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Full Name: Zelda Mēness Melusine.
Nickname: Mitsuki Hana ( Her Japanese Name, Translation Beautiful Moon Flower )
Often referred to as Princess or Hime ( Japanese Translation ), As a Joke on her Name, Which is also the name of a Game Princess, of the Games Zelda.
True Age: 17 Years Old.
Birthdate: December 30th.
Gender: Female.
Ethnicity: German-Latvian.
Blood Type: AB Type.
Sexuality: Heterosexual.
Height: 5'8'' Tall.
Weight: 120lbs.
Eye Color: Crimson Red.
Hair Color: Cherry Blossom Pink.
Life View:
"In the belly of the beast, I'm a wolf amongst sheep
At the bottom of the hill, but at the top of the street
Above the boulevard, schoolyard, victim of deceit
And you're running hard, but this wolf it's always at your feet
Yeah you've seen it all before, but the wolf's outside your door
And you're old enough to run, you ain't hiding anymore
Another victim of the star spangled banner of the street
Now you're in the world of the wolves
And we welcome all you sheep."
Personality:
If you want someone with a pretty face but a dangerous attitude then Zelda, renamed Mitsuki, is the girl you need to look up. Ever since her transfer to Karakura Town in Japan she has lived under the name of Mitsuki Hana, which in translation means "Beautiful Moon Flower." She has chosen such name as her Middle Name means "Moon" in Latvian. The Moon itself has always been a symbol in her home. It is also a statement on her personality as the Moon itself is beautiful and calm but it's side that cant be seen is scary and mysterious. But when it comes right down to it, she will always prefer her birth name Zelda Mēness Melusine. She is described to be full of surprises as well as cunningly deceptive. She looks cute and sweet not to mention dense and harmless, but that is just a mask of appearance. In reality she is a foul and a violently twisted character. The inside and the outside do not match at all and often leave people confused and in shock. But that is the way she is. Zelda is certainly a unique individual if anything. If she were to describe herself she would more then likely say that she is uniquely different. To which is made into a huge understatement. Others see Zelda as the headstrong type with a big and problematic mouth. However like a coin she has two sides. Normally Zelda is found to be a calm individual with a care-free nature. She's always smiling and ready to have a good time. She can be kind, mainly to her elders and towards children. But her kindness can act as a double edged sword. She can be smiling and speaking in a calm and joyful manner but her voice will hold a sense of malice and punch someone with threats. This is because despite everything she has an underlined violent tendency. She isn't one to deal with bullshit thats thrown her way. If she has the chance to scare someone into leaving her alone then she will and she will do it without remorse or care for the feeling of the other person. Zelda is a very blunt and awkwardly honest but sarcastic type of person. She's very rude to say the least. But her rudeness is not always front-center. It can be masked by a smile.
Another side of Zelda is as mentioned, her violent tendencies. Normally Zelda can be found to be outgoing and chatty, she'll start out all nice and pleasant to be around however this can switch in an instant. The second something she doesn't agree with or like happens she goes into total rage mode. This implies her big and problematic mouth. Zelda is known to swear a lot when she's dissatisfied or in a foul mood. She gains violent tendencies, which include breaking objects, hurting people, screaming, swearing, and simply letting her power run ramped. She has very little consideration for consequence. Which may be the result of her always seeming to get away with such behaviour as others just leave her be or fall into her rhythm of violence. Usually when she's in a rage or in a violent flare Zelda will also seem happy, it is as if violence brings her inner joy. But then again this can just be seen as her having fun as not all her fights end up in bad taste. Zelda loves to fight, mainly with her fists. She never resorts to her Quincy Powers unless it is the only option.
When times call for a more serious side, like for instance Battle, Zelda will adjust her attitude. She expresses her love for a good battle, however she takes the concept much more maturely. She will fight to defend. However if she is losing she may get into a fit of rage and end up swearing like a mad trucker. It's safe to presume Zelda has some anger issues which she needs to clearly work out. Zelda, like her profile suggests is the headstrong type who only thinks with her fists and weapons. She isn't the kind of plan things out and use/follow strategies. She'll run in head first without thinking things completely through first. However is dire situations she may have a break though where she will calm herself and think clearly before acting upon her instincts and desires to fight. Zelda has been known to be called a "Battle Hound" for her love of violence and fighting. An odd note about Zelda is her great lack of fear. Zelda does in fact feel fear however she is very good at hiding it. Other then anger it seems Zelda has a certain degree of control over her emotions.
Likes:
- Music, Especially Heavy Metals.
- Dancing, Only at Raves/Parties.
- Singing, But only in the Shower.
- Getting into Brawls.
- Winning a Fight.
- Fighting / Sparring / Training.
- Candies and Frozen Desserts.
- Quincy and the World of the Living.
Dislikes
- Shinigami and Soul Society.
- Arrancar and Hueco Mundo.
- Hollows and Visords.
- Losing a Fight.
- Being Hit on in Public.
- Working at her Job.
- Pushy Women.
- Arrogant Men.
Side: Quincy.
Rank: Stren Ritter.
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Zelda's story begins even before her birth. It begins with the history her biological Mother and Father left behind. Zelda's mother Cara Melusine was a Quincy Solider and fought along side her Quincy Brothers and Sisters during the war against Soul Society. Zelda's Father, named Valdis, was a Shinigami of the Gotei 13. Zelda does not have much information on her Father and as such is not sure if he was a Captain or Lieutenant, all she was aware of was that he was a member of the Gotei 13. Both her parents fought each other during the war and during that time ended up falling in love. Despite the fact that the Quincy lost, Zelda's Mother Cara survived and ended up betraying her Quincy Brethren to run away with her love. Her Father also left the Gotei 13 to run away with her Mother, both leaving to live life in the world of the living moving to Germany. A couple years later Zelda was born. Zelda was an only child, and a Child of both a Quincy and Shinigami. However her Quincy genes were dominate and as such she did not develop Shinigami powers but Quincy ones. News of Zelda's birth and her Mothers location reached the ears of the other Quincy, and as such she was hunted down. Zelda was three years old when her Mother and Father were assassinated. Zelda was to be executed as well but no one could do it seeing as her Quincy blood was again dominate. There were very few Quincy left and they needed to remake their ranks. As such Zelda was taken and left an an Orphanage within Germany. They vowed they would return for her when the time was right.
Zelda was never officially adopted. Every time a couple came they ended up falling in love with her but once they took her home things would go wrong. Many described 'Odd' occurrences and even sometimes the couples would end up dead by unknown means. Being a young child Zelda didn't understand it, she could only say that Monsters did it. The families that lived would always bring her back saying they could no longer deal with her and the families who didn't live ended up having police bring her back. Oddly the Orphanage was the only place that didn't suffer from her presence. Hell if she understood why, she didn't even know that the Monsters that disrupted her life were actually Hollows. So Zelda ended up living her life in a kind of solitude. Like a normal child Zelda attended a Public School, however she was constantly bullied and referred to as the Child of Death. Seclusion and bullying did not make Zelda a hermit, rather this is where her Violent Tendencies were born. She would always answer her bullies with a fight, to which she would win. Zelda was much stronger then the average person, which left her to wonder if she really was different. Being Alien was a constant feeling for her. This was not to say Zelda's childhood was constantly filled with depression, she did have friends and people who praised and adored her. The older man who operated the Orphanage was like a Grandfather to her and many of the other Orphaned Children were her friends and did not see her in a way that many did. So she did have bright points in her childhood. It wasn't until she was around 10 years old that her life would change forever. And no it did not involve an attack and many deaths. It changed by the fact that she was adopted, by a odd couple.
This couple turned out to be Quincy, who were in charge of finding and returning Zelda to begin her training as a Quincy. She was deemed ready and by all means the Quincy required to build up their ranks. After adoption Zelda was brought to Japan, having to leave her world in Germany. The transition was hard, especially since she could not speak the language. It also required her to change her name, to which she chose to go by Mitsuki Hana. Zelda still preferred to be called Zelda. Her time in Japan required her to attend School, mainly to get familiar with the culture and language. But she was also thrusted into a world she never knew but understood as something that was right. What was this, it was her heritage as a Quincy. Zelda was informed of her Biological Parents and what had happened, though some details were left out. So quickly as she understood Zelda was put into training to become a Quincy Soldier. Things from her childhood became clear and it made Zelda not feel so Alien to the world. Her training was hard but she learned fast. Now 17 Years Old and a full fledged Quincy, Zelda continued to train but she also continues to live her life as an average girl. Zelda has a job working at a Convenient Store as a Clerk.
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Reiatsu Color: Deep Pink
Reiryoku Level: Strong.
Known Foot Techniques:
• Air Walk: Advanced Level
• Air Dash: Adept Level
• Hirenkyaku: Adept Level
Known Hand-to-Hand Styles:
• Grappling: Advanced Level
• Kick-Boxing: Master Level
Known Weapon Styles:
• Quincy Archery: Adept Level
• Quincy Marksmanship: Expert Level
Reiryoku Techniques:
• Reishi Absorption: Advanced Level
Other Techniques:
• Dashing: Advanced Level
• Jumping: Advanced Level
Strengths:
• Master Shot: Accuracy is above average for a Quincy.
• Deceptive Shape: Physical Strength and Endurance is above average for a Quincy.
Weaknesses:
• Blind Eye: Reaction time is below average for a Quincy.
• Lead Feet: Speed is below average for a Quincy.
Fears:
• Kinemortophobia.
• Trypanophobia.
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▬▬┤|Quincy Cross: The Bow
Cross Name: Sternbild ( Constellation )
Cross Location: Around her Neck.
Cross Appearance: [ Image ]
Weapon Type: Bow.
Cross Type: Basic.
▬▬┤|Quincy Cross: True Weapon
True Weapon Name: Orion ( The Hunter )
True Weapon Type: Large Modified Rifle.
True Weapon Description: [ Image ]
In it's true form, Orion, Zelda's cross morphs into the shape of a Large and Odd Looking Rifle of massive size. However even despite it's Large Size and Heavy Weight Zelda is able to wield her weapon with ease. It is only when others try to use her Weapon that those factors count. With the ability to absorb Reishi, Zelda's Rifle is able to convert that Reishi into Weaponized Energy. Zelda's Rifle has 2 settings, Single Fire Mode and Rapid Fire Mode. Each Mode has it's pro's and con's. Another interesting function of Zelda's Rifle is that it has a Self-Targeting System, as such it'll pick up Target locations and Fire with Zelda's confirmation. It takes One [ 1 ] Post to switch between Modes.
Single Fire Mode is a setting of her Rifle that allows for Zelda to fire off a Single Shot at a time. This setting though slow, packs a lot of power into it`s single shot. It requires One [ 1 ] Post to Recharge for the Next Shot.
Rapid Fire Mode is a setting of her Rifle that allows for Zelda to fire off around 200 shots in a single instant. These shots are not as powerful alone as her Single Fire Mode's shot is but in a group it is just as lethal. There is no Recharge between shots.
True Weapon Ability:
As Schuss ( Ace Shot )
As Schuss is a Technique used by Zelda. It requires her Rifle to be in Single Fire Mode. Gathering Reishi into her Rifle, that Reishi will convert into a very dense and hard energy. When fired, hopefully with acute precision, the shot will fire shaping into a Large Sphere roughly a 1 Meter in size. Once impact the energy will ignite and combust creating a 30foot Radius explosion.
Jagd Strahl ( Hunting Beam )
Jagd Strahl is a Technique used by Zelda. It requires her Rifle to be in Single Fire Mode. Gathering Reishi into her Rifle, that Reishi will convert into a very dense and solid energy. When fired the energy will be released in a long and powerful Beam that will disintegrate anything the beam touches. This is not to say it is 100% lethal, however it will always cause damage of a sort.
Einzeln Geschoss ( Single Bullet )
Einzeln Geschoss is a Technique used by Zelda. It requires her Rifle to be in Single Fire Mode. Einzeln Geschoss is Zelda's most simplistic Technique. Gathering Reishi into her Rifle, that Reishi will convert into a very dense energy. Upon firing the energy will shape into a single sphere. This shot is no bigger then an actual Rifle Bullet. This is the only Technique that does not require a One [ 1 ] Post Recharge and can be used consecutively, but not in the same firing speed as in Rapid Fire Mode. There is a time laps of seconds between shots. Each shot is powerful enough to rip a limb from a persons body cleanly.
Uberschreiten Beschuss ( Crossfire )
Uberschreiten Beschuss is a Technique used by Zelda. It require her Rifle to be in Rapid Fire Mode. Gathering Reishi, that Reishi will be converted into a dense and solid energy. Despite it's name the Uberschreiten Beschuss Technique is not completely what it seems. When Zelda fires, roughly 100 Shots will fire in a single instant. However they will not all follow the same path. Each shot will travel to a predestined location. As such Zelda can hit multiple targets in a single instant. Each shot is roughly as big as an average Rifle Bullet if not slightly larger and just as powerful as an average Bullet. Despite the flaw the shots can be tricky to avoid if not prepared and quick.
Bombardierung ( Bombardment )
Bombardierung is a Technique used by Zelda. It requires her Rifle to be in Rapid Fire Mode. This Technique is Rapid Fire Modes most Basic Technique with a slight kick. Gathering Reishi, that Reishi will convert into a dense and solid energy. When fired exactly 200 shots will fire. Again these shots are the size of average Rifle Bullets however they do not hold the same power, they are in fact more powerful then that of an average Rifle Bullet. All 200 Shots are aimed towards the same target, bombarding them and making it hard to defend against, but not impossible. When each shot makes contact with anything solid they will create a small but damaging explosion, when all go off it can create a 10foot Radius explosion.
▬▬┤|Quincy Cross: Quincy: Vollständig ( Quincy:Complete )
Vollständig Name: Perseus ( The Hero )
Vollständig Enchantments:
Enhanced Reishi Absorption.
Enhanced Physical Properties.
Vollständig Description:
In it's complete form, Perseus, Zelda's rifle actually explodes into pure energy. That energy surrounds Zelda and fuses within her body. When fused together, Zelda's body will become nothing but solid and glowing Energy. In this form Zelda has a greater ability to absorb Reishi, that Reishi being absorbed into her body. Once Reishi is absorbed she is able to convert that Reishi into Physical Properties such as Physical Strength, Physical Endurance, Stamina, and Accelerated Cell Regeneration. Zelda is also able to convert Reishi into Destructive Energy, to which Zelda can Manipulate. The Energy the Zelda projects in a lethal manner can take the forms of small or large Beams, Bolts or Spheres, Waves or if Zelda condenses the Energy she can shape it into objects like Whips, Rings, Currents, Arrows, Swords, Poles, and Even Living Objects like Wolves or Dragons.
Vollständig Ability:
Eisen Waage der Drache ( Iron Scales of the Dragon )
Eisen Waage der Drache is a Technique used by Zelda. Compared to her usual Offensive Type Moves, this is her only known Defensive Type Technique. It involves Zelda absorbing Reishi and converting it into Physical Endurance. What this means is that she converges Reishi into her skin, the Reishi hardening her tissue on a cellular level. Her body then becomes hard enough to stop a majority of attacks from doing severe damage and protects her from elemental damage to a certain degree. It is not perfect but does enough to lessen the damage.
Has a [ 1 ] Post Cool Down.
Erste des Riesen ( Fist of the Giant )
Erste des Riesen is a Technique used by Zelda. This is one of her more Physical Type Techniques. It involves Zelda absorbing Reishi and converting it into Physical Strength. What this means is that she converges Reishi into her arms, the Reishi hardening her muscles on a cellular level. This however does not increase their mass. Zelda then becomes powerful enough to lift things 100x her own size with ease. Now, while Zelda is Physically Stronger, this does nothing in terms of Defense.
Has a [ 1 ] Post Cool Down.
Energie Steuern ( Energy Control )
Energie Steuern is a Technique used by Zelda. This Technique involves Zelda absorbing Reishi into her body, she then converts that Reishi into a form of Destructive Energy. When activated, Zelda is able to Manipulate the energy she's created by forming it into anything she wants like Swords, Rings, or even a Dragon. However, the Energy is Solid rather then corrosive, However she is able to Manipulate the Energy in a way that when she makes contact she can cause the Energy to Explode. Note, the Larger the Object she creates the more Power she uses up, this can disable her from using other Energy based Techniques.
Large Objects require a [ 1 ] Post Charge up, [ 5 ] Post Cool Down, and can only be used [ 2 ] Times per Battle.
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▬▬┤|Your Technique List
▬▬┤|Quincy Techniques
• Basic Blut
• Blut Vene
• Blut Arterie
• Ransōtengai
• Keen Eyes
• Lock On
▬▬┤|Ginto Techniques
• N/A.
▬▬┤|Custom Techniques
• N/A.