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The Nozomi
Captain

PostPosted: Wed Dec 26, 2012 5:57 pm


History of Warden's Weyr


When Thread ended, people rejoiced; feasts were had, people danced as if to taunt the absent star, dragons were revered for doing such a good job for so long. Some waited for the return, worried the efforts taken were not enough, that somehow, the red star would be back.

The worry proved to be in vain; Thread never returned. For a hundred turns, Pern prospered. Crafthalls flourished, without the fear of Thread hanging overhead, people flocked to new futures, from Weyrs and holds alike. Those who impressed cared exclusively for the dragons for two turns and either stayed at the Weyr, joined Weyrholds, or returned to the Crafthalls to finish their education, with their dragons in tow. Crafthalls added special buildings to accommodate these new 'rider/crafters'. Golds alone were expected to remain in Weyrs, though many dragonriders found themselves settling back at a Weyr eventually, dragons preferring the company of their fellows.

A hundred turns of peace.

Then, Crackdust.

Like many unsavory things in life, Crackdust started with the best of intentions. Healers found a way to concentrate the fellis plant and put it into a powdered form to be snorted by people with chronic and intense pain. It worked, too well, as the majority of users quickly became addicted to the euphoric feelings the powder created.

Reports of violent crimes rose. The more innocent masses were confused as to why so many bad things started to happen. When the toll became too high, twenty-five years after the creation of the drug by then known as 'Dust', a council was called. Leaders of Weyrs, Holds, and Crafthalls met to discuss ways to deal with Dust and it's effects.

They banned Dust from all public or private use and like any drug, Dust hit the underground and hit it hard. Not all healers are moral creatures, and even without their help, there were enough laymen who now knew how to create the drug. Dust continued to filter through and crimes maintained their upward trek.

To fight against the rampant drug use and escalating crime, the Dragon Watch was created. They became the justice system in Pern, policing the people, capturing the 'bad guys', and deciding their fates. While all colors were encouraged to join, the Watch quickly made it known they would uphold the more traditional 'color bias' and preferred male riders to females. All Weyrs, Holds, and Halls either contributed to or supported the Dragon Watch, seeing it as one more battle for the dragons to help them with.

The Watch helped some with the crime. What it did not do was provide an outlet on what to do with the criminals. The old ways no longer provided as much threat. What was exile without Thread? And they could hardly kill everyone who committed a crime. Some places attempted to create their own miniature prisons, hold a few of them at a time. Fourty-seven years after the creation of Dust a wise Weyrwoman finally threw up her hands and said, "We aren't equipped."

The future prisoners themselves built Warden's Weyr. A tired and aging M'onk of Bronze Mikhaith was placed as Warden. Guard duty in such a bare and basic joke of a 'Weyr' was seen as punishment for subpar, insubordinate or otherwise disappointing riders and they thought M'onk, the original head of the Dragon Watch, could control them.

M'onk was less than impressed when a deformed gold was placed to the Weyr for appearances sake, a turn and a half after it's opening, the authorities saying that any gathering like the Warden's Weyr needed a gold to help control things. The gold by the name of Brakihethnever attempted to Rise as she was too weak to take to the air and presumed sterile. She is, in his eyes, a waste of a glittering hide. Meanwhile, Brakiheth's rider,Kaelyandra, saw the transfer as an insult to her dragon and simmered with not so quiet rage.

Prisoners sentenced by the Dragon-Guard poured in, as did Crafters and other dragonless personnel that wanted a different life. They agreed to work as commanded in order to make the prison operate. So many came that Warden M'onk requested more riders to contain them.

Whers were sent along with their handlers and a 'donor clutch' from several different dragon Queens. Small eggs for smaller breeds but they were dragons. Crafters and staff alike stood and twelve of fourteen impressed. Two small greens betweened.

Not even a turn later, Brakiheth Rose. ... Sort of. Being so weak and small meant she could not fly so when Brakiheth became proddy, she Ran like a Wher. Only a few chased after her but in the end the one who caught and mated with Brakiheth was a small blue by the name of Mordath, dragon to a common, low status guard and friend to Kaelyandra.

No one cared too much at first, save for the fact a blue 'flew' a gold making a bluerider the figurehead Weyrleader. There were plenty who had objections to that. But no one minded too much until Brakiheth grew egg heavy and clutched.

Chaos ensued.

The prison guards and staff found themselves torn on what to do about the clutch. Some wanted to kill them. What good could come from a damaged gold and a blue? Others wished to allow them to hatch and Impress. they were, after all, dragons. They'd only be blue or greens, everyone was sure, small fast dragons awfully useful for catching escaping prisoners.

Secondary Warden V'tyai asked M'onk to allow the eggs to live and, more than that, allow the prisoners to stand. While V'tyai hated his job and those around him, he hated the idea of dead infant dragons more. He used the knowledge that dragons didn't Impress bad people to support his case.

M'onk agreed on two conditions: only the non-violent and mentally sound would Stand and that if the Weyrlings turned bad, V'tyai himself would have to cripple their dragons, not the Weyrlingmaster or any other guards.

V'tyai, not wanting to back down in face of authority, agreed.
PostPosted: Wed Dec 26, 2012 5:59 pm


Crackdust


Crackdust, now usually referred to as simply 'Dust' is a relatively new drug, developed on Pern about one-hundred turns after the end of Threadfall. It's usual form is a white powder, which is snorted by users. It's effects are most comparable to heroin, though not identical.

Dust is a derivative of fellis, and was first developed at the Healer Hall as a medication for those suffering from chronic pain. However, the powder created was found to be much too dangerous, and was discontinued.

Or it should have been. No one is entirely sure how Dust got introduced to the general population, though the most likely source is an unscrupulous healer. What is known is that within twenty-five turns, use of Dust was spreading wildly throughout Pern. It's at this point that the council convened, setting down the new Pern-wide laws, setting up the Dragon-Watch, and outlawing Dust.

Dust itself induces a euphoric state and has a soporific effect. It's addictive to some within one use. It's the addictive qualities of Dust that make it so dangerous. Not only does over-use often lead to death, between fixes users often display violent mood swings and increasingly aggressive behavior. A Dust user who is constantly supplied is relatively harmless, if useless and likely to die sooner, rather than later. A Dust user who can't afford his or her fix, however, is an extremely dangerous individual.

Withdrawal symptoms of Dust vary depending on the length of time that the person has been using but along with the severe mood swings and violence comes hyperactive paranoia, dilated pupils, cold sweats, and in the cases of addicts of many years, seizures and/or death.

The Nozomi
Captain


The Nozomi
Captain

PostPosted: Wed Dec 26, 2012 6:02 pm


The Dragon Watch


The Dragon Watch serves as Pern's primary criminal justice system started by M'onk of Bronze Mikhaith. They do not handle all crime, focusing primarily on violent crime, dust related offences, and those thieves brought to their attention by the Lord Holders or Weyrleaders. Stealing a few marks is unlikely to get someone brought to their attention, but doing so often enough may. Oh, and stealing from an actual dragon Watchman is never a good idea.

The dragon Watch has small 'stations' at every Weyr, responsible for roughly the same area that they'd previously have flown over during Threadfall. Their main HQ is at Igen, and that is where the Captain of the Dragon Watch is stationed. There's been talk, off an on, of opening a 'Watch Weyr' but as of yet, it has not happened.

Any dragonrider can join the the Dragon Watch, though they must be approved by the Captain. However, they do tend to be rather traditional. Rising to a position of authority requires a bronze dragon. Women are permitted, but the attitude is much like it is in many militaries. Women are usually tolerated at best, often condescended to, and sexual harassment isn't unusual. It's very much a boys club, overall.

Dragon Watchers have a distinct uniform of black and blue leather, accentuated with the color of their particular dragon. They also have distinct knots. However, they often find reason to go 'plain-clothes' either as ordinary dragonriders, or as non-riders. Corruption is not unheard of in the watch, but it it's generally on a fairly mild level. The Captain is an extremely honorable man, if a hard one. Bribes, sure. But they're not going around murdering people in back alleys.

Dragon Watchmen fall into two different categories. The more numerous of these are the 'police force' so to speak. These are the men (and occasionally women) who actually hunt down criminals, bust Dust rings, and investigate crimes. Everyone who joins the dragon-watch begins in this category.

The second group handle the actual decisions regarding guilt or innocence. This isn't a 'court' in the traditional sense. They're presented with the evidence, allowed to interview the suspected criminal and any witnesses and decide, based on the information they have, whether the suspect is guilty or innocent. This actually leads to fewer prosecutions than one might think. Upkeep of criminals is expensive, and the Dragon Watch handles a lot of the financial wrangling necessary to keep Warden's Weyr afloat. They don't like to send people there needlessly. That said, innocents do get sent to prison, and guilty men do walk free. It's far from a perfect set-up.

There is, in fact, a third group. They're in charge of policing the dragon-watch itself and dragonriders in general. No one ever talks about them, though, and very few people know about their existence. They are, more or less, a rumor.
PostPosted: Wed Dec 26, 2012 6:05 pm


Crimes and Sentencing


The criminals sent to Warden's Weyr were never 'sentenced' so to speak. They were found guilty, and sent to the Weyr mostly because there was nowhere else to put them and no one knew what else to do. For the few turns that it's been open, this has been the system.

However, it has become clear, with the passing of turns, that simply locking people away forever is not actually a good plan. The freeing of criminals through impression led to discussion on when, and how, criminals were to be freed.

This has led to the very recent decision (made during the third turn of Warden's existence) to hold 'progress meetings' with prisoners regarding the possibility of freeing them.

Every five turns, those prisoners who aren't considered too dangerous to re-enter society (rapists, murderers, dragon-harmers and the like would fall under 'too dangerous') are allowed an audience with a group of dragon-watchmen. Their crimes are reviewed, their behavior since imprisonment is discussed, and the guards who know them are interviewed, as well as any victims who wish to have a voice in the proceedings. The Warden, of course, is also allowed a say.

Depending on the severity of the crime and the progress they've made, a criminal might be released at this point. If it's felt the punishment has not been for long enough, or if the criminal has shown signs of further criminal behavior, they probably won't be. But they will have a chance for another meeting after another five turns.

oooooo


Non-Violent Offences

Destruction of Property
Theft
Fraud
Dust Manufacture
Dust Possession
Dust Distribution
Impersonating a Member of the Dragon Watch

Violent Offences

Sexual assault of any kind
Attempted Murder
Murder
Attempting to Harm a Dragon
Harming a Dragon
Assault
Arson

The Nozomi
Captain

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