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Enoh Love
Vice Captain

PostPosted: Tue Aug 21, 2012 11:07 am


User Image - Blocked by "Display Image" Settings. Click to show.


"Is this thing-----

**SCREEEEEEEEEEEEE**

on?"

"Yeah, I think it's on you as---"

"ALL THE WELCOMES, LADIES AND GENTLEMEN, BOILS AND GHOULS OF ALL EVERYTHINGS--"

"That doesn't even make sense."

"WELCOME TO THE (faction here) STADIUM! Where is that band paper you were supposed to give me---AH HERE WE GO"

"Whoever put you in charge should be shot."

"Please welcome to the stage;

BAND 1 HERE

vs

BAND 2 HERE


Stay tuned for the rules!

[align=center][img]http://www.cursetin.com/Gaia/TiH/BOTB2012/BOTB-WTUS.png[/img][/align]

"[size=9]Is[/size] [size=11]t[b]hi[/b]s[/size] [size=13]thing[/size]-----

[b][i][size=15]**SCREEEEEEEEEEEEE**[/size][/i][/b]

[b][size=17]on?[/size][/b]"

"Yeah, I think it's on you as---"

"[size=20][b]ALL THE WELCOMES, LADIES AND GENTLEMEN, BOILS AND GHOULS OF ALL EVERYTHINGS--[/b][/size]"

"That doesn't even make sense."

"[size=20][b]WELCOME TO THE (faction here) STADIUM![/b][/size] Where is that band paper you were supposed to give me---[b]AH HERE WE GO[/b]"

"Whoever put you in charge should be [i]shot[/i]."

"[size=25]Please welcome to the stage;

[align=center][b]BAND 1 HERE[/b]

vs

[b]BAND 2 HERE[/b][/size]

Stay tuned for the rules![/align]
PostPosted: Tue Aug 21, 2012 11:44 am


"Uuugh It's your duty, should you choose to accept it---" The second gnome heaved a really heavy sigh, dropping it's head to the side as though it were just too much work to hold it up. "Is to beat the living daylights out of the other." A brief glance was cast to the louder gnome, who was frantically making a sawing motion over it's throat with an index finger. "Uuugh, I mean rock the living daylights out of each other. Sigh. Please read this your damn selves and sign at the bottom."

Clearly, his give-a-damn was broken.

TERMS AND CONDITIONS
Rules


OOC Rules
  • Due to time constraints, each Team has 12 hours to make their posts.
  • Failure to post within that time period means they are forfeiting their turn
  • Read the instructions below carefully! It's kind of how this thing works.
  • First team to hit 0HP loses! Winner advances to the next round.
  • This battle is TEAM vs TEAM, and each member posts individually to attack.
  • This is for fun, so don't get too upset if you lose!


Battling How-To
  • This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
  • Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
  • Roll first, and edit in your post with an RP'd action and the damage/hp stats!
  • Be very careful to keep track of all damage and remaining HP values!
  • No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
  • If you have any further questions, contact (SOMEONE)!


Guitarist Mechanics

For the band member with the title Guitarist, even if it isn't.

Weapon: Usually something Guitar-like
Action: Smash your opponent with whatever flair you want!
Mechanics: roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

Example 1: I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do 2 damage
Example 2: I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!


Vocalist Mechanics

For the band member with the title Vocalist, even if it isn't.

Weapon: Anything vaguely Skellyphone like. Megaphones included.
Action: Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
Mechanics: Roll 2 6-sided dice (2d6) and subtract 6.


Drummer Mechanics

For the band member with the title Drummer, even if it isn't.

Weapon: Usually something Drum-like.
Action: Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
Mechanics: Roll 2 8-sided dice (2d cool . The first dice is the damage you do to the other team, and the second dice is the damage done to your team!

Example 1: I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!


A brief example:

Barqs, Nestle and Sony are on Team A
Vaseline, Oxy, and Mars are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0

"[i]Uuugh[/i] It's your duty, should you choose to accept it---" The second gnome heaved a really heavy sigh, dropping it's head to the side as though it were just [i]too much work[/i] to hold it up. "Is to beat the living daylights out of the other." A brief glance was cast to the louder gnome, who was frantically making a sawing motion over it's throat with an index finger. "[i]Uuugh[/i], I mean [i]rock[/i] the living daylights out of each other. [i]Sigh[/i]. Please read this your damn selves and sign at the bottom."

Clearly, his give-a-damn was broken.

[align=center][color=#325c39][size=20][strike][b]TERMS AND CONDITIONS[/b][/strike][/size]
[size=15][i]Rules[/i][/size][/color][/align]

[color=#325c39][size=15][b]OOC Rules[/b][/size][/color]
[list][*] Due to time constraints, each Team has 12 hours to make their posts.
[*] Failure to post within that time period means they are forfeiting their turn
[*] Read the instructions below [i]carefully[/i]! It's kind of how this thing works.
[*] First team to hit 0HP loses! Winner advances to the next round.
[*] This battle is TEAM vs TEAM, and each member posts individually to attack.
[*] This is for [i]fun[/i], so don't get too upset if you lose!
[/list]

[color=#325c39][size=15][b]Battling How-To[/b][/size][/color]
[list][*] This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
[*] Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
[*] Roll first, and edit in your post with an RP'd action and the damage/hp stats!
[*] Be very careful to keep track of all damage and remaining HP values!
[*] No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
[*] If you have any further questions, contact (SOMEONE)!
[/list]

[quote="Guitarist Mechanics"]
For the band member with the title [i]Guitarist[/i], even if it isn't.

[b]Weapon:[/b] Usually something Guitar-like
[b]Action:[/b] [i]Smash[/i] your opponent with whatever flair you want!
[b]Mechanics:[/b] roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

[u]Example 1:[/u] I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do [i]2[/i] damage
[u]Example 2:[/u] I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!
[/quote]

[quote="Vocalist Mechanics"]
For the band member with the title [i]Vocalist[/i], even if it isn't.

[b]Weapon:[/b] Anything vaguely Skellyphone like. Megaphones included.
[b]Action:[/b] Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
[b]Mechanics:[/b] Roll 2 6-sided dice (2d6) and subtract 6.
[/quote]

[quote="Drummer Mechanics"]
For the band member with the title [i]Drummer[/i], even if it isn't.

[b]Weapon:[/b] Usually something Drum-like.
[b]Action:[/b] Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
[b]Mechanics:[/b] Roll 2 8-sided dice (2d8). The first dice is the damage you do to the other team, and the second dice is the damage done to [i]your[/i] team!

[u]Example 1:[/u] I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!
[/quote]

[color=#325c39][size=15][b]A brief example:[/b][/size][/color]

[i]Barqs, Nestle and Sony[/i] are on Team A
[i]Vaseline, Oxy, and Mars[/i] are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0

Enoh Love
Vice Captain


Enoh Love
Vice Captain

PostPosted: Tue Aug 21, 2012 12:00 pm


LET'S GET THIS PARTY STARTED!

Team WHATEVER has an HP of NUMBER
Team NO U has an HP of NUMBER

FIRST UP IS TEAM WHATSIT

Good luck!


[color=#325c39][size=20][b]LET'S GET THIS PARTY STARTED![/b][/size][/color]

[b]Team WHATEVER[/b] has an HP of [b]NUMBER[/b]
[b]Team NO U[/b] has an HP of [b]NUMBER[/b]

[align=center][color=#325c39][size=15]FIRST UP IS [b]TEAM WHATSIT[/b][/size][/color]

Good luck![/align]
PostPosted: Tue Aug 21, 2012 1:42 pm


FOR MY RECORDS:

REAPER STADIUM COLOUR

MONSTER STADIUM COLOUR

GHOST STADIUM COLOUR

DEMON STADIUM COLOUR

HORSEMAN STADIUM COLOUR

Enoh Love
Vice Captain


Enoh Love
Vice Captain

PostPosted: Thu Aug 23, 2012 3:05 pm


User Image - Blocked by "Display Image" Settings. Click to show.


(( BLURB HERE ))

"Please welcome to the stage;

BAND 1 HERE

vs

BAND 2 HERE


Stay tuned for the rules!


[align=center][img]http://www.cursetin.com/Gaia/TiH/BOTB2012/BOTB-WTDS.png[/img][/align]

(( BLURB HERE ))

"[size=25]Please welcome to the stage;

[align=center][b]BAND 1 HERE[/b]

vs

[b]BAND 2 HERE[/b][/size]

Stay tuned for the rules![/align]



(( Blurb Here ))

TERMS AND CONDITIONS
Rules


OOC Rules
  • Due to time constraints, each Team has 12 hours to make their posts.
  • Failure to post within that time period means they are forfeiting their turn
  • Read the instructions below carefully! It's kind of how this thing works.
  • First team to hit 0HP loses! Winner advances to the next round.
  • This battle is TEAM vs TEAM, and each member posts individually to attack.
  • This is for fun, so don't get too upset if you lose!


Battling How-To
  • This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
  • Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
  • Roll first, and edit in your post with an RP'd action and the damage/hp stats!
  • Be very careful to keep track of all damage and remaining HP values!
  • No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
  • If you have any further questions, contact (SOMEONE)!


Guitarist Mechanics

For the band member with the title Guitarist, even if it isn't.

Weapon: Usually something Guitar-like
Action: Smash your opponent with whatever flair you want!
Mechanics: roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

Example 1: I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do 2 damage
Example 2: I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!


Vocalist Mechanics

For the band member with the title Vocalist, even if it isn't.

Weapon: Anything vaguely Skellyphone like. Megaphones included.
Action: Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
Mechanics: Roll 2 6-sided dice (2d6) and subtract 6.


Drummer Mechanics

For the band member with the title Drummer, even if it isn't.

Weapon: Usually something Drum-like.
Action: Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
Mechanics: Roll 2 8-sided dice (2d cool . The first dice is the damage you do to the other team, and the second dice is the damage done to your team!

Example 1: I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!


A brief example:

Barqs, Nestle and Sony are on Team A
Vaseline, Oxy, and Mars are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0

(( Blurb Here ))

[align=center][color=#b51c2a][size=20][strike][b]TERMS AND CONDITIONS[/b][/strike][/size]
[size=15][i]Rules[/i][/size][/color][/align]

[color=#b51c2a][size=15][b]OOC Rules[/b][/size][/color]
[list][*] Due to time constraints, each Team has 12 hours to make their posts.
[*] Failure to post within that time period means they are forfeiting their turn
[*] Read the instructions below [i]carefully[/i]! It's kind of how this thing works.
[*] First team to hit 0HP loses! Winner advances to the next round.
[*] This battle is TEAM vs TEAM, and each member posts individually to attack.
[*] This is for [i]fun[/i], so don't get too upset if you lose!
[/list]

[color=#b51c2a][size=15][b]Battling How-To[/b][/size][/color]
[list][*] This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
[*] Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
[*] Roll first, and edit in your post with an RP'd action and the damage/hp stats!
[*] Be very careful to keep track of all damage and remaining HP values!
[*] No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
[*] If you have any further questions, contact (SOMEONE)!
[/list]

[quote="Guitarist Mechanics"]
For the band member with the title [i]Guitarist[/i], even if it isn't.

[b]Weapon:[/b] Usually something Guitar-like
[b]Action:[/b] [i]Smash[/i] your opponent with whatever flair you want!
[b]Mechanics:[/b] roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

[u]Example 1:[/u] I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do [i]2[/i] damage
[u]Example 2:[/u] I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!
[/quote]

[quote="Vocalist Mechanics"]
For the band member with the title [i]Vocalist[/i], even if it isn't.

[b]Weapon:[/b] Anything vaguely Skellyphone like. Megaphones included.
[b]Action:[/b] Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
[b]Mechanics:[/b] Roll 2 6-sided dice (2d6) and subtract 6.
[/quote]

[quote="Drummer Mechanics"]
For the band member with the title [i]Drummer[/i], even if it isn't.

[b]Weapon:[/b] Usually something Drum-like.
[b]Action:[/b] Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
[b]Mechanics:[/b] Roll 2 8-sided dice (2d8). The first dice is the damage you do to the other team, and the second dice is the damage done to [i]your[/i] team!

[u]Example 1:[/u] I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!
[/quote]

[color=#b51c2a][size=15][b]A brief example:[/b][/size][/color]

[i]Barqs, Nestle and Sony[/i] are on Team A
[i]Vaseline, Oxy, and Mars[/i] are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0



LET'S GET THIS PARTY STARTED!

Team WHATEVER has an HP of NUMBER
Team NO U has an HP of NUMBER

FIRST UP IS TEAM WHATSIT

Good luck!


[color=#b51c2a][size=20][b]LET'S GET THIS PARTY STARTED![/b][/size][/color]

[b]Team WHATEVER[/b] has an HP of [b]NUMBER[/b]
[b]Team NO U[/b] has an HP of [b]NUMBER[/b]

[align=center][color=#b51c2a][size=15]FIRST UP IS [b]TEAM WHATSIT[/b][/size][/color]

Good luck![/align]
PostPosted: Thu Aug 23, 2012 3:10 pm


User Image - Blocked by "Display Image" Settings. Click to show.


(( BLURB HERE ))

"Please welcome to the stage;

BAND 1 HERE

vs

BAND 2 HERE


Stay tuned for the rules!


[align=center][img]http://www.cursetin.com/Gaia/TiH/BOTB2012/BOTB-WTRS.png[/img][/align]

(( BLURB HERE ))

"[size=25]Please welcome to the stage;

[align=center][b]BAND 1 HERE[/b]

vs

[b]BAND 2 HERE[/b][/size]

Stay tuned for the rules![/align]



(( Blurb Here ))

TERMS AND CONDITIONS
Rules


OOC Rules
  • Due to time constraints, each Team has 12 hours to make their posts.
  • Failure to post within that time period means they are forfeiting their turn
  • Read the instructions below carefully! It's kind of how this thing works.
  • First team to hit 0HP loses! Winner advances to the next round.
  • This battle is TEAM vs TEAM, and each member posts individually to attack.
  • This is for fun, so don't get too upset if you lose!


Battling How-To
  • This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
  • Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
  • Roll first, and edit in your post with an RP'd action and the damage/hp stats!
  • Be very careful to keep track of all damage and remaining HP values!
  • No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
  • If you have any further questions, contact (SOMEONE)!


Guitarist Mechanics

For the band member with the title Guitarist, even if it isn't.

Weapon: Usually something Guitar-like
Action: Smash your opponent with whatever flair you want!
Mechanics: roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

Example 1: I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do 2 damage
Example 2: I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!


Vocalist Mechanics

For the band member with the title Vocalist, even if it isn't.

Weapon: Anything vaguely Skellyphone like. Megaphones included.
Action: Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
Mechanics: Roll 2 6-sided dice (2d6) and subtract 6.


Drummer Mechanics

For the band member with the title Drummer, even if it isn't.

Weapon: Usually something Drum-like.
Action: Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
Mechanics: Roll 2 8-sided dice (2d cool . The first dice is the damage you do to the other team, and the second dice is the damage done to your team!

Example 1: I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!


A brief example:
Barqs, Nestle and Sony are on Team A
Vaseline, Oxy, and Mars are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0

(( Blurb Here ))

[align=center][color=#754384][size=20][strike][b]TERMS AND CONDITIONS[/b][/strike][/size]
[size=15][i]Rules[/i][/size][/color][/align]

[color=#754384][size=15][b]OOC Rules[/b][/size][/color]
[list][*] Due to time constraints, each Team has 12 hours to make their posts.
[*] Failure to post within that time period means they are forfeiting their turn
[*] Read the instructions below [i]carefully[/i]! It's kind of how this thing works.
[*] First team to hit 0HP loses! Winner advances to the next round.
[*] This battle is TEAM vs TEAM, and each member posts individually to attack.
[*] This is for [i]fun[/i], so don't get too upset if you lose!
[/list]

[color=#754384][size=15][b]Battling How-To[/b][/size][/color]
[list][*] This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
[*] Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
[*] Roll first, and edit in your post with an RP'd action and the damage/hp stats!
[*] Be very careful to keep track of all damage and remaining HP values!
[*] No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
[*] If you have any further questions, contact (SOMEONE)!
[/list]

[quote="Guitarist Mechanics"]
For the band member with the title [i]Guitarist[/i], even if it isn't.

[b]Weapon:[/b] Usually something Guitar-like
[b]Action:[/b] [i]Smash[/i] your opponent with whatever flair you want!
[b]Mechanics:[/b] roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

[u]Example 1:[/u] I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do [i]2[/i] damage
[u]Example 2:[/u] I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!
[/quote]

[quote="Vocalist Mechanics"]
For the band member with the title [i]Vocalist[/i], even if it isn't.

[b]Weapon:[/b] Anything vaguely Skellyphone like. Megaphones included.
[b]Action:[/b] Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
[b]Mechanics:[/b] Roll 2 6-sided dice (2d6) and subtract 6.
[/quote]

[quote="Drummer Mechanics"]
For the band member with the title [i]Drummer[/i], even if it isn't.

[b]Weapon:[/b] Usually something Drum-like.
[b]Action:[/b] Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
[b]Mechanics:[/b] Roll 2 8-sided dice (2d8). The first dice is the damage you do to the other team, and the second dice is the damage done to [i]your[/i] team!

[u]Example 1:[/u] I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!
[/quote]

[color=#754384][size=15][b]A brief example:[/b][/size][/color]
[i]Barqs, Nestle and Sony[/i] are on Team A
[i]Vaseline, Oxy, and Mars[/i] are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0


LET'S GET THIS PARTY STARTED!

Team WHATEVER has an HP of NUMBER
Team NO U has an HP of NUMBER

FIRST UP IS TEAM WHATSIT

Good luck!


[color=#754384][size=20][b]LET'S GET THIS PARTY STARTED![/b][/size][/color]

[b]Team WHATEVER[/b] has an HP of [b]NUMBER[/b]
[b]Team NO U[/b] has an HP of [b]NUMBER[/b]

[align=center][color=#754384][size=15]FIRST UP IS [b]TEAM WHATSIT[/b][/size][/color]

Good luck![/align]

Enoh Love
Vice Captain


Enoh Love
Vice Captain

PostPosted: Thu Aug 23, 2012 3:12 pm


User Image - Blocked by "Display Image" Settings. Click to show.


(( BLURB HERE ))

"Please welcome to the stage;

BAND 1 HERE

vs

BAND 2 HERE


Stay tuned for the rules!


[align=center][img]http://www.cursetin.com/Gaia/TiH/BOTB2012/BOTB-WTMS.png[/img][/align]

(( BLURB HERE ))

"[size=25]Please welcome to the stage;

[align=center][b]BAND 1 HERE[/b]

vs

[b]BAND 2 HERE[/b][/size]

Stay tuned for the rules![/align]



(( Blurb Here ))

TERMS AND CONDITIONS
Rules


OOC Rules
  • Due to time constraints, each Team has 12 hours to make their posts.
  • Failure to post within that time period means they are forfeiting their turn
  • Read the instructions below carefully! It's kind of how this thing works.
  • First team to hit 0HP loses! Winner advances to the next round.
  • This battle is TEAM vs TEAM, and each member posts individually to attack.
  • This is for fun, so don't get too upset if you lose!


Battling How-To
  • This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
  • Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
  • Roll first, and edit in your post with an RP'd action and the damage/hp stats!
  • Be very careful to keep track of all damage and remaining HP values!
  • No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
  • If you have any further questions, contact (SOMEONE)!


Guitarist Mechanics

For the band member with the title Guitarist, even if it isn't.

Weapon: Usually something Guitar-like
Action: Smash your opponent with whatever flair you want!
Mechanics: roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

Example 1: I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do 2 damage
Example 2: I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!


Vocalist Mechanics

For the band member with the title Vocalist, even if it isn't.

Weapon: Anything vaguely Skellyphone like. Megaphones included.
Action: Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
Mechanics: Roll 2 6-sided dice (2d6) and subtract 6.


Drummer Mechanics

For the band member with the title Drummer, even if it isn't.

Weapon: Usually something Drum-like.
Action: Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
Mechanics: Roll 2 8-sided dice (2d cool . The first dice is the damage you do to the other team, and the second dice is the damage done to your team!

Example 1: I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!


A brief example:
Barqs, Nestle and Sony are on Team A
Vaseline, Oxy, and Mars are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0

(( Blurb Here ))

[align=center][color=#f5b814][size=20][strike][b]TERMS AND CONDITIONS[/b][/strike][/size]
[size=15][i]Rules[/i][/size][/color][/align]

[color=#f5b814][size=15][b]OOC Rules[/b][/size][/color]
[list][*] Due to time constraints, each Team has 12 hours to make their posts.
[*] Failure to post within that time period means they are forfeiting their turn
[*] Read the instructions below [i]carefully[/i]! It's kind of how this thing works.
[*] First team to hit 0HP loses! Winner advances to the next round.
[*] This battle is TEAM vs TEAM, and each member posts individually to attack.
[*] This is for [i]fun[/i], so don't get too upset if you lose!
[/list]

[color=#f5b814][size=15][b]Battling How-To[/b][/size][/color]
[list][*] This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
[*] Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
[*] Roll first, and edit in your post with an RP'd action and the damage/hp stats!
[*] Be very careful to keep track of all damage and remaining HP values!
[*] No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
[*] If you have any further questions, contact (SOMEONE)!
[/list]

[quote="Guitarist Mechanics"]
For the band member with the title [i]Guitarist[/i], even if it isn't.

[b]Weapon:[/b] Usually something Guitar-like
[b]Action:[/b] [i]Smash[/i] your opponent with whatever flair you want!
[b]Mechanics:[/b] roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

[u]Example 1:[/u] I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do [i]2[/i] damage
[u]Example 2:[/u] I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!
[/quote]

[quote="Vocalist Mechanics"]
For the band member with the title [i]Vocalist[/i], even if it isn't.

[b]Weapon:[/b] Anything vaguely Skellyphone like. Megaphones included.
[b]Action:[/b] Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
[b]Mechanics:[/b] Roll 2 6-sided dice (2d6) and subtract 6.
[/quote]

[quote="Drummer Mechanics"]
For the band member with the title [i]Drummer[/i], even if it isn't.

[b]Weapon:[/b] Usually something Drum-like.
[b]Action:[/b] Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
[b]Mechanics:[/b] Roll 2 8-sided dice (2d8). The first dice is the damage you do to the other team, and the second dice is the damage done to [i]your[/i] team!

[u]Example 1:[/u] I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!
[/quote]

[color=#f5b814][size=15][b]A brief example:[/b][/size][/color]
[i]Barqs, Nestle and Sony[/i] are on Team A
[i]Vaseline, Oxy, and Mars[/i] are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0


LET'S GET THIS PARTY STARTED!

Team WHATEVER has an HP of NUMBER
Team NO U has an HP of NUMBER

FIRST UP IS TEAM WHATSIT

Good luck!


[color=#f5b814][size=20][b]LET'S GET THIS PARTY STARTED![/b][/size][/color]

[b]Team WHATEVER[/b] has an HP of [b]NUMBER[/b]
[b]Team NO U[/b] has an HP of [b]NUMBER[/b]

[align=center][color=#f5b814][size=15]FIRST UP IS [b]TEAM WHATSIT[/b][/size][/color]

Good luck![/align]
PostPosted: Thu Aug 23, 2012 3:13 pm


User Image - Blocked by "Display Image" Settings. Click to show.


(( BLURB HERE ))

"Please welcome to the stage;

BAND 1 HERE

vs

BAND 2 HERE


Stay tuned for the rules!


[align=center][img]http://www.cursetin.com/Gaia/TiH/BOTB2012/BOTB-WTGS.png[/img][/align]

(( BLURB HERE ))

"[size=25]Please welcome to the stage;

[align=center][b]BAND 1 HERE[/b]

vs

[b]BAND 2 HERE[/b][/size]

Stay tuned for the rules![/align]



(( Blurb Here ))

TERMS AND CONDITIONS
Rules


OOC Rules
  • Due to time constraints, each Team has 12 hours to make their posts.
  • Failure to post within that time period means they are forfeiting their turn
  • Read the instructions below carefully! It's kind of how this thing works.
  • First team to hit 0HP loses! Winner advances to the next round.
  • This battle is TEAM vs TEAM, and each member posts individually to attack.
  • This is for fun, so don't get too upset if you lose!


Battling How-To
  • This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
  • Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
  • Roll first, and edit in your post with an RP'd action and the damage/hp stats!
  • Be very careful to keep track of all damage and remaining HP values!
  • No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
  • If you have any further questions, contact (SOMEONE)!


Guitarist Mechanics

For the band member with the title Guitarist, even if it isn't.

Weapon: Usually something Guitar-like
Action: Smash your opponent with whatever flair you want!
Mechanics: roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

Example 1: I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do 2 damage
Example 2: I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!


Vocalist Mechanics

For the band member with the title Vocalist, even if it isn't.

Weapon: Anything vaguely Skellyphone like. Megaphones included.
Action: Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
Mechanics: Roll 2 6-sided dice (2d6) and subtract 6.


Drummer Mechanics

For the band member with the title Drummer, even if it isn't.

Weapon: Usually something Drum-like.
Action: Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
Mechanics: Roll 2 8-sided dice (2d cool . The first dice is the damage you do to the other team, and the second dice is the damage done to your team!

Example 1: I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!


A brief example:
Barqs, Nestle and Sony are on Team A
Vaseline, Oxy, and Mars are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0

(( Blurb Here ))

[align=center][color=#a4cade][size=20][strike][b]TERMS AND CONDITIONS[/b][/strike][/size]
[size=15][i]Rules[/i][/size][/color][/align]

[color=#a4cade][size=15][b]OOC Rules[/b][/size][/color]
[list][*] Due to time constraints, each Team has 12 hours to make their posts.
[*] Failure to post within that time period means they are forfeiting their turn
[*] Read the instructions below [i]carefully[/i]! It's kind of how this thing works.
[*] First team to hit 0HP loses! Winner advances to the next round.
[*] This battle is TEAM vs TEAM, and each member posts individually to attack.
[*] This is for [i]fun[/i], so don't get too upset if you lose!
[/list]

[color=#a4cade][size=15][b]Battling How-To[/b][/size][/color]
[list][*] This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
[*] Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
[*] Roll first, and edit in your post with an RP'd action and the damage/hp stats!
[*] Be very careful to keep track of all damage and remaining HP values!
[*] No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
[*] If you have any further questions, contact (SOMEONE)!
[/list]

[quote="Guitarist Mechanics"]
For the band member with the title [i]Guitarist[/i], even if it isn't.

[b]Weapon:[/b] Usually something Guitar-like
[b]Action:[/b] [i]Smash[/i] your opponent with whatever flair you want!
[b]Mechanics:[/b] roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

[u]Example 1:[/u] I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do [i]2[/i] damage
[u]Example 2:[/u] I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!
[/quote]

[quote="Vocalist Mechanics"]
For the band member with the title [i]Vocalist[/i], even if it isn't.

[b]Weapon:[/b] Anything vaguely Skellyphone like. Megaphones included.
[b]Action:[/b] Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
[b]Mechanics:[/b] Roll 2 6-sided dice (2d6) and subtract 6.
[/quote]

[quote="Drummer Mechanics"]
For the band member with the title [i]Drummer[/i], even if it isn't.

[b]Weapon:[/b] Usually something Drum-like.
[b]Action:[/b] Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
[b]Mechanics:[/b] Roll 2 8-sided dice (2d8). The first dice is the damage you do to the other team, and the second dice is the damage done to [i]your[/i] team!

[u]Example 1:[/u] I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!
[/quote]

[color=#a4cade][size=15][b]A brief example:[/b][/size][/color]
[i]Barqs, Nestle and Sony[/i] are on Team A
[i]Vaseline, Oxy, and Mars[/i] are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0


LET'S GET THIS PARTY STARTED!

Team WHATEVER has an HP of NUMBER
Team NO U has an HP of NUMBER

FIRST UP IS TEAM WHATSIT

Good luck!


[color=#a4cade][size=20][b]LET'S GET THIS PARTY STARTED![/b][/size][/color]

[b]Team WHATEVER[/b] has an HP of [b]NUMBER[/b]
[b]Team NO U[/b] has an HP of [b]NUMBER[/b]

[align=center][color=#a4cade][size=15]FIRST UP IS [b]TEAM WHATSIT[/b][/size][/color]

Good luck![/align]

Enoh Love
Vice Captain


Enoh Love
Vice Captain

PostPosted: Thu Aug 23, 2012 3:15 pm


User Image - Blocked by "Display Image" Settings. Click to show.


(( BLURB HERE ))

"Please welcome to the stage;

BAND 1 HERE

vs

BAND 2 HERE


Stay tuned for the rules!


[align=center][img]http://www.cursetin.com/Gaia/TiH/BOTB2012/BOTB-WTHS.png[/img][/align]

(( BLURB HERE ))

"[size=25]Please welcome to the stage;

[align=center][b]BAND 1 HERE[/b]

vs

[b]BAND 2 HERE[/b][/size]

Stay tuned for the rules![/align]



(( Blurb Here ))

TERMS AND CONDITIONS
Rules


OOC Rules
  • Due to time constraints, each Team has 12 hours to make their posts.
  • Failure to post within that time period means they are forfeiting their turn
  • Read the instructions below carefully! It's kind of how this thing works.
  • First team to hit 0HP loses! Winner advances to the next round.
  • This battle is TEAM vs TEAM, and each member posts individually to attack.
  • This is for fun, so don't get too upset if you lose!


Battling How-To
  • This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
  • Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
  • Roll first, and edit in your post with an RP'd action and the damage/hp stats!
  • Be very careful to keep track of all damage and remaining HP values!
  • No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
  • If you have any further questions, contact (SOMEONE)!


Guitarist Mechanics

For the band member with the title Guitarist, even if it isn't.

Weapon: Usually something Guitar-like
Action: Smash your opponent with whatever flair you want!
Mechanics: roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

Example 1: I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do 2 damage
Example 2: I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!


Vocalist Mechanics

For the band member with the title Vocalist, even if it isn't.

Weapon: Anything vaguely Skellyphone like. Megaphones included.
Action: Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
Mechanics: Roll 2 6-sided dice (2d6) and subtract 6.


Drummer Mechanics

For the band member with the title Drummer, even if it isn't.

Weapon: Usually something Drum-like.
Action: Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
Mechanics: Roll 2 8-sided dice (2d cool . The first dice is the damage you do to the other team, and the second dice is the damage done to your team!

Example 1: I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!


A brief example:
Barqs, Nestle and Sony are on Team A
Vaseline, Oxy, and Mars are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0


(( Blurb Here ))

[align=center][color=#93898a][size=20][strike][b]TERMS AND CONDITIONS[/b][/strike][/size]
[size=15][i]Rules[/i][/size][/color][/align]

[color=#93898a][size=15][b]OOC Rules[/b][/size][/color]
[list][*] Due to time constraints, each Team has 12 hours to make their posts.
[*] Failure to post within that time period means they are forfeiting their turn
[*] Read the instructions below [i]carefully[/i]! It's kind of how this thing works.
[*] First team to hit 0HP loses! Winner advances to the next round.
[*] This battle is TEAM vs TEAM, and each member posts individually to attack.
[*] This is for [i]fun[/i], so don't get too upset if you lose!
[/list]

[color=#93898a][size=15][b]Battling How-To[/b][/size][/color]
[list][*] This is TEAM TURN BASED Battle! - Meaning all three members of Team 1 has to post before any members from Team 2 can! (Unless time constraints have team 1 players forfeit).
[*] Each 'Weapon' has their own mechanics, which you will find below. Please adhere to your intrument's mechanics!
[*] Roll first, and edit in your post with an RP'd action and the damage/hp stats!
[*] Be very careful to keep track of all damage and remaining HP values!
[*] No real Reaper Weapons will be used. Instruments have been provided if you don't want to break yours.
[*] If you have any further questions, contact (SOMEONE)!
[/list]

[quote="Guitarist Mechanics"]
For the band member with the title [i]Guitarist[/i], even if it isn't.

[b]Weapon:[/b] Usually something Guitar-like
[b]Action:[/b] [i]Smash[/i] your opponent with whatever flair you want!
[b]Mechanics:[/b] roll 2 6-sided dice (2d6) and subtract 4. If your result is 0 OR negative, your guitar breaks instead and you're on the sidelines for the rest of the match!

[u]Example 1:[/u] I roll a 4 and a 2. 6(total damage) - 4 = 2. Therefore, I do [i]2[/i] damage
[u]Example 2:[/u] I roll a 2 and a 2. 4(my total) - 4 = 0. Therefore, my guitar breaks and I'm out!
[/quote]

[quote="Vocalist Mechanics"]
For the band member with the title [i]Vocalist[/i], even if it isn't.

[b]Weapon:[/b] Anything vaguely Skellyphone like. Megaphones included.
[b]Action:[/b] Yell into it to send a blast of sound! Or, you know, just shatter eardums with the pitch. You could even hit them with it if you wanted!
[b]Mechanics:[/b] Roll 2 6-sided dice (2d6) and subtract 6.
[/quote]

[quote="Drummer Mechanics"]
For the band member with the title [i]Drummer[/i], even if it isn't.

[b]Weapon:[/b] Usually something Drum-like.
[b]Action:[/b] Throw your drumsticks (or a piece of the drum set if you're THAT frustrated!), but beware, there might be rebound!
[b]Mechanics:[/b] Roll 2 8-sided dice (2d8). The first dice is the damage you do to the other team, and the second dice is the damage done to [i]your[/i] team!

[u]Example 1:[/u] I roll a 8 and a 3. I do 8 damage to the other team, and 3 damage to my team!
[/quote]

[color=#93898a][size=15][b]A brief example:[/b][/size][/color]
[i]Barqs, Nestle and Sony[/i] are on Team A
[i]Vaseline, Oxy, and Mars[/i] are on Team B
Team B is chosen to go first.

Vaseline rolls to attack, edits post.
Mars rolls to attack, edits post.
Oxy rolls to attack, edits post.
** Team B's turn is over**
** Team A's turn begins **
Nestle rolls to attack, edits post
Sony rolls to attack, edits post
Barqs rolls to attack, edits post
** Team A's turn is over **
** Team B's turn begins **
Oxy rolls to attack, edits post.
Mars rolls to attack, edits post.
Vaseline doesn't make a post and is skipped.
** Team B's turn is now over! **
** Team A's turn begins **
and so on and so forth until one team reaches 0


LET'S GET THIS PARTY STARTED!

Team WHATEVER has an HP of NUMBER
Team NO U has an HP of NUMBER

FIRST UP IS TEAM WHATSIT

Good luck!


[color=#93898a][size=20][b]LET'S GET THIS PARTY STARTED![/b][/size][/color]

[b]Team WHATEVER[/b] has an HP of [b]NUMBER[/b]
[b]Team NO U[/b] has an HP of [b]NUMBER[/b]

[align=center][color=#93898a][size=15]FIRST UP IS [b]TEAM WHATSIT[/b][/size][/color]

Good luck![/align]
Reply
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