From within the confines of the fog the pull, the need for Home has grown even larger. Even now you stalk those you knew and those who threaten your very existance, making no distinction at all between them. They are all tresspassers, no matter how loudly they beg for you to come to your senses. After all, you already are. You know that Home is near. You know that there are things trying to stop you, trying to take your Home away from you.
There is another pull. This one is gentle, like an unfamiliar touch on your shoulder that forces you to stop. This way.
Something tugs at you at first. You resist before a force from behind nudges you in the right direction. Here. Home is over here.
That is more than enough to get you to follow the voice. You can feel and barely see other shapes in the fog. They are like you; following the call that is leading you towards Home. Part of you may recognize some of the shapes, a part that is quieted and shushed with the need for Home. It's near. You're sure of it. The voice isn't lying. There is something about the air, something that changes in it when you feel the texture of the ground beneath you also change.
You don't have time to make a sound before you vanish.
((Click HERE to proceed.))

NON-INSANE STUDENTS AND HORSEMEN:
It is terrifying to see those you knew turn into seemingly mindless creatures out to kill you. Friend, foe, rival, lover -- the Insanity wasn't picky. Even the Horsemen were not immune to it. It didn't matter who fought against the Insanity. It didn't matter who fell. What mattered was who got back up.
There were a lot less students still standing in the face of their former classmates now than there were before. There were even some Hunters in the area, fighting against both Halloween and Insanity creatures. You're not sure how much longer you can hold on. Where were the teachers? The professors? The boogeymen? It's you against the world. For all you know, you were the first and line of defense against this enemy. Some of the horsemen were able to save those turned; others fell victim to it themselves.
The rolling fog has grown drastically, their numbers swelling with those that fell in battle. It's creeping closer and closer. It's then that you see the dull flash of something. You're not sure what it is. You're aware of the fact that the fog has become thicker, as if it was pressing up against a window pane. Wait -- did you hear that? You tilt your head to one side, listening. It sounds like... It's as if someone was shouting something far away to the point where you can hear the sound, but not make out the words. It is then that you see a dull shadow of something pass in front of you. It's an insubstantial form, a shadow of... something. Or is it someone? You're not sure.
Your attention is captivated and held by the fog before you. It is thinning, as if it is retreating back. Do you follow it?
Follow the fading fog:
Turn Back:

HUNTERS: (and Bul)
The fog was thick outside the protective black crater. It was thicker than than the mud-like remains found at the bottom of a coffee cup and far, far more dangerous. It was hard to see the tell-tale glowing blue of the runic daggers as the fog pressed itself against it as if it had a consciousness that sought to get inside. But the barriers held firm despite the sudden dim followed by a flashing glow too bright to look at directly. The fog seemed to recoil back from it as the hunters working on the barriers cheered, the runic techs high-fiving and slapping one another on the back in wake of the small victory.
Orders were snapped and given, hunters jumping to follow through with them. The barrier crew wasted no time in decending upon the portals, pooling their knowledge together to get them up and running. The supplies were starting to run low. Getting through back to the main HQ would be the cherry on top for the hunters.
A shout went up from the perimeter. You look up to see that the fog is drastically thinner than it was before. Someone one patrol reports that the fog is pulling back. You wait, watching it warily. The loud "WHOOP!" from the center of camp is enough to make you jump and clutch your weapon protectively, only to see a bright glowing blue portal. Someone is already coming through it, holding a box. They make it about six steps before a long, inhuman gray-and-black hand reaches out from the portal and snatches at their ankle, dragging them back into it. This arm is followed by another and another, some hands others claws and oh god is that a tentacle?
You feel something grasp your own feet, and before you can draw your weapon you're yanked off of your feet. The thing drags you rapidly into the portal, and then you know no more.
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(( If you are in the middle of RP/battle, you can choose to finish that RP/battle before proceeding to part 2, or you can proceed to part 2 right away. It's your choice~ ))

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WHAT DOES IT MEAN??
Part Two is now go! Follow the prompt according to your character!
If you have any questions, please ask me in the FAQ located in the Part 2 subforum!
But I'm in the middle of something!
You DO NOT need to go into part two right away! Feel free to finish up your RPs before you jump in!
Ps: There is a LOT of information. Please take your time reading it!
And with that, WELCOME TO PART TWO: THE INVERTED HAUNTED HOUSE!