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Posted: Fri Sep 07, 2012 5:46 pm
You may play each of these games once a RL day. Each new day starts at the same time that the minisite resets.
I will validate token wins and hand out minis roughly once a day. If I haven't quoted the winners in 24 hours, please be patient. I will get to you soon. If I have quoted the winners for a day you won something and I missed your win, please PM this account and let me know.
Thank you! Have fun!
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Posted: Fri Sep 07, 2012 5:47 pm
 Gun Show's favorite pastime is cleaning Porter's many sets of dentures. Will you help him?
Roll 1d8 and RP your character picking up an Implement of Cleanliness (toothbrush, shingle, ball of steel wool, handkerchief, rubber thimble, etc.) and getting to work. In order to be eligible for the raffle, your roll must be accompanied by a five sentence bit of RP.
1 : You aim for a nasty coffee stain, but your Implement of Cleanliness just ends up with a big ol' blob of denture adhesive stuck to it.
2 : You scrub a little too hard. One of Batty's teeth works loose and comes off in your hand. Gun Show frowns, but he doesn't stop you from taking your prize away with you if you want it. That tooth will look great on a charm bracelet! Maybe.
3 : You clean your assigned dentures so well that Gun Show gives you a shiny new toothbrush!
4 : SHAME! You drop your dentures on the floor and they shatter into a thousand chalky pieces.
5 : You're taking too long! Gun Show hurries over to help you, pressing a little adhesive gold star to your forehead when you're done.
6 : Gun Show hands you a used toothbrush and gives you a cheeky grin. It's not clear whether this is good or bad.
7 : You finish scrubbing and are about to go do something else when you feel a rush of air and a few tiny claws digging into your shoulder. Gun Show gives you a bushy fake mustache, nods solemnly, then flies off.
8 : You present your dentures to Gun Show once you've cleaned them and he pops them into his mouth, giving you a salute before he wanders off. You thought they seemed kind of small...Please insert this code at the top of your post if you are playing this game: [size=16][b][color=red]ba-chewie chomp[/color][/b][/size]
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Posted: Fri Sep 07, 2012 5:48 pm
 You make your way deeper into the booth. If you haven't noticed already, right about now is when you finally realize that the Trick or Treater that's supposed to be manning this area is nowhere to be found. Stubbles is just as clueless as the rest of his brothers and sisters, but he likes to pretend he knows where his master has gone. If you can guess where he has decided Batty is, he'll give you a prize!
Roll 1d100 and RP your character guessing Batty's location. If you win a token or two, Stubbles will give them to you in any way you choose, so RP that too.
1-15 : DUBLIN, IRELAND! You probably have no idea where that is, but but neither does Stubbles. He just liked how it looked on his globe. You win one token.
16-30 : You guessed the wrong location, but Stubbles finds the place you did pick very interesting indeed! He pulls a silver seed out of his fur and throws it at your head.
31-60 : Stubbles perks up at your guess! You're... so very, very wrong. But the bat just remembered he had some extra tarts lying around in the back. He flaps away, returning with a tiny chilled pastry on a fancy napkin. As cute as it is, you probably don't want to eat that. You win a Batty Tart.
61-80 : You picked a completely different location than Stubbles. He is frowning as hard as he can. You win nothing... no, wait... you win an Old Memorable Bell.
81-90 : CANNES, FRANCE! Wait... what? It doesn't matter what this place is, both you and Stubbles picked it and that's good enough for him. You win one token.
91-100 : You point at Stubbles' globe, watching intently as it slowly spins to a stop. Not only did you choose the same location that the bat did, but as soon as your finger touches the right country, the globe lights up, flashing with ecstatic waves of color. Whether that's just something this globe does or you have some sort of magical globe powers is irrelevant. Stubbles is incredibly impressed! You win two tokens.Please insert this code at the top of your post if you are playing this game: [size=16][b][color=green]batty sandiego[/color][/b][/size]
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Posted: Fri Sep 07, 2012 5:49 pm
Licey loves bowling! She's made up a special version bats can play since they don't really have much in the way of an attention span.
Roll 6d4. Each die signifies one of the pins that you are rolling your bat-sized bowling ball toward. You must knock down three pins out of six to get a prize. You only get one roll per day. If you get an odd number, that pin was knocked down; if the die is even, you missed the pin.
Sadly, you get nothing extra if you roll a strike except bragging rights.Please insert this code at the top of your post if you are playing this game: [size=16][b][color=orange]STRIKE[/color][/b][/size]
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Posted: Fri Sep 07, 2012 5:50 pm
This bat might look like he's just cuddling in a blanket, but Hubes has been the bat racing champion three years running. Even when he's resting he's faster than you.
Anyway, there are quite a few bats here today who are trying to show Hubes what they're made of by engaging in races of their own. If you'd like to place a bet on one of them, just roll 2d4. If both of your dice match, you bet on the winner! If they don't, you placed your confidence in a big old loser.Please insert this code at the top of your post if you are playing this game: [size=16][b][color=blue]fly my pretties[/color][/b][/size]
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Posted: Fri Sep 07, 2012 5:51 pm
Nanana eyes you as you enter her domain. In front of this huge bat there is a wide, shallow barrel filled with water. In that water there are a handful of wet furballs that some might recognize as foxfires.
If you want one, come and claim it.
Watch out though... if you try to grab it with anything other than your teeth, Nanana will wingslap you upside your fool head.
Roll 1d20 to play. If you roll a 1, 5, 10, 15, or 20, you've successfully chomped a foxfire. If not, come back later, fool.Please insert this code at the top of your post if you are playing this game: [size=16][b][color=violet]it's what i need[/color][/b][/size]
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Posted: Fri Sep 07, 2012 5:51 pm
 Prizes may change at any time. When they do, there will be an announcement made in the next prize post.
If you do not win Where in the World is Old Batty, Bat Bowling, Bat Racing, or Bobbing for Balls, you will receive an Old Memorable Bell.

You may only get one bell per day, no matter how many games you lose that day.
denture cleaning Your character wins whatever IC prize you roll. In addition, everyone who plays gets one entry into a raffle that will be drawn at the end of the event. The winner of that raffle will receive a waist-up image of any one of their characters drawn by Smerdle. You may only earn one ticket no matter how many times you clean dentures, so unless you're really into it, I would only do this once.
where in the world is old batty
 Winners will receive up to two tokens or a batty tart.
bat bowling



 One of these ToT pets, determined by a 12-sided die. You may win as many times as you can play, which is still once per RL day.
bat racing
 This is one SE with two alts. I cannot determine which alt you will get, but you may win up to two so you can try for both yourself. If you get an alt you do not want, please do not give it away or trade it. You may kill it, or you can send it back to me (smerdle) and I'll see what I can do about getting you the version you want.
bobbing for balls One foxfire from this box or a pile of fluff bottle for every win. Please specify which you would like (by pet ID # if you choose a foxfire) when you win.
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Posted: Fri Sep 07, 2012 5:52 pm
raffle list!
1) GrnGriff 2) Achriya 3) Huni Pi 4) Dragain 5) santime 6) nekoluch 7) ramenli 8) Scott Eros Archer 9) Nio Love 10) Yayoi 11) Horticulturalist 12) Niyakami 13) iStoleYurVamps 14) vampireluvr97 15) Sexy Cocaine 16) Roxy_roxanna2 17) kurotomato 18) S-Blacky
past rules! 9/8 where in the world: 1-10 (1 token), 11-20 (silver seed), 21-90 (nothing), 91-95 (1 token), 96-100 (2 tokens) bowling: 6d4, 4 pins wins racing: 2d4, matching dice wins balls: 1d20, 20 wins
9/9 where in the world: 1-10 (1 token), 11-20 (silver seed), 21-60 (nothing), 61-90 (tart), 91-95 (1 token), 96-100 (2 tokens) bowling: 6d4, 4 pins wins racing: 2d4, matching dice wins balls: 1d20, 1, 10, 20 wins
9/10 where in the world: 1-10 (1 token), 11-20 (silver seed), 21-60 (nothing/bell), 61-90 (tart), 91-100 (2 tokens)
9/11, 9/12, 9/13, 9/14, 9/15, 9/16 where in the world: 1-15 (1 token), 16-30 (silver seed), 31-60 (tart), 61-80 (nothing/bell), 81-90 (1 token), 91-100 (2 tokens) bowling: 6d4, 3 pins wins balls: 1d20, 1, 5, 10, 15, 20 wins
9/17 changed where in the world's flavor text
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Grifferie rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sat Sep 08, 2012 8:57 pm
ba-chewie chompQuote: 2 : You scrub a little too hard. One of Batty's teeth works loose and comes off in your hand. Gun Show frowns, but he doesn't stop you from taking your prize away with you if you want it. That tooth will look great on a charm bracelet! Maybe. The next booth Draven stumbled upon was also rather interesting. And it seemed to have several bats hanging around. He stepped up to it curiously just to see what it was all about. One of the first things he noticed was an area that seemed to have a few sets of teeth lying around. These were accompanied by several instruments even Draven could tell were used for cleaning. One bat, one very enthusiastic bat, clearly wanted help cleaning said teeth. Draven had never cleaned dentures before...but, well...why not? He nodded at the bat, "Hello," then he picked up a toothbrush. He then picked up on set of dentures and set to work. Really, it wasn't too difficult. Standard cleaning, after all. Scrub at it this way, scrub at is that way. Turn everything over and do it again. Scrub, scrub, scru-- Oh, no. Draven looked down at his hands. He held the toothbrush, the dentures, and a tooth. A tooth that clearly came from the now gaping hole in the dentures. "Um...well..." he looked up at the bat. It seemed to be frowning at him. Draven quietly put the toothbrush and the dentures back down. The tooth was quietly slipped in his pocket. "Sorry about that," he said sheepishly as he stepped back.
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ramenli rolled 1 100-sided dice:
63
Total: 63 (1-100)
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Posted: Sat Sep 08, 2012 9:00 pm
batty sandiego
Yin stopped by, seeing flying rodents about. They looked delicious. However, maps and the reading of them were not Yin's strong suit. He pointed at a random place and just...was completely wrong. That was okay though. He flashed his teeth at the bat and looked around the rest of the booth.
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Grifferie rolled 1 100-sided dice:
2
Total: 2 (1-100)
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Posted: Sat Sep 08, 2012 9:17 pm
batty sandiegoQuote: 1-10 : MALAYSIA! You probably have no idea where that is, but but neither does Stubbles. He just liked how it looked on his globe. You win one token. After not being very helpful when it came to cleaning the dentures, Draven decided to see what else was going on at this booth. It seemed as though the bats were running it rather successfully. Interesting. He took another couple of steps in, and found one bat with a globe. A map of the human world, perhaps? Very neat indeed. He eyed the globe for a minute, then stared at the bat. Then the globe. "Oh. That looks interesting," he said to the bat, pointing at spot on the globe. He was pointing at the country of Malaysia, but Draven really didn't know that. It didn't really matter, as his knowledge of geography was slim at best. Draven was surprised to see that between his words and his pointing, the bat looked happy. Happy enough it tossed something at him. A token? Well, then. "Why, thank you!" He grinned. "I might have to stop back by later. Judging from you guys, your master must be an interesting fellow. Have fun, little bat." Draven nodded at the bat, then wandered back out of the booth.
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Barefoot Necromancer rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Sat Sep 08, 2012 9:19 pm
ba-chewie chomp
Dentures. Dirty dentures. Edgar shuddered. One of the few things the zomboil couldn't stand touching was something that was in someone's mouth, especially dirty. However, he couldn't just let them stay dirty like that. Picking up a toothbrush and one of the sets of dentures, he got to work, promising himself he'd scrub his hands as soon as he could after.
Edgar scrubbed tirelessly, trying to get the dentures clean for what felt like ages. Finally, the zomboil finishes, pausing for a moment to admire his handiwork before setting them and the toothbrush down. As he turns to leave to wash his hands, he pauses as he feels a rush of air and tiny claws settling on his shoulder. Edgar turns his head to look at the bat as it gives the zomboil a bushy fake mustache, nods, and flies off. Edgar stands for a moment, confused, before carefully pocketing the bushy mustache and walking away, determined to find somewhere to wash his hands.
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santime rolled 1 100-sided dice:
85
Total: 85 (1-100)
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Posted: Sat Sep 08, 2012 10:18 pm
batty sandiego
The next booth Eisheth popped in was quite weird. If she would describe it, the horseman would say it is bat-themed, in a very peculiar way, though, as if it were bats, and not the Halloweeners who actually hosted it. There were a couple of open air games dedicated to entertain visitors, but alchemist's attention was attracted by a particular one.
One of the bats sitting in side appeared to have a clue of the host whereabouts. Eisheth wasn't exactly sure the little bat really knew, but the alchemist was quite intrigued by the booth, and wanted to ask the owner some questions.... to tell the truth, "why the bats" was her main concern right now. So, she had to try and guess the owner's location, and Stubbles should have corrected her, if the alchemist was wrong; unfortunately, she was no good in predicting or futuretelling, so her guessing skills were far from good: the bat just frowned at her reply. All right, thought Eisheth to herself, she just definitely need to come back later. Those bats were really interesting things to explore... perhaps.... perhaps, if she's really lucky, she might even have a chance to snug a little one to examine it properly in her Lair laboratory.
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molly8972 rolled 1 100-sided dice:
71
Total: 71 (1-100)
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Posted: Sat Sep 08, 2012 10:19 pm
batty sandiegoAnthe wandered up to another booth. This one had bats flying around and in it. And we had to.. play with them? Now THIS was going to be interesting. The bats looked friendly enough, flying around up there. They ranged in size and shape, color and hue. Anthe stepped up and decided to find where batty is. Where could he be? Quote: 21-90 : You picked a completely different location than Stubbles. He is frowning as hard as he can. You win nothing. Well obviously nowhere Anthe knew of. He must be in that country that she could never remember the name of....
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poke mattix rolled 1 100-sided dice:
44
Total: 44 (1-100)
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Posted: Sat Sep 08, 2012 10:25 pm
batty sandiego
Poke stood before the booth, amazed at the sheer amount of bats that adorned it. She knew of a ToTer that liked bats...but this was a bit much. The dragon was a little wary as she walked closer, watching each of the bats, and the students that had also drawn closer. Apparently each bat was in charge of a different game.
"hmm..." She hummed to herself, pausing in front of one bat who apparently wanted her to guess where his owner was. Jacked if she knew. "Uhh, he's at one of the other booths?"
Apparently the bat did not like her answer, as he frowned deeply at her. With a shrug, she ventured off to see what else she could find.
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