|
|
|
|
|
|
Posted: Thu Jul 05, 2012 4:04 am
“Witty quote that is something both key related and in character.”Character NameSenshi of Keys
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Jul 05, 2012 4:06 am
|
|
|
|
|
|
|
|
|
Posted: Thu Jul 05, 2012 4:07 am
Senshi Name: Sailor Sarabat , Senshi of Keys Name: Power Source: Keys (Open / Dispel / Finish / Answer) Alignment: Morally ambiguous, but leaning towards good (Open to Influence)
Normal Senshi Transformation Call: Sarabat Power, Make-up! Super Senshi Transformation Call: Sarabat Comet Power, Make-Up! Eternal Senshi Transformation Call: [senshi name] [eternal/crystal], Make-up!
Normal Senshi Attack Namegoeshere . . . ROLL: Utility . . . DURATION: Instant . . . USES: 3/Combat . . . FUNCTION: Dispels sustained effect . . . VISUAL: An incorporeal key appears in front of Saradat and turns "unlocking" the targeted effect. This attack can be used to dispel any other sustained effect. It can be used to "break down" a force field, or "untie" ropes. It is useful for getting past enemy defences and removing status effects from team mates. A single use of this power only dispels a single effect, unless there are multiple effects tied together. For example, if an opponent was controlling the minds of the masses via the use of a hypnotic disco ball, a single use of this power against the disco ball would dispel all of the mind control effects, but if they were controlling them via a individually placed spells, then each spell would have to be removed separately.
Super Senshi Attack Namegoeshere . . . FUNCTION:
Eternal Senshi Attack Namegoeshere . . . ROLL: Damage . . . DURATION: Varies (Cast and effect times.) . . . USES: 1/Day . . . FUNCTION: Varies (It does what ever is the most effective. If the target is weak to lightning type damage, it shoots lightning. If the target requires being restrained, the target is restrained. Ultimately the difference is mostly aesthetic, except for on the occasion it is a utility power.) . . . VISUAL: A ring of incorporeal keys, of all shapes and sizes, begins to spin around her, passing in front her outstretched hand. The ring stops spinning when the "right key" is directly in line with her fingertips, and the superfluous keys vanish. The key then undergoes some kind of visual transformation (changes size, glows, grows vines around it, etc) and then shoots off towards the target like a comet (with the bright glowing/firey tail). The same key is never used twice, because "each key only fits one lock". This power is very versatile. It operates under the concept that there is a "right key for every lock". The time it takes to locate the correct "key",
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|