Quote:
CONQUEST TASK
The virus is already made, yet it lacks a proper mode of transference. As is, the virus is weak, needing more fear honed to the area which you will be releasing it. The Viruses all appear as glowing balls of light, no bigger than a ladybug. But once refined, they will take a different shape better suited to where you’re headed. To refine the virus, focus your fear and will it to travel to various carriers. To travel, survive, and infect.
gaia_crown [ Stage 1 ]: Create Virus using area specific type. Each area previously rolled for has a type of virus best suited for that environment. Your task will be to roll to determine how much HP your virus has in that environment. All viruses start with a base of 3 HP.
Areas are broken up as thus:
Madagascar-> Insect/parasite born
New York-> Airborn
Russia->Water/Fluid born
India-> Animal/contact born.
Rolling 5 d4, each corresponding with it’s designated area. Max HP for ANY virus is 5.
1-> +1 to Parasite/Insect HP
2-> +1 to Air HP
3-> +1 to fluid/water HP
4-> +1 to animal/contact HP
IE: I was rolled for Russia. Rolling 5 d4, I end up rolling 1, 3, 3, 4, 5. This means my virus has 5 HP, the max. Remember, all viruses start with 3 HP. If you roll no zone bonus, better luck next time.
gaia_crown [ Stage 2: ] Slaying the Human.
An optional stage. Once your virus is completed, you may KILL one human. It can be done however you like, with your virus being accelerated due to your personal influence, or by your weapon, or maybe your mount just tramples them to death. But the heirs are allowing the killing of one for a good infection. Who knows, maybe killing the one might help FEAR harvesting later on? If you kill using the virus the progress is thus:
1- Rash, followed by blistering of the skin.
2- Puss filled boils break out
3- The body begins to bloat retaining liquids. Movement is painful and it becomes harder to speak
4- Bloating replaced by sweating profusely, chills, can’t eat or drink. Hallucinations of death and decay begin.
5- internal organs begin to slowly degenerate. It feels like someone is eating you apart from the inside. Hallucinations worsen.
6- The body seems to begin to recover, all symptoms vanish.
7- After the moment of reprieve, the virus strikes out in full fury, all symptoms beginning to mesh together. Pure agony rips through the human for several hours before their body begins to rot from the inside, killing them.
ONE HUMAN KILLING PER PERSON. Remember, at this stage, your goal is INFECTION, not full out death. Think of these killings as a taste of the fear your infection will bring.
gaia_crown [ Stage 3: ] Releasing.
Releasing it in the wrong area/medium for their location results in… a very low infection rate. Releasing it in it’s natural medium results in a mass infection. Some areas are a bit more lenient to a different form of infection than others as well. In the end, aim for making the FEAR flow.
Roll 1 d100. Your Virus HP takes -1HP for each release. Roll until HP of the virus is 0.
1: MASS INFECTION! You’ve managed to not only release your virus in the right area, but near a large number of humans. +3 FEAR
2-20: Wandering near a river, you place your virus into the ice water. Just down the river, you can see pumps of some sort… And even further down you can see farmland. +2 Fear if Water based, +1 if animal based, 0 if others
21-40: A group of humans are sitting close to each other, laughing and throwing cards down on a table of sorts. Placing your virus on the cards, their filthy hands spread it with ease. A few flies linger around their disgusting bodies. +2 for Contact based, +1 for Parasite, 0 if others.
41-60: The winds pick up around you, cold rain hitting your face. Setting your virus to the winds, a nearby group a children are busy at play. Even better, one already looks ill from something else. +2 Fear if Air based, +1 if water based, 0 if others
61-80: Garbage lines the street and you can’t help but scowl at the filth these humans leave behind. Still, maggots, flies- they are everywhere, and will carry your virus along the wind. +2 Fear if Insect based, +1 if air based, 0 if others
81-90: As you wander the area, you notice something a bit odd. Humans gathered singing something. Something far too happy for your tastes. One is even wearing a too bright and colorful woolly alpaca fur sweater. Their joyful behavior must end. Quickly finding the medium needed, you manage to infect them all, sending them into painful coughing fits. Let them try to sing now. +2 FEAR to ANY/ALL
91-99: Accidental Release! On your way to release the virus in your target you trip/slip/run into another horseman… and your virus goes harmlessly into a different carrier. One not designed for it. Ancestors curse it all. +0 FEAR
100: MASS INFECTION! You’ve managed to not only release your virus in the right area, but near a large number of humans. +3 FEAR
gaia_crown [ Collection: ] Once you have used up your virus, post the FEAR TOTAL at the bottom of your post in BOLD, RED, SIZE 16 FONT. If your FEAR total is 0, you may try again. Granted, the horsemen in question might get a certain look of shame….
How is Fear Gathered- their FRAGMENT naturally absorbs the fear they generate. When done, Horsemen are expected to return to the lair and pool the FEAR HERE
The virus is already made, yet it lacks a proper mode of transference. As is, the virus is weak, needing more fear honed to the area which you will be releasing it. The Viruses all appear as glowing balls of light, no bigger than a ladybug. But once refined, they will take a different shape better suited to where you’re headed. To refine the virus, focus your fear and will it to travel to various carriers. To travel, survive, and infect.
gaia_crown [ Stage 1 ]: Create Virus using area specific type. Each area previously rolled for has a type of virus best suited for that environment. Your task will be to roll to determine how much HP your virus has in that environment. All viruses start with a base of 3 HP.
Areas are broken up as thus:
Madagascar-> Insect/parasite born
New York-> Airborn
Russia->Water/Fluid born
India-> Animal/contact born.
Rolling 5 d4, each corresponding with it’s designated area. Max HP for ANY virus is 5.
1-> +1 to Parasite/Insect HP
2-> +1 to Air HP
3-> +1 to fluid/water HP
4-> +1 to animal/contact HP
IE: I was rolled for Russia. Rolling 5 d4, I end up rolling 1, 3, 3, 4, 5. This means my virus has 5 HP, the max. Remember, all viruses start with 3 HP. If you roll no zone bonus, better luck next time.
gaia_crown [ Stage 2: ] Slaying the Human.
An optional stage. Once your virus is completed, you may KILL one human. It can be done however you like, with your virus being accelerated due to your personal influence, or by your weapon, or maybe your mount just tramples them to death. But the heirs are allowing the killing of one for a good infection. Who knows, maybe killing the one might help FEAR harvesting later on? If you kill using the virus the progress is thus:
1- Rash, followed by blistering of the skin.
2- Puss filled boils break out
3- The body begins to bloat retaining liquids. Movement is painful and it becomes harder to speak
4- Bloating replaced by sweating profusely, chills, can’t eat or drink. Hallucinations of death and decay begin.
5- internal organs begin to slowly degenerate. It feels like someone is eating you apart from the inside. Hallucinations worsen.
6- The body seems to begin to recover, all symptoms vanish.
7- After the moment of reprieve, the virus strikes out in full fury, all symptoms beginning to mesh together. Pure agony rips through the human for several hours before their body begins to rot from the inside, killing them.
ONE HUMAN KILLING PER PERSON. Remember, at this stage, your goal is INFECTION, not full out death. Think of these killings as a taste of the fear your infection will bring.
gaia_crown [ Stage 3: ] Releasing.
Releasing it in the wrong area/medium for their location results in… a very low infection rate. Releasing it in it’s natural medium results in a mass infection. Some areas are a bit more lenient to a different form of infection than others as well. In the end, aim for making the FEAR flow.
Roll 1 d100. Your Virus HP takes -1HP for each release. Roll until HP of the virus is 0.
1: MASS INFECTION! You’ve managed to not only release your virus in the right area, but near a large number of humans. +3 FEAR
2-20: Wandering near a river, you place your virus into the ice water. Just down the river, you can see pumps of some sort… And even further down you can see farmland. +2 Fear if Water based, +1 if animal based, 0 if others
21-40: A group of humans are sitting close to each other, laughing and throwing cards down on a table of sorts. Placing your virus on the cards, their filthy hands spread it with ease. A few flies linger around their disgusting bodies. +2 for Contact based, +1 for Parasite, 0 if others.
41-60: The winds pick up around you, cold rain hitting your face. Setting your virus to the winds, a nearby group a children are busy at play. Even better, one already looks ill from something else. +2 Fear if Air based, +1 if water based, 0 if others
61-80: Garbage lines the street and you can’t help but scowl at the filth these humans leave behind. Still, maggots, flies- they are everywhere, and will carry your virus along the wind. +2 Fear if Insect based, +1 if air based, 0 if others
81-90: As you wander the area, you notice something a bit odd. Humans gathered singing something. Something far too happy for your tastes. One is even wearing a too bright and colorful woolly alpaca fur sweater. Their joyful behavior must end. Quickly finding the medium needed, you manage to infect them all, sending them into painful coughing fits. Let them try to sing now. +2 FEAR to ANY/ALL
91-99: Accidental Release! On your way to release the virus in your target you trip/slip/run into another horseman… and your virus goes harmlessly into a different carrier. One not designed for it. Ancestors curse it all. +0 FEAR
100: MASS INFECTION! You’ve managed to not only release your virus in the right area, but near a large number of humans. +3 FEAR
gaia_crown [ Collection: ] Once you have used up your virus, post the FEAR TOTAL at the bottom of your post in BOLD, RED, SIZE 16 FONT. If your FEAR total is 0, you may try again. Granted, the horsemen in question might get a certain look of shame….
How is Fear Gathered- their FRAGMENT naturally absorbs the fear they generate. When done, Horsemen are expected to return to the lair and pool the FEAR HERE