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This is where the roleplay for the Metas academy breedables is held. 

Tags: metamorphosis, academy, breedables, special, pets 

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[Zephyr]≶⟦Spical tairais ekess gethrisj tenamalo⟧≷ Goto Page: 1 2 [>] [»|]

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That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Nov 08, 2012 12:41 pm


PostPosted: Thu Nov 08, 2012 12:42 pm


Table of Contents

Introduction & Cert
Table of Contents
About Me
Powers & Abilities
Family
Important Dates
Room
Photobook
Posessions
Friends & Enemies
Theme Song(s)
RP Log
Reserved
Entries

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Nov 08, 2012 12:45 pm


About Me

Zephyr
Name| Zephyr
Nicknames| N/A
Age| ???
Gender| Male
Item| Dragon Mask of the Magus
Race| Incubus
Height| 6'10
Likes| Hoarding things, Fire, Food.
Dislikes| Shadows.
Elements| Fire, Dragon.
Personality| ENTP - Extraverted Intuition with Introverted Thinking. As an ENTP, your primary mode of living is focused externally, where you take things in primarily via your intuition. Your secondary mode is internal, where you deal with things rationally and logically. With Extraverted Intuition dominating their personality, the ENTP's primary interest in life is understanding the world that they live in. They are constantly absorbing ideas and images about the situations they are presented in their lives. Using their intuition to process this information, they are usually extremely quick and accurate in their ability to size up a situation. With the exception of their ENFP cousin, the ENTP has a deeper understanding of their environment than any of the other types.

This ability to intuitively understand people and situations puts the ENTP at a distinct advantage in their lives. They generally understand things quickly and with great depth. Accordingly, they are quite flexible and adapt well to a wide range of tasks. They are good at most anything that interests them. As they grow and further develop their intuitive abilities and insights, they become very aware of possibilities, and this makes them quite resourceful when solving problems.

The Good
Loyal.


The Bad
Sickly - no one is sure what is wrong with him but he occasionally coughs up blood, or something that resembles blood. It's black..but that's all is known.
Draconic Rampage - there's times when he just snaps and gets rather violent, but it seems to be triggered by something.. but it hasn't been pinpointed yet.
Unnerving fear of shadows and extreme darkness - even with dark vision and lowlight vision, he seems to be frightened by it.

Pastimes
N/A




Zodiac Signs
Western Sign| Leo
Chinese Year| Dog
Celtic Sign| Holly
PostPosted: Thu Nov 08, 2012 12:47 pm


Powers & Abilities

++++X//Dracoic Attributes - Passive.//+Item Relation: Dragons. Each level is an addition to the previous level.
Level 1| He obtains 'Natural Armor', also known as scales, on his back, shoulders, back of his neck, and parts of his face. Not only that but Zephyr's nails also resemble dragon claws and his extra limbs [tail, wings, horns] take on draconic characteristics. He can also speak draconic.
Level 2| Strength, toughness, and eyesight increases. He gains Darkvision and Low-Light vision [up to 60 feet each.]
Level 3| Natural armor strengthens, increased the range of any fire 'breath-based' attacks by 5 feet. Teeth are now large enough to be used as a true 'bite'. Resistant to Fire.
Level 4| Wing strength increases so he can gain altitude without losing speed as well as knock down an opponent.
Level 5| Draconic Attributes Tier 2 Unlocked - Natural armor is even stronger [see Resistances], Dark & Low-Light vision up to 100 Feet, Draconic Size perk unlocked.


++++X//Fire Manipulation.//+Item Relation: Dragons breath fire.
Level 1| Can create small orbs of fire on command, able to control fire from things like lighters and candles.
Level 2| Ability to produce larger forms of fire to produce things like daggers or a shield. Beginning to be able to control temperatures of liquids - but can't get them to boil yet.
Level 3| Can create and manipulate larger forms of fire, now able to control it to the point that he can make a small 'whip' of fire or breath it from his mouth in a 3x3 cone.
Level 4| Getting better at manipulating fire, his powers are getting stronger and his 'breath weapon' is now a 6x6 cone of fire. He can also produce a 5 foot tall wall of flame and is able to use the fire as a defensive power instead of mostly offensive.
Level 5| He can easily manipulate and control fire at will, though concentration and control is needed seeing as unconscious or unwanted use of this ability can cause many a catastrophe. His temperature control is up high enough to the point that he can safely boil water (212F @ sea level). Breath weapon extended to 15x5 foot cone from his mouth (15 feet out, 5 feet tall).


++++X//Mind's Eye - Passive.//+Item Relation: Racial ability.
Level 5| He can see any objects or beings that are invisible within your range of vision, as well as any that are ethereal, as if they were normally visible. Such creatures are visible to you as translucent shapes, allowing you easily to discern the difference between visible and invisible.

++++X//Secondary Form.//+Item Relation: Racial ability.
Level 5| While in this form, he looks quite a bit like a dragon - his legs resemble a dragons back legs and he's covered in more scales than normal. As a result of being in this stage his general endurance & power are raised. +5 to regular attacks when in this form.
++++++++++↳//Enhanced Draconic Attributes - Passive.//+Item Relation: Racial ability.
++++++++++Level 5| While in his Secondary Form, Zephyr has enhanced armor, can use 'Find the Path' as well as 'Lesser Discern Location' but as soon as he is out of his Secondary Form ++++++++++he can no longer remember where the thing was or how to get there.

++++X//Flight.//+Item Relation: Explains its self.
Level 5| Able to freely fly with ease and decent dexterity. Matched with his Draconic Attributes, he can fly for a couple hours before tiring out and he can easily power climb or power dive. However, if he pushes himself either by time or speed or a mixture of both his left wing cramps up for some reason.

Resistances

++++X//Fire.//+Item Relation: Dragons
Resistant to fire and heat up to a point. Can get Second degree (deep partial thickness) burns.

++++X//Tough Skin.//+Item Relation: Dragon scales.
Resistant up to a point for physical attacks - mostly on his back/shoulders. Minor resistance to physical attacks on the rest of his body.

Weaknesses

++++X//Water & Ice.//+Item Relation: Fire
Water & Ice hurt him pretty badly - more so ice.

++++X//Shadows.//+Item Relation: n/a
They scare him so anything that attacks with shadows will deal damage to him. To knock it out of him one needs to hit the gem either on his forehead or his back - it knocks him out.

++++X//Draconic Rampage.//+Item Relation: Dragons like to rage.
If he goes into a 'rage' his weaknesses increase two-fold and it is easier to hurt him, but he does twice as much damage to someone.

++++X//Blind Spot.//+Item Relation: n/a
There's a section of his right eye where he just can't see. His peripheral vision is completely gone on that side.

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Nov 08, 2012 12:49 pm


Family
PostPosted: Thu Nov 08, 2012 12:50 pm


Important Dates

2006
First started to exist.

2007
Death
Rebirth
Vanishing Act

2008-2011
???

2012
November 8th|Found.

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Nov 08, 2012 12:51 pm


Room
User Image - Blocked by "Display Image" Settings. Click to show.
PostPosted: Thu Nov 08, 2012 12:52 pm


Photobook
Official Images
2006 Teen Art2012 Teen Art

Unofficial Images
Quest ArtRoast Roast

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Nov 08, 2012 12:52 pm


Possessions

Cellphone from Fed
PostPosted: Thu Nov 08, 2012 12:53 pm


Friends & Enemies
I do not know you I do not like you Please kindly ******** off Acquaintance Friend Itov

Cambria| Enjoys shinies, I owe her one.
Fred| A good friend, its nice but seems a little distant.

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Nov 08, 2012 12:53 pm


Theme Song(s)

Skyrim - Dovahkiin
PostPosted: Thu Nov 08, 2012 12:53 pm


RP Log
[Name/Link ⚬ Pages ⚬ Stage]
Return ⚬ 1 ⚬ Teen|| Scales and Feathers ⚬ All ⚬ Teen || A Secluded Place ⚬ All ⚬ Teen
title ⚬ pgs ⚬ stage

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Nov 08, 2012 12:54 pm


Reserved

Zephyr types in #36454F
PostPosted: Thu Nov 08, 2012 12:55 pm


Entries
ᛝ###ᛝTitle⚬Entry Type⚬Stage
[RP| 4||Journal| 2||Other| //]

000Thran di wer sitelia ⚬ RP ⚬ Teen
001Ekess svaklar wux huena belhala ⚬ RP ⚬ Teen
002Yoaral ⚬ Journal ⚬ Teen
003Ternocki vur Nasiri ⚬ RP ⚬ Teen
004Vi japachi goawy ⚬ RP ⚬ Teen
005Kraskdao ⚬ Journal ⚬ Teen

006Title ⚬ Entry Type ⚬ Stage
007Title ⚬ Entry Type ⚬ Stage
008Title ⚬ Entry Type ⚬ Stage
009Title ⚬ Entry Type ⚬ Stage
010Title ⚬ Entry Type ⚬ Stage

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Nov 08, 2012 12:55 pm


Thran di wer sitelia
000 - Teen

XXXXXThe air was thick and cold as the slight mist swirled around his thin frame, eyes as white as the pale moon that rose in the sky through it's monthly travels. He couldn't remember how he had gotten there or why he was even there, but all the being knew that he couldn't stay inside of this cage any longer. Forcing his tired and battered body into a standing position the being who had large bat like wings which were as white as freshly fallen snow padded to the thick steel door that locked him from the maze of corridors that made up the building that he was trapped in. Tilting his head curiously as he noticed that the guard that normally stood watch was fast asleep, the being decided to see if the door would budge.

It didn't.

Eyes narrowing, he looked around and saw that the bars that made up part of a wall so they could poke and prod at him as well as actively see him had a larger gap than he thought. Grinning, he moved to them and started to slide his body through, wiggling and grunting and trying to get through the bars that were actually formed from solid stone. Getting stuck at one point he let out his breath in shaky increments before sucking in his stomach and forcing himself through the rock bars. The being made it through with some minor scrapes and cuts, but that was only the beginning.

"Hey, Stop!" A guard from the other end of the hall shouted as he saw the ghost-like figure appear from the barred stone wall, starting to run towards it because he knew that it was their only prisoner that they kept in the building. With no time to waste, the being made a break for it down to the other end of the hallway, skidding his feet on the stone floor to make a turn without slamming himself into the wall but his wings weren't so lucky as the guard opened fire which alerted more guards, ripping through the beings wings and staining them red with it's blood.

Hissing under his breath, the white figure kept running and running, turning, ducking and dodging the guards and their weapons with half decent dexterity. Finding an open door, he made for it and rolled into it, closing the door with a slam and pressing himself against it as his eyes adjusted to the darkness that had enveloped him. With his breath starting to return to normal, the being waited a couple seconds longer, though those seconds were wasted as the door was forced open by several guards, pushing him against the wall which he slid along, trying to find the darkest part of the room.

That was until his hand bumped and gripped an uncovered item, causing a bright blinding light to envelop him. The guards cursed and shot about blindly, their commander cursing at them to hold their fire because the contents of the room were valuable. In their blindness and confusion, the being made his escape through a vent - crawling through it quietly and finding a maintenance shaft that lead to some stairs. Taking the steps up, seeing as it was his only way to go, the being ran up them, opening the door at the top with a loud bang, where he was met with the heat and sand of a wide open desert.

Covering his eyes, the being took no time to start out in as straight of a line as possible until he could see. Once he could, he looked around and then back to the small shed that he had burst out of. It only took mere seconds for him to just know that he had to run and run fast, as fast as his legs could take him.

The being hadn't noticed any changes that had befallen him in the room where he was enveloped with light until the sun had risen the next morning after he woke from an unconscious state. His hair was as bright as a fire, his wings and tail with the look of a scaled beast. Figuring it'd be best to not bother his mind with what had happened to him, he continued on through the desert, going in a direction that just felt right, one where the walls of something called an 'Academy' seemed to belong.

A place where he had called home many moons ago.
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