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Posted: Wed Aug 29, 2012 5:18 pm
The Safari Zone is a special Pokémon preserve in Kanto where Trainers can enter to capture certain types of Pokémon in. For 500, the player will receive 30 Safari Balls. With a large area to cover, Trainers must plan out their destination so as to arrive in time to capture all the Pokémon they want. When a wild Pokémon appears, no Pokémon may be sent out to battle it: catching Pokémon here, as in all Safari Zones, requires sheer luck. There are four options in the battle screen: Throw a Safari Ball, throw Bait, throw a Rock, and run away. Throwing Bait makes a Pokémon less likely to run, but makes it harder to catch; while throwing a Rock does the reverse, making it easier to catch but more likely to run. If the player takes too long to catch the Pokémon, it will automatically run away.
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