 16, 2013 8:14 pm
• Physical • ⇝ StrengthVampires and Fledglings are stronger than humans but the affinity of strength is the closest thing to super human strength as the mortal world will seeVampire - OpenFledgling - OpenFledgling - Open⇝ SpeedVampires and Fledglings are faster than humans but the affinity of speed is the closest thing to super human speed as the mortal world will seeVampire - OpenFledgling - OpenFledgling - Open⇝ MarksmanshipThe ability to hit anything that is aimed at, most helpful to gunmen and users of archeryVampire - OpenFledgling - OpenFledgling - Open⇝ Manipulation of BonesThe ability to change the form or structure of one's bones. This includes, but is not limited to, the process of bone healing and regenerationVampire - OpenFledgling - OpenFledgling - Open⇝ Manipulation of MagnetismThe ability to control the magnetic force and field of anything, which also includes strengthening and weakeningVampire - OpenFledgling - OpenFledgling - Open• Animal • ⇝ Animal CommunicationThe ability to communicate by speech or thought to a certain sort of animal (Species must be requested specifically)Vampire - OpenFledgling - OpenFledgling - Open⇝ Shape-shiftingThe ability to change form into a specific sort of animal (Species must be requested specifically)Vampire - OpenFledgling - OpenFledgling - Open⇝ Animal InfluenceThe ability, not to speak to, but to influence a certain sort of animal (Species must be requested specifically)Vampire - OpenFledgling - OpenFledgling - Open
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Posted: Sat Feb 16, 2013 8:17 pm
• Fire • ⇝ Pure FireThe ability to control the full Fire affinityVampire - OpenFledgling - Kira Conner⇝ Red FireThe ability to control the stage of fire where the flame is red, as well as conjure it from nothingVampire - OpenFledgling - OpenFledgling - Open⇝ White FireThe ability to control the second hottest stage of fire where the flame is all white, as well as conjure it from nothingVampire - OpenFledgling - OpenFledgling - Open⇝ Black FireThe ability to control the hottest stage of fire where the flame is black, as well as conjure it from nothingVampire - OpenFledgling - OpenFledgling - Open⇝ Indigo FireThe ability to control the first stage of cold fire where the flame is indigo and burns cold, as well as conjure it from nothingVampire - OpenFledgling - OpenFledgling - Open⇝ Blue FireThe ability to control the coldest stage of cold fire where the flame is blue and burns cold, as well as conjure it from nothingVampire - OpenFledgling - OpenFledgling - Open⇝ Manipulation of LighteningThe ability to control, direct, and conjure lighteningVampire - OpenFledgling - OpenFledgling - Open• Water • ⇝ Pure WaterThe ability to control the full Water affinityVampire - Open⇝ Mist ControlThe ability to control and create mist, must be near some source of waterVampire - OpenFledgling - OpenFledgling - Open⇝ Cloud ControlThe ability to control and create clouds, must be near some source of waterVampire - OpenFledgling - OpenFledgling - Open⇝ Manipulation of IceThe ability to control and create ice, must be near some source of waterVampire - OpenFledgling - OpenFledgling - Open⇝ Manipulation of LiquidsThe ability to control any liquid form, be it soda, water, or chemicalsVampire - OpenFledgling - OpenFledgling - Open
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Posted: Sat Feb 16, 2013 8:18 pm
• Earth • ⇝ Pure EarthThe ability to control the full Earth affinityVampire - OpenFledgling - Open⇝ Manipulation of Plant lifeThe ability to control plants, either by making them move as though they were human or controlling their growthVampire - OpenFledgling - OpenFledgling - Open⇝ Manipulation of RocksThe ability to control and manipulate rocks in their various formsVampire - OpenFledgling - OpenFledgling - Open⇝ TrackingThe ability to track someone or something through the either, whether it is by enhanced senses or sensing the energy through the earth itselfVampire - Elijah Roman DiasFledgling - OpenFledgling - Open• Air • ⇝ Pure AirThe ability to control the full Air affinityVampire - Open⇝ Manipulation of WindThe ability to control and conjure wind, including its strength and directionVampire - OpenFledgling - OpenFledgling - Open⇝ FlightThe ability to fly or floatVampire - OpenFledgling - OpenFledgling - Open⇝ Manipulation of TemperatureThe ability to control the temperature in a certain area, whether it is make it hotter or colderVampire - OpenFledgling - OpenFledgling - Open⇝ Manipulation of OxygenA very dangerous affinity. The ability to control the levels of oxygen in a certain area, whether it is lower the levels or heighten themVampire - OpenFledgling - OpenFledgling - Open
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