Rivers' Guard - A Glory
Glory Location:
At Azure Rush and Crystal Flow's fork. (The Rivers of WyldWood)
Glory Leader:
Auryn - Pic
Glory Theme:
Unicorns with nature-based "unliving" abilities. (Think naturally occurring elements: Water, Earth, Wind/Air, Fire[Sun/Lightning])
Glory "Cause":
To keep delicate ecosystems safe by monitoring the unliving forces of nature.
Cheltsie's Vision:
As the unicorns grow, there may be a possibility of it splitting into sub-glories, which is only natural as I already see this as a territorial subglory, in the end working together as a very large group meant to keep a balance within nature's forces... Yes it's a very big world idea.
Glories of the WyldeWood
Here there be Unicorns and other things

