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The Stories Never Told

Beloved Prophet

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PostPosted: Mon Dec 10, 2012 6:21 pm


User Image
Hana
The Judgement


Full name: Hana. His descent into madness has fragmented his memory to the point where he cannot remember his entire name.

Nicknames: N/A

Birthday: 12/21

Age: Though he is not certain, he appears to be around the age of 24. Hana believes himself to be much older, however.

Gender: Male

Sexuality: Appears to be resolved by partaking in celibacy.

Height: 6'3"

Weight: 175 lb.

Nationality: Latin American, perhaps?

Homeland: Unknown

Accent: His voice usually has no characteristics to it, but has shown to fluctuate to something along the lines of Brazilian.

Personality/Mannerism For the most part, Hana has a surprisingly well kept demeanor. He is soft-spoken, but speaks in a matter-of-fact tone of voice. Usually, he does not remain attached to people in acknowledgement of his slow and eventual descent into full-blown Kishin-ship. When this side of him does come out, particularly in battles and situations he does not understand, he becomes enraged, furious, and quite angry, resorting to brute force.

Personal Skill: When not afflicted by the contagious madness wavelengths, he relies on his intelligence and patience to solve things effectively. Of course, when he is, his strength resolves things quickly.

Occupation: N/A, though he thinks he might have been aiming for a career in the sciences.

Rank: N/A

Former Star: N/A

Family Members: He knows them to be all dead.

Friends: Though kept to a sparse minimum, he has taken an interest to the Drago family's research for a maintainable Kishin, which goes along with his research quite well.

Enemies: He certainly isn't one to keep a grudge, but anyone who attempts to stop him from his actions is definitely at risk.

History/Background: Despite being afflicted by strokes of amnesia, Hana remembers the day he fell into madness perfectly and without flaw. At the time, he had been researching a particular topic, something about the perfection or something of the like of the human genome. His sister, the only person who's company he truly enjoyed, had been walking home with him from a day at the laboratory. Of course, it had to be at night. Of course, there had to be a mugger with a gun. Of course, he had to have shot her straight through the head when she refused to hand over her purse. At this point, Hana experienced an emotional and mental climax, to which he remembers uplifting a massive concrete tile from the ground and repeatedly smashing the man into nonexistence, where only his soul remained. Hana became convinced that by consuming the man's soul, he would be able to revive his sister, but he was dreadfully wrong. Thus, his descent began.

As the years progressed, and his memory receded, he became obsessed with making the ideal soul-consumer; someone who could absorb the souls of "innocents" and Kishins and retain his or her sanity. Though he acknowledges that his own descent is inevitable, he still wishes to perfect humanity in a dying effort. The Drago family has also made multiple out reaches to him in an effort for collaboration, which he has had mixed reactions to. Despite the similarities in interests, they seem to be at ends with each other. The Drago just want a domesticated Kishin, while Hana wants an entire reform, a whole new breed of humans capable of discerning and "judging" Kishin and the supposedly innocent souls.

Former Weapon Form: N/A

Former Appearance User Image

Appearance: *See First Image*

Former Partner: N/A

Fear: Though not particularly timid, Hana is not fond to things he does not understand. This does not apply to things he does not know; knowledge is forever attainable, and can never be fully found. However, things that he knows but doesn't understand can really set him off into a fear-frenzied rage.

Soul Color: Deep crimson, with a white x shaped bandage across the forehead.

Clan: N/A

Fighting Style: Tends to rely on brute strength and force. His technique does allow him to quick-step, however, in times in need of speed. This sort of style does require about two-seconds of charge first, making this technique somewhat cumbersome but effective when combined with his relative invulnerability and resilience.

Flaws
• Absentminded
• Blunt
• Callouss
• Deranged
• Fierce
• Humorless
• Indifferent and Infamy
• Judgmental
• Megalomaniac
• Obsessive
• Perfectionist
• Remorseless
• Increasingly Senile
• Solemn
• Unpredictable
• Withdrawn

Weaknesses
• Speed
• Particularly Reckless and Destructive
• Careless to his Health
• Obsessive; focuses entirely on the person who threatens him and aims to their annihilation.
• Tends to Overexert his Ability

Abilities:
Ability Name: Outreach

Description of this technique: Though not perfected, it is simply the matter of spreading Hana's maddening wavelength into an extended area of about 50 yards or so. Of course, the closer the target, the more likely they are affected. Hana's Madness is more focused upon anger, so those in this range are afflicted by either agitation or uncontrollable rage.

Weakness(es) Such a technique is really impervious only to those with a strong will and a good distance from his physical self.

Cooldown?: N/A


Ability Name: Application

Description of this technique: Though already ten-times the strength of a normal man, Hana can further increase his physical ability by focusing his wavelength into his limbs, increasing this impressive feat five-fold.

Weakness(es) This is also quite impervious, though someone with the opposite wavelength of Anger, which would be Calm, could render this null.

Cooldown?: N/A


Ability Name: Focus

Description of this technique: Much like Application, but with a more centered aim. By further focusing his infuriated wavelength into say his fists or feet and releasing this wavelength upon impact with an object, it creates a blast of striking, piercing destruction, capable of leveling an entire first floor of a building. This is also how he primarily quick-steps from location to location.

Weakness(es) Impressive as it is, the technique is full of flaws. If one were to try to use a similar action against it, both actions would cancel each other out; however, this would create a recoil of massive kinetic energy. This could simply be averted by avoiding the move altogether, as it takes a few moments for it to enact.

Cooldown?: Though it does not have a cooldown, it can only be used once per post.


Ability Name: Rage

Description of this technique: By spreading wavelengths of madness throughout his entire body, Hana can undergo a dramatic transformation into a hulking, monstrous juggernaut. This being is as supercharged as it would look, crushing the ground with every massive step it would make. With the loss of reason, the primary goal is the obliteration of the antagonist with absolutely no mercy. The state also increases his relative impenetrability tremendously, rendering blunt force the only attack that could possibly affect him.

Weakness(es) As the description says, all sense is eradicated and filled by blind rage. This state fastens the rate of decay into a full-fledged Kishin, corrupting his soul further with each usage. Regarded as a last-resort measure, it also inflicts quite a bit of damage to his physical body, ranging from muscular tears to broken bones upon various activations.

Cooldown?: Lasts three posts. Cooldown lasts ten posts.


Ability Name: Boil

Description of this technique: This ability takes a turn to the literal. By tearing a wound open, Hana can enrage himself so that the blood that spills from his body boils in the air and ground. It is quite corrosive, dissolving practically all that it touches.

Weakness(es) Regarded as a defense measure, Hana tends to avoid this move. After all, in order to enact it, he must cause physical harm to himself. The size of the wound also dictates how much blood is spurted out, further complicating harm.

Cooldown?: N/A


Ability Name: Regeneration

Description of this technique: If it should come that Hana were to lose parts of himself, whether it be an arm or even portions of his soul, madness would take in that gap, forming a sort of celestial substitute for the time being. Said substitute functions largely the same as the original was, until the lost portion of the body or soul grew back.

Weakness(es) Though typically not a problem for physical injury, if Hana were to lose parts of his soul, the madness decay would increase rapidly, corrupting himself further into recess. Also, the substitute is dictated by his rage, lashing uncontrollably at ill-favored things.

Cooldown?: Lost limbs take 5 days to regenerate. Lost portions of the soul take 10.

Hobbies:
• Genetics
• Reading
• The "fine-life"
• Judgmental Activities

Likes:
• Fine food and art
• The justice system
• The sciences
• Engaging literature

Dislikes:
• Shallow people
• Oppression over the masses
• Hypocrites and thieves
• Feet (yes, feet)
• Dirty and untidy surroundings

Theme Song: The Cave - Mumford&Sons

Interesting Facts/Trivia:
• He gets his "name" from the spiraling image of a tattooed flower on his chest. At the time he was in Okinawa, Japan, so he decided to call himself Hana; of course, he didn't exactly realize how unfitting the name really was.
PostPosted: Sun Feb 17, 2013 10:23 am


User Image
Maggie
Centipede


Full name: Madison Cratch

Nicknames: Maggie

Birthday: 2/29

Age: Looks to be around 16.

Gender: Female

Sexuality: When she actually cared, straight.

Height: 5'4"

Weight: When not weighted with all of the centipedes coiled in and around her body, around 100 pounds. With so, 185.

Nationality: Caucasian

Homeland: America

Accent: None, though she does have a bit of a southern drawl.

Personality/Mannerism
Like Hana, she has a terrible tendency to remain quiet for an extended period of time. But, when in the discovery of something interesting, she's extremely hyperactive and exuberant, in a very terrifying and creepy way.

She'll prance about, exclaiming trivial nonsense about whatever is at hand. Eventually her dialogue will get much more morbid and derelict, leading to who knows what.

In the face of something she has no knowledge of, she becomes frightened for a brief moment before launching into a tirade of rushing insanity. She'll appear almost gleeful, eager to destroy and break the thing that has wronged her.

Personal Skill: When she became a Kishin, she was still in high school, so she's full of trivial knowledge and tidbits that are quite useless in the real world. That, and she's rather gifted at giving people a fright.

Occupation: (Was) High school student

Rank: N/A

Former Star: N/A

Family Members: Hana (adoptive sibling)

Friends: If insects were to be included, then she'd have too many to count.

Enemies: Ironically, Hana.

History/Background:
Leading off of Hana's storyline, Maggie is the adoptive sister of Miguel Cratch. Her parents died in the stereotypical car crash scenario that anyone would expect. Hana, who was still Miguel at the time, was visiting the States and had felt pity for the young girl with no immediate family to protect her. So, he took her in as his own, taking the young girl back to Rio, Brazil.

Maggie was the sort of child that infatuated herself with anything that wasn't human. Being the odd one of her peers, she was secluded in her own little natural world, particularly that of insects and such (especially centipedes and millipedes). Of course, she was easily frightened by anything and everything. Thankfully, Miguel was a very protective brother. It was often that he would hold her in the middle of stormy nights, comforting her until she was asleep once more.

And, that night.

Contrary to the belief of Hana, they had been walking home from a museum, as both enjoyed the natural wonders that such places held. The mugger, also, was accompanied by another contraband who had made sure exit was impossible from the alley the siblings had somehow managed to find themselves in. The purse that Maggie held also had a bit of "valuables"...

The bullet that found entryway into her body was a body shot, again contrary to Hana's belief.

Unfortunately, she had the displeasure of watching every gruesome detail of Miguel's dissent into hysteria. He was so enraged that he had left her. Alone.

This frightened her beyond everything she had ever experienced.

But the insects. The centipedes, millipedes, ants and creepy crawlers she had in her purse comforted her.

Guided her.

Led her to the other thug who had escaped, where the "lovelies" consumed everything until there was only a soul.

This marked her descent into fear and hysterical notions, ideas of a world without human suffering, no. A world without humanity at all, only the natural environment that so desperately wished to take back it's former claim upon the globe.

A world without Hana.

Former Weapon Form: N/A

Former Appearance

Appearance: (Top Image)

Former Partner: N/A

Fear: Given that she is closely becoming the embodiment of Fear itself, seemingly everything. Her actions are cautious, but brash and violent, aimed at nullifying/destroying whatever it is that causes her such panic.

Soul Color: A hideous shade of mustard yellow with patches of brown here and there.

Clan: N/A

Fighting Style: Maggie relies upon the fear of others to succeed in battle. Given that she is rather frail, she needs to be quick in order to survive, much like the insects she adores. When not in open conflict, she typically relies on silent assassinations. When so, she uses quick, piercing attacks, often filled with hallucinogenic toxins and the like.

Flaws
Absentminded
Anxious
Audacious
Bold
Capricious
Childish
Brother Complex
Dependent
Deranged
Disturbed
Erratic
Fanaticism
Fixation
Frail
Gullible
Habit- deliberately stops whatever she is doing to sniff at any sort of "natural" smell, largely for the pleasure of sense
Hedonistic
Hoity-toity
Idealist
Immature
Impish
Megalomaniac
Murderer
Nervous
Obsessive
Peevish
Phobia (of practically everything)
Rake
Scoundrel
Spineless
Spiteful
Stubborn
Theatrical
Timid
Unpredictable
Withdrawn

Weaknesses:
•Lacks major physical strength, endurance, vitality
•Obsessive; focuses on whomever is attacking and nothing else
•Completely Insane
•Increasingly Volatile
•Easily Frightened/Startled
•Astute Connection (if an insect is killed, she feels it)

Abilities:
Ability name: Outreach

Description of this technique: Much like Hana's own. Her Fear inducing wavelength expands to a diameter of 50 yards; the severity is, again, affected by how close someone is to her. Unlike her brother, her wavelength sends the literal chills to opponents, making them afraid or a downright quivering mess.

Weakness(es) Again, it's not perfect. People with the opposite wavelength, Bravery/Courage/Confidence can counteract the ability, and people with a strong willpower can resist.

Cooldown?: N/A


Ability Name: Millipede

Description of this technique: Inside her are a variety of nasty insects and creatures, her body acting as a host for their survival and her own survival as well. By exiting a hole from holes in her wrists or legs, long, chain like millipedes can extend and act like literal chains. This acts as her primary fighting style and also her form of transportation.

Weakness(es) Though the bugs are highly armored, they are left vulnerable on the underside of them, leaving them open for fatality. There armor is also not perfect, as it can be broken with especially raw, brute force.

Cooldown?: N/A


Ability Name: Centipede

Description of this technique: Like Millipede, though considerably smaller and discrete. As the name suggests, they are laced with all sorts of toxins and poisons, which can range from hallucinogens that increase the effects of Fear and paranoia to outright fatal poisons such as a mix of hydrogen cyanide. The creatures are mobile, able to move to their target silently and infect them discreetly. They are also able to attach to the Millipedes, making for a laced spear of sorts.

Weakness(es) These creatures are even more vulnerable to demise than the Millipedes. They lack an adequate armor and can simply be squished by a stomp if left unprotected. The attached Millipede effect does much to protect against this, but they can be knocked off from the double-host if met with armor or blunt surfaces.

Cooldown?: A killed Centipede takes 2 posts for another to regenerate and take its place.


Ability Name: Ants

Description of this technique: Again taking a turn for the literal. Maggie summons a swarm of the creatures that at times number the tens of thousands. They are able to form physical constructs of Maggie's choosing, such as a fist or blockade. Of course, they are also easily able to swarm upon a person, overtaking them in practically moments. The insects are also laden with a small amount of toxins or poisons in each individual, which amounts to quite a sting when in swarms.

Weakness(es) These are the most vulnerable of her commands. The insects are practically defenseless, their only shelter being Maggie and sheer numbers. Other than being somewhat laggish, they are especially susceptible to fire and other elements.

Cooldown?: Lasts five posts before dispersing. Cooldown lasts five posts.


Ability Name: Earthbound

Description of this technique: Like a burrowing worm, this allows her to sink into the recesses of the earth and dirt, making for silent, stealthy takedowns and assassinations, or even just neutralizations.

Weakness(es) This ability only applies to materials such as dirt and gravel. Solid rock, concrete or metal won't allow her to pass through.

Cooldown?: N/A


Ability Name: Rebound

Description of this technique: In order to compensate for her frail body, Maggie has developed a rather sickening attribute of defense. Her internal structure has decayed up to a point that most of her inner works have the same density of that of gelatin. This means that while she is not indestructible, she is rather impervious from heavy physical damage and blows.

Weakness(es) This defense really applies to melee hits and contact. Attacks from objects like blades and bullets affect her like they would anyone else.

Cooldown?: N/A


Ability Name: Regeneration

Description of this technique: Like Hana, Maggie is able to compensate for lost portions of limbs or soul. Instead of wavelength for limbs, however, an especially thick millipede takes the place until it has grown back.

Weakness(es) Though the millipede is rather fortified, it acts as an living organism and can sometimes act on it's own accord. Also, her wavelength of Fear compels her to flee from a battle should she lose a part of her soul.

Cooldown?: 5 days for lost limbs to regenerate. 10 days for portions of soul.

Hobbies: Besides collecting every sort of insect imaginable? Not much, really.

Likes:
•Insects
•Decaying nature
•Nature in general
•"Natural" smells

Dislikes:
•Hana
•Predators
•Everything that doesn't like her (which amounts to quite a lot)

Theme Song Centipede-Knife Party

Interesting Facts/Trivia:
•She happens to be the equivocal book of useless information, spouting random pieces of data here and there whenever she feels like it. However, they're often misleading and occasionally false.

The Stories Never Told

Beloved Prophet

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