Name:Matsu Harumoro
Clan: Lion
School: Soshi Shugenja
Rank: 3
Insight: 176
Experience: 0/80
Glory: 3
Honor: 1.0
Status:1
Taint: None
Heritage: Ancestor was Cursed, Ancestor fought in the battle of Cresting Waves
EARTH: 2
- Stamina: 2
Willpower: 2
WATER:3
- Strength: 3
Perception: 3
FIRE: 2
- Agility: 3
Intelligence: 2
AIR:3
- Reflexes: 3
Awareness: 3
VOID: 3
- Void: 3
Current Void Points: 3
- SKILLS
Calligraphy (Intelligence) - [None] - 2
Courtier (Awareness) - [None] - 2
Etiquette (Awareness) - [None] - 2
Meditation (Void) - [None] - 2
Spellcraft (Intelligence) - [None] - 5
Stealth (Agility) - [Spellcasting] - 3 [l]
Theology (Intelligence) - [Ancestors] - 4
Defense (Agility) - [None] - 3*
Kenjutsu (Agility) - [None] - 2
Knives (Agility) - [None] - 2
Medicine (Intelligence) - [None] - 1
Horsemanship (Agility) - [None] - 1
Investigation (Perception) - [None] - 3
Battle (Perception) - [None] - 2
Instruction (Awareness) - [None] - 2
Deceit (Awareness) - [None] - 3 [l]
Hunting (Perception) - [None] - 2
Lore: Scorpion Clan (Intelligence) - [None] - 1
Lore: Heraldry (Intelligence) - [None] - 1
Games: Go (Awareness) - [None] - 1
*gained from heritage rolls. (l) denotes a low skill.
MASTERY ABILITIES
Spellcraft: +2 insight, 1 free raise on use, 1 Free raise on casting spells.
Defense:
Rank 3: At the beginning of your first Round of a skirmish and after all Initiative changes have occurred, you may declare the Full Defense Posture. This is your Posture Declaration for your Turn.
Horsemanship:
Rank 1: You can fight while mounted.
ADVANTAGES
Different School ( 3 pts; Harumoro has attended a school that belongs to a clan different than the one he's sworn fealty to.)
Crafty ( 6 pts; Harumoro treats all low skills as if he has one additional rank in them. If he is untrained in a low skill, he may use the skill as if he had one rank in it.)
Distinguished Heritage (2 pts; Harumoro automatically rolled against the Distinguished heritage ancestor table. )
Stable Attendant Servant (Tomaru: 2 pts, Tomaru is Harumaro's servant that is trained in the care of animals. He has Animal Handling 3)
Dangerous Beauty ( 2 pts: Harumoro adds 2k0 to deceit rolls involving the opposite gender.)
DISADVANTAGES
Unlucky ( 3 pts; The GM may force Harumoro to reroll one die roll per session.) *
Sworn Enemy w/ Nemesis ( Isawa Yoshimoto; 4 pts. Isawa Yoshimoto is Harumoro's nemesis. He is of equal rank to Harumoro and neither can use void when combating the other.)
Phobia/ Spiders ( 2 pts; Every time Harumoro encounters the object of his phobia, he adds +10 to his TNs)
Doubt (Theology; Whenever Harumoro attempts to use doubt, he must call a raise in order to use the skill at all.) 4pts
TECHNIQUES, SPELLS, KATA, KIHO, SHADOWLANDS POWERS
Soshi's Whisper. A free raise to Secrets on the wind, Essence of the Air, and Reflective Pool, Also, a free raise on stealth rolls when casting subtly. Begins the game with Secrets on the Wind as an innate spell. Spells with an * indicate innate ability.
Affinity: Air
Deficiency: Fire
Universal:
Sense *
Summon *
Commune *
Counterspell *
Air
Secrets on the Wind *
Wind-borne Slumbers
Tempest of Air
Echoes of a Breeze
Essence of Air
Know the Mind
Earth:
Force of Will
Fire:
Fury of Osanwo
Water:
Reflecting Pool
Path to Inner Peace
Reversal of Fortune
EQUIPMENT/CURRENCY
Wakazashi, Tanto, Jitte, kimono and sandals, Scroll satchel, Rokugani pony, Medicine kit (50/50), 4 bu
Travelling pack: Blanket, Tent, Week's supply of food, set of dice, bottle of shochu, widebrimmed straw hat, Sumi-e kit, sake cup, small folding stool, minature go set.
COMBAT
Weapons
Wakazashi - 5k3 - 5k2 - Normal - {Special Abilities}
Tanto - 5k3 - 4k1 - Normal - 1 free raise on slight of hand to hide
Jitte - 5k3 - 4k1 - Normal - 1 free raise to disarm, 2 if disarming any sword but a no-dachi.
Armor
TN To Be Hit = 21
Initiative
6k3
Wounds
HEALTHY (+0): 0/4
NICKED (+3): 0/4
GRAZED (+5): 0/4
HURT (+10): 0/4
INJURED (+15): 0/4
CRIPPLED (+20): 0/4
DOWN (+40): 0/4
OUT (+N/A): 0/10
DESCRIPTION
Matsu Harumoro is an affable young man, friendly and kind for the most part. He shows annoyance sometimes when life frequently trips him up, and occasionally gets irritated when he is asked to debate theology, but in general the handsome Soshi-born Matsu is carefree and unworried. He has sharp brown eyes and brownish black hair, somewhat tall. He's thin but putting on weight due to a shugenja's inactive lifestyle. He's also deceptively muscular.
BACKGROUND
Occasionally, a Scorpion will fail their gempukku test. It is not common, but it can happen. All that is known is when Soshi Harumoro's gempukku occured, the only thing he could utter was "Oh Kami! The spiders! Please, not the spiders! I CAN FEEL THEM ALL!" before collapsing into a fetal ball. It was later learned that Harumoro's brother Natsuo managed to place a frightening number of spiders into Harumoro's kimono as a "harmless" prank. Never the less, the damage was done and Harumoro was given an option. He could wear the simple mask that represented the fact he failed his gempukku....or he could be married out of clan. Harumoro chose to be married out of clan.
A Matsu bride (Chiaki) was found for him and he was inducted into that clan. Due to the modest standing of his parents (Noritane and Kiku) and their lifetime of hard work on behalf of the Scorpion clan, Harumoro was allowed to continue his training in the Soshi Shugenja school. This has troubled his adoption into the Lion clan somewhat as the two sets of underlying theology are radically different.
It was not long after Harumoro began his integration into the Lion Clan and his marriage began showing fruit (In the form of a daughter named Kagura and later a son named Ryutaro) that Matsu Chiaki came to him with an ultimatum. Her children would not be subject to a grudge held against a Scorpion family. Harumoro was to end the feud he had with Isawa Yoshimoto.
The feud began when Harumoro's grandfather, Soshi Rentaro, had been cursed by the Abbess of a convent for seducing away Isawa Gin, a woman who was to become a nun at that temple. She would later become Harumoro's grandmother. The bad blood between Gin's family and Rentaro's has died down with time, somewhat, but the hot headed Yoshimoto has picked it up and expressed his desire to cleanse the family's honor.
Thusly, Harumoro's been given leave to travel Rokugan to learn as he needs and do what he can to end Isawa Yoshimoto. Hopefully he can do it in Lion fashion, but Harumoro thinks his wife won't mind if he does it in a way his ancestors would approve