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Posted: Thu Mar 02, 2006 7:54 pm
alright i want to try and make a pin point burn deck, that kills fourth turn. basicly i get them to ten life and play Hidetsugu's Second Rite and kill them. now this would be my first non type 2 deck so i need help. i was think about some lava darts and magma jets, and flames of the blood hand is always good. but honsetly i dont know every card, just the new ones. so help would be nice. and also tell me if you think it could win in extended play.
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Posted: Fri Mar 03, 2006 6:54 pm
i dont know much of the new stuff either so dont be sad
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Posted: Fri Mar 03, 2006 8:05 pm
black-demon-skull i dont know much of the new stuff either so dont be sad well i know the new stuff. so how bout this, you tell me a bunch of good old cards, and i will tell you new cards, and maybe i could make this deck work.
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Posted: Mon Mar 13, 2006 8:55 am
If you want to build an old-fashioned burn deck, you'll probably need: Lightning Bolt, Incinerate, Wheel of Fortune, Breaking Point, and Chain Lighting.
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Posted: Mon Mar 13, 2006 9:09 am
actually, for a real oldfashioned burn deck.
your creatures shouldn't really be any more then this. there aren't really that many more you needd. although Dwarven Scorcher was really good.
Ball Lightning. Spark Elemental Mogg Fanatic
some good spells include. Lightning Bolt Fireblast
(more later)
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Posted: Mon Mar 13, 2006 11:58 am
Also consider the "Choice" burn cards which are some of my favorites. They're Browbeat, Molten Influence and Book Burning...they force your opponent to chose between taking damage or you draw, counterign their spell or putting cards from their library into the graveyard (milling)...I love them so much ^^, but they slow down the deck in most cases...except browbeat which can let you draw even more burn
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Posted: Mon Mar 13, 2006 12:16 pm
KrossX24 Also consider the "Choice" burn cards which are some of my favorites. They're Browbeat, Molten Influence and Book Burning...they force your opponent to chose between taking damage or you draw, counterign their spell or putting cards from their library into the graveyard (milling)...I love them so much ^^, but they slow down the deck in most cases...except browbeat which can let you draw even more burn there Blazing Salvo. R sorcery. deal 3 damage to target creature unless that player has Blazing Salvo deal 5 damage to him or her. greta way to take down a creature, or deal some massive damage.
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Posted: Mon Mar 13, 2006 12:21 pm
wellwisher there Blazing Salvo. R sorcery. deal 3 damage to target creature unless that player has Blazing Salvo deal 5 damage to him or her. greta way to take down a creature, or deal some massive damage. Ah, got me again wisher... ..But I just think ya should focus on player if you're going burn (not that I think you should ignore creatures all together cause that's a big mistake) but if your burn deck get's powerful enough, fast enough, you can afford to do all your burns towards the player as the average joe's creatures scramble to keep up
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Posted: Mon Mar 13, 2006 12:22 pm
Flame wave is a nice burn card. It costs a lot but it deals 4 damage to target player and each creature he controls.
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Posted: Mon Mar 13, 2006 7:00 pm
[ Message temporarily off-line ]
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Posted: Mon Mar 13, 2006 8:06 pm
I'd go with:
-Flame Burst -Reckless Charge -Firebolt/shock/lightning Bolt etc -Blaze/fireball -Fling -Mogg Fanatic -Browbeat/Book Burning (I agree with KrossX24) -Some larger creatures...with haste if possible -And for a sideboard card "Price of Glory" (whenever a player taps a land for mana during another players turn, destory that land.)
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