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o Asura o
Captain

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PostPosted: Sun Sep 09, 2012 4:35 pm


~List Of Techniques~


Shunkō (Flash Cry)
An advanced secret battle technique that combines the grappling technique of Hakuda and the incantation technique of Kidō. It is an ultra-powerful technique in which one drives Kidō into one's arms and legs. The Kidō itself can also be controlled and fired at opponents from the body. The keisen uniform has no back or sleeves because the fabric will rip apart when the user's back and arms are filled with Kidō. Though Yoruichi's Shunkō is perfected, unlike Soifon's version, she still has difficulties controlling it. It could be said that Shunkō is a secret technique used by the Corps Commander of the Executive Militia. The uniform worn when punishment is carried out is specifically geared for Shunkō.
Note: Only a rpc that specializes in both Kido and Hand to Hand, can learn Shunko, even then, ONLY the Corps Commander of the Executive Militia or Vizard and/or a Lorde that masters in both Hand to Hand and Kido Combat can Master the technique.

Hanki (Reverse Demon)
An ability which nullifies an opponent's Kidō by hitting it with another one of perfectly opposite speed and energy. The ability can even neutralize an opponent's movements.
Note: ONLY can be learned by a Captain Level Shinigami that Specializes in Kido or Hand to Hand Combat.

Shunpo (Flash Step)
A movement technique that allows the user to move faster than the eye can follow. The user forces a stream of energy in front of them, along a path of their choosing, then takes one step into the stream. They are then propelled exceptionally fast through the stream to reappear at the opposite side. Whilst in the stream it is very hard to spot the user's movements unless you are an equal or higher rank. Shunpo can easily be used to almost instantly move from one place to another.
Note: To learn this technique you have to be a 4th seat and above to learn.

Air Walk
The ability to walk on air using spiritual energy. By collecting and solidifying Spiritual Particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. It cannot necessarily be used very often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. For Lieutenants however, they can stay on air for quite a bit longer. For captains, it can be held for quite a long while considering the great amount of Reiatsu within a Captain-ranking individual.
Note: ONLY Can be used by 4th seated officer and above.

Seiten (Soul Flash)
Seiten is a technique that combines Shunpo (Flash Step) and a Kido Incantation. This technique grants the user the ability to Shunpo closer to the adversary when releasing the spell, after the incantation. It's purpose is to surprise the adversary. For Lieutenants, Seiten is nearly perfected. It can be used up to three times before almost complete exhaustion and fatigue follows. Five times for captains. This technique is limited because of it's difficulty. The amount of focus and the energy drain takes a massive toll on the body.
Note: ONLY A Lieutenant and Captain level shinigami that masters in both Shunpo and Kido can use this technique.

Idou Senkou (Flash Movement)
This technique is actually quite simple for those who have conditioned their body for high-speed combat movements and have a decent level of control over their Reiatsu. Idou Senkou is a technique that can be used by channeling your Reiatsu through a specific part of the body to increase the muscular reaction impulses so that the user may move that part of the body at speeds that rival Shunpo (Flash Step). This technique can be very tiring to the user because constantly increasing your muscle reactions strains those muscles. Even for those who are used to high speed movement find that this technique should only be used if they are having issues landing a hit on their opponent(s).
Note: ONLY masters of Shunpo can learn this technique.

Senka (Flash Blossom)
Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (Flash Blossom), a Flash Step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the Saketsu Chain and the Hakusui Soul Sleep with a combination of two quick sword thrusts. This technique is one of the two that Youruichi developed mixing Shunpo to complete its ability. Senka can be performed without the particular sword attacks though, simply to Flash Step behind an enemy, and make it so that you face towards their back.
Note: ONLY a captain level shinigami can learn this technique.

Utsusemi
This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed. Utsusemi can even be used to evade damage, leaving behind an afterimage to take the strike. The assailant can even feel their blade hitting the afterimage as if it were real, before it blurs away to nothingness.
Note: ONLY Head Captain, Captain of Division 2, and Shunko masters can learn this technique.
PostPosted: Sun Sep 09, 2012 4:38 pm


~Hollow/Arrancar Techniques~

~Ceros~


Cero (sero;"Hollow Flash") is a form of attack used by Menos, Arrancar and Vizard. As a standard energy blast, it consists of firing a powerful blast of concentrated spiritual energy at the target. While in most cases it is fired from the mouth, some Arrancar and Vizard are capable of firing Cero from their hands, fingers and other parts of their bodies. The power, force, speed, and blast area of the Cero is dependent on the strength of the user (i.e., the stronger the user, the stronger the attack), and there are some Arrancar and Vizard who have come up with their own variation of Cero. The charging and firing time for Cero also varies greatly, from relatively charging fast to firing it to instantaneously fire one without much charging.
Note: All Hollows, Arrancar, Lordes, and Vizards are allowed to use it.

Cero Doble (sero dōburu;"Heavy Performance Hollow Flash") is a variation performed by Nelliel Tu Odelschwanck, by swallowing her opponent's Cero and returning it back to the user along with her own Cero, making it more powerful. This attack was seen used against Nnoitra Jiruga. While in her child form, Nel is only able to return the Cero fired by her opponent as seen used against Dordonii Alessandro Del Socacchio.
Note: Only Espada and Lordes are allowed to learn this attack.

Gran Rey Cero Doble (guran rei sero doburu, Japanese for " Heavy Preformance Royal Hollow Flash") is a variation performed by swallowing the opponent's Cero then, by mixing an Arrancar's own blood with the Cero. The result is a Cero with a much greater attack power and speed as well as a change of color unique to the Espada. Akira was able to mimic the ability by mixing his own blood in his hollow form he could recreate the technique.
Note: Only Lordes can learn this technique.

Cero Sincrético (sero shinkuretiko; "United Hollow Flash") is a variation performed by Dondochakka Bilstin and Pesche Guatiche. This attack was used against Szayel Aporro Granz. Pesche and Dondochakka charge their Cero simultaneously and combine them, forming a large, swirling sphere. They then fire the combined Cero, launching a multi-colored beam. Although it does not work on him, Szayel Aporro admits that it is a "marvelous technique" and that if they had used it before he had time to analyze their reiatsu, he would have been defeated. However, it does seem to greatly drain Pesche and Dondochakka---both are panting and on the point of collapse after performing it.
Note: Only Hollows and lower Arrancar can use this technique needs two participants in order to work. NO ESPADA!!!

Gran Rey Cero (guran rei sero;"Royal Hollow Flash") is a Cero that only Espada are allowed to use. It is performed by mixing an Arrancar's own blood with the Cero. The result is a Cero with a much greater attack power and speed as well as a change of color unique to the Espada. It is also many times more powerful than a normal Cero, capable of disturbing the fabric of space, it also seems to spin like a razor upon release as compress and decompress due to the sheer speed and raw power. It is a drastically potent Cero, used only by the Espada themselves.
Note: As it says, only Espada and Lordes can learn this technique.

Cero Oscuras (sero osukyurasu;"Black Hollow Flash") is a black Cero used by Ulquiorra Cifer in his Resurrección form. It covers any exposed light into pitch darkness. Though the only Espada shown to utilize this technique so far, Ulquiorra told Ichigo that, "This is an Espada's fully powered Black Cero." Ulquiorra also referred to it as "our Cero." The Cero Oscuras' range is vast, and its attack power is massive. It is powerful enough to shatter Ichigo Kurosaki's entire Hollow mask and critically injure him in the process. It is strong enough to destroy half of the dome over Las Noches. The superior Cero Oscuras is far greater than an average Cero.
Note: Only the top 4 Espada and the Lordes can learn this technique.

Cero Metralleta (sero metorajetta;"Infinite Ammunition Hollow Flash") is a variation performed by Coyote Starrk while in his Resurrección. By using his right pistol, Starrk is able to fire a barrage of Cero at his opponent.
Note: Only the top two Espada are aloud to use this technique. No Lordes.

o Asura o
Captain

Timid Regular

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o Asura o
Captain

Timid Regular

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PostPosted: Sun Sep 09, 2012 4:40 pm


~Hollow Techniques Continued~


Bala (bara;"Hollow Bullet") is an Arrancar-exclusive technique that hardens the user's Reiatsu and releases it like a swift blast of spiritual energy. While the technique is not nearly as powerful as a Cero, its speed is 20 times faster and allows for it to be fired in quick repetition. In addition, it possesses more concussive force than a Cero does. A Bala's speed and power varies with the Arrancar using it; while the power of Yammy's Bala is equated with a powerful punch, Ulquiorra's Bala is capable of blasting large holes in enemies.

Hierro (iero;"Steel Skin") is an Arrancar technique in which the user's reiryoku condenses, creating a steel-hard skin strong enough to block a Zanpakutō. This also allows them to fight some of the sword-wielding Shinigami barehanded. The strength of Arrancars' Hierro depends on their spiritual power. While Hierro can block even released Zanpakutō, Kenpachi Zaraki discovered that he could cut Nnoitra's by adapting to the latter's Reiatsu.

The technique is exclusive to Arrancar, and it has yet to be seen if the Vizard are capable of using Hierro during their Hollowfication. Shinigami have been shown using reiatsu to block or lessen the blows of Zanpakutō, such as when Ichigo Kurosaki used his reiatsu to momentarily stun Shūsuke Amagai during their battle. Also, when Ichigo and Kenpachi Zaraki first fought, Ichigo failed to injure Kenpachi even after he offered Ichigo an opportunity to cut him. However, this ability cannot be done to the same extent as this Arrancar technique.

Negación (Negashion;"Counter-Membrane") is the term used for the fields used by Hollows to rescue fellow Hollows. Only the Gillian-class Menos have shown the ability to use it. Negación fields surround a target in a square beam of light that isolates the target from the dimension they are currently in, making it impossible to harm them. The field then pulls the target towards the Menos that created the field.

All Gillian-class Menos can use Negación, but only if the target is outside of Hueco Mundo (such as Living World, Soul Society, etc.) They only use the technique to aid their comrades or fellow Hollow, which during Aizen's escape, were Kaname Tōsen, Gin Ichimaru and Sōsuke Aizen. General Yamamoto stated that once that beam of light surrounded them, it was over, because there was no way to reach them as the Negación field is impenetrable

Garganta (Garuganta;"Black Cavity") is how Arrancars and Hollows move to and from Hueco Mundo. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway. It is primarily used by Hollow and Arrancar, but some other characters have used it through different means. All Menos class Hollows and Arrancar are capable of opening a Garganta. In most cases, it opens with the distinctive segmented pattern, but in the case of the first Gillian-class Menos to appear in Karakura Town, and those at the Sōkyoku Hill, an opening is simply torn in the sky as if it were cloth, leaving jagged edges.

Also, Urahara Kisuke has demonstrated the ability to use the technique. The incantation he used is: "My right hand is the stone that bridges worlds. My left hand is the blade that binds reality. The black-haired shepherd is hung from a chair. Stratus clouds come, and I strike down the ibis". More recently, Captain Mayuri Kurotsuchi has acquired the ability to use Garganta through extensive research whilst trapped in Hueco Mundo.
Note: All because you KNOW how to use a garganta, DOES NOT mean you know how to just appear in Los Noches.

Ulquiorra's Garganta Broadcast: There is also another use for Garganta, only shown once: Garganta Broadcast, a visual broadcast similar to a television screen, created by using individual Garganta portals. Ulquiorra Cifer does this in order to show the current predicament of Orihime Inoue's friends (Ichigo Kurosaki, Tōshirō Hitsugaya and Rangiku Matsumoto) fighting their respective battles. It is unknown if he could create as many as desired, or if three broadcasts are his limit.

Sonído (Sonīdo;"Sound Ceremony") is a technique used by Arrancar which allows them to move at extreme speeds, making it highly similar to the Hohō (or Flash Steps as they are called in the English Dub) that Shinigami use. While somewhat similar to Hohō, Sonído appears to be more instinctual than Hohō, requiring no previous knowledge to perform. It also makes a different sound; rather than the swishing or sometimes silent Flash Step of the Shinigami, Sonído makes a booming or static sound.

Gemelos Sonído (Hemerosu Sonīdo;"Twins Sound Ceremony"): Zommari Leroux is the only Arrancar shown to have been able to use this technique and it allows him to create clone-like afterimages of himself. Up to five clones can be created using this technique.
PostPosted: Sun Sep 09, 2012 4:42 pm


~Quincy Techniques~


Hirenkyaku ("Flying Screen Step/God Step") is a method in which Quincy use to travel quickly over short distances. It is basically the Quincy equivalent to the Shinigami's Shunpo, or the Arrancar's Sonído. Uryū Ishida implied that its speed is superior to Shunpo or Sonido, though Mayuri Kurotsuchi's superior speed suggests that this is just a generalization.

Methods/Uses: To perform the technique, the user gathers spiritual particles under their feet and rides them to the desired location. Like the air-walking skill displayed by most Arrancar and Shinigami, it can also be used to hover or fly for long distances. Mayuri compliments Uryū on being able to use this technique at such a young age, suggesting that it is difficult to master. Hirenkyaku enables Quincies to keep up with, and overpower faster opponents depending on the user's skill. The use of this technique aided Uryū as he defeated a seated Shinigami officer, a Números Arrancar, and even a former Espada in combat. However, there is apparently more use for the technique than simply moving quickly.

Platform Manifestation: Upon entering Hueco Mundo through the Garganta, Ichigo Kurosaki and Chad noticed that Uryū apparently had a platform of reishi under his feet. Ichigo and Sado had trouble controlling their reiatsu on the path they were given, while he used an instance of Hirenkyaku in order to make his own individual platform. Later on Uryū used the technique to elevate himself and Orihime Inoue through the hole Ulquiorra Cifer created in the artificial sky, and above the dome of Las Noches. He reveals that he only recently realized he could use the technique outside Garganta, and in Hueco Mundo itself, halfway to Las Noches. He also laments the fact that if he had known sooner, he might have been of some use on the battlefield. It is currently unknown if Ishida, or any other Quincy, can use this variation of Hirenkyaku outside of Hueco Mundo, within Soul Society, or the Human World.

~Ginto Techniques~


Gintō (Silver tubes) are small silver cylindrical capsules that store spiritual energy in a liquid form .They are used by Quincy for spell-casting in the same way that Shinigami use Kidō.

Heizen (haizen;"Sacred Bite"): This technique creates a transparent, rectangular beam of energy from the silver tubes which slices through the opponent.
Incantation: "Feel the wrath of battle and accept this sacred chalice - Sacred Bite!"


Gritz (gurittsu;"Five Rack Ties"): This technique forms a man-sized pentagonal Quincy cross which envelops its target.
Incantation: "A silver rod strikes the five-fingered stone bed - Quintuple Restraining Frames!"


Wolke (vorukōru;"Green Cup"): This technique uses a silver tube to create a large blast. While it may not be intended for use as such, Uryū uses it to cushion the impact of a fall.
Incantation: "Tilt the goblet to the west - Emerald Grail!"


Sprenger (shupurenga;"Ripping Grass Formation"): This technique uses five Seele Schneiders to create a pentagon-shaped seal which, when activated, causes a massive explosion within its borders. When an object or a person stands within the middle of the Pentagon the placement of the fifth Seele Schneider can trap them by wrapping and binding their legs to the ground with dense spirit particles. The Seele Schneiders function as accumulators, gathering the necessary amount of spirit particles to create the explosion. The liquid inside a silver tube acts as the trigger. The preparations for the technique combined with the charging time for the Seele Schneiders make its use in battle impractical unless the user has a partner that can stall to buy time.
Note: Due to the buy time of this technique, it would only be successful if used in the right way by the right person, only that person would know how to use it. Or used in junction by 5 Qunicies.

~Rare Quincy Techniques~


To go with their bow, the Quincy have a number of rare special techniques to give them an edge in combat:


Ransōtengai
Ransōtengai ("disheveled paradise puppet") — This is a high level technique that allows the user to control their body parts using strings of spirit energy controlled by their brain, forming lines or strings out of countless spiritrons. By using this technique, the user can control their body as one would a puppet, allowing them to move freely despite paralysis, broken limbs, or any other force that would impede normal movement. It was originally created to allow elderly Quincy to fight effectively, and is rare enough that Mayuri had never encountered a Quincy who could use it before Uryū. Mayuri stated it as "the most powerful technique for the Quincy," but he did not know of the Quincy: Letzt Stil, which means as far as Mayuri knew it was the strongest.

Quincy: Letzt Stil ("destruction sage: final form"Letz Stile"): is the last resort for a Quincy using the Sanrei Glove. It gives the user a tremendous amount of power, but at the price of loss of their powers upon its completion.
Note: The only way for a Quincy to regain their powers after using the final form is to first exhaust themselves both mentally and physically. They must then be hit exactly 19 mm to the right of their heart with a spirit arrow. After this, a pentacle-shaped scar will form on the point of impact and their powers will be restored. It can only be done with the help of another Quincy not a NPC and not your second RPC. Has to be a different person all together. Also, In order to gain it back, it has to be a rp battle between you and your opponent and has to last for 2 pages minimum.

o Asura o
Captain

Timid Regular

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