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Posted: Wed Aug 08, 2012 9:40 am
Any and all accepted kenjutsu and taijutsu styles go here. Please be sure to only post approved taijutsu and kenjutsu here. Any unapproved styles will be fed to the sanbi.
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Posted: Wed Aug 08, 2012 10:36 am
Neko's claws Fierce strikes from the cutest of eyes
___Description: This style was developed by kichona and seems unlikely to be used by anyone other than herself. Focusing on her keen reflexes she bounds from side to side and attacks you with deft slices from razor like claws.
___Notes: • Each stage confers a slight increase to reflex • Attacks labeled passive are added to your characters class attribute list when learned. • This taijutsu style can only be used by the medical experiments from the feline gene splicing trials.
___S t a g e O n e [1] Basic slash Simple//E rank A basic swing of the neko's claws, this swipe is capable of piercing flesh to the bone.
Pounce Simple//E rank From stealth a simple drop onto the target can be made. The goal of this simple action is to land on their neck and break it although other combat applications can be made.
Stalk Training The neko moves about brush, camouflaged and unheard in slow movements. When moving carefully this allows them to remain unseen or fade into a overgrown area with little chance of being detected.
___S t a g e T w o [2] Fury Swipes Simple//D Rank The neko closes with the target and unleashes five swipes at various vital areas along the body. The speed of the swipes can confuse a person easily and if the claws hit they tend to tear to the bone.
Maul Simple//D Rank The objective of this attack is to get the target to the floor and unleash the inner furry of the user. Claws and teeth tear at the individual while they try and get the neko off of them. In this attack the most likely way the target will try and guard is to cover their face and throat as trying to draw a weapon will give the neko time to rib out major arteries.
Tail Smack Complex//D Rank Imbuing chakra into the tail, the neko will execute a quick half turn and slaw their tail into a targets chest. This will feel like getting by a tetsubo war club to the target and will send them to the floor several feet back. The speed of this attack makes it harder to dodge than most take down attacks.
___S t a g e T h r e e [3] Tree Cat Training C rank The neko lives up to its reputation of the feline always landing on its feet. Once her balance is obtained it becomes almost impossible to knock the neko down.
Chakra claws Complex//C Rank By applying chakra to their abnormally sharp nails they become incredibly tough and can pierce through plate armor. What this does to bone goes without saying.
Sand splash Complex//C Rank An attack made in a hasty retreat, the user outright turns tail and runs, spewing massive amounts of dirt and debris from under them as they go.
___S t a g e F o u r[4] The hunt Training B rank When the neko tastes blood they go into a fury, stopping at nothing, save bodily injury, to kill whatever their attacking. Their physical stats all go up by one rank when tasting the targets blood. ( Must be fresh. Not bottled as a weapon )
Night eyes Training B ranked The neko's eyes have adjusted to all environments. She can now see in complete darkness to a range of ten meters.
Eviscerate Complex//Rank B A single blinding swipe made at the top of the hips, just below the stomach. Upon contact this will part their skin like nothing and quite literally disembowel their foe.
___S t a g e F i v e[5] Rollout Complex//A ranked This attack is similar to the Akamichi meat tank with the exception it is meant to very rapidly close with their target. This works like shunshin and will knock projectiles away from their body as the user rolls rapidly to engage their foe.
Iron Tail Complex//A ranked Funneling their chakra into their tail as they have in a previous technique, the neko in question makes a movement aimed to slam their tail into the forehead of the target. This attack will smash them backwards into the ground and make them dizzy for a post, simply from the impact. If unguarded this can result in death.
Pawpads Training//A Ranked The user learns to walk, run, jump, and land with zero noise. Stealth applications are limitless.
___S t a g e S i x[6] Hell Cat Complex//Rank S A fiercesome attack to be sure, the neko will quickly close with her target and jump onto their shoulders, clamping thereselves to the head of their enemy utilyzing their leg strength. A perverted move to be thought but the target will soon realise their folly when the neko in question starts striking their head with their claws, glowing with the users element as if done by a person of the enchantment class. This can easily result in the opponents head being shredded. ( Applies enchantment attributes to the claws of the neko)
-_-_-_-T a i j u t s u M a s t e r: -_-_-_-•Kichona Ukiyo Gisei
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Posted: Mon Dec 02, 2013 4:54 pm
Phantom Dragon To Be Relentless.
___Description: The Phantom Dragon style of taijutsu has origins that come from before the villages and maybe even before the clans. Once a crude way to manifest one's chakra through training and meditation, now this style has been refined and reworked by today's advanced undestaning of the pathways and elemental afinities. This technique, even if old, still holds great results in developing one's chakra and fighting ability.
___Notes: •Must master all techniques of a stage before starting the next one. •Every stage MASTERED gives [25] bonus chakra. •Every stage MASTERED slightly increases speed. •"Training" techniques are learned as if complex and require one extra post. •MUST be of phisical class or subclass. •Intense ___S t a g e O n e [1] Manifestation Training//E The most basic technique in the style, it allows the user to force their chakra out of their body, coating them. This training is needed to utilize any complex technique of the style. Also, may coat any simple technique for a slight increase in strength with [E] ranked chakra.
Simple Jab Basic//E A simple punch, to be used constantly while chaining more comlex techniques. ___S t a g e T w o [2] Form Training//D After learning how to manifest their chakra, the user of this style must learn how to give it form and mass. -Gains [5] chakra control and allows complex techniques of this stage to be used
Seiryuurin (Dragon Scale) Complex//D After being able to form their chakra into an almost phisical form, the user may launch it similarly to a ball or jet towards their oponent after concentrating it between their hands. While it has a relatively short range, the projectile will smash against it's target with force similar to a full body blow if hit.
Claw Strike Basic//D A downwards punch that carries most of the user's weight behind it, making it devasting when given a direct hit. It's weakness is that it requires a large arc to hit at full strength, making it open to counterattacks. ___S t a g e T h r e e [3] Chakra Forcing Training//C This training is used so the praticioner may further open their chakra pathways, allowing more chakra to flow through and allowing sudden releases of a greater amount of power. -Gains [10] chakra and allows complex techniques of this stage to be used.
Rising Knee Simple//C Seemingly simple, this technique is little more that a knee to the oponent's chest or face, but the method utilized to launch the user upwards the correct way is surprizingly dificult to master.
Byakko Ken (White Tiger fists) Complex//C Coating their hands with chakra gathered from all their body, the user's strikes will gain a increase in strength for [4] posts___S t a g e F o u r[4] Muscle Training Training//B After reaching this stage, the user's chakra will not be enough to relese the full power of the style, and thus, they must increase the power of their body. -Needed for the user to continue learning techniques.
Tatsumaki (Tornado) Simple//B Leaping towards their oponent, the users of this style will quickly spin to generate centrifugal force before releasing it all in a single kick.
Byakko Kō (Tiger Bite) Complex//B At any time within the duration of the Byakko Ken, the user may release all the coating chakra into a single strike, forming a sphere that will push back and severelly hurt the oponent. Since it utilizes already existing chakra, the cost is reduced by [10].___S t a g e F i v e[5] Mai Suzaku (Dancing Phoenix) Complex//A After launching their oponent into the air, usually with a rising knee or similar technique, the user will coat their legs with a great amount of chakra and jump after the target, allowing them to follow up with several strikes by utilizing their chakra as a mean to quickly change directions in mid-air. The amount of chakra used is great enough to leave very brief afterimages thanks to the speed behind the technique.
Rising Dragon Fist Simple//A Uppercuting their oponent, the user forces their legs to give 15% of their power while rising, allowing for a devasting technique. -If used more that once per battle, the user's speed is slightly decreased each time. ___S t a g e S i x[6]
Hakai Ryuusei (Red Comet) Complex//S Focusing all their chakra in their fingers, the user releases a large barrage of projectiles at the oponent, creating a smokescreen and damaging them before jumping inside this clound themselves. The smoke is coated with limited a amount of chakra itself, allowing the user to unleash all their power into a quick succession of rock-crushing blows for one post. -After utilizing this technique, the user may not take action for [2] posts due exhaustion. -While in the smoke, all strikes gain a [ C ] rank in pure chakra damage and a thin aura will emanate from thr user, usually with the same color of their chakra with a redish tint. -[A] rank techniques are capable of blocking the projectiles, but not the smoke.___S t a g e S e v e n[7]
Muscle Training II Training//S+ A human body has it's limits, and they can never be breached... But to be reach the point where you reached, no longer can "human" be a description. Train yourself to shed the last remnants of weakness you had and break your limits! (Requires 5 extra posts instead of one.) -While you may get to 11, you must first spend [40] chakra while in battle to break the soft cap for [7] post. -Raises Stat Cap to [11]. Needed for the user to continue learning techniques. Only [4] stats my go over [10].
Koutetsushin (Steel God) Complex//S+ Taking half of all their remaining chakra into their fist with a minimum of [320], the user channels it into a single uppercut or straight punch, so powerful it may cut a opponent in two or even turn good portion of a cliff into a meteor shower. Such power, however, comes with a price. Upon utilizing it, the arm channeling the chakra will be severely damaged, becoming pratically unusable. It takes usually [1] month of treatment under a master medical ninja for the arm to move again, but it may never be as good as it was before. (Stats of the arm are sharply decreased until anything short of several weeks of therapy utilizing Saisei pass. After that, they are only slightly decreased.) -If used more that once with the same arm, there will be no recovery, partial or otherwise.-_-_-_-T a i j u t s u M a s t e r:NPC -_-_-_-
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