
Jiton
___Background:
A special technique used by the Third Kazekage, of the Satetsu Clan. The Third Kazekage studied a host of the One-Tailed Shukaku and learned to imitate the power to control sand. However, when he imitated sand techniques, he manipulated iron dust instead, thanks to his magnetic abilities. (Jiton Element) It is originally unknown the origins of his magnetic powers, but for a time it was thought to be related to lightning elemental chakra. However, it has been been realized that it was the electromagnetic pulses that are sent through such chakras, that allow him control over the iron sands and dusts.
___ Traits:
• Satetsu users have Doton [ Earth ] and Raiton [ Lightning ] as chakra elements.
• Satetsu users receive moderately less damage from Raiton [ Lightning ] ninjutsu, and lightning related attacks.
___Restrictions:
• Satetsu users cannot control the irons that compose the human body, without Toroi's Magnetic Shuriken hitting first.
• Iron sand can be melted by strong enough fire elemental techniques.
___Basics:
Jiba Soujuu [ Magnetic Manipulation ]
The act of converting your own chakra into magnetic energy. Although no longer chakra, per se, it can still be controlled as thought it were. Using this method, one is able to control all sorts of metals, most notably, iron sand or powder. The reason for this is that it is a very easily controlled solid- malleable almost as if a solid. Structures that have resistances or other forces working against the user obviously require more chakra to manipulate, and are thusly deemed "a waste of energy."
• Must learn before proceeding to other techniques.
Satetsu Soushi [ Iron Sand Creation ]
The act of converting earth and/or metals into iron sand, via a single handsign, and chakra compression. Iron sand created this way can then be used on the spot, or stored for a later time. It should be noted that iron sand can be melted by fire techniques at least two [2] rank higher than them. Atop that, iron sand that is almost, if not completely melted cannot be controlled by Satetsu bloodline means.
___ Rank D: Small to medium amounts of earth/metal to iron sand. ( Knolls, small hills, etc. )
___ Rank B: Large amounts of earth/metal to iron sand. ( Hills, etc. )
___ Rank S: Massive amounts of earth/metal to iron sand. ( Pingo, puy, etc. )
• If you cannot learn a certain rank of technique, you cannot create sand equal to that amount. ( A genin cannot learn A ranked jutsu, so he cannot turn massive amounts of earth/metal into iron sand. )
Yondaime Kazekage's Gold Dust [ Unnamed ]
Rank: Passive
This unnamed Ninjutsu technique is utilized by Yondaime Kazekage. After forming the needed hand seal, dark circles will form around Yondaime Kazekage's eyes. During this time, he can make use of Jiton, or the Magnetic Element. This allows him to control nearby gold dust through magnetic fields. Sandaime Kazekage developed a style of Jiton manipulation upon viewing the Jinchuuriki of Shukaku the Ichibi Bijuu. Their control of sand was mimicked by using magnetic fields to move small particles of metal. Because gold is heavier than sand, Yondaime could send the gold dust into it and thus neutralize Shukaku when it went on a rampage. Yondaime could manipulate the gold in several ways, forming tendrils and protective waves.
• Encompasses all heavier metallic elements.
• Must learn before proceeding to use with all other techniques/skills.
___Techniques:
Toroi's Magnetic Shuriken [ Unnamed ]
Rank: E
Official Description: This unnamed shuriken jutsu used by Cloud ninja Toroi utilizes the Magnetic Element. Using his ability to generate Jiton, Toroi will magnetize his string of shuriken. Should these shuriken come into contact with an enemy, they will in turn become magnetized. This power is such that it will even pass from a held weapon on to their body. To avoid becoming magnetized, the victim must totally dodge the shuriken launch. With the enemy body now magnetized, Toroi will summon his gigantic shuriken which will be attracted to the magnetized foe.
Guild Description: Using a single handsign, the user will follow up with any sort of physical attack. If it connects within 2 of the user's posts, the target will become forcefully magnetized in their entirety, including non-metallic objects, for 2 of their posts.
Hagane Dama [ Iron Bullet ]
Rank D
The user aims with a single finger, drawing iron powder around the tip. The iron will then form and compact into a small ball, which can then be fired off like a projectile at a relatively high speed.
Teikou no Michi [ Electrical Resistance Method ]
Rank C
The user will place a hand forward, pulsing out chakra, while simultaneously turning it into magnetic energy. If the amount of magnetic energy formed is enough to disrupt other such forces, this method can thusly be used to repel incoming attacks that are affected by such forces. This includes not only metal and iron weapons, but lightning as well.
It should be noted that when dealing with Raiton [ Lightning ] ninjutsu, you must release chakra equal to the amount used to perform the incoming attack, but no less than what is needed to perform this technique on its own.
Hagane Bunshin no Jutsu [ Iron Clone Technique ]
Rank C
After performing the needed handsigns, the user will create a powerful clone composed of their iron sand. Because of its composition, the clone is extremely durable, however, it is also slower than its creator. Unlike other clones, whence this one is created, the user can further mold it with another technique.
• Only one iron clone can be active at once.
» Hagane Bunshin Soujuu [ Iron Clone Manipulation ]
Rank D
Holding a single handsign, the user will meld an active iron clone, changing its overall appearance- limbs into weapons; a male figure into an animal; a female figure into plant life –most anything is possible. The only condition is that the clone retains its humanoid size.
• Must know [ Hagane Bunshin no Jutsu ] before learning this technique.
Satetsu Kesshuu [ Iron Sand Gathering Assault ]
Rank B
This technique gathers a great volume of iron sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit.
Because the weapon is made out of iron sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment.
Satetsu Shigure [ Iron Sand Drizzle ]
Rank B
The user will levitate iron sand above their enemy, condensing it into small compact clumps, and then force it all to rain down on their target. Because the clumps are so compact, and the rate at which they fall is rather fast, enemies are far better off completely evading the attack, rather than attempting to defend against it.
Although described as a descending technique, one can manipulate the sand to fire from most any angle.
Satetsu Kyuu [ Iron Sand Coffin ]
Rank B
The user will force iron sand to crawl up on their target. The sand will then wrap up and around, until it fully encases the target. As the sand encloses, it will apply a crushing amount of pressure, more than capable of grinding bones. Although it is almost an assured hit after it makes contact, it is a rather slow technique.
» Satetsu Soushiki [ Iron Sand Funeral ]
Rank B
After the target is wrapped within [ Satetsu Kyuu ], the user is capable of performing this finishing technique. Rather than being performed by handsigns, the user will aim their hand at the target, and clench it into a fist. This signal forces the iron sand to tighten its grip, causing it to magnify to a powderizing pressure that leaves its victim a bloody and disorganized mess of flesh and liquid.
• Must know [ Satetsu Kyuu: Iron Sand Coffin ] before learning this technique.
Satetsu Omori no Jutsu [ Iron Sand Clog Technique ]
Rank B
A technique designed to utterly disable puppets during battle. Boasting their control over iron sand, the user will force up a small wave in order to slap and bind a ninja puppet. If successful, the user will then manipulate the sand so that it clogs and grinds against the puppet's hinges and joints, rendering it either crippled or completely useless.
Satetsu Rou [ Iron Sand Prison ]
Rank A
The user will manipulate a massive amount of iron sand, forcing it to form a huge airtight dome around an allotted area. The formation, density, and scope of the sand depend on the amount of chakra poured into it. One can fine-tune the sand's properties to the target's size and characteristics. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique.
Satetsu Shouheki [ Iron Sand Barrier ]
Rank A
The user pulls iron sand around them in a dome fashion, making use of a single handsign to make it harden in place, unfortunately, this means the user cannot move around with it. The barrier is able to withstand up to an S ranked amount of damage in total.
Satetsu Kaihou [ Iron Sand World Order ]
Rank A
This jutsu uses iron sand to create a gigantic sphere of branching spikes. The user creates two masses of iron sand with matching polarities and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two similar magnetic fields scatters the iron sand across a vast area.
The iron sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the iron sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person.
Satetsu Taisou [ Iron Sand Imperial Funeral ]
Rank S
The user will lay their hands down on the ground, causing a well sized region ( 60 yard length ) in front of them to become laced with iron sand. The surfaces afflicted by the lace will attain a dark gray tint. While remaining in this position, the user will send surges of chakra through the sand, causing it to rise and fall as if tidal waves. Because of its iron composition, most anything caught within these waves is crushed or smothered to death.
Hakai-Teki Jiton
The purest and most powerful version of Jiton.
Traits:
• The user of the Satetsu bloodline is able to control the metal Sands [ that they currently have in possession ] at will.
• Due to the magnetic pulses sent through the chakra of the Satetsu bloodline members, they are immune to Raiton [ Lightning ] techniques. This is because the affect on the Raiton occurs when different magnetic poles are touching, and thus, the Raiton technique cannot hit the user of this bloodline.
• The member of this bloodline is allowed to manipulate the Iron Sand by mind or by hand motions. Hand motions are faster, but the mind uses less movement.
• Due to it being Iron Sand, the sand has conductive properties to make it even deadlier.
• Due to the strong magnetic field constantly generated by these individuals they are able to float on the earths natural magnetic fields or use them to lessen the strain of Satetsu manipulation.
Rules:
Each user of this Bloodline must have Doton [ Earth ] and Raiton [ Lightning ] chakra affinities only •
You may not control the metal within one's body such as the element iron •
You may control small amounts of iron that is no initially a part of your iron sand, this includes: shurikan, kunai, metal wire, and metal spikes •
User is able to learn the other form. •
Must get permission from the GVC or GC before obtaining •
Must complete learning other Jiton style. •
Each user of this Bloodline must have Doton [ Earth ] and Raiton [ Lightning ] chakra affinities only •
You may not control the metal within one's body such as the element iron •
You may control small amounts of iron that is no initially a part of your iron sand, this includes: shurikan, kunai, metal wire, and metal spikes •
User is able to learn the other form. •
Must get permission from the GVC or GC before obtaining •
Must complete learning other Jiton style. •
Jutsu List
Hakkin Ginkin Joumyaku [Platinum, Gold, Silver Vein ]
Rank: B
By using Satetsu Soushi (Iron-Sand Creation) and Jika no Jutsu (Magnetizing technique) the user is able to pull up gold, silver and or platinum from the ground. An advance terrain transmutation.
Jika Renda [ Magnetize Barrage ]
Rank: B
The user magnetizes their sands and rushes the target with a variety of crafted tools such as sphere, cubes, shuriken, senbon, cones, etc...
Jika Arashi [ Magnetized Storm ]
Rank: B
Once a target is magnetized the user can use this jutsu to increase their magnetic rating. If successful the magnetized target's magnetic rating goes up 2 rankings.
Ginkin: Kaihō [ Gold Silver: World Order ]
Rank: B
By using their gold and silver they create a gigantic sphere of branching spikes. The user creates two masses of silver and gold of opposing magnetic fields and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two opposing magnetic fields scatters the Iron Sand across a vast area.
Ginkin: Sansei [ Gold Silver: Flooding Storm ]
Rank: A
User their mastery of magnetic fields and metal sands the user whips up a large wave of gold and silver that. After the wave has crashed the gold silver raises into the air and forms clouds of gold silver. If the person is hit and has been magnetized the strength of this jutsu is doubled.
Ginkin Rendan Ichi: Ooame [ Gold Silver Combo 1: Heavy Rain ]
Rank: A
A follow up to Ginkin jutsu the user uses their magnetizing skills to cause the clouds to fall with great force. If the target has been magnetized the strength of this jutsu is doubled.
Ginkin Rendan Ni: Daikokubashira [ Gold Silver Combo 2: Central Pillar ]
Rank: A
A follow up to a Ginkin jutsu. The user creates a giant pillar that shoots up. If the target is magnetized and struck by the technique they become stuck to the surface.
Ginkin Rendan San: Nagareboshi [ Gold Silver Combo 3: Shooting Star ]
Rank: A
A follow up to a Ginkin jutsu. The user creates multiple pyramid structures that are shot using magnetic compression greatly accelerate the projectile. If the target has been magnetized the strength of this jutsu is doubled.
Hakkin Kabe [ Platinum Wall ]
Rank: A
The user creates a wall of platinum able to withstand a variety of attacks with strong resistance to heat.
Hyapporankan [ 100 Step Fence ]
Rank: A
The user launches a series of octagonal rods around the area setting up boundaries. Each rod generates strong magnetic fields that allows the user to use them as focal points for attacks to make the faster.
Denjiki: Jiba [ Electromagnetism: Magnetic Field ]
Rank: S
A technique that can only be used after using Hyapporankan. The area covered by the Hyapporankan becomes super charged causing the air to crackle with electrical energy. If user is magnetized in the field it is considered direct contact. Last 3 post.
Denjiki: Byakurai [ Electromagnetism: Pale lightning ]
Requirement: Denjiki: Jiba
Rank: S
The user gathers electricity in the magnetic field and then draws a powerful lightning stick to one of the rods or other magnetized objects.
Denjiki: Tsuzuri Raiden [ Electromagnetism: Bound Lightning ]
Requirement: Denjiki: Jiba
Rank: S+
The user spreads out their sand so that all rods are connected creating a potentially massive net then intensifies the field before releasing a charged Byakurai into the center causing it spread and arch.