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Posted: Sun Nov 18, 2012 12:38 pm
System doesn't really matter though if no preference I'd like to run pathfinder.
Anyways, I have a couple ideas floating around in my noggin and I'd like to put them to work. So if you're interested in joining just respond below by answering a few questions
1. Preferred type of campaign (Combat heavy, intrigue, urban, rural, dungeon delve-y, long, short, in other words what do you want out of this?) 2. Preferred type of character (Ranged, Melee, non combat, social, magical, healer, etc.)
Thanks in advance for replying. Hope to get this going soon.
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Posted: Mon Mar 04, 2013 3:56 pm
The campaign doesn't really matter to me, perhaps a little bit of everything. Length doesn't matter as I am looking to be playtesting a new character. Said character will be a Doppelganger Chaos Mage.
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Hilarious Conversationalist
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Posted: Tue Mar 19, 2013 2:09 pm
Hello there, I just discovered your guild and it looks like a group I might like to join.
I started playing pathfinder a few months ago, and I'm already juggling two or three characters of my own. I could bring one of those characters into the campaign, or just make up a new one.
I'm already fairly competent with the pathfinder system, and I usualy prefer mid-range melee fighters with some choice powers or spells, decent skill leveling, and good character potential outside of battle.
As to the campaigns I like, prettymuch anything with a good amount of depth and real potential for characters to influence the campagin indirectly or perhaps even directly as play progresses. That's about it, the rest I like to leave up to the GM.
If you've all got room for me, I'd love the chance to play with you all. I'm usually online from 7pm to 11pm PST. Feel free to PM me or give me a hollar if you see me on meebo.
Before I go, I'd like to say that my two key characters right now are respectively:
1. A Ninja Sensei Qigong Monk of The Four Winds, --who can learn Word of Power Spells, --has improved reach (due to a fixed Eidolon evolution), --and, due to his many years, can make full use of the (Forgotten Trick) ninja trick.
2. A Beast Bonded Witch Magus --who has a lop eared black rabbit for a familiar (with an optional backstory and possible character development) --and who could make quite the versatile support character for any party, due to a combination of powerfull spells, as well as possible mid and close range melee attacks.
I've also got another character I'm currently putting together from 3.5 D&D classes, if they'll be allowed in your campaign.
That's about all I have available right now. Like I said, I can create a new character or use one of these. Let me know if you'd be interested in having me in the campaign. I'll be in touch, taa! ninja
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