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Vanilla Cryptid
Captain

Timid Bloodsucker

PostPosted: Fri Feb 08, 2013 11:55 pm


★★★★★★★★★★★★★★★★★★★★★★✰
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These characters are important to the metaplot, so you should know a bit about them! Please do not take any of their traits or special abilities, thanks!

✥ If you would like your character to have history with any of the meta-characters, feel free to PM the person playing it with your idea, and we'll tell you if its possible or not. We'd love player involvement. <3
✥ If you are seeking roleplay with any of these characters, please PM The person playing it, and it may be possible. Some characters, however, may be unable, such as: The One-Eyed Demon King.


★★★★★★★★★★★★★★★★★★★★★★✰
 
PostPosted: Sat Feb 09, 2013 12:03 am


Reserved for King Yllarian  

Vanilla Cryptid
Captain

Timid Bloodsucker


Vanilla Cryptid
Captain

Timid Bloodsucker

PostPosted: Sat Feb 09, 2013 12:04 am


The Sacrificial Maiden

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  • NAME || Miusa
  • RACE || Nephilim/Warsoul Fusion.
  • AGE || 23
  • HEIGHT || 5'6
  • WEIGHT || 140 lbs.
  • EYES || Icy Blue || White when Anima has control.
  • HAIR || Very long; white in color. Often has one half of her bangs longer than the other to hide the scar on her face. Sometimes it is obvious she cuts her own hair, as it is uneven in parts.
  • MARKINGS || Has large, vicious-looking scars over her face, arms, torso, and thighs from being attacked by a witch long ago, though the large scar down her middle and the symbol above it were part of when Anima was sealed into her.
  • PERSONALITY: || Though Miusa exhibits a range of emotions, her expression usually remains stoic. It is rare to see her smile, so most of her emotion is expressed through her eyes. She is usually serious, unsure, and often times awkward, but seems to delight in mischief and victimless-pranks. Though used to being isolated, she likes the company of others, but only in small amounts. When Anima is in control, Miusa's personality completely changes. She becomes gruff, condescending, violent, aggressive, and cold, and struts around in a manly demeanor similar to that of the typical alpha male, and is prone to ending up in bar brawls. Anima hates being trapped in a woman's body, but doesn't let it deter him from doing as he pleases, even going so far as to try to "get some" in Miusa's body.
  • STATUS || Miusa is the sheath that holds Anima's power. During the ancient war, she was fused with the Warsoul to contain him, the two melding and becoming a sacrifice to end his tyranny, and to seal the Shadow Rift, covering the Riftwood in a dense, mind-addling fog. She has recently been awoken to be the weapon of____, willing to serve him and do as he pleases her to.

  • ABILITY || Miusa's unique ability as a Nephilim is that she can resonate with the hearts of others, including warsouls. Though she cannot tell what they are thinking or what their intentions are, she can tell what qualities they have in them, or what they have felt, such feelings as: Evil, love, grief, tragedy, courage, yearning, etc. She can sense how powerful they are, and if they have power sleeping dormant within, power that she could unlock for them, if she so chose. Besides this ability, she focuses mostly on healing arts through the use of soulfire, though she could never use these on herself. This is the only alchemy she knows. However, since being fused with Anima, she is able to transform into a Warsoul, merging his abilities with her own for impressive feats of strength and ability as she becomes a weapon.

  • SHORT HISTORY || Miusa is from the time of the Ancient War, untouched by time since time did not exist in the Shadow Rift. Back in her original time, she was a revered Nephilim training to become a priestess, when a witch attacked her out of jealous rage, and left her body disfigured. Because of this, she was only allowed to occupy a crumbling ruin of a sanctuary, where she vowed to heal any who entered, and offer them sanctuary, no longer fit to become a true priestess, because she had been 'tainted' by dark magic.

    After some time, Anima attacked the town she lived in, and she offered herself to him, pleading with gentle voice and resolute eyes. The Warsoul could have crushed her in an instant, but it was her very voice which stopped him -- out of all the lives who pleaded to be spared, this one offered herself. Her voice reached him, it stirred the feelings he once had as a man. Not knowing why he did it, Anima scooped her up into his gargantuan hands and fled the town with her, not knowing why he did it, why he simply could not harm her. It wasn't long before his veiled, cursed self returned and he left her a distance outside the town, leaving to destroy another, but Anima found he kept returning to Gale's End, threatening violence until she showed her face. Each time he spent a little longer with her, her voice reaching deep within to the man he used to be. He thought maybe, just maybe, she could bring him back from what he had been made into, the monster he had changed into. However, his hope and her yearning to save the warsoul brought tragedy to both of them, as one day he was followed to Gale's End, and just as he took the Nephilim girl up in his hands again, they were both sent into a torment of pain as the Nine Heroes attacked, breaking their souls apart and merging Anima into her body, turning the girl into an unwilling sacrifice for the good of their realms. She should never wake, less calamity befall us again. Let her sleep eternally with the soul of the beast trapped inside her, in the wakeless Rift.

PostPosted: Sat Feb 09, 2013 12:06 am


The One-Eyed Demon King



  • NAME || War, but most know him as The One-Eyed Demon King, or simply, The Demon King.
  • RACE || Spiritus
  • AGE || ???
  • HEIGHT || 6'3
  • WEIGHT || 170 lbs.
  • EYES || One deathly-pale eye, glaring daggers at you.
  • HAIR || Pale as a bone, pulled back in a ponytail or braid.
  • MARKINGS || Half of his face is scarred where he lost an eye, and he has glyph-like tattoos up his body.

  • PERSONALITY: || Simply put, War is a manipulative, self-absorbed tyrant who wants to watch the world destroy itself. He loathes his half-brother, Yllarian, and delights in taking away everything he possibly can from his brother out of spite and sadistic enjoyment. War is patient, getting the most thrill out of a long planned scheme, willing to cultivate it for years, even centuries, if need-be. He sees people as pawns, including those closest to him, the ones he calls Legion. However, he is extremely adept at manipulating his own personality to best get his way with the people around him, or make them believe what he wants them to believe or feel.

  • STATUS || War is currently posing as the human's King, a position he has been in and out of the past few centuries, always in a different guise. He also leads his Legion, a secret cult of his pawns and assassins.

  • ABILITY || ???

  • SHORT HISTORY || War is the half-brother of the once Spiritus King, Yllarian. Always jealous and seething that his brother ascended the throne of Niflheim and he did not, he moved to gather followers and usurped his throne, and then took his men to invade the two Light Realms, ready to blot out the lives of those who lived there. When Anima was created, he met his match, escaping the wrath of the Warsoul with barely a shred of life left, but it was enough to keep him alive, seething, vengeful. He knew his brother had a hand in Anima's creation, and if he lived for anything, it was to ruin Yllarian, and take from him everything he would ever come to love or value.


Vanilla Cryptid
Captain

Timid Bloodsucker


Vanilla Cryptid
Captain

Timid Bloodsucker

PostPosted: Sat Feb 09, 2013 4:25 pm


Faction Leaders

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  • NAME || Sibelius Frost, One-armed leader of the Blackhearts.
  • RACE || Witch
  • AGE || 29
  • HEIGHT || 6'2
  • WEIGHT || 170 lbs.
  • EYES || One pale grey, one pale blue.
  • HAIR || Black with bluish-white streaks through part. Usually kept tied back.
  • MARKINGS || Has several large scars across his belly and abdomen, as if he was mauled once.
  • PERSONALITY: || Sibelius is a range of emotions. Most of what he shows to others on the outside is a devil-may-care attitude brimming with sarcasm and over-confidence, often telling jokes only he seems to find funny. His dark side comes out when he battles, since the man thirsts for it more than anything, it seems. However, regardless of his inner-violence and outer personality, he cares greatly for his comrades and those under him, and would gladly sacrifice himself before any of them, even if they are low in status. His is courageous and strong, and a great tactician.
  • STATUS || Leader of the Blackheart organization.
  • ABILITY || Sibelius knows very, very little actual 'magic'. Instead, he focuses all his ability to enhance his physical abilities much more than thought possibly, using gems embedded into his chest, hand, and arm socket to keep it in control. Once he lost his right arm, he was able to manifest some of that peculiar magic into creating a phantom arm that he mostly uses for battle. Sibelius does not always use weaponry, since his brute strength and speed is usually enough to get the job done, but when he does, he sometimes uses an extremely heavy ball and chain, or brutish-looking greatsword.

  • SHORT HISTORY || Unlike many of his brethren, Sibelius was not born into the Blackheart organization, but entrusted with the duty by exhibiting his strength in the throes of battle. He risked everything to be a hero to people who turned on him, never faltering in his courage and strength, regardless of the pain and tragedy he suffered. He had loved greatly and lost, regardless of his strength and resolve. All he had left was to strive for greatness as a hero.

    Such dedication led him to his current position as leader of the Blackhearts. He willingly lost his right arm to defend the previous leader in battle, and was entrusted to lead the Blackhearts when the previous leader died of his wounds. Sib became a leader who put himself in the front lines, always willing to lend his strength, and encourage others who faltered. But, even a hero knows that sometimes, dark deeds have to be done, that not all the world is full of goodness and life, and in order to assure balance, one cannot only practice ways of goodness.

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