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Divine_Malevolence

Blessed Tactician

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PostPosted: Sun Dec 23, 2012 8:57 pm


Do paladins still have to kill them?
PostPosted: Sun Dec 23, 2012 11:19 pm


The question to ask is: does purely evil magic exist, or is it all in how it's used? The answer, for a lawful good character such as a paladin, depends on which aspect said character follows more closely. If they tend to be lawful even at the expense of being good, it would follow to them that the one using the evil magic must be killed; if it is the other way around, consideration should be made as to the magic user's intent and the results of what they do with it.

LabTech Kestin


Gakre

Tipsy Exhibitionist

PostPosted: Mon Dec 24, 2012 4:27 am


If I understand D&D correctly: The evil magic would be less potent if a good person would use it. Chances are the good person would suffer penalties as well.

Whether or not the paladins would hunt him down depend on how mindlessly they would follow some guy's/god's unclear words. User Image

Also: The saying "to commit evil against evil is still an act of evil" is not well known amongst paladins.
PostPosted: Mon Dec 24, 2012 5:43 am


Gakre
"to commit evil against evil is still an act of evil" is not well known amongst paladins.

*tips*

I like this post!! ninja

Parodius-Daryl

Deathly Protagonist

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Gakre

Tipsy Exhibitionist

PostPosted: Mon Dec 24, 2012 9:13 am


Paro-Daryl
Gakre
"to commit evil against evil is still an act of evil" is not well known amongst paladins.

*tips*
I like guilds sometimes. User Image
PostPosted: Mon Dec 24, 2012 9:03 pm


Does the ends justify the means?

Myrielle

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Yoru Kurosawa

Man-Hungry Vampire

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PostPosted: Mon Dec 24, 2012 9:23 pm


Do you bury me when I'm gone?
Do you teach me while I'm here?

There is no "evil" magic. Magic is simply a tool. It depends on how it's used. There is no spell to open hell. There's a spell to sunder the boundaries between planes, but it could be used to open a gate to Heaven, the Underworld, Elemental Planes, etc.

So, it's the RESULT of the spell that is evil, not the spell itself.

Just as soon as I belong
Then it's time I disappear
PostPosted: Mon Dec 24, 2012 10:16 pm


Yoru Kurosawa
Do you bury me when I'm gone?
Do you teach me while I'm here?

There is no "evil" magic. Magic is simply a tool. It depends on how it's used. There is no spell to open hell. There's a spell to sunder the boundaries between planes, but it could be used to open a gate to Heaven, the Underworld, Elemental Planes, etc.

So, it's the RESULT of the spell that is evil, not the spell itself.

Just as soon as I belong
Then it's time I disappear
They say necromancy is intrinsically evil.

Myrielle

Perfect Saint


Divine_Malevolence

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PostPosted: Tue Dec 25, 2012 8:46 am


Myrielle
Yoru Kurosawa
Do you bury me when I'm gone?
Do you teach me while I'm here?

There is no "evil" magic. Magic is simply a tool. It depends on how it's used. There is no spell to open hell. There's a spell to sunder the boundaries between planes, but it could be used to open a gate to Heaven, the Underworld, Elemental Planes, etc.

So, it's the RESULT of the spell that is evil, not the spell itself.

Just as soon as I belong
Then it's time I disappear
They say necromancy is intrinsically evil.
Technically necromancy is fortune telling or divination based off death.
PostPosted: Tue Dec 25, 2012 3:06 pm


Divine_Malevolence
Myrielle
Yoru Kurosawa
Do you bury me when I'm gone?
Do you teach me while I'm here?

There is no "evil" magic. Magic is simply a tool. It depends on how it's used. There is no spell to open hell. There's a spell to sunder the boundaries between planes, but it could be used to open a gate to Heaven, the Underworld, Elemental Planes, etc.

So, it's the RESULT of the spell that is evil, not the spell itself.

Just as soon as I belong
Then it's time I disappear
They say necromancy is intrinsically evil.
Technically necromancy is fortune telling or divination based off death.
And they say, magic based off death or negative energy is intrinsically evil, at the very least, taboo even around magical circles.
Old D&D rules only allowed evil characters to necromancer levels and spells, but then again, I used PC games version and some of the philosophy there are non-canon and, by now, obsolete.

source 1
Source 2

Myrielle

Perfect Saint



Hopsy Hops


Invisible Bunny

PostPosted: Wed Dec 26, 2012 4:43 am


Paladins are all about destroying Unholy and protecting Holy
If that God person is unholy then he's Unholy and Evil and smiteable.
PostPosted: Thu Dec 27, 2012 8:40 am


Myrielle
Divine_Malevolence
Myrielle
Yoru Kurosawa
Do you bury me when I'm gone?
Do you teach me while I'm here?

There is no "evil" magic. Magic is simply a tool. It depends on how it's used. There is no spell to open hell. There's a spell to sunder the boundaries between planes, but it could be used to open a gate to Heaven, the Underworld, Elemental Planes, etc.

So, it's the RESULT of the spell that is evil, not the spell itself.

Just as soon as I belong
Then it's time I disappear
They say necromancy is intrinsically evil.
Technically necromancy is fortune telling or divination based off death.
And they say, magic based off death or negative energy is intrinsically evil, at the very least, taboo even around magical circles.
Old D&D rules only allowed evil characters to necromancer levels and spells, but then again, I used PC games version and some of the philosophy there are non-canon and, by now, obsolete.

source 1
Source 2
Do you bury me when I'm gone?
Do you teach me while I'm here?

Eh, if you're working with D&D. However, Necromancy is also how you raise someone from the dead--bringing someone back to life. That wouldn't be an evil spell, would?

Some magic is more unsavory than others, but none of it is evil. It's like the difference between working with people and working with garbage, except a little more.

Just as soon as I belong
Then it's time I disappear

Yoru Kurosawa

Man-Hungry Vampire

10,050 Points
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Myrielle

Perfect Saint

PostPosted: Thu Dec 27, 2012 12:55 pm


Yoru Kurosawa
Myrielle
Divine_Malevolence
Myrielle
Yoru Kurosawa
Do you bury me when I'm gone?
Do you teach me while I'm here?

There is no "evil" magic. Magic is simply a tool. It depends on how it's used. There is no spell to open hell. There's a spell to sunder the boundaries between planes, but it could be used to open a gate to Heaven, the Underworld, Elemental Planes, etc.

So, it's the RESULT of the spell that is evil, not the spell itself.

Just as soon as I belong
Then it's time I disappear
They say necromancy is intrinsically evil.
Technically necromancy is fortune telling or divination based off death.
And they say, magic based off death or negative energy is intrinsically evil, at the very least, taboo even around magical circles.
Old D&D rules only allowed evil characters to necromancer levels and spells, but then again, I used PC games version and some of the philosophy there are non-canon and, by now, obsolete.

source 1
Source 2
Do you bury me when I'm gone?
Do you teach me while I'm here?

Eh, if you're working with D&D. However, Necromancy is also how you raise someone from the dead--bringing someone back to life. That wouldn't be an evil spell, would?

Some magic is more unsavory than others, but none of it is evil. It's like the difference between working with people and working with garbage, except a little more.

Just as soon as I belong
Then it's time I disappear
The difference between necromantic raising the dead and a clerical raising the dead is the former would create an undead which is considered a travesty and therefore, an evil act while a cleric raising the dead restores life(as opposed to unlife) and is therefore compatible with a good act.
The concept of moral relativism here loses its credence because the game's rules need to be a little more specific to apply alignment restrictions.
PostPosted: Fri Dec 28, 2012 7:52 pm


Myrielle
Yoru Kurosawa
Myrielle
Divine_Malevolence
Myrielle
Yoru Kurosawa
Do you bury me when I'm gone?
Do you teach me while I'm here?

There is no "evil" magic. Magic is simply a tool. It depends on how it's used. There is no spell to open hell. There's a spell to sunder the boundaries between planes, but it could be used to open a gate to Heaven, the Underworld, Elemental Planes, etc.

So, it's the RESULT of the spell that is evil, not the spell itself.

Just as soon as I belong
Then it's time I disappear
They say necromancy is intrinsically evil.
Technically necromancy is fortune telling or divination based off death.
And they say, magic based off death or negative energy is intrinsically evil, at the very least, taboo even around magical circles.
Old D&D rules only allowed evil characters to necromancer levels and spells, but then again, I used PC games version and some of the philosophy there are non-canon and, by now, obsolete.

source 1
Source 2
Do you bury me when I'm gone?
Do you teach me while I'm here?

Eh, if you're working with D&D. However, Necromancy is also how you raise someone from the dead--bringing someone back to life. That wouldn't be an evil spell, would?

Some magic is more unsavory than others, but none of it is evil. It's like the difference between working with people and working with garbage, except a little more.

Just as soon as I belong
Then it's time I disappear
The difference between necromantic raising the dead and a clerical raising the dead is the former would create an undead which is considered a travesty and therefore, an evil act while a cleric raising the dead restores life(as opposed to unlife) and is therefore compatible with a good act.
The concept of moral relativism here loses its credence because the game's rules need to be a little more specific to apply alignment restrictions.
Do you bury me when I'm gone?
Do you teach me while I'm here?

Like I said, if you're working with D&D.

Just as soon as I belong
Then it's time I disappear

Yoru Kurosawa

Man-Hungry Vampire

10,050 Points
  • Survivor 150
  • Full closet 200
  • Person of Interest 200


Hungry Hungry Himbo


Friend

PostPosted: Fri Dec 28, 2012 9:36 pm


Or the paladin could decide for him/her self and then whack the caster in the head.

Whatever works.

(PSSSTTT: Either way, i'd whack someone in the head with my gavel whee )
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